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Text File  |  1997-09-04  |  883KB  |  16,852 lines

  1. -----------------------------------------------------------
  2. Root Directory
  3. path: /
  4. -----------------------------------------------------------
  5. ===============================================================================
  6. =                     Please Select A File or Directory                       =
  7. ===============================================================================
  8.  
  9. readme.txt            Readme file for the Qoole CDROM
  10. docs/                 Qoole User Manual and other documentation
  11. tutorial/             Qoole Video and HTML tutorials
  12.  
  13. prefabs/              Prefabricated Qoole Object Libraries
  14. levels/               User made Qauke levels
  15. wads/                 Custom texture wad files
  16.  
  17. quakelab/             Problem listings for QBSP compiling errors
  18. specs/                Quake Map Spec and the Unofficial Quake Specs
  19. progs/                Additional Quake editing utilities
  20.  
  21. maillist/             General Qoole Discussion Mailing List
  22. newsgrps/             Quake Usenet Newsgroup articles
  23. -----------------------------------------------------------
  24. Qoole User Manual and other documentation
  25. path: /docs/
  26. -----------------------------------------------------------
  27. manual.txt          Qoole user manual
  28. keyboard.txt        Qoole keyboard shortcut listings
  29. support.txt         Technical support information
  30. license.txt         Qoole license agreement
  31. -----------------------------------------------------------
  32. User made Qauke levels
  33. path: /levels/
  34. -----------------------------------------------------------
  35. basewalk\           Title  : BaseWalk
  36.                     Date   : 960619
  37.                     Author : Mattias Konradsson
  38.                     Email  : preacher@fragzone.se
  39.                     Desc   : Level for the Get Qoole Contest
  40.                     Note   : 3rd place winner from the Get Qoole Contest.
  41.  
  42. bewareof\           Author : loaf_n_jug
  43.                     Desc   : This is my first map. Its kinda cheesy, but I
  44.                              just wanted to try.it was made with qoole the
  45.                              best editor out there its at www.Qoole.com.
  46.                              Go there it rocks.
  47.  
  48. blast\              Title  : Blast1 by @xl
  49.                     Date   : 11 June 97
  50.                     Author : @xl Kawa
  51.                     Email  : PlasmaAxl@aol.com
  52.                     Desc   : Clean Deathmatch Level - mostly to see
  53.                              if my textures are looking ok in game.
  54.                              3 levels connected - no flat gaming! Some
  55.                              secrets - no rocket launcher, no lightning,
  56.                              only grenade launcher to maintain a more
  57.                              "close combat" gamestyle with need to aim...
  58.  
  59. cdespite\           Title  : Cathedral of Despite
  60.                     Date   : July 13, 1997
  61.                     Author : Sonya Roberts
  62.                     Email  : sonya_roberts@geocities.com
  63.                     Desc   : A cathedral, with main hall, loft, pipe organ,
  64.                              prayer hall, crypt, and sewers.
  65.  
  66. dd\                 Title  : Deathmatch domain
  67.                     Date   : 16 june 1997
  68.                     Author : Stas "Scorpion" Kulik
  69.                     Email  : stask@dol.ru
  70.                     Desc   : Ok. This is a medium(some call it big)
  71.                              deathmatch map.  It has some nice architecture,
  72.                              good lighting and well chosen textures.  As
  73.                              always ;).  I made it as bot friendly as
  74.                              possible. There are still places those idiots
  75.                              can not get to, but i added player starts there.
  76.                              I was talking about Reaper bot 0.8 of cource.
  77.  
  78. deadend\            Title  : Dead End
  79.                     Date   : 6-23-97
  80.                     Author : Matt Michaleski
  81.                     Email  : Kronos@apk.net
  82.                     Desc   : Small Deathmatch Level
  83.  
  84. dmone\              Title  : DMone
  85.                     Date   : 6/7/97
  86.                     Author : HawgDawg
  87.                     Email  : copycop@ix.netcom.com
  88.                     Desc   : Just another cute little DM level
  89.  
  90. dplace\             Title  : Deamon's place
  91.                     Date   : 12 june 1997
  92.                     Author : Stas "Scorpion" Kulik
  93.                     Email  : stask@dol.ru
  94.                     Desc   : This is the place where richest deamon lived
  95.                              before quakers came. Now they have fun here.
  96.                              (Good architecture and well chosen textures,
  97.                              medium sized)
  98.  
  99. dsstart\            Title  : Ds start map
  100.                     Date   : 5/23/97
  101.                     Author : DS
  102.                     Email  : Dsatan@erols.com
  103.                     Desc   : Well, this is my 200 brush start map.
  104.                              It contains all the usual stuff - skill
  105.                              selection and the episode selection. There
  106.                              is an exit to my favourite deathmatch level.
  107.                              The 200 brush limit kept me from putting
  108.                              the slipgates is a seperate room and adding
  109.                              a room with the DM map exits.
  110.  
  111. egg_m1\             Title  : Keep under siege
  112.                     Date   : 24 May 1997
  113.                     Author : Andrew Eglington
  114.                     Email  : egg@powerup.com.au
  115.                     Desc   : This level was intended to be part of a larger
  116.                              landscape separated by a mountain range. On
  117.                              one side of the range is this Keep, on the other
  118.                              side is the castle to which the Keep belongs.
  119.                              In between the two, hidden in the mountain range
  120.                              is a rebel stronghold.
  121.                              In this section of the 'level' the rebel's
  122.                              opposing force is represented by the siege tower
  123.                              which moves around the Keep.
  124.  
  125. fearical\           Title  : Fearical
  126.                     Date   : August 3, 1997
  127.                     Author : Sonya Roberts
  128.                     Email  : sonya_roberts@geocities.com
  129.                     Desc   : A DM level based largely on spheres and circles.
  130.  
  131. gnrtr\              Title  : The power generator
  132.                     Date   : 06.06.1997
  133.                     Author : KraQs
  134.                     Email  : kraqs@docent.if.uj.edu.pl
  135.                     Desc   : This is a simple DM level designed for 2-6
  136.                              players. However trhere are 12 DM starts there
  137.                              to randomize player respawns and reduce camping.
  138.                              There are two big rooms there: the lights room
  139.                              (the bigger one) and the generator room. In the
  140.                              light room there are: one double shotgun, two
  141.                              nailguns, one toster/grill ;-) and one green
  142.                              armour. In the generator room there is a QD
  143.                              powerup.
  144.  
  145. hawgdawg\           Title  : HawgDawg
  146.                     Date   : 5/31/97
  147.                     Author : HawgDawg
  148.                     Email  : copycop@ix.netcom.com
  149.                     Desc   : Just a cute little DM level
  150.  
  151. hdctf\              Title  : HDCTF
  152.                     Date   : 6/22/97
  153.                     Author : Hawg Dawg
  154.                     Email  : copycop@ix.netcom.com
  155.                     Desc   : A quick level that tried its best to look like
  156.                              2fort4, got two sides of the playing field. Some
  157.                              things fell out but thats what happens when your
  158.                              new at this and your pressed on time.  I had
  159.                              quite a few interuptions during the making of
  160.                              this level, but its alright.
  161.  
  162. hdm2\               Title  : HDM2
  163.                     Date   : 6/16/97
  164.                     Author : Hawg Dawg
  165.                     Email  : copycop@ix.netcom.com
  166.                     Desc   : A level that is great for campers, probably
  167.                              snipers too if they're careful. A tall, spooky,
  168.                              dark, dirty, disco type 'a' level.
  169.  
  170. hram\               Title  : The Tempel Of Quake
  171.                     Date   : 25 may 1997
  172.                     Author : Stas Kulik
  173.                     Email  : stask@dol.ru
  174.                     Desc   : Beautiful level whitch is good example of
  175.                              simple,but good looking architecrure and
  176.                              choosing textures.
  177.  
  178. inferno0\           Title  : Inferno map 0: The Gate Of Hell
  179.                     Date   : 26 V 1997
  180.                     Author : KraQs
  181.                     Email  : kraqs@docent.if.uj.edu.pl
  182.                     Desc   : You were a guardian angel of young and powerful
  183.                              exorcist Ananklet. You both were fighting
  184.                              against evil beings. But once you failed.
  185.                              The devils killed Ananklet and put his soul
  186.                              into the deepest circle of hell... Your boss,
  187.                              Michael the Seraph was really unpleased! He
  188.                              ordered you to wear mortal Ananklet's body,
  189.                              go to hell, save his soul and return to heaven.
  190.                              A very dangerous task even for an angel!
  191.                              But you had no choice. Night was around
  192.                              when you saw the everlasting gate of hell made
  193.                              of the blackest darkness...
  194.  
  195. intro\              Title  : Intro
  196.                     Date   : 9 May 97
  197.                     Author : Harijs Rozukalns (Great Dr.GAD)
  198.                     Email  : haris@polak.edu.lv
  199.                     Desc   : I like it!
  200.  
  201. ksndm1\             Title  : The Storage Facility
  202.                     Date   : June 22, 1997
  203.                     Author : Kenneth Neville (keville)
  204.                              http://www.jps.net/kneville
  205.                     Email  : kneville@jps.net
  206.                     Desc   : DM level (has a single player start, but no
  207.                              monsters)
  208.                     Note   : 3rd place winner from the Get Qoole Contest
  209.  
  210. lavapit\            Title  : Lavapit
  211.                     Author : loaf_n_jug
  212.                     Desc   : This is my second map and it was made using the
  213.                              best quake editor ever go get qoole at
  214.                              www.qoole.com.  It's a great tool for quake
  215.                              editing and the only one that is powerful yet
  216.                              simple.
  217.  
  218. minotaur\           Title  : Minotaur's Lair
  219.                     Date   : June 23st 1997 3:40am EST
  220.                     Author : Philippe St-Arnaud (NuK)
  221.                     Email  : pstarn@usa.net
  222.                     Desc   : Did you know that there was a maze hidden
  223.                              beneath my house?  Read the story for
  224.                              further information.
  225.  
  226. newstart\           Title  : NEWSTART.ZIP
  227.                     Date   : 05-13-1997
  228.                     Author : PHIL HALL
  229.                     Email  : PH10302@CEDARNET.ORG
  230.                     Desc   : A new "Start" level, complete with the
  231.                              hidden Nightmare portal and stuff...
  232.                              Check out the cool statue in the "Hall Of
  233.                              Heroes", it took 200 brushes! :_)
  234.  
  235. nexus\              Title  : NEXUS
  236.                     Date   : June 3, 1997
  237.                     Author : Sonya Roberts
  238.                     Email  : sonya_roberts@geocities.com
  239.                     Desc   : A tight Deathmatch level, inspired by many hours
  240.                              of playing DM6 - "The Dark Zone"
  241.  
  242. outpost\            Title  : The Yrth Outpost
  243.                     Date   : 6/18/97
  244.                     Author : Triften Chmil
  245.                     Email  : tlccod@c2i2.com
  246.                     Desc   : A Quake level with a story to it.
  247.  
  248. oxygenic\           Title  : Oxygenically
  249.                     Date   : June 23/97
  250.                     Author : Marty Hazel
  251.                     Email  : dhazel@dlcwest.com
  252.                     Desc   : 1 on 1 Deathmatch
  253.  
  254. pilzsuch\           Title  : die Pilzsuche
  255.                     Date   : 970529
  256.                     Author : Stefan Doverud aka bOKIS aka A.H^Azharam
  257.                     Email  : bokis@flum.org
  258.                     Desc   : A DeathMatch level for Quake.
  259.                     Note   : 1st place winner from the Get Qoole Contest
  260.  
  261. qp\                 Title  : QPortal
  262.                     Date   : 4 june 1997
  263.                     Author : Stas "Scorpion" Kulik
  264.                     Email  : stask@dol.ru
  265.                     Desc   : Good deathmatch map. It is a military base built
  266.                              upon portal whitch leads to the world of Quake.
  267.                              Quakers have fun here :)
  268.  
  269. rm1\                Title  : part 1 of "The Gathering"
  270.                     Date   : May 18 1997
  271.                     Author : C. Plateroti aka Highlander
  272.                     Email  : charlesp@gator.net
  273.                     Desc   : deathmatch partial completeion
  274.  
  275. rm2\                Title  : part 2 of "The Gathering"
  276.                     Date   : May 18 1997
  277.                     Author : C. Plateroti aka Highlander
  278.                     Email  : charlesp@gator.net
  279.                     Desc   : deathmatch partial completeion
  280.  
  281. rompers\            Title  : ROMPERS
  282.                     Date   : June 3, 1997
  283.                     Author : Sonya Roberts
  284.                     Email  : sonya_roberts@geocities.com
  285.                     Desc   : A largish Deathmatch level
  286.  
  287. soulreap\           Title  : The Soul Reapers
  288.                     Date   : June 24, 1997
  289.                     Author : Calvin E. Borden
  290.                     Email  : calmardi@sprintmail.com
  291.                     Desc   : So far it is just a Death Match map
  292.  
  293. stinky1\            Title  : Stinky1
  294.                     Date   : may 12 97
  295.                     Author : Rich Hollman
  296.                     Email  : Stinkymnky@aol.com
  297.                     Desc   : Close quarters, small.
  298.  
  299. stinky2\            Title  : Stinky2
  300.                     Date   : May 15 97
  301.                     Author : Rich Hollman
  302.                     Email  : Stinkymnky@aol.com
  303.                     Desc   : Close quarters, small.
  304.  
  305. stoneh\             Title  : Stonehenge Deathmatch
  306.                     Date   : 5/21/97
  307.                     Author : Restructor
  308.                     Email  : phubbard@pacbell.net
  309.                     Desc   : Battle it out in Historic Landmark
  310.                              (1st in series)
  311.  
  312. terminus\           Title  : TERMINUS.ZIP
  313.                     Date   : 05/11/1997
  314.                     Author : PHILLIP HALL
  315.                     Email  : PH10302@CEDARNET.ORG
  316.                     Desc   : Large, open, deathmatch-only arena.
  317.                              Be sure to set r_maxsurfs and r_maxedges
  318.                              to a higher value than the Quake default
  319.                              settings (increase by 100). This is a
  320.                              failing of Quake's display engine, not
  321.                              the level. Don't blame me! [I use the
  322.                              following values: r_maxsurfs 1500.000000 &
  323.                              r_maxedges 2500.000000]
  324.  
  325. tomb\               Title  : Forgotten Tomb
  326.                     Date   : 6.22.97
  327.                     Author : Sam Johnson
  328.                     Email  : KaiserInt@aol.com
  329.                     Desc   : Deathmatch Level
  330.  
  331. tortowr\            Title  : TORTUROUS TOWER
  332.                     Date   : June 21, 1997
  333.                     Author : Sonya Roberts
  334.                     Email  : sonya_roberts@geocities.com
  335.                     Desc   : A small Deathmatch level
  336.                     Note   : 2nd place winner from the Get Qoole Contest
  337.  
  338. unchained\          Title  : Unchained
  339.                     Date   : June 13 1997
  340.                     Author : C. Plateroti aka Highlander
  341.                     Email  : charlesp@gator.net
  342.                     Desc   : deathmatch or single
  343.  
  344. uppipes\            Title  : An unfinished sewer pipe
  345.                     Date   : June 16
  346.                     Author : Nathan Wulf (jitspoe)
  347.                     Email  : nathan@hargray.com
  348.                     Desc   : a really cool "to be" sewer pipes map
  349.  
  350. westwing\           Title  : The West Wing
  351.                     Date   : 6/22/97
  352.                     Author : Matt Lee
  353.                     Email  : mattlee@mit.edu
  354.                     Desc   : A small DM level in a castle setting.
  355. -----------------------------------------------------------
  356. Title  : BaseWalk
  357. path: /levels/basewalk/
  358. -----------------------------------------------------------
  359. ==============================================================================
  360. =              Select The .bsp File To View The Level In Quake               =
  361. ==============================================================================
  362.  
  363. basewalk.txt           1,819  Documentation Text File
  364. basewalk.bsp         606,176  PreCompiled Quake Map
  365. -----------------------------------------------------------
  366. Author : loaf_n_jug
  367. path: /levels/bewareof/
  368. -----------------------------------------------------------
  369. ==============================================================================
  370. =              Select The .bsp File To View The Level In Quake               =
  371. ==============================================================================
  372.  
  373. bewareof.txt             382  Documentation Text File
  374. bewareof.bsp         148,224  PreCompiled Quake Map
  375. bewareof.qle         105,410  Quake Level Source File
  376. bewareof.map          54,706  Quake Level Source File
  377. -----------------------------------------------------------
  378. Title  : Blast1 by @xl
  379. path: /levels/blast/
  380. -----------------------------------------------------------
  381. ==============================================================================
  382. =              Select The .bsp File To View The Level In Quake               =
  383. ==============================================================================
  384.  
  385. blast1.txt             3,713  Documentation Text File
  386. blast1.bsp           644,396  PreCompiled Quake Map
  387. blast1.qle           151,926  Quake Level Source File
  388. blast1.map            78,542  Quake Level Source File
  389. -----------------------------------------------------------
  390. Title  : Cathedral of Despite
  391. path: /levels/cdespite/
  392. -----------------------------------------------------------
  393. ==============================================================================
  394. =              Select The .bsp File To View The Level In Quake               =
  395. ==============================================================================
  396.  
  397. cdespite.txt           3,451  Documentation Text File
  398. cdespite.bsp        1391,416  PreCompiled Quake Map
  399. -----------------------------------------------------------
  400. Title  : Deathmatch domain
  401. path: /levels/dd/
  402. -----------------------------------------------------------
  403. ==============================================================================
  404. =              Select The .bsp File To View The Level In Quake               =
  405. ==============================================================================
  406.  
  407. dd.txt                 2,057  Documentation Text File
  408. dd.bsp              1021,796  PreCompiled Quake Map
  409. dd.qle               200,376  Quake Level Source File
  410. -----------------------------------------------------------
  411. Title  : Dead End
  412. path: /levels/deadend/
  413. -----------------------------------------------------------
  414. ==============================================================================
  415. =              Select The .bsp File To View The Level In Quake               =
  416. ==============================================================================
  417.  
  418. deadend.txt            1,598  Documentation Text File
  419. deadend.bsp          877,276  PreCompiled Quake Map
  420. qo14.qle             445,405  Quake Level Source File
  421. my.wad                 4,700  Texture File
  422. -----------------------------------------------------------
  423. Title  : DMone
  424. path: /levels/dmone/
  425. -----------------------------------------------------------
  426. ==============================================================================
  427. =              Select The .bsp File To View The Level In Quake               =
  428. ==============================================================================
  429.  
  430. dmone.txt              3,158  Documentation Text File
  431. dmone.bsp            533,748  PreCompiled Quake Map
  432. dmone.qle            164,649  Quake Level Source File
  433. -----------------------------------------------------------
  434. Title  : Deamon's place
  435. path: /levels/dplace/
  436. -----------------------------------------------------------
  437. ==============================================================================
  438. =              Select The .bsp File To View The Level In Quake               =
  439. ==============================================================================
  440.  
  441. dplace.txt             2,211  Documentation Text File
  442. dplace.bsp           817,528  PreCompiled Quake Map
  443. dplace.qle           182,273  Quake Level Source File
  444. -----------------------------------------------------------
  445. Title  : Ds start map
  446. path: /levels/dsstart/
  447. -----------------------------------------------------------
  448. ==============================================================================
  449. =              Select The .bsp File To View The Level In Quake               =
  450. ==============================================================================
  451.  
  452. dsstart.txt            2,540  Documentation Text File
  453. dsstart.bsp          329,256  PreCompiled Quake Map
  454. dsstart.qle          159,547  Quake Level Source File
  455. -----------------------------------------------------------
  456. Title  : Keep under siege
  457. path: /levels/egg_m1/
  458. -----------------------------------------------------------
  459. ==============================================================================
  460. =              Select The .bsp File To View The Level In Quake               =
  461. ==============================================================================
  462.  
  463. egg_m1.txt             3,303  Documentation Text File
  464. egg_m1.bsp           513,268  PreCompiled Quake Map
  465. egg_m1.qle           224,241  Quake Level Source File
  466. -----------------------------------------------------------
  467. Title  : Fearical
  468. path: /levels/fearical/
  469. -----------------------------------------------------------
  470. ==============================================================================
  471. =              Select The .bsp File To View The Level In Quake               =
  472. ==============================================================================
  473.  
  474. fearical.txt           2,363  Documentation Text File
  475. fearical.bsp       1,073,952  PreCompiled Quake Map
  476. -----------------------------------------------------------
  477. Title  : The power generator
  478. path: /levels/gnrtr/
  479. -----------------------------------------------------------
  480. ==============================================================================
  481. =              Select The .bsp File To View The Level In Quake               =
  482. ==============================================================================
  483.  
  484. readme.txt             3,924  Documentation Text File
  485. gnrtr.bsp            193,596  PreCompiled Quake Map
  486. gnrtr.qle            115,229  Quake Level Source File
  487. powgen.qle            43,661  Quake Level Source File
  488. -----------------------------------------------------------
  489. Title  : HawgDawg
  490. path: /levels/hawgdawg/
  491. -----------------------------------------------------------
  492. ==============================================================================
  493. =              Select The .bsp File To View The Level In Quake               =
  494. ==============================================================================
  495.  
  496. hawgdawg.txt           4,116  Documentation Text File
  497. hawgdawg.bsp         355,128  PreCompiled Quake Map
  498. hawgdawg.qle         148,104  Quake Level Source File
  499. quess.wad            231,668  Texture File
  500. -----------------------------------------------------------
  501. Title  : HDCTF
  502. path: /levels/hdctf/
  503. -----------------------------------------------------------
  504. ==============================================================================
  505. =              Select The .bsp File To View The Level In Quake               =
  506. ==============================================================================
  507.  
  508. hdctf.txt              3,191  Documentation Text File
  509. hdctf1.bsp           453,888  PreCompiled Quake Map
  510. hdctf1.qle           172,471  Quake Level Source File
  511. -----------------------------------------------------------
  512. Title  : HDM2
  513. path: /levels/hdm2/
  514. -----------------------------------------------------------
  515. ==============================================================================
  516. =              Select The .bsp File To View The Level In Quake               =
  517. ==============================================================================
  518.  
  519. hdm2.txt               2,988  Documentation Text File
  520. hdm2.bsp             284,280  PreCompiled Quake Map
  521. hdm2.qle             176,671  Quake Level Source File
  522. -----------------------------------------------------------
  523. Title  : The Tempel Of Quake
  524. path: /levels/hram/
  525. -----------------------------------------------------------
  526. ==============================================================================
  527. =              Select The .bsp File To View The Level In Quake               =
  528. ==============================================================================
  529.  
  530. hram.txt               1,361  Documentation Text File
  531. my.txt                   815  Documentation Text File
  532. hram.bsp             572,324  PreCompiled Quake Map
  533. hram3.qle            151,649  Quake Level Source File
  534. -----------------------------------------------------------
  535. Title  : Inferno map 0: The Gate Of Hell
  536. path: /levels/inferno0/
  537. -----------------------------------------------------------
  538. ==============================================================================
  539. =              Select The .bsp File To View The Level In Quake               =
  540. ==============================================================================
  541.  
  542. readme.txt             3,714  Documentation Text File
  543. inferno0.bsp         302,300  PreCompiled Quake Map
  544. inferno0.qle         163,127  Quake Level Source File
  545. -----------------------------------------------------------
  546. Title  : Intro
  547. path: /levels/intro/
  548. -----------------------------------------------------------
  549. ==============================================================================
  550. =              Select The .bsp File To View The Level In Quake               =
  551. ==============================================================================
  552.  
  553. readme.txt             1,841  Documentation Text File
  554. qoole.bsp            209,080  PreCompiled Quake Map
  555. qoole.qle            106,460  Quake Level Source File
  556. -----------------------------------------------------------
  557. Title  : The Storage Facility
  558. path: /levels/ksndm1/
  559. -----------------------------------------------------------
  560. ==============================================================================
  561. =              Select The .bsp File To View The Level In Quake               =
  562. ==============================================================================
  563.  
  564. readme.txt             2,386  Documentation Text File
  565. ksndm1.bsp         1,632,976  PreCompiled Quake Map
  566. ksndm1.qle           966,389  Quake Level Source File
  567. -----------------------------------------------------------
  568. Title  : Lavapit
  569. path: /levels/lavapit/
  570. -----------------------------------------------------------
  571. ==============================================================================
  572. =              Select The .bsp File To View The Level In Quake               =
  573. ==============================================================================
  574.  
  575. lavapit.txt              535  Documentation Text File
  576. lavapit.bsp          416,708  PreCompiled Quake Map
  577. lavapit.qle          142,002  Quake Level Source File
  578. lavapit.map           75,597  Quake Level Source File
  579. -----------------------------------------------------------
  580. Title  : Minotaur's Lair
  581. path: /levels/minotaur/
  582. -----------------------------------------------------------
  583. ==============================================================================
  584. =              Select The .bsp File To View The Level In Quake               =
  585. ==============================================================================
  586.  
  587. minotaur.txt           3,351  Documentation Text File
  588. minotaur.bsp         614,172  PreCompiled Quake Map
  589. minotaur.qle         219,168  Quake Level Source File
  590. minotaur.map         134,480  Quake Level Source File
  591. -----------------------------------------------------------
  592. Title  : NEWSTART.ZIP
  593. path: /levels/newstart/
  594. -----------------------------------------------------------
  595. ==============================================================================
  596. =              Select The .bsp File To View The Level In Quake               =
  597. ==============================================================================
  598.  
  599. newstart.txt          11,283  Documentation Text File
  600. newstart.bsp         633,980  PreCompiled Quake Map
  601. newstart.qle         494,980  Quake Level Source File
  602. newstart.map         332,063  Quake Level Source File
  603. -----------------------------------------------------------
  604. Title  : NEXUS
  605. path: /levels/nexus/
  606. -----------------------------------------------------------
  607. ==============================================================================
  608. =              Select The .bsp File To View The Level In Quake               =
  609. ==============================================================================
  610.  
  611. nexus.txt              2,737  Documentation Text File
  612. nexus.bsp          1,307,524  PreCompiled Quake Map
  613. nexus.qle            676,694  Quake Level Source File
  614. -----------------------------------------------------------
  615. Title  : The Yrth Outpost
  616. path: /levels/outpost/
  617. -----------------------------------------------------------
  618. ==============================================================================
  619. =              Select The .bsp File To View The Level In Quake               =
  620. ==============================================================================
  621.  
  622. readme.txt             2,538  Documentation Text File
  623. outpost.bsp          332,200  PreCompiled Quake Map
  624. outpost.qle          163,325  Quake Level Source File
  625. -----------------------------------------------------------
  626. Title  : Oxygenically
  627. path: /levels/oxygenic/
  628. -----------------------------------------------------------
  629. ==============================================================================
  630. =              Select The .bsp File To View The Level In Quake               =
  631. ==============================================================================
  632.  
  633. readme.txt             1,703  Documentation Text File
  634. oxygenic.bsp         508,924  PreCompiled Quake Map
  635. oxygenic.qle         221,754  Quake Level Source File
  636. -----------------------------------------------------------
  637. Title  : die Pilzsuche
  638. path: /levels/pilzsuch/
  639. -----------------------------------------------------------
  640. ==============================================================================
  641. =              Select The .bsp File To View The Level In Quake               =
  642. ==============================================================================
  643.  
  644. pilzsuch.txt           1,929  Documentation Text File
  645. pilzsuch.bsp       1,006,696  PreCompiled Quake Map
  646. pilzsuch.qle         741,000  Quake Level Source File
  647. pilzsuch.map         509,228  Quake Level Source File
  648. -----------------------------------------------------------
  649. Title  : QPortal
  650. path: /levels/qp/
  651. -----------------------------------------------------------
  652. ==============================================================================
  653. =              Select The .bsp File To View The Level In Quake               =
  654. ==============================================================================
  655.  
  656. qp.txt                 1,883  Documentation Text File
  657. qp.bsp               527,568  PreCompiled Quake Map
  658. qp.qle               131,242  Quake Level Source File
  659. -----------------------------------------------------------
  660. Title  : part 1 of "The Gathering"
  661. path: /levels/rm1/
  662. -----------------------------------------------------------
  663. ==============================================================================
  664. =              Select The .bsp File To View The Level In Quake               =
  665. ==============================================================================
  666.  
  667. readme.txt             2,049  Documentation Text File
  668. rm1.bsp              561,288  PreCompiled Quake Map
  669. rm1.qle              176,685  Quake Level Source File
  670. quess.wad            231,668  Texture File
  671. -----------------------------------------------------------
  672. Title  : part 2 of "The Gathering"
  673. path: /levels/rm2/
  674. -----------------------------------------------------------
  675. ==============================================================================
  676. =              Select The .bsp File To View The Level In Quake               =
  677. ==============================================================================
  678.  
  679. readme.txt             1,749  Documentation Text File
  680. rm2.bsp              464,236  PreCompiled Quake Map
  681. rm2.qle              466,328  Quake Level Source File
  682. -----------------------------------------------------------
  683. Title  : ROMPERS
  684. path: /levels/rompers/
  685. -----------------------------------------------------------
  686. ==============================================================================
  687. =              Select The .bsp File To View The Level In Quake               =
  688. ==============================================================================
  689.  
  690. rompers.txt            2,829  Documentation Text File
  691. rompers.bsp        1,743,348  PreCompiled Quake Map
  692. rompers.qle          925,964  Quake Level Source File
  693. miscjunk.wad          69,308  Texture File
  694. -----------------------------------------------------------
  695. Title  : The Soul Reapers
  696. path: /levels/soulreap/
  697. -----------------------------------------------------------
  698. ==============================================================================
  699. =              Select The .bsp File To View The Level In Quake               =
  700. ==============================================================================
  701.  
  702. readme.txt             2,177  Documentation Text File
  703. soulreap.bsp         629,092  PreCompiled Quake Map
  704. -----------------------------------------------------------
  705. Title  : Stinky1
  706. path: /levels/stinky1/
  707. -----------------------------------------------------------
  708. ==============================================================================
  709. =              Select The .bsp File To View The Level In Quake               =
  710. ==============================================================================
  711.  
  712. stinky1.txt            1,855  Documentation Text File
  713. stinky1.bsp          257,248  PreCompiled Quake Map
  714. stinky1.qle          157,235  Quake Level Source File
  715. stinky1.map           85,890  Quake Level Source File
  716. -----------------------------------------------------------
  717. Title  : Stinky2
  718. path: /levels/stinky2/
  719. -----------------------------------------------------------
  720. ==============================================================================
  721. =              Select The .bsp File To View The Level In Quake               =
  722. ==============================================================================
  723.  
  724. stinky2.txt            1,809  Documentation Text File
  725. stinky2.bsp          472,948  PreCompiled Quake Map
  726. stinky2.qle          163,818  Quake Level Source File
  727. -----------------------------------------------------------
  728. Title  : Stonehenge Deathmatch
  729. path: /levels/stoneh/
  730. -----------------------------------------------------------
  731. ==============================================================================
  732. =              Select The .bsp File To View The Level In Quake               =
  733. ==============================================================================
  734.  
  735. stoneh.txt             1,688  Documentation Text File
  736. stoneh.bsp           182,664  PreCompiled Quake Map
  737. stoneh.qle            40,749  Quake Level Source File
  738. stoneh.map            23,572  Quake Level Source File
  739. -----------------------------------------------------------
  740. Title  : TERMINUS.ZIP
  741. path: /levels/terminus/
  742. -----------------------------------------------------------
  743. ==============================================================================
  744. =              Select The .bsp File To View The Level In Quake               =
  745. ==============================================================================
  746.  
  747. terminus.txt          11,524  Documentation Text File
  748. terminus.bsp         990,504  PreCompiled Quake Map
  749. terminus.qle         291,138  Quake Level Source File
  750. terminus.map         146,844  Quake Level Source File
  751. -----------------------------------------------------------
  752. Title  : Forgotten Tomb
  753. path: /levels/tomb/
  754. -----------------------------------------------------------
  755. ==============================================================================
  756. =              Select The .bsp File To View The Level In Quake               =
  757. ==============================================================================
  758.  
  759. tomb.txt               1,869  Documentation Text File
  760. tomb.bsp             566,696  PreCompiled Quake Map
  761. tomb.qle             143,892  Quake Level Source File
  762. water.wad              6,324  Texture File
  763. -----------------------------------------------------------
  764. Title  : TORTUROUS TOWER
  765. path: /levels/tortowr/
  766. -----------------------------------------------------------
  767. ==============================================================================
  768. =              Select The .bsp File To View The Level In Quake               =
  769. ==============================================================================
  770.  
  771. tortowr.txt            2,682  Documentation Text File
  772. tortowr.bsp        1,183,536  PreCompiled Quake Map
  773. torttowr.qle         491,907  Quake Level Source File
  774. white.wad                424  Texture File
  775. -----------------------------------------------------------
  776. Title  : Unchained
  777. path: /levels/unchained/
  778. -----------------------------------------------------------
  779. ==============================================================================
  780. =              Select The .bsp File To View The Level In Quake               =
  781. ==============================================================================
  782.  
  783. readme.txt             1,839  Documentation Text File
  784. unchain.bsp          750,100  PreCompiled Quake Map
  785. unchain.qle          451,651  Quake Level Source File
  786. quess.wad            231,668  Texture File
  787. -----------------------------------------------------------
  788. Title  : An unfinished sewer pipe
  789. path: /levels/uppipes/
  790. -----------------------------------------------------------
  791. ==============================================================================
  792. =              Select The .bsp File To View The Level In Quake               =
  793. ==============================================================================
  794.  
  795. readme.txt             2,028  Documentation Text File
  796. uppipes.bsp          201,656  PreCompiled Quake Map
  797. uppipes.qle          185,444  Quake Level Source File
  798. uppipes.map          122,546  Quake Level Source File
  799. -----------------------------------------------------------
  800. Title  : The West Wing
  801. path: /levels/westwing/
  802. -----------------------------------------------------------
  803. ==============================================================================
  804. =              Select The .bsp File To View The Level In Quake               =
  805. ==============================================================================
  806.  
  807. westwing.txt           2,148  Documentation Text File
  808. westwing.bsp       1,301,152  PreCompiled Quake Map
  809. westwing.qle         760,071  Quake Level Source File
  810. -----------------------------------------------------------
  811. General Qoole Discussion Mailing List
  812. path: /maillist/
  813. -----------------------------------------------------------
  814. ===============================================================================
  815. =  Use the word lookup function from the Search menu to find key words        =
  816. =    in the Qoole mailing list.                                               =
  817. ===============================================================================
  818. 9703\001            Qoole and its future.  (Please read this.)
  819. 9703\002            Re: Object packages and glowing lights
  820. 9703\006            \-> Re: Object packages and glowing lights
  821. 9703\013            \-> Re: Object packages and glowing lights
  822. 9703\003            Re: A few questions and comments...
  823. 9703\008            \-> Re: A few questions and comments...
  824. 9703\011            \-> Re: Re: A few questions and comments...
  825. 9703\015            \-> Re: A few questions and comments...
  826. 9703\016            \-> Re: Re: A few questions and comments...
  827. 9703\004            Re: brush manipulation - when?
  828. 9703\005            Re: gray areas
  829. 9703\007            \-> Re: gray areas
  830. 9703\009            \-> Re: gray areas
  831. 9703\010            \-> Re: gray areas
  832. 9703\012            \-> Re: gray areas
  833. 9703\014            release levels
  834. 9703\017            Gray Areas
  835. 9703\018            \-> Re: Gray Areas
  836. 9703\020            \-> Re: Gray Areas
  837. 9703\021            \-> Re: Gray Areas
  838. 9703\019            grayness
  839. 9703\022            ungroup
  840. 9703\023            \-> Re: ungroup
  841. 9703\024            qoole.ent
  842. 9703\026            \-> Re: qoole.ent
  843. 9703\027            \-> Re: qoole.ent
  844. 9703\025            more questions re: qoole.ent
  845. 9703\028            new feature
  846. 9703\029            \-> Re: new feature
  847. 9703\030            \-> Re: new feature
  848. 9703\031            QBSP error
  849. 9703\032            \-> Re: QBSP error
  850. 9703\033            \-> Re: QBSP error
  851. 9703\034            \-> Re: QBSP error
  852. 9703\035            Idea for a new feature
  853. 9704\001            QuakeWorld Problem
  854. 9704\002            \-> Re: QuakeWorld Problem
  855. 9704\003            \-> Re: QuakeWorld Problem
  856. 9704\004            \-> Re: QuakeWorld Problem
  857. 9704\005            \-> Re: QuakeWorld Problem
  858. 9704\011            \-> Re: QuakeWorld Problem
  859. 9704\023            \-> Re: QuakeWorld Problem
  860. 9704\006            doors and buttons
  861. 9704\007            \-> Re: doors and buttons
  862. 9704\008            \-> Re: doors and buttons
  863. 9704\009            \-> Re: doors and buttons
  864. 9704\010            Messages
  865. 9704\012            \-> Re: Messages
  866. 9704\013            \-> Re: Messages
  867. 9704\014            \-> Re: Messages
  868. 9704\020            \-> Re: Messages
  869. 9704\015            Cross-Compatibilty
  870. 9704\017            \-> Re: Cross-Compatibilty
  871. 9704\018            \-> Re: Cross-Compatibilty
  872. 9704\019            \-> Re: Cross-Compatibilty
  873. 9704\024            \-> Re: Cross-Compatibilty
  874. 9704\025            \-> Re: Cross-Compatibilty
  875. 9704\026            \-> Re: Cross-Compatibilty
  876. 9704\030            \-> Re: Cross-Compatibilty
  877. 9704\032            \-> Re: Cross-Compatibilty
  878. 9704\033            \-> Re: Cross-Compatibilty
  879. 9704\016            RE: QuakeWorld Problem
  880. 9704\021            efrags
  881. 9704\067            \-> Re: efrags
  882. 9704\068            \-> Re: efrags
  883. 9704\069            \-> Re: efrags
  884. 9704\022            Secret Doors & other entities
  885. 9704\027            uh oh!!!
  886. 9704\028            \-> Re: uh oh!!!
  887. 9704\029            \-> Re: uh oh!!!
  888. 9704\031            QuickBar - a Qoole extension
  889. 9704\034            registration
  890. 9704\035            \-> Re: registration
  891. 9704\036            \-> Re: registration
  892. 9704\038            \-> Re: registration
  893. 9704\042            \-> Re: registration
  894. 9704\048            \-> Re: registration
  895. 9704\054            \-> Re: registration
  896. 9704\055            \-> Re: registration
  897. 9704\037            recommendation..
  898. 9704\039            Bsp's
  899. 9704\045            \-> Re: Bsp's
  900. 9704\047            \-> Re: Bsp's
  901. 9704\049            \-> Re: Bsp's
  902. 9704\062            \-> Re: Bsp's
  903. 9704\064            \-> Re: Bsp's
  904. 9704\086            \-> Re: Bsp's
  905. 9704\088            \-> Re: Bsp's
  906. 9704\040            re: BSP's
  907. 9704\041            cut me off
  908. 9704\043            \-> Re: cut me off
  909. 9704\100            \-> Re: cut me off
  910. 9704\111            \-> Re: cut me off
  911. 9704\233            \-> Re: cut me off
  912. 9704\262            \-> Re: cut me off
  913. 9704\267            \-> Re: cut me off
  914. 9704\268            \-> Re: cut me off
  915. 9704\269            \-> Re: cut me off
  916. 9704\270            \-> Re: cut me off
  917. 9704\288            \-> Re: cut me off
  918. 9704\301            \-> Re: cut me off
  919. 9704\303            \-> Re: cut me off
  920. 9704\308            \-> Re: cut me off
  921. 9704\044            Compiling, qbsp and vis
  922. 9704\050            \-> Re: Compiling, qbsp and vis
  923. 9704\070            \-> Re: Compiling, qbsp and vis
  924. 9704\157            \-> Re: Compiling, qbsp and vis
  925. 9704\259            \-> Re: Compiling, qbsp and vis
  926. 9704\046            Re: how'd he do it?
  927. 9704\051                  Re: Bsp's
  928. 9704\052            Maps
  929. 9704\053            \-> Re: Maps
  930. 9704\063            \-> Re: Maps
  931. 9704\056            Ack! No! Why?
  932. 9704\060            \-> Re: Ack! No! Why?
  933. 9704\061            \-> Re: Ack! No! Why?
  934. 9704\065            \-> Re: Ack! No! Why?
  935. 9704\057            Multiple Textures on wall side.
  936. 9704\058            RE: Ack! No! Why?
  937. 9704\059            RE: Multiple Textures on wall side.
  938. 9704\066            qoole in nt 4.0
  939. 9704\160            \-> Re: qoole in nt 4.0
  940. 9704\071            Glass
  941. 9704\072            \-> Re: Glass
  942. 9704\073            \-> Re: Glass
  943. 9704\076            \-> Re: Glass
  944. 9704\077            \-> Re: Glass
  945. 9704\078            \-> Re: Glass
  946. 9704\079            \-> Re: Glass
  947. 9704\074            RE: Compiling, qbsp and vis
  948. 9704\075            News server available for public access
  949. 9704\090            \-> Re: News server available for public access
  950. 9704\186            \-> Re: News server available for public access
  951. 9704\080            Plane point of occurence error: 8
  952. 9704\081            \-> Re: Plane point of occurence error: 8
  953. 9704\082            Error in qbsp
  954. 9704\089            \-> Re: Error in qbsp
  955. 9704\102            \-> Re: Error in qbsp
  956. 9704\083            Newbie and info
  957. 9704\085            \-> Re: Newbie and info
  958. 9704\087            \-> Re: Newbie and info
  959. 9704\091            \-> Re: Newbie and info
  960. 9704\092            \-> Re: Newbie and info
  961. 9704\084            Newbie and info
  962. 9704\093            NEW QOOLE!
  963. 9704\094            \-> Re: NEW QOOLE!
  964. 9704\095            \-> Re: NEW QOOLE!
  965. 9704\097            \-> Re: NEW QOOLE!
  966. 9704\099            \-> Re: NEW QOOLE!
  967. 9704\156            \-> Re: NEW QOOLE!
  968. 9704\096            New Qoole ERROR (DOS)
  969. 9704\098            RE: new version
  970. 9704\101            Qoole v1.21 released
  971. 9704\103            qbsp error
  972. 9704\113            \-> Re: qbsp error
  973. 9704\263            \-> Re: qbsp error
  974. 9704\104            qbsp warning
  975. 9704\105            About BSP
  976. 9704\107            \-> Re: About BSP
  977. 9704\114            \-> Re: About BSP
  978. 9704\116            \-> Re: About BSP
  979. 9704\118            \-> Re: About BSP
  980. 9704\168            \-> Re: About BSP
  981. 9704\106            New Qoole?
  982. 9704\117            \-> Re: New Qoole?
  983. 9704\108            texures
  984. 9704\110            \-> Re: texures
  985. 9704\112            \-> Re: texures
  986. 9704\115            \-> Re: texures
  987. 9704\121            \-> Re: texures
  988. 9704\123            \-> Re: texures
  989. 9704\124            \-> Re: texures
  990. 9704\125            \-> Re: texures
  991. 9704\126            \-> Re: texures
  992. 9704\132            \-> Re: texures
  993. 9704\147            \-> Re: texures
  994. 9704\158            \-> Re: texures
  995. 9704\159            \-> Re: texures
  996. 9704\171            \-> Re: texures
  997. 9704\172            \-> Re: texures
  998. 9704\264            \-> Re: texures
  999. 9704\109            BSP Size Restriction
  1000. 9704\119            Suggestion
  1001. 9704\120            \-> Re: Suggestion
  1002. 9704\133            \-> Re: Suggestion
  1003. 9704\138            \-> Re: Suggestion
  1004. 9704\150            \-> Re: Suggestion
  1005. 9704\155            \-> Re: Suggestion
  1006. 9704\169            \-> Re: Suggestion
  1007. 9704\182            \-> Re: Suggestion
  1008. 9704\122            Adquedit
  1009. 9704\127            Grey brushes
  1010. 9704\128            \-> Re: Grey brushes
  1011. 9704\129            \-> Re: Grey brushes
  1012. 9704\130            \-> Re: Grey brushes
  1013. 9704\131            \-> Re: Grey brushes
  1014. 9704\134            \-> Re: Grey brushes
  1015. 9704\137            \-> Re: Grey brushes
  1016. 9704\139            \-> Re: Grey brushes
  1017. 9704\162            \-> Re: Grey brushes
  1018. 9704\209            \-> Re: Grey brushes
  1019. 9704\135            Grey Brushes again
  1020. 9704\136            \-> Re: Grey Brushes again
  1021. 9704\141            \-> Re: Grey Brushes again
  1022. 9704\142            \-> Re: Grey Brushes again
  1023. 9704\144            \-> Re: Grey Brushes again
  1024. 9704\145            \-> Re: Grey Brushes again
  1025. 9704\163            \-> Re: Grey Brushes again
  1026. 9704\140            All ID Textures.
  1027. 9704\174            \-> Re: All ID Textures.
  1028. 9704\181            \-> Re: All ID Textures.
  1029. 9704\183            \-> Re: All ID Textures.
  1030. 9704\197            \-> Re: All ID Textures.
  1031. 9704\226            \-> Re: All ID Textures.
  1032. 9704\230            \-> Re: All ID Textures.
  1033. 9704\235            \-> Re: All ID Textures.
  1034. 9704\236            \-> Re: All ID Textures.
  1035. 9704\249            \-> Re: All ID Textures.
  1036. 9704\250            \-> Re: All ID Textures.
  1037. 9704\278            \-> Re: All ID Textures.
  1038. 9704\280            \-> Re: All ID Textures.
  1039. 9704\143            Better that Quake, Unreal
  1040. 9704\146            \-> Re: Better that Quake, Unreal
  1041. 9704\164            \-> Re: Better that Quake, Unreal
  1042. 9704\173            \-> Re: Better that Quake, Unreal
  1043. 9704\177            \-> Re: Better that Quake, Unreal
  1044. 9704\178            \-> Re: Better that Quake, Unreal
  1045. 9704\148            textures
  1046. 9704\165            \-> Re: textures
  1047. 9704\149            idiots on the list
  1048. 9704\151            Re: Grey brushes falling endlessly
  1049. 9704\152            Re: Quake vs UnReal
  1050. 9704\175            \-> Re: Quake vs UnReal
  1051. 9704\355            \-> Re: Quake vs UnReal
  1052. 9704\153            AW: qoole in nt 4.0
  1053. 9704\154            Re: textures- tutorial
  1054. 9704\161            Different textures.
  1055. 9704\166            Qoole Mailing List Help
  1056. 9704\167            sorry about this guys....
  1057. 9704\170            DOOR AND ERROR
  1058. 9704\176            Re: Qoole Mailing List Help idiot proofed <g>
  1059. 9704\179            Texturing Difficulties
  1060. 9704\180            MOD's
  1061. 9704\184            distributing....
  1062. 9704\185            Here's help, with level editing.
  1063. 9704\187            Secret Stairs
  1064. 9704\188            \-> Re: Secret Stairs
  1065. 9704\189            \-> Re: Secret Stairs
  1066. 9704\196            \-> Re: Secret Stairs
  1067. 9704\198            \-> Re: Secret Stairs
  1068. 9704\199            \-> Re: Secret Stairs
  1069. 9704\203            \-> Re: Secret Stairs
  1070. 9704\190            scArEd!
  1071. 9704\191            \-> Re: scArEd!
  1072. 9704\192            \-> Re: scArEd!
  1073. 9704\204            \-> Re: scArEd!
  1074. 9704\207            \-> Re: scArEd!
  1075. 9704\213            \-> Re: scArEd!
  1076. 9704\217            \-> Re: scArEd!
  1077. 9704\221            \-> Re: scArEd!
  1078. 9704\193            Solved grey terror :)
  1079. 9704\194            Bonus Items vrs textures
  1080. 9704\195            \-> Re: Bonus Items vrs textures
  1081. 9704\202            \-> Re: Bonus Items vrs textures
  1082. 9704\200            People's awarenes of Qoole.
  1083. 9704\215            \-> Re:People's awarenes of Qoole.
  1084. 9704\246            \-> Re: People's awarenes of Qoole.
  1085. 9704\201            DOOR
  1086. 9704\205            FAQ
  1087. 9704\206            More features
  1088. 9704\208            \-> Re: More features
  1089. 9704\211            \-> Re: More features
  1090. 9704\218            \-> Re: More features
  1091. 9704\210            RE: More features
  1092. 9704\212            Brush Idea.....Hmmm
  1093. 9704\219            \-> Re: Brush Idea.....Hmmm
  1094. 9704\214            Complex structures, arches, pyramids etc...
  1095. 9704\220            \-> Re: Complex structures, arches, pyramids etc...
  1096. 9704\222            \-> Re: Complex structures, arches, pyramids etc...
  1097. 9704\223            \-> Re: Complex structures, arches, pyramids etc...
  1098. 9704\225            \-> Re: Complex structures, arches, pyramids etc...
  1099. 9704\247            \-> Re: Complex structures, arches, pyramids etc...
  1100. 9704\271            \-> Re: Complex structures, arches, pyramids etc...
  1101. 9704\272            \-> Re: Complex structures, arches, pyramids etc...
  1102. 9704\276            \-> Re: Complex structures, arches, pyramids etc...
  1103. 9704\286            \-> Re: Complex structures, arches, pyramids etc...
  1104. 9704\216            RE: More features
  1105. 9704\224            Quake Mission Pak 1 & 2 wads
  1106. 9704\248            \-> Re:Quake Mission Pak 1 & 2 wads
  1107. 9704\227            No HTML e-mail, please!!!
  1108. 9704\231            \-> Re: No HTML e-mail, please!!!
  1109. 9704\228            Time for a Qoole newsgroup?
  1110. 9704\232            \-> Re: Time for a Qoole newsgroup?
  1111. 9704\229            this maillist
  1112. 9704\234            HOLE
  1113. 9704\237            Plug all leaks in a level. :-)
  1114. 9704\238            \-> Re: Plug all leaks in a level. :-)
  1115. 9704\239            \-> Re: Plug all leaks in a level. :-)
  1116. 9704\240            \-> Re: Plug all leaks in a level. :-)
  1117. 9704\241            \-> Re: Plug all leaks in a level. :-)
  1118. 9704\242            \-> Re: Plug all leaks in a level. :-)
  1119. 9704\245            \-> Re: Plug all leaks in a level. :-)
  1120. 9704\251            \-> Re: Plug all leaks in a level. :-)
  1121. 9704\243            Importing .map files
  1122. 9704\244            \-> Re: Importing .map files
  1123. 9704\252            Newsgroup: alt.games.quake.qoole
  1124. 9704\256            \-> Re: Newsgroup: alt.games.quake.qoole
  1125. 9704\253            RE: All ID Textures.
  1126. 9704\254            RE: All ID Textures.
  1127. 9704\255            RE: All ID Textures.
  1128. 9704\257            RE: All ID Textures.
  1129. 9704\258            Scope Up and Down
  1130. 9704\266            \-> Re: Scope Up and Down
  1131. 9704\260            RE: All ID Textures.
  1132. 9704\261            Re: new version
  1133. 9704\265            When was the last time you checked your mail adam
  1134. 9704\273            all id textures
  1135. 9704\274            RE: All ID Textures.
  1136. 9704\275            RE: All ID Textures.
  1137. 9704\277            First Level
  1138. 9704\279            RE: All ID Textures.
  1139. 9704\281            Qoole launches in weird res....
  1140. 9704\284            \-> Re: Qoole launches in weird res....
  1141. 9704\287            \-> Re: Qoole launches in weird res....
  1142. 9704\289            \-> Re: Qoole launches in weird res....
  1143. 9704\290            \-> Re: Qoole launches in weird res....
  1144. 9704\299            \-> Re: Qoole launches in weird res....
  1145. 9704\328            \-> Re: Qoole launches in weird res....
  1146. 9704\330            \-> Re: Qoole launches in weird res....
  1147. 9704\331            \-> Re: Qoole launches in weird res....
  1148. 9704\333            \-> Re: Qoole launches in weird res....
  1149. 9704\334            \-> Re: Qoole launches in weird res....
  1150. 9704\335            \-> Re: Qoole launches in weird res....
  1151. 9704\336            \-> Re: Qoole launches in weird res....
  1152. 9704\337            \-> Re: Qoole launches in weird res....
  1153. 9704\338            \-> Re: Qoole launches in weird res....
  1154. 9704\344            \-> Re: Qoole launches in weird res....
  1155. 9704\282            Qoole res.....
  1156. 9704\304            \-> Re: Qoole res.....
  1157. 9704\283            Qoole anonymous ftp upload site.
  1158. 9704\285            TAKE ME OFF@!!!!!
  1159. 9704\292            \-> Re: TAKE ME OFF@!!!!!
  1160. 9704\302            \-> Re: TAKE ME OFF@!!!!!
  1161. 9704\310            \-> Re: TAKE ME OFF@!!!!!
  1162. 9704\317            \-> Re: TAKE ME OFF@!!!!!
  1163. 9704\319            \-> Re: TAKE ME OFF@!!!!!
  1164. 9704\291            problems with Merging Wads in Qoole
  1165. 9704\293            \-> Re: problems with Merging Wads in Qoole
  1166. 9704\294            \-> Re: problems with Merging Wads in Qoole
  1167. 9704\295            \-> Re: problems with Merging Wads in Qoole
  1168. 9704\296            \-> Re: problems with Merging Wads in Qoole
  1169. 9704\297            \-> Re: problems with Merging Wads in Qoole
  1170. 9704\305            \-> Re: problems with Merging Wads in Qoole
  1171. 9704\306            \-> Re: problems with Merging Wads in Qoole
  1172. 9704\309            \-> Re: problems with Merging Wads in Qoole
  1173. 9704\315            \-> Re: problems with Merging Wads in Qoole
  1174. 9704\298            RE: All ID Textures.
  1175. 9704\300                  vis'ing
  1176. 9704\307            Re: vis'ing
  1177. 9704\311            People having VIS problems
  1178. 9704\312            VIS
  1179. 9704\316            \-> Re: VIS
  1180. 9704\325            \-> Re: VIS
  1181. 9704\326            \-> Re: VIS
  1182. 9704\332            \-> Re: VIS
  1183. 9704\343            \-> Re: VIS
  1184. 9704\345            \-> Re: VIS
  1185. 9704\353            \-> Re: VIS
  1186. 9704\357            \-> Re: VIS
  1187. 9704\374            \-> Re: VIS
  1188. 9704\375            \-> Re: VIS
  1189. 9704\313            moving
  1190. 9704\314            Anyone Want The Scourge of Armagon or M.P. #2 wads??
  1191. 9704\339            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1192.                    | wads??
  1193. 9704\341            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1194.                    | wads??
  1195. 9704\346            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1196.                    | wads??
  1197. 9704\354            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1198.                    | wads??
  1199. 9704\358            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1200.                    | wads??
  1201. 9704\318            Scale
  1202. 9704\320            ambient light level?
  1203. 9704\321            \-> Re: ambient light level?
  1204. 9704\327            \-> Re: ambient light level?
  1205. 9704\322            Problem with QBSP
  1206. 9704\323            \-> Re: Problem with QBSP
  1207. 9704\324            \-> Re: Problem with QBSP
  1208. 9704\329            Another addition to the editor...
  1209. 9704\352            \-> Re: Another addition to the editor...
  1210. 9704\340            RE: VIS
  1211. 9704\342            Re: Anyone Want The Scourge of Armagon or M.P. #2
  1212. 9704\356            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1213. 9704\362            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1214. 9704\380            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1215. 9704\347            RE: Anyone Want The Scourge of Armagon or M.P. #2
  1216. 9704\348            Now what?
  1217. 9704\350            \-> Re: Now what?
  1218. 9704\349            RE: Now what?
  1219. 9704\351            RE: Anyone Want The Scourge of Armagon or M.P. #2
  1220. 9704\359            Re: Anyone Want The Scourge of Armagon or M.P. #2 wads??
  1221.                    | Apology.
  1222. 9704\360            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1223.                    | wads??  Apology.
  1224. 9704\407            \-> Re: Anyone Want The Scourge of Armagon or M.P. #2
  1225.                    | wads??  Apology.
  1226. 9704\361            The WAD and such
  1227. 9704\376            \-> Re: The WAD and such
  1228. 9704\363            version info...
  1229. 9704\365            \-> Re: version info...
  1230. 9704\366            \-> Re: version info...
  1231. 9704\367            \-> Re: version info...
  1232. 9704\368            \-> Re: version info...
  1233. 9704\369            \-> Re: version info...
  1234. 9704\370            \-> Re: version info...
  1235. 9704\371            \-> Re: version info...
  1236. 9704\372            \-> Re: version info...
  1237. 9704\373            \-> Re: version info...
  1238. 9704\377            \-> Re: version info...
  1239. 9704\378            \-> Re: version info...
  1240. 9704\379            \-> Re: version info...
  1241. 9704\364            Re: This Mailing List Desperately Needs A Moderator .....
  1242. 9704\386            \-> Re: This Mailing List Desperately Needs A Moderator
  1243.                    | .....
  1244. 9704\388            \-> Re: This Mailing List Desperately Needs A Moderator
  1245.                    | .....
  1246. 9704\391            \-> Re: This Mailing List Desperately Needs A Moderator
  1247.                    | .....
  1248. 9704\381            martyred zombies
  1249. 9704\382            Texture Alignment
  1250. 9704\383            a feature i want in qoole
  1251. 9704\387            \-> Re: a feature i want in qoole
  1252. 9704\384                  Re: a feature i want in qoole
  1253. 9704\385            QLEPACK1 wad file
  1254. 9704\389            \-> Re: QLEPACK1 wad file
  1255. 9704\390            R*sigh* moderation only in moderation
  1256. 9704\392            Video Bug...
  1257. 9704\393            \-> Re: Video Bug...
  1258. 9704\399            \-> Re: Video Bug...
  1259. 9704\418            \-> Re: Video Bug...
  1260. 9704\394            Qoole v1.30 public beta
  1261. 9704\400            \-> Re: Qoole v1.30 public beta
  1262. 9704\395            Public Beta for new version Qoole
  1263. 9704\396            \-> Re: Public Beta for new version Qoole
  1264. 9704\397            \-> Re: Public Beta for new version Qoole
  1265. 9704\398            RE: Video Bug...
  1266. 9704\401            Qoolr 1.3 problem
  1267. 9704\402            \-> Re: Qoolr 1.3 problem
  1268. 9704\410            \-> Re: Qoolr 1.3 problem
  1269. 9704\403            Posting on Usenet newsgroups
  1270. 9704\404            qoole 1.3
  1271. 9704\405            \-> Re: qoole 1.3
  1272. 9704\406            \-> Re: qoole 1.3
  1273. 9704\411            \-> Re: qoole 1.3
  1274. 9704\413            \-> Re: qoole 1.3
  1275. 9704\414            \-> Re: qoole 1.3
  1276. 9704\415            \-> Re: qoole 1.3
  1277. 9704\421            \-> Re: qoole 1.3
  1278. 9704\424            \-> Re: qoole 1.3
  1279. 9704\408            circular and curved brushes
  1280. 9704\420            \-> Re: circular and curved brushes
  1281. 9704\409            Qoole v1.31 beta
  1282. 9704\412            suggestions for new features
  1283. 9704\416            wdQoole v1.31a (NT 4.0 fix)
  1284. 9704\417            QBSP,LIGHT...etc
  1285. 9704\419            \-> Re: QBSP,LIGHT...etc
  1286. 9704\422            \-> Re: QBSP,LIGHT...etc
  1287. 9704\423            \-> Re: QBSP,LIGHT...etc
  1288. 9704\425            Subtraction
  1289. 9704\426            \-> Re: Subtraction
  1290. 9704\429            \-> Re: Subtraction
  1291. 9704\432            \-> Re: Subtraction
  1292. 9704\444            \-> Re: Subtraction
  1293. 9704\427            Bug in 1.31 (I think?)
  1294. 9704\428            \-> Re: Bug in 1.31 (I think?)
  1295. 9704\441            \-> Re: Bug in 1.31 (I think?)
  1296. 9704\430            Red: Phantom Lava Cubes from subtraction
  1297. 9704\431            vertex editing
  1298. 9704\433            \-> Re: vertex editing
  1299. 9704\434            \-> Re: vertex editing
  1300. 9704\435            \-> Re: vertex editing
  1301. 9704\436            \-> Re: vertex editing
  1302. 9704\438            \-> Re: vertex editing
  1303. 9704\439            \-> Re: vertex editing
  1304. 9704\440            \-> Re: vertex editing
  1305. 9704\442            \-> Re: vertex editing
  1306. 9704\443            \-> Re: vertex editing
  1307. 9704\445            \-> Re: vertex editing
  1308. 9704\446            \-> Re: vertex editing
  1309. 9704\447            \-> Re: vertex editing
  1310. 9704\451            \-> Re: vertex editing
  1311. 9704\452            \-> Re: vertex editing
  1312. 9704\454            \-> Re: vertex editing
  1313. 9704\455            \-> Re: vertex editing
  1314. 9704\456            \-> Re: vertex editing
  1315. 9704\458            \-> Re: vertex editing
  1316. 9704\463            \-> Re: vertex editing
  1317. 9704\468            \-> Re: vertex editing
  1318. 9704\474            \-> Re: vertex editing
  1319. 9704\437            Qoole Video Problems?  Read this.
  1320. 9704\448            A call for levels
  1321. 9704\449            \-> Re: A call for levels
  1322. 9704\450            \-> Re: A call for levels
  1323. 9704\453            QBSP256
  1324. 9704\459            \-> Re: QBSP256
  1325. 9704\460            \-> Re: QBSP256
  1326. 9704\461            \-> Re: QBSP256
  1327. 9704\471            \-> Re: QBSP256
  1328. 9704\481            \-> Re: QBSP256
  1329. 9704\457            End the thread now
  1330. 9704\462            File section on qoole.com
  1331. 9704\472            \-> Re: File section on qoole.com
  1332. 9704\464            Re: A call for levels (part 2)
  1333. 9704\475            \-> Re: A call for levels (part 2)
  1334. 9704\477            \-> Re: A call for levels (part 2)
  1335. 9704\465            How do you????
  1336. 9704\469            \-> Re: How do you????
  1337. 9704\482            \-> Re: How do you????
  1338. 9704\487            \-> Re: How do you????
  1339. 9704\489            \-> Re: How do you????
  1340. 9704\466            RE: How do you????
  1341. 9704\467            RE: QBSP256
  1342. 9704\470            Level trouble
  1343. 9704\483            \-> Re: Level trouble
  1344. 9704\473            Accidental Scope-Ups
  1345. 9704\476            \-> Re: Accidental Scope-Ups
  1346. 9704\478            \-> Re: Accidental Scope-Ups
  1347. 9704\486            \-> Re: Accidental Scope-Ups
  1348. 9704\479            Opening QLE vs opening MAP
  1349. 9704\497            \-> Re: Opening QLE vs opening MAP
  1350. 9704\500            \-> Re: Opening QLE vs opening MAP
  1351. 9704\502            \-> Re: Opening QLE vs opening MAP
  1352. 9704\507            \-> Re: Opening QLE vs opening MAP
  1353. 9704\480            QHockey level specs
  1354. 9704\484            RE: How do you????
  1355. 9704\485            Degenerate Edge
  1356. 9704\488            \-> Re: Degenerate Edge
  1357. 9704\492            \-> Re: Degenerate Edge
  1358. 9704\493            \-> Re: Degenerate Edge
  1359. 9704\496            \-> Re: Degenerate Edge
  1360. 9704\501            \-> Re: Degenerate Edge
  1361. 9704\503            \-> Re: Degenerate Edge
  1362. 9704\504            \-> Re: Degenerate Edge
  1363. 9704\505            \-> Re: Degenerate Edge
  1364. 9704\506            \-> Re: Degenerate Edge
  1365. 9704\509            \-> Re: Degenerate Edge
  1366. 9704\512            \-> Re: Degenerate Edge
  1367. 9704\490            Suggestions for Qoole and the Qoole home page.
  1368. 9704\495            \-> Re: Suggestions for Qoole and the Qoole home page.
  1369. 9704\491            A few things I didn't mention.
  1370. 9704\494            QCLA
  1371. 9704\498            \-> Re: QCLA
  1372. 9704\499            \-> Re: QCLA
  1373. 9704\508            solution to problems with vertext editing...
  1374. 9704\510            \-> Re: solution to problems with vertext editing...
  1375. 9704\511            Re: solution to problems with vertext editing...
  1376. 9704\513            Possible implementation of vertex drag
  1377. 9704\514            \-> Re: Possible implementation of vertex drag
  1378. 9704\520            \-> Re: Possible implementation of vertex drag
  1379. 9704\522            \-> Re: Possible implementation of vertex drag
  1380. 9704\549            \-> Re: Possible implementation of vertex drag
  1381. 9704\550            \-> Re: Possible implementation of vertex drag
  1382. 9704\551            \-> Re: Possible implementation of vertex drag
  1383. 9704\552            \-> Re: Possible implementation of vertex drag
  1384. 9704\553            \-> Re: Possible implementation of vertex drag
  1385. 9704\555            \-> Re: Possible implementation of vertex drag
  1386. 9704\556            \-> Re: Possible implementation of vertex drag
  1387. 9704\558            \-> Re: Possible implementation of vertex drag
  1388. 9704\559            \-> Re: Possible implementation of vertex drag
  1389. 9704\560            \-> Re: Possible implementation of vertex drag
  1390. 9704\561            \-> Re: Possible implementation of vertex drag
  1391. 9704\563            \-> Re: Possible implementation of vertex drag
  1392. 9704\515            Prefab requests?
  1393. 9704\516            \-> Re: Prefab requests?
  1394. 9704\517            \-> Re: Prefab requests?
  1395. 9704\518            \-> Re: Prefab requests?
  1396. 9704\519            \-> Re: Prefab requests?
  1397. 9705\120            \-> Re: Prefab requests?
  1398. 9705\121            \-> Re: Prefab requests?
  1399. 9705\125            \-> Re: Prefab requests?
  1400. 9705\126            \-> Re: Prefab requests?
  1401. 9705\136            \-> Re: Prefab requests?
  1402. 9704\521            Registration
  1403. 9704\523            vertex is a pain in the @$$??
  1404. 9704\524            qhockey maps
  1405. 9704\525            \-> Re: qhockey maps
  1406. 9704\526            Quake Hockey TC
  1407. 9704\527            The oppressed minority!
  1408. 9704\539            \-> Re: The oppressed minority!
  1409. 9704\540            \-> Re: The oppressed minority!
  1410. 9704\542            \-> Re: The oppressed minority!
  1411. 9704\547            \-> Re: The oppressed minority!
  1412. 9704\528            a few things
  1413. 9704\529            \-> Re: a few things
  1414. 9704\530            \-> Re: a few things
  1415. 9704\531            \-> Re: a few things
  1416. 9704\532            \-> Re: a few things
  1417. 9704\533            \-> Re: a few things
  1418. 9704\534            \-> Re: a few things
  1419. 9704\535            \-> Re: a few things
  1420. 9704\536            \-> Re: a few things
  1421. 9704\537            \-> Re: a few things
  1422. 9704\538            \-> Re: a few things
  1423. 9704\541            \-> Re: a few things
  1424. 9704\543            \-> Re: a few things
  1425. 9704\544            \-> Re: a few things
  1426. 9704\545            \-> Re: a few things
  1427. 9704\546            \-> Re: a few things
  1428. 9704\548            \-> Re: a few things
  1429. 9704\554            Lumber In Qoole
  1430. 9704\557            \-> Re: Lumber In Qoole
  1431. 9704\568            \-> Re: Lumber In Qoole
  1432. 9704\570            \-> Re: Lumber In Qoole
  1433. 9704\578            \-> Re: Lumber In Qoole
  1434. 9704\580            \-> Re: Lumber In Qoole
  1435. 9704\581            \-> Re: Lumber In Qoole
  1436. 9705\015            \-> Re: Lumber In Qoole
  1437. 9705\054            \-> Re: Lumber In Qoole
  1438. 9705\055            \-> Re: Lumber In Qoole
  1439. 9705\060            \-> Re: Lumber In Qoole
  1440. 9705\069            \-> Re: Lumber In Qoole
  1441. 9704\562            Quake distance measurements
  1442. 9704\564            \-> Re: Quake distance measurements
  1443. 9704\565            \-> Re: Quake distance measurements
  1444. 9704\566            \-> Re: Quake distance measurements
  1445. 9704\567            \-> Re: Quake distance measurements
  1446. 9704\569            \-> Re: Quake distance measurements
  1447. 9704\571            \-> Re: Quake distance measurements
  1448. 9704\572            \-> Re: Quake distance measurements
  1449. 9704\573            \-> Re: Quake distance measurements
  1450. 9704\575            \-> Re: Quake distance measurements
  1451. 9704\576            \-> Re: Quake distance measurements
  1452. 9704\577            \-> Re: Quake distance measurements
  1453. 9705\016            \-> Re: Quake distance measurements
  1454. 9705\017            \-> Re: Quake distance measurements
  1455. 9705\018            \-> Re: Quake distance measurements
  1456. 9704\574            Entitiy Problems
  1457. 9704\579            qoole 1.40
  1458. 9704\582            spotlight on mouse pointer
  1459. 9704\583            \-> Re: spotlight on mouse pointer
  1460. 9705\003            \-> Re: spotlight on mouse pointer
  1461. 9705\006            \-> Re: spotlight on mouse pointer
  1462. 9705\001            major weirdness
  1463. 9705\002            \-> Re: major weirdness
  1464. 9705\004            still some weirdness
  1465. 9705\005            Cannot download v1.40
  1466. 9705\010            \-> Re: Cannot download v1.40
  1467. 9705\011            \-> Re: Cannot download v1.40
  1468. 9705\007            Mouse problems
  1469. 9705\008            New features in 1.4
  1470. 9705\009            \-> Re: New features in 1.4
  1471. 9705\012            Its me again!!!
  1472. 9705\013            Light Objects Library.
  1473. 9705\021            \-> Re: Light Objects Library.
  1474. 9705\022            \-> Re: Light Objects Library.
  1475. 9705\023            \-> Re: Light Objects Library.
  1476. 9705\024            \-> Re: Light Objects Library.
  1477. 9705\025            \-> Re: Light Objects Library.
  1478. 9705\014            v1.40 video bug
  1479. 9705\019            Feet
  1480. 9705\020            Need some CTF maps
  1481. 9705\026            More Bugs :(
  1482. 9705\027            More Bugs :(
  1483. 9705\028            Another little bug in Qoole (ack!)
  1484. 9705\029            Rogue Entity Set Available
  1485. 9705\030            Qoole and IBM/Cyrix CPU's
  1486. 9705\031            \-> Re:Qoole and IBM/Cyrix CPU's
  1487. 9705\032            \-> Re: Qoole and IBM/Cyrix CPU's
  1488. 9705\033            \-> Re: Qoole and IBM/Cyrix CPU's
  1489. 9705\071            \-> Re: Qoole and IBM/Cyrix CPU's
  1490. 9705\034            ctf entity
  1491. 9705\035            \-> Re: ctf entity
  1492. 9705\036            \-> Re: ctf entity
  1493. 9705\037            Last one, I promise!
  1494. 9705\038            \-> Re: Last one, I promise!
  1495. 9705\043            \-> Re: Last one, I promise!
  1496. 9705\045            \-> Re: Last one, I promise!
  1497. 9705\039                  texture alignment
  1498. 9705\040            Re: texture alignment
  1499. 9705\042            \-> Re: texture alignment
  1500. 9705\044            \-> Re: texture alignment
  1501. 9705\094            \-> Re: texture alignment
  1502. 9705\351            \-> Re: texture alignment
  1503. 9705\041                  Re: texture alignment
  1504. 9705\046            Texture alignment screwed up
  1505. 9705\047            Nopass.map
  1506. 9705\048            TF Entities?
  1507. 9705\049            \-> Re: TF Entities?
  1508. 9705\050            \-> Re: TF Entities?
  1509. 9705\051            TeamFortress entity set
  1510. 9705\052            \-> Re: TeamFortress entity set
  1511. 9705\053            TF: Come and get it!
  1512. 9705\056            VIS Trouble
  1513. 9705\057            \-> Re: VIS Trouble
  1514. 9705\058            Another Lame Question
  1515. 9705\059            \-> Re: Another Lame Question
  1516. 9705\061            bad door, bad!
  1517. 9705\062            \-> Re: bad door, bad!
  1518. 9705\063            \-> Re: bad door, bad!
  1519. 9705\064            \-> Re: bad door, bad!
  1520. 9705\065            \-> Re: bad door, bad!
  1521. 9705\066            \-> Re: bad door, bad!
  1522. 9705\067            \-> Re: bad door, bad!
  1523. 9705\133            \-> Re: bad door, bad!
  1524. 9705\068            ANNOUNCE: Qoole v1.43 released
  1525. 9705\107            \-> Re: ANNOUNCE: Qoole v1.43 released
  1526. 9705\070            Re: Size of the Quakeguy
  1527. 9705\072            Cyrix/IBM CPUs
  1528. 9705\073            Save Edited Positions?
  1529. 9705\074            \-> Re: Save Edited Positions?
  1530. 9705\079            \-> Re: Save Edited Positions?
  1531. 9705\075            My "Tower of Mists" map
  1532. 9705\076            \-> Re: My "Tower of Mists" map
  1533. 9705\077            \-> Re: My "Tower of Mists" map
  1534. 9705\078            render_time
  1535. 9705\080            Cyrix problems
  1536. 9705\081            Clipped Away...
  1537. 9705\082            \-> Re: Clipped Away...
  1538. 9705\085            \-> Re: Clipped Away...
  1539. 9705\086            \-> Re: Clipped Away...
  1540. 9705\087            \-> Re: Clipped Away...
  1541. 9705\083            efrags...
  1542. 9705\084            \-> Re: efrags...
  1543. 9705\088            RE: Cyrix problems Redux
  1544. 9705\089            RE: Cyrix problems Redux
  1545. 9705\090            RE: Cyrix problems Redux
  1546. 9705\091            qoole143
  1547. 9705\092            \-> Re: qoole143
  1548. 9705\093            texture alignment
  1549. 9705\095            QTeam Entity Set Beta Available!
  1550. 9705\096            Brush face adjusting
  1551. 9705\097            \-> Re: Brush face adjusting
  1552. 9705\099            \-> Re: Brush face adjusting
  1553. 9705\098            just being lazy ;)
  1554. 9705\100            Windows Qoole Problem
  1555. 9705\101            \-> Re: Windows Qoole Problem
  1556. 9705\102            \-> Re: Windows Qoole Problem
  1557. 9705\113            \-> Re: Windows Qoole Problem
  1558. 9705\116            \-> Re: Windows Qoole Problem
  1559. 9705\118            \-> Re: Windows Qoole Problem
  1560. 9705\130            \-> Re: Windows Qoole Problem
  1561. 9705\138            \-> Re: Windows Qoole Problem
  1562. 9705\166            \-> Re: Windows Qoole Problem
  1563. 9705\175            \-> Re: Windows Qoole Problem
  1564. 9705\246            \-> Re: Windows Qoole Problem
  1565. 9705\249            \-> Re: Windows Qoole Problem
  1566. 9705\103            sequence
  1567. 9705\104            \-> Re: sequence
  1568. 9705\132            \-> Re: sequence
  1569. 9705\105            The Get Qoole Contest.
  1570. 9705\106            Map Naming
  1571. 9705\108            \-> Re: Map Naming
  1572. 9705\109            \-> Re: Map Naming
  1573. 9705\110            \-> Re: Map Naming
  1574. 9705\111            \-> Re: Map Naming
  1575. 9705\112            whine
  1576. 9705\114            \-> Re: whine
  1577. 9705\115            \-> Re: whine
  1578. 9705\117            \-> Re: whine
  1579. 9705\122            \-> Re: whine
  1580. 9705\123            \-> Re: whine
  1581. 9705\119            to quell this thread
  1582. 9705\124            \-> Re: to quell this thread
  1583. 9705\247            \-> Re: to quell this thread
  1584. 9705\248            \-> Re: to quell this thread
  1585. 9705\127            Re: Re: bad door, bad!
  1586. 9705\131            \-> Re: Re: bad door, bad!
  1587. 9705\128            Re: Re: whine
  1588. 9705\129            Tutorials
  1589. 9705\134            Also Working On Prefabs
  1590. 9705\139            \-> Re: Also Working On Prefabs
  1591. 9705\140            \-> Re: Also Working On Prefabs
  1592. 9705\142            \-> Re: Also Working On Prefabs
  1593. 9705\154            \-> Re: Also Working On Prefabs
  1594. 9705\155            \-> Re: Also Working On Prefabs
  1595. 9705\156            \-> Re: Also Working On Prefabs
  1596. 9705\157            \-> Re: Also Working On Prefabs
  1597. 9705\159            \-> Re: Also Working On Prefabs
  1598. 9705\160            \-> Re: Also Working On Prefabs
  1599. 9705\161            \-> Re: Also Working On Prefabs
  1600. 9705\197            \-> Re: Also Working On Prefabs
  1601. 9705\198            \-> Re: Also Working On Prefabs
  1602. 9705\201            \-> Re: Also Working On Prefabs
  1603. 9705\204            \-> Re: Also Working On Prefabs
  1604. 9705\205            \-> Re: Also Working On Prefabs
  1605. 9705\206            \-> Re: Also Working On Prefabs
  1606. 9705\229            \-> Re: Also Working On Prefabs
  1607. 9705\232            \-> Re: Also Working On Prefabs
  1608. 9705\135            Prefabs
  1609. 9705\141            \-> Re: Prefabs
  1610. 9705\137            RE: Also Working On Prefabs
  1611. 9705\143            RE: Also Working On Prefabs
  1612. 9705\144            Diffrent Brushes
  1613. 9705\149            \-> Re: Diffrent Brushes
  1614. 9705\151            \-> Re: Diffrent Brushes
  1615. 9705\152            \-> Re: Diffrent Brushes
  1616. 9705\153            \-> Re: Diffrent Brushes
  1617. 9705\158            \-> Re: Diffrent Brushes
  1618. 9705\192            \-> Re: Diffrent Brushes
  1619. 9705\145            mailing list
  1620. 9705\147            \-> Re: mailing list
  1621. 9705\148            \-> Re: mailing list
  1622. 9705\193            \-> Re: mailing list
  1623. 9705\146            RE: Also Working On Prefabs
  1624. 9705\150            RE: Also Working On Prefabs
  1625. 9705\162            Any last requests?
  1626. 9705\163            Rouge pack
  1627. 9705\164            \-> Re: Rouge pack
  1628. 9705\165            \-> Re: Rouge pack
  1629. 9705\167            funky problems in qoole
  1630. 9705\169            \-> Re: funky problems in qoole
  1631. 9705\170            \-> Re: funky problems in qoole
  1632. 9705\168            A Pat on The Back!
  1633. 9705\194            \-> Re: A Pat on The Back!
  1634. 9705\171            Re: funky problems in qoole + prefabs
  1635. 9705\172            \-> Re: funky problems in qoole + prefabs
  1636. 9705\173            \-> Re: funky problems in qoole + prefabs
  1637. 9705\174            RE: Also Working On Prefabs
  1638. 9705\176            My Custom WAD File
  1639. 9705\177            hmmmmmm...
  1640. 9705\178            qbsp options
  1641. 9705\179            prefabs
  1642. 9705\181            \-> Re: prefabs
  1643. 9705\180            mirror objects
  1644. 9705\185            \-> Re: mirror objects
  1645. 9705\190            \-> Re: mirror objects
  1646. 9705\195            \-> Re: mirror objects
  1647. 9705\196            \-> Re: mirror objects
  1648. 9705\200            \-> Re: mirror objects
  1649. 9705\203            \-> Re: mirror objects
  1650. 9705\212            \-> Re: mirror objects
  1651. 9705\227            \-> Re: mirror objects
  1652. 9705\233            \-> Re: mirror objects
  1653. 9705\234            \-> Re: mirror objects
  1654. 9705\243            \-> Re: mirror objects
  1655. 9705\182            Teleporting Monsters. . .
  1656. 9705\184            \-> Re: Teleporting Monsters. . .
  1657. 9705\186            \-> Re: Teleporting Monsters. . .
  1658. 9705\191            \-> Re: Teleporting Monsters. . .
  1659. 9705\183            qooler in desperation
  1660. 9705\187            \-> Re: qooler in desperation
  1661. 9705\188            \-> Re: qooler in desperation
  1662. 9705\189            \-> Re: qooler in desperation
  1663. 9705\199            Qoole Contest: texture wads
  1664. 9705\202            Solution to SoA stuff
  1665. 9705\207            possible bug
  1666. 9705\215            \-> Re: possible bug
  1667. 9705\216            \-> Re: possible bug
  1668. 9705\217            \-> Re: possible bug
  1669. 9705\219            \-> Re: possible bug
  1670. 9705\220            \-> Re: possible bug
  1671. 9705\221            \-> Re: possible bug
  1672. 9705\226            \-> Re: possible bug
  1673. 9705\240            \-> Re: possible bug
  1674. 9705\241            \-> Re: possible bug
  1675. 9705\208            major problem....
  1676. 9705\211            \-> Re: major problem....
  1677. 9705\213            \-> Re: major problem....
  1678. 9705\218            \-> Re: major problem....
  1679. 9705\209            major problem
  1680. 9705\214            \-> Re: major problem
  1681. 9705\210            *sigh* major problem
  1682. 9705\222            some advice
  1683. 9705\223            \-> Re: some advice
  1684. 9705\224            \-> Re: some advice
  1685. 9705\225            \-> Re: some advice
  1686. 9705\235            \-> Re: some advice
  1687. 9705\239            \-> Re: some advice
  1688. 9705\257            \-> Re: some advice
  1689. 9705\228            Major problem
  1690. 9705\230            \-> Re: Major problem
  1691. 9705\231            \-> Re: Major problem
  1692. 9705\236            prefab request
  1693. 9705\237            \-> Re: prefab request
  1694. 9705\238            texture request
  1695. 9705\317            \-> Re: texture request
  1696. 9705\242            the last word on mirroring
  1697. 9705\244            \-> Re: the last word on mirroring
  1698. 9705\245            \-> Re: the last word on mirroring
  1699. 9705\250            one more word about mirroring
  1700. 9705\251            mirroring brushes
  1701. 9705\252            Re: mirroring brushes
  1702. 9705\253            Tools?
  1703. 9705\254            \-> Re: Tools?
  1704. 9705\255            \-> Re: Tools?
  1705. 9705\259            \-> Re: Tools?
  1706. 9705\256            Clipboard problems
  1707. 9705\260            \-> Re: Clipboard problems
  1708. 9705\261            \-> Re: Clipboard problems
  1709. 9705\258            Custents Set and Fixed Hipnotic Set
  1710. 9705\262            test eh4
  1711. 9705\263            test eh5
  1712. 9705\264            test (ignore)
  1713. 9705\273            \-> Re: test (ignore)
  1714. 9705\274            \-> Re: test (ignore)
  1715. 9705\276            \-> Re: test (ignore)
  1716. 9705\277            \-> Re: test (ignore)
  1717. 9705\281            \-> Re: test (ignore)
  1718. 9705\295            \-> Re: test (ignore)
  1719. 9705\303            \-> Re: test (ignore)
  1720. 9705\305            \-> Re: test (ignore)
  1721. 9705\311            \-> Re: test (ignore)
  1722. 9705\316            \-> Re: test (ignore)
  1723. 9705\318            \-> Re: test (ignore)
  1724. 9705\320            \-> Re: test (ignore)
  1725. 9705\328            \-> Re: test (ignore)
  1726. 9705\332            \-> Re: test (ignore)
  1727. 9705\357            \-> Re: test (ignore)
  1728. 9705\364            \-> Re: test (ignore)
  1729. 9705\265            qbsp
  1730. 9705\268            \-> Re: qbsp
  1731. 9705\266            Contest Entries
  1732. 9705\269            \-> Re: Contest Entries
  1733. 9705\271            \-> Re: Contest Entries
  1734. 9705\272            \-> Re: Contest Entries
  1735. 9705\280            \-> Re: Contest Entries
  1736. 9705\282            \-> Re: Contest Entries
  1737. 9705\283            \-> Re: Contest Entries
  1738. 9705\285            \-> Re: Contest Entries
  1739. 9705\286            \-> Re: Contest Entries
  1740. 9705\287            \-> Re: Contest Entries
  1741. 9705\267            Quake Startup Batches
  1742. 9705\270            \-> Re: Quake Startup Batches
  1743. 9705\275            \-> Re: Quake Startup Batches
  1744. 9705\279            \-> Re: Quake Startup Batches
  1745. 9705\284            \-> Re: Quake Startup Batches
  1746. 9705\289            \-> Re: Quake Startup Batches
  1747. 9705\278            .paks and clipboard
  1748. 9705\288            \-> Re: .paks and clipboard
  1749. 9705\294            \-> Re: .paks and clipboard
  1750. 9705\301            \-> Re: .paks and clipboard
  1751. 9705\290            Worldspawn entity
  1752. 9705\291            \-> Re: Worldspawn entity
  1753. 9705\293            \-> Re: Worldspawn entity
  1754. 9705\292            TEST
  1755. 9705\304            \-> Re: TEST
  1756. 9705\296            dumb question
  1757. 9705\297            \-> Re: dumb question
  1758. 9705\298            \-> Re: dumb question
  1759. 9705\299            \-> Re: dumb question
  1760. 9705\300            \-> Re: dumb question
  1761. 9705\308            \-> Re: dumb question
  1762. 9705\302            Qbsp Error
  1763. 9705\331            \-> Re: Qbsp Error
  1764. 9705\306            channel on irc
  1765. 9705\309            \-> Re: channel on irc
  1766. 9705\313            \-> Re: channel on irc
  1767. 9705\307            qoole faq
  1768. 9705\333            \-> Re: qoole faq
  1769. 9705\335            \-> Re: qoole faq
  1770. 9705\310            Falling entities, Players stuck in floors
  1771. 9705\312            \-> Re: Falling entities, Players stuck in floors
  1772. 9705\314            request
  1773. 9705\315            \-> Re: request
  1774. 9705\319            Texture Properties?
  1775. 9705\321            \-> Re: Texture Properties?
  1776. 9705\322            Major Bug
  1777. 9705\323            \-> Re: Major Bug
  1778. 9705\324            \-> Re: Major Bug
  1779. 9705\326            \-> Re: Major Bug
  1780. 9705\325            Qoole in general
  1781. 9705\327            \-> Re: Qoole in general
  1782. 9705\329            \-> Re: Qoole in general
  1783. 9705\330            Tips for editing
  1784. 9705\334            \-> Re: Tips for editing
  1785. 9705\336            bug!bug!bug!bug!bug!!!!
  1786. 9705\337            \-> Re: bug!bug!bug!bug!bug!!!!
  1787. 9705\338            Stupid question (Was-Re:bug!bug!...)
  1788. 9705\339            contest
  1789. 9705\340            that annoying bug
  1790. 9705\343            \-> Re: that annoying bug
  1791. 9705\344            \-> Re: that annoying bug
  1792. 9705\345            \-> Re: that annoying bug
  1793. 9705\355            \-> Re: that annoying bug
  1794. 9705\341            Scoping down - what is it good for? and Question about
  1795.                    | Ambient thunder
  1796. 9705\342            Was: Re: Scoping down Now: Ambient Thunder
  1797. 9705\346            Qoole and NT Server 4.0
  1798. 9705\347            348                Re: test (ignore)
  1799. 9705\349            Re: (um... you didn't put any subject)
  1800. 9705\350            Re: Silly Questions? Naw..
  1801. 9705\352            DOS Problem
  1802. 9705\354            \-> Re: DOS Problem
  1803. 9705\353            Re:
  1804. 9705\365            \-> Re:
  1805. 9705\356            Brushes, QBSP, and Overlapping
  1806. 9705\359            \-> Re: Brushes, QBSP, and Overlapping
  1807. 9705\358            RE: Brushes, QBSP, and Overlapping
  1808. 9705\360            RE: Brushes, QBSP, and Overlapping
  1809. 9705\361            qoole wishlist
  1810. 9705\362            Re: (doh! still no subject)
  1811. 9705\363            Re: Brushes, QBSP, and Overlapping
  1812. 9705\366            RE: DOS Problem
  1813. 9705\367            Additional Monsters
  1814. 9705\373            \-> Re: Additional Monsters
  1815. 9705\368            May Be A BUG
  1816. 9705\389            \-> Re: May Be A BUG
  1817. 9705\369            TEST this
  1818. 9705\375            \-> Re: TEST this
  1819. 9705\376            \-> Re: TEST this
  1820. 9705\370            Re: Additional Monsters
  1821. 9705\371            \-> Re: Additional Monsters
  1822. 9705\372            \-> Re: Additional Monsters
  1823. 9705\374            Matt Mix-Ups
  1824. 9705\377            WC
  1825. 9705\378            \-> Re: WC
  1826. 9705\396            \-> Re: WC
  1827. 9705\415            \-> Re: WC
  1828. 9705\379            Qoole Questions
  1829. 9705\380            \-> Re: Qoole Questions
  1830. 9705\382            \-> Re: Qoole Questions
  1831. 9705\383            \-> Re: Qoole Questions
  1832. 9705\419            \-> Re: Qoole Questions
  1833. 9705\381            Qoole Contest Results???
  1834. 9705\385            \-> Re: Qoole Contest Results???
  1835. 9705\386            \-> Re: Qoole Contest Results???
  1836. 9705\387            \-> Re: Qoole Contest Results???
  1837. 9705\388            \-> Re: Qoole Contest Results???
  1838. 9705\397            \-> Re: Qoole Contest Results???
  1839. 9705\399            \-> Re: Qoole Contest Results???
  1840. 9705\400            \-> Re: Qoole Contest Results???
  1841. 9705\402            \-> Re: Qoole Contest Results???
  1842. 9705\411            \-> Re: Qoole Contest Results???
  1843. 9705\412            \-> Re: Qoole Contest Results???
  1844. 9705\413            \-> Re: Qoole Contest Results???
  1845. 9705\414            \-> Re: Qoole Contest Results???
  1846. 9705\384            got a problem :-(
  1847. 9705\405            \-> Re: got a problem :-(
  1848. 9705\390            RE: DOS Problem
  1849. 9705\391            Killing Monster Triggers Action
  1850. 9705\394            \-> Re: Killing Monster Triggers Action
  1851. 9705\395            \-> Re: Killing Monster Triggers Action
  1852. 9705\404            \-> Re: Killing Monster Triggers Action
  1853. 9705\406            \-> Re: Killing Monster Triggers Action
  1854. 9705\408            \-> Re: Killing Monster Triggers Action
  1855. 9705\392            RE: bad door, bad!
  1856. 9705\393            RE: DOS Problem
  1857. 9705\398            WC vs Qoole - a word of caution
  1858. 9705\401            mixup
  1859. 9705\407            \-> Re: mixup
  1860. 9705\403            Why
  1861. 9705\416            \-> Re: Why
  1862. 9705\417            \-> Re: Why
  1863. 9705\409            Qool contest results
  1864. 9705\410                  Bugs WinQoole 1.46
  1865. 9705\418            Re: Bugs WinQoole 1.46
  1866. 9705\420            \-> Re: Bugs WinQoole 1.46
  1867. 9705\421            I have returned.....
  1868. 9705\426            \-> Re: I have returned.....
  1869. 9705\427            \-> Re: I have returned.....
  1870. 9705\430            \-> Re: I have returned.....
  1871. 9705\422            Batches for Quake
  1872. 9705\424            \-> Re: Batches for Quake
  1873. 9705\429            \-> Re: Batches for Quake
  1874. 9705\436            \-> Re: Batches for Quake
  1875. 9705\423            Texture alignment
  1876. 9705\428            \-> Re: Texture alignment
  1877. 9705\450            \-> Re: Texture alignment
  1878. 9705\451            \-> Re: Texture alignment
  1879. 9705\452            \-> Re: Texture alignment
  1880. 9705\453            \-> Re: Texture alignment
  1881. 9705\487            \-> Re: Texture alignment
  1882. 9705\497            \-> Re: Texture alignment
  1883. 9705\425            RE: DOS Problem
  1884. 9705\431            ahm...
  1885. 9705\437            \-> Re: ahm...
  1886. 9705\438            \-> Re: ahm...
  1887. 9705\478            \-> Re: ahm...
  1888. 9705\479            \-> Re: ahm...
  1889. 9705\498            \-> Re: ahm...
  1890. 9705\499            \-> Re: ahm...
  1891. 9705\645            \-> Re: ahm...
  1892. 9705\432            RE: Texture alignment
  1893. 9705\433            Get Qoole Contest Rules....
  1894. 9705\434            RE: ahm...
  1895. 9705\435            Prefabs - Any feedback?
  1896. 9705\440            \-> Re: Prefabs - Any feedback?
  1897. 9705\444            \-> Re: Prefabs - Any feedback?
  1898. 9705\445            \-> Re: Prefabs - Any feedback?
  1899. 9705\447            \-> Re: Prefabs - Any feedback?
  1900. 9705\449            \-> Re: Prefabs - Any feedback?
  1901. 9705\439            RE: Prefabs - Any feedback?
  1902. 9705\441            <OFF TOPIC> Re: I have returned.....
  1903. 9705\481            \-> Re: <OFF TOPIC> Re: I have returned.....
  1904. 9705\442            <OFF TOPIC> Re: ahm...
  1905. 9705\443            More Texture Woes!
  1906. 9705\446            \-> Re: More Texture Woes!
  1907. 9705\448            \-> Re: More Texture Woes!
  1908. 9705\459            \-> Re: More Texture Woes!
  1909. 9705\482            \-> Re: More Texture Woes!
  1910. 9705\454            Texture Alignment Tools
  1911. 9705\455            \-> Re: Texture Alignment Tools
  1912. 9705\484            \-> Re: Texture Alignment Tools
  1913. 9705\496            \-> Re: Texture Alignment Tools
  1914. 9705\456            Tutorial update: update
  1915. 9705\480            \-> Re: Tutorial update: update
  1916. 9705\502            \-> Re: Tutorial update: update
  1917. 9705\509            \-> Re: Tutorial update: update
  1918. 9705\515            \-> Re: Tutorial update: update
  1919. 9705\516            \-> Re: Tutorial update: update
  1920. 9705\457            selecting objects
  1921. 9705\458            \-> Re: selecting objects
  1922. 9705\460            \-> Re: selecting objects
  1923. 9705\466            \-> Re: selecting objects
  1924. 9705\468            \-> Re: selecting objects
  1925. 9705\470            \-> Re: selecting objects
  1926. 9705\461            Re: Selecting objects
  1927. 9705\465            \-> Re: Selecting objects
  1928. 9705\467            \-> Re: Selecting objects
  1929. 9705\523            \-> Re: Selecting objects
  1930. 9705\524            \-> Re: Selecting objects
  1931. 9705\533            \-> Re: Selecting objects
  1932. 9705\462            RE: Prefabs - Any feedback?
  1933. 9705\463            RE: Selecting objects
  1934. 9705\464            RE: Selecting objects
  1935. 9705\469            SV: Tutorial update: update
  1936. 9705\471            RE: Selecting objects
  1937. 9705\472            RE: Selecting objects
  1938. 9705\473            RE: Selecting objects
  1939. 9705\474            RE: Selecting objects
  1940. 9705\475            RE: Selecting objects
  1941. 9705\476            RE: Selecting objects
  1942. 9705\477            RE: Selecting objects
  1943. 9705\483            QOOLE contest recomendation
  1944. 9705\490            \-> Re: QOOLE contest recomendation
  1945. 9705\508            \-> Re: QOOLE contest recomendation
  1946. 9705\485            RE: Selecting objects
  1947. 9705\486            your comments
  1948. 9705\488            Re: your comments - This is nothing to do with Qoole!
  1949. 9705\489            \-> Re: your comments - This is nothing to do with Qoole!
  1950. 9706\009            \-> Re: your comments - This is nothing to do with Qoole!
  1951. 9705\491            RE: Selecting objects
  1952. 9705\492            RE: Selecting objects
  1953. 9705\493            RE: Selecting objects
  1954. 9705\494            RE: Selecting objects
  1955. 9705\495            RE: Selecting objects
  1956. 9705\500            Compiling Quake Levels
  1957. 9705\521            \-> Re: Compiling Quake Levels
  1958. 9705\501            Re: Problem with switches
  1959. 9705\506            \-> Re: Problem with switches
  1960. 9705\503            Windowed Qoole
  1961. 9705\505            \-> Re: Windowed Qoole
  1962. 9705\504            frustration !!!
  1963. 9705\527            \-> Re: frustration !!!
  1964. 9705\531            \-> Re: frustration !!!
  1965. 9705\553            \-> Re: frustration !!!
  1966. 9705\555            \-> Re: frustration !!!
  1967. 9705\507            info_null and info_notnull
  1968. 9705\510            Too many faces on a brush
  1969. 9705\511            \-> Re: Too many faces on a brush
  1970. 9705\512            \-> Re: Too many faces on a brush
  1971. 9705\514            \-> Re: Too many faces on a brush
  1972. 9705\513            QOOLE idea
  1973. 9705\517            Re: Info_null and info_notnull
  1974. 9705\518            Yet ANOTHER question
  1975. 9705\520            \-> Re: Yet ANOTHER question
  1976. 9705\522            \-> Re: Yet ANOTHER question
  1977. 9705\526            \-> Re: Yet ANOTHER question
  1978. 9705\529            \-> Re: Yet ANOTHER question
  1979. 9705\541            \-> Re: Yet ANOTHER question
  1980. 9705\544            \-> Re: Yet ANOTHER question
  1981. 9705\519            RE: Yet ANOTHER question
  1982. 9705\525            RE: Yet ANOTHER question
  1983. 9705\528            Re: Tutorial update: update, Stairs
  1984. 9705\542            \-> Re: Tutorial update: update, Stairs
  1985. 9705\561            \-> Re: Tutorial update: update, Stairs
  1986. 9705\566            \-> Re: Tutorial update: update, Stairs
  1987. 9705\571            \-> Re: Tutorial update: update, Stairs
  1988. 9705\530            RE: Tutorial update: update, Stairs
  1989. 9705\532            RE: Tutorial update: update, Stairs
  1990. 9705\534            SV: info_null and info_notnull
  1991. 9705\535            SV: Yet ANOTHER question
  1992. 9705\536            SV: Yet ANOTHER question
  1993. 9705\537            SV: Tutorial update: update, Stairs
  1994. 9705\540            \-> Re: SV: Tutorial update: update, Stairs
  1995. 9705\560            \-> Re: SV: Tutorial update: update, Stairs
  1996. 9705\538            SV: Yet ANOTHER question
  1997. 9705\539            SV: Tutorial update: update, Stairs
  1998. 9705\543            WinQoole v1.48 beta
  1999. 9705\545            \-> Re: WinQoole v1.48 beta
  2000. 9705\549            \-> Re: WinQoole v1.48 beta
  2001. 9705\550            \-> Re: WinQoole v1.48 beta
  2002. 9705\564            \-> Re: WinQoole v1.48 beta
  2003. 9705\546            spike_trap_shooter
  2004. 9705\548            \-> Re: spike_trap_shooter
  2005. 9705\547            prog
  2006. 9705\551            \-> Re: prog
  2007. 9705\552            strange video problem
  2008. 9705\554            \-> Re: strange video problem
  2009. 9705\556            \-> Re: strange video problem
  2010. 9705\557            Point off Plane Errors
  2011. 9705\558            Quick Question
  2012. 9705\562            \-> Re: Quick Question
  2013. 9705\559            Scale Centering
  2014. 9705\565            \-> Re: Scale Centering
  2015. 9705\567            \-> Re: Scale Centering
  2016. 9705\569            \-> Re: Scale Centering
  2017. 9705\573            \-> Re: Scale Centering
  2018. 9705\596            \-> Re: Scale Centering
  2019. 9705\563            Ted / Zeke Riding <z2209933@student.unsw.edu.au> wishes to
  2020.                    | contact you on the ICQ Network.
  2021. 9705\568            Re (sort of): scale centering
  2022. 9705\570            RE: Scale Centering
  2023. 9705\572            problems...
  2024. 9705\574            \-> Re: problems...
  2025. 9705\575            \-> Re: problems...
  2026. 9705\576            DmD
  2027. 9705\612            \-> Re: DmD
  2028. 9705\577            Strange Quake Errors
  2029. 9705\579            \-> Re: Strange Quake Errors
  2030. 9705\583            \-> Re: Strange Quake Errors
  2031. 9705\578            Texturing Drop-out - Arrgghhh!
  2032. 9705\580            RE: Strange Quake Errors
  2033. 9705\581            multi angle doors
  2034. 9705\631            \-> Re: multi angle doors
  2035. 9705\582            I'm back...kinda
  2036. 9705\584            RE: Strange Quake Errors
  2037. 9705\585            RE: Strange Quake Errors
  2038. 9705\586            Re:Re: Compiling Quake Maps
  2039. 9705\587            A bug, a question, & 3 features
  2040. 9705\589            \-> Re: A bug, a question, & 3 features
  2041. 9705\590            \-> Re: A bug, a question, & 3 features
  2042. 9705\592            \-> Re: A bug, a question, & 3 features
  2043. 9705\623            \-> Re: A bug, a question, & 3 features
  2044. 9705\588            [Off Topic] WinQuake Vs. QuakeWorld Client
  2045. 9705\591            \-> Re: [Off Topic] WinQuake Vs. QuakeWorld Client
  2046. 9705\600            \-> Re: [Off Topic] WinQuake Vs. QuakeWorld Client
  2047. 9705\617            \-> Re: [Off Topic] WinQuake Vs. QuakeWorld Client
  2048. 9705\622            \-> Re: [Off Topic] WinQuake Vs. QuakeWorld Client
  2049. 9705\627            \-> Re: [Off Topic] WinQuake Vs. QuakeWorld Client
  2050. 9705\593            SV: Strange Quake Errors
  2051. 9705\602            \-> Re: SV: Strange Quake Errors
  2052. 9705\594            RE: Strange Quake Errors
  2053. 9705\595            SV: Strange Quake Errors
  2054. 9705\597            RE: Strange Quake Errors
  2055. 9705\598            faces not lined up
  2056. 9705\620            \-> Re: faces not lined up
  2057. 9705\599            jumps and excess dots with move face command
  2058. 9705\601            RE: A bug, a question, & 3 features
  2059. 9705\603            RE: Re: Compiling Quake Maps
  2060. 9705\604            wad files
  2061. 9705\605            \-> Re: wad files
  2062. 9705\608            \-> Re: wad files
  2063. 9705\606            RE: wad files
  2064. 9705\607            Editing suggestion:
  2065. 9705\609            scoping
  2066. 9705\610            \-> Re: scoping
  2067. 9705\611            Another Great Editing Link
  2068. 9705\613            contest: 2nd week results
  2069. 9705\614            Get Qoole Contest Rules Change
  2070. 9705\616            \-> Re: Get Qoole Contest Rules Change
  2071. 9705\640            \-> Re: Get Qoole Contest Rules Change
  2072. 9705\615            RE: Re: Compiling Quake Maps
  2073. 9705\618            Individual Prefab
  2074. 9705\621            \-> Re: Individual Prefab
  2075. 9705\619            RE: Strange Quake Errors
  2076. 9705\624            RE: A bug, a question, & 3 features
  2077. 9705\625            626                Half-Life and Qoole
  2078. 9705\628            aaarrrggghhhh!!!
  2079. 9705\630            \-> Re: aaarrrggghhhh!!!
  2080. 9705\644            \-> Re: aaarrrggghhhh!!!
  2081. 9705\629            Re: Half-Life and Qoole
  2082. 9705\634            \-> Re: Half-Life and Qoole
  2083. 9705\638            \-> Re: Half-Life and Qoole
  2084. 9705\632            little window
  2085. 9705\633            \-> Re: little window
  2086. 9705\635            RE: [Off Topic] WinQuake Vs. QuakeWorld Client
  2087. 9705\636            RE: Individual Prefab
  2088. 9705\637            Display help
  2089. 9705\639            RE: Individual Prefab
  2090. 9705\641            Models, Qbsp, and unknown errors...
  2091. 9705\642            SV: Models, Qbsp, and unknown errors...
  2092. 9705\643            \-> Re: SV: Models, Qbsp, and unknown errors...
  2093. 9705\646            Need Someone to Test Level
  2094. 9705\647            \-> Re: Need Someone to Test Level
  2095. 9705\651            \-> Re: Need Someone to Test Level
  2096. 9705\648            Push???
  2097. 9705\650            \-> Re: Push???
  2098. 9705\657            \-> Re: Push???
  2099. 9705\649            RE: Push???
  2100. 9705\652            re: pushing and shoving and examples therein
  2101. 9705\653            RE: Need Someone to Test Level     (*!* message about mail
  2102.                    | messages are missed by mappers *!*)
  2103. 9705\654            Sky Textures
  2104. 9706\004            \-> Re: Sky Textures
  2105. 9706\005            \-> Re:Sky Textures
  2106. 9705\655            RE: Push???
  2107. 9705\656            Thanks to Testers
  2108. 9705\658            WARNING PortalNODe Cut AWAY
  2109. 9705\659            Triggered doors
  2110. 9705\660            \-> Re: Triggered doors
  2111. 9705\661            Push!?
  2112. 9705\662            Path_Corner Causes Leak
  2113. 9705\663            giving up...
  2114. 9705\664            SV: Path_Corner Causes Leak
  2115. 9705\665            WinQoole v1.49 beta
  2116. 9705\666            \-> Re: WinQoole v1.49 beta
  2117. 9705\667            \-> Re: WinQoole v1.49 beta
  2118. 9705\669            \-> Re: WinQoole v1.49 beta
  2119. 9705\668            WinQoole v1.49 beta
  2120. 9705\670            oops...
  2121. 9705\671            Tutorial
  2122. 9706\001            grayout areas
  2123. 9706\002            \-> Re: grayout areas
  2124. 9706\003            SV: grayout areas
  2125. 9706\006            WinQoole v1.50 released
  2126. 9706\007            memory problems with textures?
  2127. 9706\008            \-> Re: memory problems with textures?
  2128. 9706\010            Beta testing for Qoole.
  2129. 9706\011            Get Qoole Contest Week 3 results.
  2130. 9706\012            How do you...?
  2131. 9706\013            \-> Re: How do you...?
  2132. 9706\014            \-> Re: How do you...?
  2133. 9706\017            \-> Re: How do you...?
  2134. 9706\021            \-> Re: How do you...?
  2135. 9706\027            \-> Re: How do you...?
  2136. 9706\015            Re: your comments - This is nothing to do with Qoo
  2137. 9706\016            \-> Re: your comments - This is nothing to do with Qoo
  2138. 9706\023            \-> Re: your comments - This is nothing to do with Qoo
  2139. 9706\026            \-> Re: your comments - This is nothing to do with Qoo
  2140. 9706\018            Re: How do you...?
  2141. 9706\019            sudjestion for further versions....
  2142. 9706\020            \-> Re: sudjestion for further versions....
  2143. 9706\024            \-> Re: sudjestion for further versions....
  2144. 9706\025            \-> Re: sudjestion for further versions....
  2145. 9706\022            QOOLE FRIEND
  2146. 9706\028            Qoole Contest
  2147. 9706\029            SV: Qoole Contest
  2148. 9706\032            \-> Re: SV: Qoole Contest
  2149. 9706\030            Qoole 1.50
  2150. 9706\031            \-> Re: Qoole 1.50
  2151. 9706\034            \-> Re: Qoole 1.50
  2152. 9706\037            \-> Re: Qoole 1.50
  2153. 9706\033            Prefab - Requests
  2154. 9706\035            Re: Qoole 1.50
  2155. 9706\036            Quake Directory
  2156. 9706\038            Qoole Features
  2157. 9706\039            \-> Re: Qoole Features
  2158. 9706\040            \-> Re: Qoole Features
  2159. 9706\041            \-> Re: Qoole Features
  2160. 9706\043            \-> Re: Qoole Features
  2161. 9706\044            \-> Re: Qoole Features
  2162. 9706\045            \-> Re: Qoole Features
  2163. 9706\050            \-> Re: Qoole Features
  2164. 9706\058            \-> Re: Qoole Features
  2165. 9706\059            \-> Re: Qoole Features
  2166. 9706\067            \-> Re: Qoole Features
  2167. 9706\068            \-> Re: Qoole Features
  2168. 9706\071            \-> Re: Qoole Features
  2169. 9706\042            Re[2]: Qoole Features
  2170. 9706\048            \-> Re: Re[2]: Qoole Features
  2171. 9706\049            \-> Re: Re[2]: Qoole Features
  2172. 9706\046            Re[2]: Qoole Features
  2173. 9706\047            Re[2]: Qoole Features
  2174. 9706\051            contest entries
  2175. 9706\052            \-> Re: contest entries
  2176. 9706\053            \-> Re: contest entries
  2177. 9706\054            \-> Re: contest entries
  2178. 9706\055            \-> Re: contest entries
  2179. 9706\056            Re[4]: Qoole Features
  2180. 9706\057            Qoole Features
  2181. 9706\060            Registration
  2182. 9706\061            \-> Re: Registration
  2183. 9706\062            contest submissions
  2184. 9706\063            floating objects
  2185. 9706\064            \-> Re: floating objects
  2186. 9706\086            \-> Re: floating objects
  2187. 9706\087            \-> Re: floating objects
  2188. 9706\065            BSPs and Floating Objects
  2189. 9706\066            QuakeGL
  2190. 9706\069            \-> Re: QuakeGL
  2191. 9706\089            \-> Re: QuakeGL
  2192. 9706\090            \-> Re: QuakeGL
  2193. 9706\070            Can't Compile Map
  2194. 9706\072            Re: [Spherical Brush] Qoole Features
  2195. 9706\073            \-> Re: [Spherical Brush] Qoole Features
  2196. 9706\075            \-> Re: [Spherical Brush] Qoole Features
  2197. 9706\074            QOOLE Newsgroup
  2198. 9706\076            Re: Can't Compile Map  (QOOLE BUGS?)
  2199. 9706\077            \-> Re: Can't Compile Map  (QOOLE BUGS?)
  2200. 9706\079            \-> Re: Can't Compile Map  (QOOLE BUGS?)
  2201. 9706\081            \-> Re: Can't Compile Map  (QOOLE BUGS?)
  2202. 9706\078            RE: Can't Compile Map  (QOOLE BUGS?)
  2203. 9706\080            making a tree...
  2204. 9706\083            \-> Re: making a tree...
  2205. 9706\082            RE: Can't Compile Map (QOOLE BUGS?)
  2206. 9706\084            hipqbsp and water
  2207. 9706\085            Spheres Already!
  2208. 9706\088            Contest results for 4th week.
  2209. 9706\091            Still Working?
  2210. 9706\092            \-> Re: Still Working?
  2211. 9706\093            \-> Re: Still Working?
  2212. 9706\094            \-> Re: Still Working?
  2213. 9706\099            \-> Re: Still Working?
  2214. 9706\100            \-> Re: Still Working?
  2215. 9706\095            Health??
  2216. 9706\096            \-> Re: Health??
  2217. 9706\098            \-> Re: Health??
  2218. 9706\097            Still Working?
  2219. 9706\101            Newbie Question
  2220. 9706\102            \-> Re: Newbie Question
  2221. 9706\103            \-> Re: Newbie Question
  2222. 9706\105            \-> Re: Newbie Question
  2223. 9706\106            \-> Re: Newbie Question
  2224. 9706\107            \-> Re: Newbie Question
  2225. 9706\108            \-> Re: Newbie Question
  2226. 9706\110            \-> Re: Newbie Question
  2227. 9706\126            \-> Re: Newbie Question
  2228. 9706\129            \-> Re: Newbie Question
  2229. 9706\130            \-> Re: Newbie Question
  2230. 9706\131            \-> Re: Newbie Question
  2231. 9706\132            \-> Re: Newbie Question
  2232. 9706\134            \-> Re: Newbie Question
  2233. 9706\202            \-> Re: Newbie Question
  2234. 9706\205            \-> Re: Newbie Question
  2235. 9706\211            \-> Re: Newbie Question
  2236. 9706\214            \-> Re: Newbie Question
  2237. 9706\104            Quake units and real life measuring
  2238. 9706\109            Contest request....
  2239. 9706\111            \-> Re: Contest request....
  2240. 9706\112            Re: Contest request.... Oops!
  2241. 9706\113            entity sound
  2242. 9706\127            \-> Re: entity sound
  2243. 9706\114            Using AdQuedit to Create New Textures (was re: new
  2244.                    | textures)
  2245. 9706\115            Quake fonts
  2246. 9706\116            \-> Re: Quake fonts
  2247. 9706\118            \-> Re: Quake fonts
  2248. 9706\122            \-> Re: Quake fonts
  2249. 9706\128            \-> Re: Quake fonts
  2250. 9706\117            prefab objects
  2251. 9706\119            \-> Re: prefab objects
  2252. 9706\124            \-> Re: prefab objects
  2253. 9707\019            \-> Re: prefab objects
  2254. 9707\023            \-> Re: prefab objects
  2255. 9707\027            \-> Re: prefab objects
  2256. 9706\120            Re: Using AdQuedit to Create New Textures (was re: new
  2257. 9706\123            \-> Re: Using AdQuedit to Create New Textures (was re: new
  2258. 9706\121            icq list
  2259. 9706\125            GPF??? Help
  2260. 9706\133            qoole.com?
  2261. 9706\135            \-> Re: qoole.com?
  2262. 9706\203            \-> Re: qoole.com?
  2263. 9706\136            Re: modeling your house as a level...
  2264. 9706\137            \-> Re: modeling your house as a level...
  2265. 9706\138            \-> Re: modeling your house as a level...
  2266. 9706\140            \-> Re: modeling your house as a level...
  2267. 9706\142            \-> Re: modeling your house as a level...
  2268. 9706\139            icq list
  2269. 9706\141            Making Quake Textures With Photoshop 4.0
  2270. 9706\143            icq list
  2271. 9706\144            Multiple
  2272. 9706\153            \-> Re: Multiple
  2273. 9706\172            \-> Re: Multiple
  2274. 9706\145            contest, final week
  2275. 9706\146            \-> Re: contest, final week
  2276. 9706\147            >>got sigsegv<<
  2277. 9706\148            \-> Re: >>got sigsegv<<
  2278. 9706\170            \-> Re: >>got sigsegv<<
  2279. 9706\173            \-> Re: >>got sigsegv<<
  2280. 9706\149            RE: Multiple
  2281. 9706\150            RE: Multiple
  2282. 9706\151            Re: Multiple
  2283. 9706\152            RE: Multiple
  2284. 9706\154            Ehum...
  2285. 9706\169            \-> Re: Ehum...
  2286. 9706\175            \-> Re: Ehum...
  2287. 9706\155            For me unknown error
  2288. 9706\156            \-> Re: For me unknown error
  2289. 9706\157            \-> Re: For me unknown error
  2290. 9706\158            see thru doors
  2291. 9706\159            \-> Re: see thru doors
  2292. 9706\162            \-> Re: see thru doors
  2293. 9706\165            \-> Re: see thru doors
  2294. 9706\167            \-> Re: see thru doors
  2295. 9706\176            \-> Re: see thru doors
  2296. 9706\160            Re: For me unknown error
  2297. 9706\163            \-> Re: For me unknown error
  2298. 9706\161            Re: see thru doors
  2299. 9706\164            RVIS
  2300. 9706\171            \-> Re: RVIS
  2301. 9706\166            Re: RVIS
  2302. 9706\168            \-> Re: RVIS
  2303. 9706\174            \-> Re: RVIS
  2304. 9706\186            \-> Re: RVIS
  2305. 9706\189            \-> Re: RVIS
  2306. 9706\177            VIS PROBS HELP!
  2307. 9706\178            \-> Re: VIS PROBS HELP!
  2308. 9706\180            \-> Re: VIS PROBS HELP!
  2309. 9706\179            RE: RVIS
  2310. 9706\181            duplicate plane
  2311. 9706\196            \-> Re: duplicate plane
  2312. 9706\197            \-> Re: duplicate plane
  2313. 9706\198            \-> Re: duplicate plane
  2314. 9706\182            spheres in QOOLE
  2315. 9706\184            \-> Re: spheres in QOOLE
  2316. 9706\183            Re: spheres in QOOLE
  2317. 9706\185            level restrictions
  2318. 9706\187            \-> Re: level restrictions
  2319. 9706\188            \-> Re: level restrictions
  2320. 9706\190            \-> Re: level restrictions
  2321. 9706\191            \-> Re: level restrictions
  2322. 9706\192            \-> Re: level restrictions
  2323. 9706\193            Unofficial VIS Speed Tests
  2324. 9706\194            rotating in more than 1 plane
  2325. 9706\195            \-> Re: rotating in more than 1 plane
  2326. 9706\199            Coordinate Listings
  2327. 9706\200            \-> Re: Coordinate Listings
  2328. 9706\229            \-> Re: Coordinate Listings
  2329. 9706\201            Re: Coordinate Listings
  2330. 9706\204            QBSP'ing
  2331. 9706\207            \-> Re: QBSP'ing
  2332. 9706\206            Re: QBSP'ing
  2333. 9706\208            Newbie feature requests
  2334. 9706\209            \-> Re: Newbie feature requests
  2335. 9706\210            Re: Newbie feature requests  ( Matt / Paul  please read)
  2336.                    | BIG QOOLE IDEAS!!
  2337. 9706\216            \-> Re: Newbie feature requests  ( Matt / Paul  please
  2338.                    | read)  BIG QOOLE IDEAS!!
  2339. 9706\220            \-> Re: Newbie feature requests  ( Matt / Paul  please
  2340.                    | read)  BIG QOOLE IDEAS!!
  2341. 9706\222            \-> Re: Newbie feature requests  ( Matt / Paul  please
  2342.                    | read)  BIG QOOLE IDEAS!!
  2343. 9706\212            QuakeC Patch for Level Editors?!  w00p!!!
  2344. 9706\213            Re: QuakeC Patch for Level Editors?! w00p!!!
  2345. 9706\219            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2346. 9706\215            RE: Newbie feature requests  ( Matt / Paul  please read)
  2347.                    | BIG QOOLE IDEAS!!
  2348. 9706\217            Re: QuakeC Patch for Level Editors?! w00p!!!
  2349. 9706\218            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2350. 9706\226            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2351. 9706\227            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2352. 9706\228            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2353. 9706\232            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2354. 9706\234            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2355. 9706\236            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2356. 9706\239            \-> Re: QuakeC Patch for Level Editors?! w00p!!!
  2357. 9706\221            RE: Newbie feature requests  ( Matt / Paul  please read)
  2358.                    | BIG QOOLE IDEAS!!
  2359. 9706\223            new features? next version?
  2360. 9706\224            So...
  2361. 9706\225            New versions?
  2362. 9706\230            Bug Report Template
  2363. 9706\231            Erratic mouse movement
  2364. 9706\233            Unreal editor
  2365. 9706\237            \-> Re: Unreal editor
  2366. 9706\235            Marine Quake TC level maker
  2367. 9706\238            QBSP error
  2368. 9706\245            \-> Re: QBSP error
  2369. 9706\240            Linux editors?
  2370. 9706\241            \-> Re: Linux editors?
  2371. 9706\242            Qoole v1.95 beta
  2372. 9706\246            \-> Re: Qoole v1.95 beta
  2373. 9706\247            \-> Re: Qoole v1.95 beta
  2374. 9706\249            \-> Re: Qoole v1.95 beta
  2375. 9706\251            \-> Re: Qoole v1.95 beta
  2376. 9706\252            \-> Re: Qoole v1.95 beta
  2377. 9706\254            \-> Re: Qoole v1.95 beta
  2378. 9706\255            \-> Re: Qoole v1.95 beta
  2379. 9706\260            \-> Re: Qoole v1.95 beta
  2380. 9706\264            \-> Re: Qoole v1.95 beta
  2381. 9706\265            \-> Re: Qoole v1.95 beta
  2382. 9706\266            \-> Re: Qoole v1.95 beta
  2383. 9706\276            \-> Re: Qoole v1.95 beta
  2384. 9706\280            \-> Re: Qoole v1.95 beta
  2385. 9706\281            \-> Re: Qoole v1.95 beta
  2386. 9706\282            \-> Re: Qoole v1.95 beta
  2387. 9706\283            \-> Re: Qoole v1.95 beta
  2388. 9706\284            \-> Re: Qoole v1.95 beta
  2389. 9706\309            \-> Re: Qoole v1.95 beta
  2390. 9706\316            \-> Re: Qoole v1.95 beta
  2391. 9706\243            Final Contest Results
  2392. 9706\244            QBSP error
  2393. 9706\248            The Limits of Quake
  2394. 9706\253            \-> Re: The Limits of Quake
  2395. 9706\250            QOOLE 1.95
  2396. 9706\256            version 1.95 beta?
  2397. 9706\258            \-> Re: version 1.95 beta?
  2398. 9706\271            \-> Re: version 1.95 beta?
  2399. 9706\257            QOOLE mailing list
  2400. 9706\259            \-> Re: QOOLE mailing list
  2401. 9706\262            \-> Re: QOOLE mailing list
  2402. 9706\263            \-> Re: QOOLE mailing list
  2403. 9706\272            \-> Re: QOOLE mailing list
  2404. 9706\261            Quake II Revealed
  2405. 9706\267            QBSP error
  2406. 9706\268            Qoole freezup...
  2407. 9706\269            \-> Re: Qoole freezup...
  2408. 9706\270            \-> Re: Qoole freezup...
  2409. 9707\005            \-> Re: Qoole freezup...
  2410. 9707\009            \-> Re: Qoole freezup...
  2411. 9706\273            Things i noticed....
  2412. 9706\274            \-> Re: Things i noticed....
  2413. 9706\275            \-> Re: Things i noticed....
  2414. 9706\278            \-> Re: Things i noticed....
  2415. 9706\302            \-> Re: Things i noticed....
  2416. 9706\306            \-> Re: Things i noticed....
  2417. 9706\277            Re: Things i noticed....]
  2418. 9706\279            Duplicate planes
  2419. 9706\299            \-> Re: Duplicate planes
  2420. 9706\305            \-> Re: Duplicate planes
  2421. 9706\285            dumba$$
  2422. 9706\286            Excuse my ignorance...
  2423. 9706\289            \-> Re: Excuse my ignorance...
  2424. 9706\287            New features!
  2425. 9706\290            \-> Re: New features!
  2426. 9706\291            \-> Re: New features!
  2427. 9706\292            \-> Re: New features!
  2428. 9706\293            \-> Re: New features!
  2429. 9706\294            \-> Re: New features!
  2430. 9706\288            Compass?
  2431. 9706\297            \-> Re: Compass?
  2432. 9706\295            Idea, and Question.
  2433. 9706\298            \-> Re: Idea, and Question.
  2434. 9706\296            General question about water textures
  2435. 9706\300            \-> Re: General question about water textures
  2436. 9706\301            QuickBar 1.2
  2437. 9706\303            Merging WADs
  2438. 9706\314            \-> Re: Merging WADs
  2439. 9707\006            \-> Re: Merging WADs
  2440. 9707\007            \-> Re: Merging WADs
  2441. 9706\304            qoole 1.95
  2442. 9706\307            WinQoole v1.953
  2443. 9706\308            Qoole1.95 Beta
  2444. 9706\310            Possible Bug
  2445. 9706\311            Re: Things HE noticed....
  2446. 9706\312            stuff..
  2447. 9706\315            \-> Re: stuff..
  2448. 9706\319            \-> Re: stuff..
  2449. 9706\322            \-> Re: stuff..
  2450. 9707\001            \-> Re: stuff..
  2451. 9706\313            RE: Duplicate planes
  2452. 9706\317            QOOLE messes up my windowspalette
  2453. 9706\318            \-> Re: QOOLE messes up my windowspalette
  2454. 9706\320            \-> Re: QOOLE messes up my windowspalette
  2455. 9706\321            \-> Re: QOOLE messes up my windowspalette
  2456. 9706\323            WAD related lockups:  anyone else?
  2457. 9706\325            \-> Re: WAD related lockups:  anyone else?
  2458. 9706\324            Lockup due to WAD problem -- more info
  2459. 9706\326            \-> Re: Lockup due to WAD problem -- more info
  2460. 9706\327            \-> Re: Lockup due to WAD problem -- more info
  2461. 9706\328            \-> Re: Lockup due to WAD problem -- more info
  2462. 9706\329            \-> Re: Lockup due to WAD problem -- more info
  2463. 9706\330            \-> Re: Lockup due to WAD problem -- more info
  2464. 9706\331            TEXTURE PROPERTIES
  2465. 9707\002            \-> Re: TEXTURE PROPERTIES
  2466. 9707\004            \-> Re: TEXTURE PROPERTIES
  2467. 9707\003            Qbsp
  2468. 9707\008            troubles
  2469. 9707\011            \-> Re: troubles
  2470. 9707\013            \-> Re: troubles
  2471. 9707\010            power of light source
  2472. 9707\012            \-> Re: power of light source
  2473. 9707\014            \-> Re: power of light source
  2474. 9707\015            canonicalvector:Degenerate
  2475. 9707\016            prefab objects
  2476. 9707\017            Dumbfounded!!
  2477. 9707\018            \-> Re: Dumbfounded!!
  2478. 9707\020            (off Qoole Subject (SORRY))28.8 to 33.6
  2479. 9707\021            RE: (off Qoole Subject (SORRY))28.8 to 33.6
  2480. 9707\022            RE: (off Qoole Subject (SORRY))28.8 to 33.6
  2481. 9707\024            blurred effects again
  2482. 9707\025            please "remove" me
  2483. 9707\026            Qoole icon
  2484. 9707\028            \-> Re: Qoole icon
  2485. 9707\029            \-> Re: Qoole icon
  2486. 9707\030            Adding Custom Brushes to Qoole
  2487. 9707\031            RE: Qoole icon
  2488. 9707\032            walk through wall
  2489. 9707\034            \-> Re: walk through wall
  2490. 9707\053            \-> Re: walk through wall
  2491. 9707\033            moving in the 3d view
  2492. 9707\036            \-> Re: moving in the 3d view
  2493. 9707\037            \-> Re: moving in the 3d view
  2494. 9707\040            \-> Re: moving in the 3d view
  2495. 9707\042            \-> Re: moving in the 3d view
  2496. 9707\035            Parse error before line #11
  2497. 9707\038            \-> Re: Parse error before line #11
  2498. 9707\039            \-> Re: Parse error before line #11
  2499. 9707\065            \-> Re: Parse error before line #11
  2500. 9707\067            \-> Re: Parse error before line #11
  2501. 9707\041            shit
  2502. 9707\054            \-> Re: shit
  2503. 9707\043            The func_frames class
  2504. 9707\046            \-> Re: The func_frames class
  2505. 9707\048            \-> Re: The func_frames class
  2506. 9707\044            shit -1
  2507. 9707\045            Marine Quake TC
  2508. 9707\047            \-> Re: Marine Quake TC
  2509. 9707\077            \-> Re: Marine Quake TC
  2510. 9707\049            entity list
  2511. 9707\056            \-> Re: entity list
  2512. 9707\050            rotating brushes
  2513. 9707\052            \-> Re: rotating brushes
  2514. 9707\051            Adusting Texture Properties
  2515. 9707\055            \-> Re: Adusting Texture Properties
  2516. 9707\063            \-> Re: Adusting Texture Properties
  2517. 9707\064            \-> Re: Adusting Texture Properties
  2518. 9707\068            \-> Re: Adusting Texture Properties
  2519. 9707\069            \-> Re: Adusting Texture Properties
  2520. 9707\070            \-> Re: Adusting Texture Properties
  2521. 9707\057            CutnodePortals_r
  2522. 9707\073            \-> Re: CutnodePortals_r
  2523. 9707\079            \-> Re: CutnodePortals_r
  2524. 9707\080            \-> Re: CutnodePortals_r
  2525. 9707\102            \-> Re: CutnodePortals_r
  2526. 9707\139            \-> Re: CutnodePortals_r
  2527. 9707\058            UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2528. 9707\060            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2529. 9707\061            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2530. 9707\062            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2531. 9707\066            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2532. 9707\072            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2533. 9707\074            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2534. 9707\076            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2535. 9707\078            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2536. 9707\088            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2537. 9707\089            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2538. 9707\090            \-> Re: UNDO UNDO UNDO!!!!!!!!!!!!!!!!!!!!
  2539. 9707\059            Troubles
  2540. 9707\071            Annoyance
  2541. 9707\075            \-> Re: Annoyance
  2542. 9707\081            Filename for QBSP256c?
  2543. 9707\082            \-> Re: Filename for QBSP256c?
  2544. 9707\083            SV: Ehum...
  2545. 9707\189            \-> Re: SV: Ehum...
  2546. 9707\084            SV: shit
  2547. 9707\085            SV: CutnodePortals_r
  2548. 9707\100            \-> Re: SV: CutnodePortals_r
  2549. 9707\086            Hipnotic and Rogue Entity functions.
  2550. 9707\087            \-> Re: Hipnotic and Rogue Entity functions.
  2551. 9707\091            Select All?? Group All?
  2552. 9707\092            \-> Re: Select All?? Group All?
  2553. 9707\093            \-> Re: Select All?? Group All?
  2554. 9707\094            \-> Re: Select All?? Group All?
  2555. 9707\103            \-> Re: Select All?? Group All?
  2556. 9707\190            \-> Re: Select All?? Group All?
  2557. 9707\095            Scaling 3 dimensions at once
  2558. 9707\132            \-> Re: Scaling 3 dimensions at once
  2559. 9707\180            \-> Re: Scaling 3 dimensions at once
  2560. 9707\096            Entities almost fixed?
  2561. 9707\097            Quake parameters ?
  2562. 9707\104            \-> Re: Quake parameters ?
  2563. 9707\116            \-> Re: Quake parameters ?
  2564. 9707\118            \-> Re: Quake parameters ?
  2565. 9707\133            \-> Re: Quake parameters ?
  2566. 9707\098            Qoole Version 2.0
  2567. 9707\099            \-> Re: Qoole Version 2.0
  2568. 9707\101            portals and doors
  2569. 9707\105            \-> Re: portals and doors
  2570. 9707\107            \-> Re: portals and doors
  2571. 9707\110            \-> Re: portals and doors
  2572. 9707\111            \-> Re: portals and doors
  2573. 9707\119            \-> Re: portals and doors
  2574. 9707\134            \-> Re: portals and doors
  2575. 9707\106            creating wad files for use with qoole
  2576. 9707\109            \-> Re: creating wad files for use with qoole
  2577. 9707\131            \-> Re: creating wad files for use with qoole
  2578. 9707\108            error message...
  2579. 9707\188            \-> Re: error message...
  2580. 9707\112            SV: portals and doors
  2581. 9707\113            FW: Quake parameters ?
  2582. 9707\114            Re: Annoyance
  2583. 9707\115            \-> Re: Annoyance
  2584. 9707\117            RE: Quake parameters ?
  2585. 9707\120            name the nameName
  2586. 9707\121            \-> Re: name the nameName
  2587. 9707\122            \-> Re: name the nameName
  2588. 9707\123            \-> Re: name the nameName
  2589. 9707\124            print
  2590. 9707\125            \-> Re: print
  2591. 9707\126            \-> Re: print
  2592. 9707\127            \-> Re: print
  2593. 9707\128            \-> Re: print
  2594. 9707\129            \-> Re: print
  2595. 9707\130            \-> Re: print
  2596. 9707\135            Scaling in 3 axis
  2597. 9707\136            Re: Scaling in 3 axis
  2598. 9707\137            test
  2599. 9707\138            \-> Re: test
  2600. 9707\140            saving
  2601. 9707\141            \-> Re: saving
  2602. 9707\146            \-> Re: saving
  2603. 9707\149            \-> Re: saving
  2604. 9707\171            \-> Re: saving
  2605. 9707\142            RE: saving
  2606. 9707\143            RE: saving
  2607. 9707\144            RE: saving
  2608. 9707\145            RE: saving
  2609. 9707\147            RE: saving
  2610. 9707\148            qoole.wad
  2611. 9707\150            \-> Re: qoole.wad
  2612. 9707\152            \-> Re: qoole.wad
  2613. 9707\153            \-> Re: qoole.wad
  2614. 9707\154            \-> Re: qoole.wad
  2615. 9707\151            rendering textured
  2616. 9707\155            RE: qoole.wad
  2617. 9707\156            Weird triangles
  2618. 9707\159            \-> Re: Weird triangles
  2619. 9707\157            Triggering doors
  2620. 9707\158            Problem with QBSP
  2621. 9707\160            \-> Re: Problem with QBSP
  2622. 9707\161            I have another problem
  2623. 9707\163            \-> Re: I have another problem
  2624. 9707\169            \-> Re: I have another problem
  2625. 9707\162            Re[2]: Problem with QBSP
  2626. 9707\164            Constrain Arrows
  2627. 9707\166            \-> Re: Constrain Arrows
  2628. 9707\185            \-> Re: Constrain Arrows
  2629. 9707\165            teleporters?
  2630. 9707\172            \-> Re: teleporters?
  2631. 9707\167            MAX_HULL_POINTS
  2632. 9707\170            \-> Re: MAX_HULL_POINTS
  2633. 9707\168            New feature idea...
  2634. 9707\173            small bug in qoole
  2635. 9707\174            See entities only?
  2636. 9707\175            Re: Constrain Arrows
  2637. 9707\176            New One
  2638. 9707\177            \-> Re: New One
  2639. 9707\182            \-> Re: New One
  2640. 9707\184            \-> Re: New One
  2641. 9707\194            \-> Re: New One
  2642. 9707\178            A little tip about mailing lists I just discovered...
  2643. 9707\179            dynamic entity
  2644. 9707\191            \-> Re: dynamic entity
  2645. 9707\181            RE: saving
  2646. 9707\183            My doors refuse to work!
  2647. 9707\192            \-> Re: My doors refuse to work!
  2648. 9707\186            Teleporters
  2649. 9707\187            Monster Jump
  2650. 9707\195            \-> Re: Monster Jump
  2651. 9707\196            \-> Re: Monster Jump
  2652. 9707\193            BLURRED video
  2653. 9707\197            TELEPORT HELP
  2654. 9707\198            \-> Re: TELEPORT HELP
  2655. 9707\199            DuH...
  2656. 9707\200            never mind
  2657. 9707\201            Re: DuH... (a teleport tutorial)
  2658. 9707\202            Formal Plea (restrain arrows)
  2659. 9707\205            \-> Re: Formal Plea (restrain arrows)
  2660. 9707\203            Vertex, Edge and Face Manipulation
  2661. 9707\204            \-> Re: Vertex, Edge and Face Manipulation
  2662. 9707\206            WinQoole v1.962 beta
  2663. 9707\207            Now its doors!!
  2664. 9707\208            \-> Re: Now its doors!!
  2665. 9707\209            csg and doors
  2666. 9707\210            Can I do this in Quake?
  2667. 9707\212            \-> Re: Can I do this in Quake?
  2668. 9707\232            \-> Re: Can I do this in Quake?
  2669. 9707\211            New light program
  2670. 9707\213            =-( about doors
  2671. 9707\216            \-> Re: =-( about doors
  2672. 9707\214            TELEPORTERS
  2673. 9707\215            Problems
  2674. 9707\217            \-> Re: Problems
  2675. 9707\218            constrain arrows
  2676. 9707\220            \-> Re: constrain arrows
  2677. 9707\221            \-> Re: constrain arrows
  2678. 9707\219            Re: Can I do this in Quake?
  2679. 9707\234            \-> Re: Can I do this in Quake?
  2680. 9707\238            \-> Re: Can I do this in Quake?
  2681. 9707\241            \-> Re: Can I do this in Quake?
  2682. 9707\222            spot lights
  2683. 9707\223            \-> Re: spot lights
  2684. 9707\224            \-> Re: spot lights
  2685. 9707\225            \-> Re: spot lights
  2686. 9707\226            winqoole 1.970
  2687. 9707\228            \-> Re: winqoole 1.970
  2688. 9707\229            \-> Re: winqoole 1.970
  2689. 9707\227            Qoole Tutorials.
  2690. 9707\230            um, strange
  2691. 9707\231            \-> Re: um, strange
  2692. 9707\233            Not quite Qoole, but close enough...
  2693. 9707\237            \-> Re: Not quite Qoole, but close enough...
  2694. 9707\239            \-> Re: Not quite Qoole, but close enough...
  2695. 9707\242            \-> Re: Not quite Qoole, but close enough...
  2696. 9707\243            \-> Re: Not quite Qoole, but close enough...
  2697. 9707\235            dillema
  2698. 9707\236            dillema -1
  2699. 9707\240            ARGHLITE.EXE
  2700. 9707\244            Monster Teleport
  2701. 9707\248            \-> Re: Monster Teleport
  2702. 9707\250            \-> Re: Monster Teleport
  2703. 9707\251            \-> Re: Monster Teleport
  2704. 9707\252            \-> Re: Monster Teleport
  2705. 9707\245            glass (or a glass like substance!)
  2706. 9707\246            \-> Re: glass (or a glass like substance!)
  2707. 9707\247            \-> Re: glass (or a glass like substance!)
  2708. 9707\249            big spheres?
  2709. 9707\253            Qoole cd-rom???
  2710. 9707\254            \-> Re: Qoole cd-rom???
  2711. 9707\255            \-> Re: Qoole cd-rom???
  2712. 9707\256            Setting Paths
  2713. 9707\258            \-> Re: Setting Paths
  2714. 9707\259            \-> Re: Setting Paths
  2715. 9707\269            \-> Re: Setting Paths
  2716. 9707\257            Hollowing Spheres
  2717. 9707\260            \-> Re: Hollowing Spheres
  2718. 9707\261            registering qoole??
  2719. 9707\262            \-> Re: registering qoole??
  2720. 9707\263            \-> Re: registering qoole??
  2721. 9707\266            \-> Re: registering qoole??
  2722. 9707\267            \-> Re: registering qoole??
  2723. 9707\268            \-> Re: registering qoole??
  2724. 9707\264            TEXTUREING?????
  2725. 9707\265            \-> Re: TEXTUREING?????
  2726. 9707\270            texture wad problem
  2727. 9707\271            \-> Re: texture wad problem
  2728. 9707\272            qbsp error
  2729. 9707\274            \-> Re: qbsp error
  2730. 9707\273            Qoole bug
  2731. 9707\275            switchable lights
  2732. 9707\278            \-> Re: switchable lights
  2733. 9707\279            \-> Re: switchable lights
  2734. 9707\280            \-> Re: switchable lights
  2735. 9707\281            \-> Re: switchable lights
  2736. 9707\282            \-> Re: switchable lights
  2737. 9707\292            \-> Re: switchable lights
  2738. 9707\276            This is so unQoole (Sorry)
  2739. 9707\277            \-> Re: This is so unQoole (Sorry)
  2740. 9707\285            \-> Re: This is so unQoole (Sorry)
  2741. 9707\283            them switchable lights
  2742. 9707\284            Once again, another Quake-related message.
  2743. 9707\287            \-> Re: Once again, another Quake-related message.
  2744. 9707\288            \-> Re: Once again, another Quake-related message.
  2745. 9707\289            \-> Re: Once again, another Quake-related message.
  2746. 9707\290            \-> Re: Once again, another Quake-related message.
  2747. 9707\291            \-> Re: Once again, another Quake-related message.
  2748. 9707\286            RE: Once again, another Quake-related message.
  2749. 9707\293            Vising after
  2750. 9707\294            Painkeep entity set
  2751. 9707\295            Flashing Lights?????????
  2752. 9707\296            I have an Painkeep entity....well I did
  2753. 9707\297            298                Re: Flashing Lights?????????
  2754. 9707\299            Re:
  2755. 9707\300            Vising
  2756. 9707\301            \-> Re: Vising
  2757. 9707\302            Re[2]:
  2758. -----------------------------------------------------------
  2759. Quake Usenet Newsgroup articles
  2760. path: /newsgrps/
  2761. -----------------------------------------------------------
  2762. ===============================================================================
  2763. =  Please select a newsgroup to read the articles.                            =
  2764. =  Use the word lookup function from the Search menu to find key words        =
  2765. =   in all the newsgroup articles.                                            =
  2766. ===============================================================================
  2767.  
  2768. qoole/                 alt.games.quake.qoole
  2769. editing/               rec.games.computer.quake.editing
  2770. quake_c/               rec.games.computer.quake.quake_c
  2771.  
  2772. quake/                 alt.games.quake
  2773. misc/                  rec.games.computer.quake.misc
  2774. playing/               rec.games.computer.quake.playing
  2775. servers/               rec.games.computer.quake.servers
  2776. -----------------------------------------------------------
  2777. rec.games.computer.quake.editing
  2778. path: /newsgrps/editing/
  2779. -----------------------------------------------------------
  2780. n00\0002            Looking for levels for Head Hunters
  2781. n00\0003            Re: def of camper (was Re: The whiner action plan. A story
  2782.                    | in one part)
  2783. n00\0068            \-> Re: def of camper (was Re: The whiner action plan. A
  2784.                    | story in one part)
  2785. n00\0141            \-> Re: def of camper (was Re: The whiner action plan. A
  2786.                    | story in one part)
  2787. n00\0310            \-> Re: def of camper (was Re: The whiner action plan. A
  2788.                    | story in one part)
  2789. n00\0004            I have NEW links, come and see my page!!!!
  2790. n00\0005            where is the unreal talk going on ?
  2791. n00\0013            \-> Re: where is the unreal talk going on ?
  2792. n00\0025            \-> Re: where is the unreal talk going on ?
  2793. n00\0164            \-> Re: where is the unreal talk going on ?
  2794. n00\0006            Re: Quake MDL files
  2795. n00\0083            \-> Re: Quake MDL files
  2796. n00\0007            Re: The Ultimate quake level
  2797. n00\0044            \-> Re: The Ultimate quake level
  2798. n00\0300            \-> Re: The Ultimate quake level
  2799. n00\0301            \-> Re: The Ultimate quake level
  2800. n00\0316            \-> Re: The Ultimate quake level
  2801. n00\0317            \-> Re: The Ultimate quake level
  2802. n00\0318            \-> Re: The Ultimate quake level
  2803. n00\0008            Mods in Scourge?
  2804. n00\0045            \-> Re: Mods in Scourge?
  2805. n00\0009            Re: Scourge scoundrel
  2806. n00\0010            Re: spotlights in quake maps!
  2807. n00\0047            \-> Re: spotlights in quake maps!
  2808. n00\0055            \-> Re: spotlights in quake maps!
  2809. n00\0135            \-> Re: spotlights in quake maps!
  2810. n00\0011            Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  2811.                    | !Sbot...
  2812. n00\0019            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  2813.                    | !Sbot...
  2814. n00\0132            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  2815.                    | !Sbot...
  2816. n00\0183            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  2817.                    | !Sbot...
  2818. n00\0196            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  2819.                    | !Sbot...
  2820. n00\0250            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  2821.                    | !Sbot...
  2822. n00\0280            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  2823.                    | !Sbot...
  2824. n00\0296            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  2825.                    | !Sbot...
  2826. n00\0012            Worldcraft question
  2827. n00\0042            \-> Re: Worldcraft question
  2828. n00\0103            \-> Re: Worldcraft question
  2829. n00\0014            Re: The whiner action plan. A story in one part
  2830. n00\0015            \-> Re: The whiner action plan. A story in one part
  2831. n00\0043            \-> Re: The whiner action plan. A story in one part
  2832. n00\0052            \-> Re: The whiner action plan. A story in one part
  2833. n00\0064            \-> Re: The whiner action plan. A story in one part
  2834. n00\0095            \-> Re: The whiner action plan. A story in one part
  2835. n00\0161            \-> Re: The whiner action plan. A story in one part
  2836. n00\0181            \-> Re: The whiner action plan. A story in one part
  2837. n00\0016            Help?
  2838. n00\0125            \-> Re: Help?
  2839. n00\0017            ANNONUCE: mikeBot client-server source
  2840. n00\0018            Qoole Version 1.10
  2841. n00\0020            Re: Problem - please help!
  2842. n00\0021            Creating textures
  2843. n00\0069            \-> Re: Creating textures
  2844. n00\0072            \-> Re: Creating textures
  2845. n00\0022            Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2846. n00\0027            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2847. n00\0038            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2848. n00\0131            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2849. n00\0159            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2850. n00\0173            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2851. n00\0177            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2852. n00\0184            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2853. n00\0233            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2854. n00\0256            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2855. n00\0264            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  2856. n00\0023            What the hell is with the message
  2857. n00\0024            POST WORLDCRAFT
  2858. n00\0061            \-> Re: POST WORLDCRAFT
  2859. n00\0098            \-> Re: POST WORLDCRAFT
  2860. n00\0123            \-> Re: POST WORLDCRAFT
  2861. n00\0139            \-> Re: POST WORLDCRAFT
  2862. n00\0253            \-> Re: POST WORLDCRAFT
  2863. n00\0026            Worldcraft 1.0
  2864. n00\0033            \-> Re: Worldcraft 1.0
  2865. n00\0028            Re: Any big .PAKs out there?
  2866. n00\0029            Re: How do you run a NEW map?
  2867. n00\0114            \-> Re: How do you run a NEW map?
  2868. n00\0257            \-> Re: How do you run a NEW map?
  2869. n00\0259            \-> Re: How do you run a NEW map?
  2870. n00\0030            Re: TCP/IP Quakebot C/S on LAN
  2871. n00\0076            \-> Re: TCP/IP Quakebot C/S on LAN
  2872. n00\0031            Re: ****************STOOGEBOT CHALLENGE******************
  2873. n00\0081            \-> Re: ****************STOOGEBOT
  2874.                    | CHALLENGE******************
  2875. n00\0092            \-> Re: ****************STOOGEBOT
  2876.                    | CHALLENGE******************
  2877. n00\0110            \-> Re: ****************STOOGEBOT
  2878.                    | CHALLENGE******************
  2879. n00\0115            \-> Re: ****************STOOGEBOT
  2880.                    | CHALLENGE******************
  2881. n00\0211            \-> Re: ****************STOOGEBOT
  2882.                    | CHALLENGE******************
  2883. n00\0212            \-> Re: ****************STOOGEBOT
  2884.                    | CHALLENGE******************
  2885. n00\0218            \-> Re: ****************STOOGEBOT
  2886.                    | CHALLENGE******************
  2887. n00\0219            \-> Re: ****************STOOGEBOT
  2888.                    | CHALLENGE******************
  2889. n00\0032            AshSoft's WinPack32 Deluxe v1.5 beta will do Quake PAK
  2890. n00\0037            How well does GLQuake perform with a PowerVR?
  2891. n00\0039            Re: High Pingers Unite! Boycott Id Until Ping Restriction
  2892.                    | Is Issued!
  2893. n00\0040            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2894.                    | Restriction Is Issued!
  2895. n00\0116            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2896.                    | Restriction Is Issued!
  2897. n00\0145            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2898.                    | Restriction Is Issued!
  2899. n00\0150            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2900.                    | Restriction Is Issued!
  2901. n00\0155            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2902.                    | Restriction Is Issued!
  2903. n00\0157            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2904.                    | Restriction Is Issued!
  2905. n00\0160            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2906.                    | Restriction Is Issued!
  2907. n00\0217            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2908.                    | Restriction Is Issued!
  2909. n00\0221            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2910.                    | Restriction Is Issued!
  2911. n00\0367            \-> Re: High Pingers Unite! Boycott Id Until Ping
  2912.                    | Restriction Is Issued!
  2913. n00\0041            Worldcraft full version wanted
  2914. n00\0090            \-> Re: Worldcraft full version wanted
  2915. n00\0093            \-> Re: Worldcraft full version wanted
  2916. n00\0094            \-> Re: Worldcraft full version wanted
  2917. n00\0101            \-> Re: Worldcraft full version wanted
  2918. n00\0107            \-> Re: Worldcraft full version wanted
  2919. n00\0122            \-> Re: Worldcraft full version wanted
  2920. n00\0137            \-> Re: Worldcraft full version wanted
  2921. n00\0195            \-> Re: Worldcraft full version wanted
  2922. n00\0205            \-> Re: Worldcraft full version wanted
  2923. n00\0223            \-> Re: Worldcraft full version wanted
  2924. n00\0235            \-> Re: Worldcraft full version wanted
  2925. n00\0263            \-> Re: Worldcraft full version wanted
  2926. n00\0335            \-> Re: Worldcraft full version wanted
  2927. n00\0351            \-> Re: Worldcraft full version wanted
  2928. n00\0380            \-> Re: Worldcraft full version wanted
  2929. n00\0046            Re: *High Pingers Unite! Boycott Id Until Ping Restriction
  2930.                    | Is Issued!
  2931. n00\0048            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2932.                    | Restriction Is Issued!
  2933. n00\0063            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2934.                    | Restriction Is Issued!
  2935. n00\0086            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2936.                    | Restriction Is Issued!
  2937. n00\0099            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2938.                    | Restriction Is Issued!
  2939. n00\0113            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2940.                    | Restriction Is Issued!
  2941. n00\0119            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2942.                    | Restriction Is Issued!
  2943. n00\0169            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2944.                    | Restriction Is Issued!
  2945. n00\0170            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2946.                    | Restriction Is Issued!
  2947. n00\0214            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2948.                    | Restriction Is Issued!
  2949. n00\0215            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2950.                    | Restriction Is Issued!
  2951. n00\0230            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2952.                    | Restriction Is Issued!
  2953. n00\0231            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2954.                    | Restriction Is Issued!
  2955. n00\0239            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2956.                    | Restriction Is Issued!
  2957. n00\0306            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2958.                    | Restriction Is Issued!
  2959. n00\0311            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2960.                    | Restriction Is Issued!
  2961. n00\0357            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2962.                    | Restriction Is Issued!
  2963. n00\0374            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2964.                    | Restriction Is Issued!
  2965. n00\0396            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2966.                    | Restriction Is Issued!
  2967. n00\0414            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  2968.                    | Restriction Is Issued!
  2969. n00\0049            Re: You people are EVIL!!!!!
  2970. n00\0056            \-> Re: You people are EVIL!!!!!
  2971. n00\0065            \-> Re: You people are EVIL!!!!!
  2972. n00\0084            \-> Re: You people are EVIL!!!!!
  2973. n00\0096            \-> Re: You people are EVIL!!!!!
  2974. n00\0097            \-> Re: You people are EVIL!!!!!
  2975. n00\0111            \-> Re: You people are EVIL!!!!!
  2976. n00\0118            \-> Re: You people are EVIL!!!!!
  2977. n00\0130            \-> Re: You people are EVIL!!!!!
  2978. n00\0133            \-> Re: You people are EVIL!!!!!
  2979. n00\0152            \-> Re: You people are EVIL!!!!!
  2980. n00\0156            \-> Re: You people are EVIL!!!!!
  2981. n00\0176            \-> Re: You people are EVIL!!!!!
  2982. n00\0197            \-> Re: You people are EVIL!!!!!
  2983. n00\0267            \-> Re: You people are EVIL!!!!!
  2984. n00\0270            \-> Re: You people are EVIL!!!!!
  2985. n00\0273            \-> Re: You people are EVIL!!!!!
  2986. n00\0363            \-> Re: You people are EVIL!!!!!
  2987. n00\0381            \-> Re: You people are EVIL!!!!!
  2988. n00\0444            \-> Re: You people are EVIL!!!!!
  2989. n00\0446            \-> Re: You people are EVIL!!!!!
  2990. n00\0050            Status bar/Menus/Console/Help WAD
  2991. n00\0191            \-> Re: Status bar/Menus/Console/Help WAD
  2992. n00\0051            Re: WinQuake
  2993. n00\0106            \-> Re: WinQuake
  2994. n00\0053            Re: Irritating demos at start
  2995. n00\0062            \-> Re: Irritating demos at start
  2996. n00\0071            \-> Re: Irritating demos at start
  2997. n00\0178            \-> Re: Irritating demos at start
  2998. n00\0187            \-> Re: Irritating demos at start
  2999. n00\0054            HELP CYCLING WEAPONS
  3000. n00\0066            \-> Re: HELP CYCLING WEAPONS
  3001. n00\0126            \-> Re: HELP CYCLING WEAPONS
  3002. n00\0222            \-> Re: HELP CYCLING WEAPONS
  3003. n00\0345            \-> Re: HELP CYCLING WEAPONS
  3004. n00\0057            Re: World in a Box - Going through the Sky in Quak
  3005. n00\0136            \-> Re: World in a Box - Going through the Sky in Quak
  3006. n00\0058            Id forgot 1 thing....
  3007. n00\0121            \-> Re: Id forgot 1 thing....
  3008. n00\0268            \-> Re: Id forgot 1 thing....
  3009. n00\0059            Re: god command, cruxifixes on the wall
  3010. n00\0082            \-> Re: god command, cruxifixes on the wall
  3011. n00\0269            \-> Re: god command, cruxifixes on the wall
  3012. n00\0322            \-> Re: god command, cruxifixes on the wall
  3013. n00\0060            Make big Bucks Now by killing spamers!$!$!$!$!$!
  3014. n00\0350            \-> Re: Make big Bucks Now by killing spamers!$!$!$!$!$!
  3015. n00\0067            Re: Lifts! (Silly, I know!)
  3016. n00\0070            Re: My apologies to those of you who know anything at all.
  3017. n00\0073            Re: Stoneless Quake Wedges and how do you make them
  3018.                    | (properly)?
  3019. n00\0074            TeamFortress entities
  3020. n00\0075            Re: THIS NOT A REBUTTLE
  3021. n00\0077            Quake C tutorial
  3022. n00\0413            \-> Re: Quake C tutorial
  3023. n00\0078            Measurements in Quake
  3024. n00\0262            \-> Re: Measurements in Quake
  3025. n00\0346            \-> Re: Measurements in Quake
  3026. n00\0373            \-> Re: Measurements in Quake
  3027. n00\0079            Converting Doom levels to Quake Levels
  3028. n00\0080            .SAV Files
  3029. n00\0085            configuration file program
  3030. n00\0087            Re: High Pingers need lives. I have one :)
  3031. n00\0088            Re: Demos at start
  3032. n00\0089            CASTING CALL
  3033. n00\0100            Re: Editors for Quake that work in DOS
  3034.                    | 6.22--------------???
  3035. n00\0104            Re: MIRRORS
  3036. n00\0105            CASTING CALL
  3037. n00\0108            quake c tutorial
  3038. n00\0349            \-> Re: quake c tutorial
  3039. n00\0365            \-> Re: quake c tutorial
  3040. n00\0109            How to Add Maps to CTF
  3041. n00\0112            Transparent Water in glquake
  3042. n00\0120            \-> Re: Transparent Water in glquake
  3043. n00\0166            \-> Re: Transparent Water in glquake
  3044. n00\0258            \-> Re: Transparent Water in glquake
  3045. n00\0379            \-> Re: Transparent Water in glquake
  3046. n00\0117            Re: How to edit map in quake ?
  3047. n00\0124            Palette
  3048. n00\0127            Re: Why do Low pingers play High pingers? - They Luv
  3049.                    | Squashing Bugs!
  3050. n00\0134            \-> Re: Why do Low pingers play High pingers? - They Luv
  3051.                    | Squashing Bugs!
  3052. n00\0142            \-> Re: Why do Low pingers play High pingers? - They Luv
  3053.                    | Squashing Bugs!
  3054. n00\0151            \-> Re: Why do Low pingers play High pingers? - They Luv
  3055.                    | Squashing Bugs!
  3056. n00\0271            \-> Re: Why do Low pingers play High pingers? - They Luv
  3057.                    | Squashing Bugs!
  3058. n00\0128            Re: Quake Name Editor RELEASED!
  3059. n00\0138            \-> Re: Quake Name Editor RELEASED!
  3060. n00\0188            \-> Re: Quake Name Editor RELEASED!
  3061. n00\0189            \-> Re: Quake Name Editor RELEASED!
  3062. n00\0129            Player speed in QuakeC
  3063. n00\0140            I'm looking for the Java bsp/mdl rendering page...
  3064. n00\0146            Re: Quake for linux !?!
  3065. n00\0147            Lmp -> Pcx converter
  3066. n00\0292            \-> Re: Lmp -> Pcx converter
  3067. n00\0148            Palette
  3068. n00\0149            quake c vehicles
  3069. n00\0158            Re: ~~~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3070.                    | Restriction Is Issued!~~~
  3071. n00\0162            Ken Martin = John Wayne (well, at least, he thinks he is)
  3072. n00\0171            \-> Re: Ken Martin = John Wayne (well, at least, he thinks
  3073.                    | he is)
  3074. n00\0163            Re: looking for quake textures
  3075. n00\0232            \-> Re: looking for quake textures
  3076. n00\0411            \-> Re: looking for quake textures
  3077. n00\0165            HEY I GOT AN IDEA....
  3078. n00\0167            How do you make an arch with Worldcraft?
  3079. n00\0185            \-> Re: How do you make an arch with Worldcraft?
  3080. n00\0247            \-> Re: How do you make an arch with Worldcraft?
  3081. n00\0297            \-> Re: How do you make an arch with Worldcraft?
  3082. n00\0168            How do I make an arch with Worldcraft?
  3083. n00\0329            \-> Re: How do I make an arch with Worldcraft?
  3084. n00\0172            Re: ~~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3085.                    | Restriction Is Issued!
  3086. n00\0190            \-> Re: ~~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3087.                    | Restriction Is Issued!
  3088. n00\0307            \-> Re: ~~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3089.                    | Restriction Is Issued!
  3090. n00\0174            Re: Star Wars Conversion
  3091. n00\0175            .dem -> .avi/.mpg/etc...
  3092. n00\0179            Re: quake full version
  3093. n00\0180            \-> Re: quake full version
  3094. n00\0378            \-> Re: quake full version
  3095. n01\0521            \-> Re: quake full version
  3096. n00\0182            Re: World in a Box - Going through the Sky in Quake
  3097. n00\0241            \-> Re: World in a Box - Going through the Sky in Quake
  3098. n00\0320            \-> Re: World in a Box - Going through the Sky in Quake
  3099. n00\0186            Re: editing MDL files?
  3100. n00\0192            Re: quake font
  3101. n00\0193            qED Beta Patch -- Still the EASIEST Quake Editor IMHO
  3102. n00\0213            \-> Re: qED Beta Patch -- Still the EASIEST Quake Editor
  3103.                    | IMHO
  3104. n00\0246            \-> Re: qED Beta Patch -- Still the EASIEST Quake Editor
  3105.                    | IMHO
  3106. n00\0249            \-> Re: qED Beta Patch -- Still the EASIEST Quake Editor
  3107.                    | IMHO
  3108. n00\0279            \-> Re: qED Beta Patch -- Still the EASIEST Quake Editor
  3109.                    | IMHO
  3110. n00\0334            \-> Re: qED Beta Patch -- Still the EASIEST Quake Editor
  3111.                    | IMHO
  3112. n00\0424            \-> Re: qED Beta Patch -- Still the EASIEST Quake Editor
  3113.                    | IMHO
  3114. n00\0491            \-> Re: qED Beta Patch -- Still the EASIEST Quake Editor
  3115.                    | IMHO
  3116. n00\0194            Question about Skinpacks
  3117. n00\0198            Re: god command, cruxifixes on the wall - dogquake.zip
  3118.                    | [01/30]
  3119. n00\0199            Re: god command, cruxifixes on the wall - dogquake.zip
  3120.                    | [03/30]
  3121. n00\0200            Re: god command, cruxifixes on the wall - dogquake.zip
  3122.                    | [02/30]
  3123. n00\0201            re:god command, reposting. - dogquake.zip [3/3]
  3124. n00\0202            re:god command, reposting. - dogquake.zip [0/3]
  3125. n00\0203            Player Configuration Page
  3126. n00\0204            re:god command, reposting. - dogquake.zip [1/3]
  3127. n00\0206            re:god command, reposting. - dogquake.zip [2/3]
  3128. n00\0207            Re: ~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3129.                    | Restriction Is Issued!
  3130. n00\0344            \-> Re: ~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3131.                    | Restriction Is Issued!
  3132. n00\0400            \-> Re: ~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3133.                    | Restriction Is Issued!
  3134. n00\0459            \-> Re: ~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3135.                    | Restriction Is Issued!
  3136. n00\0208            Re: Quake editing in NT?
  3137. n00\0238            \-> Re: Quake editing in NT?
  3138. n00\0252            \-> Re: Quake editing in NT?
  3139. n00\0282            \-> Re: Quake editing in NT?
  3140. n00\0209            Re: Level Editor
  3141. n00\0456            \-> Re: Level Editor
  3142. n00\0210            Re: god command, cruxifixes on the wall - dogquake.zip
  3143. n00\0237            \-> Re: god command, cruxifixes on the wall - dogquake.zip
  3144. n00\0216            3DFX ENHANCED QUAKE EDITOR !!!
  3145. n00\0220            Texture editing
  3146. n00\0261            \-> Re: Texture editing
  3147. n00\0313            \-> Re: Texture editing
  3148. n00\0224            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3149.                    | Is Issued!
  3150. n00\0286            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3151.                    | Restriction Is Issued!
  3152. n00\0303            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3153.                    | Restriction Is Issued!
  3154. n00\0347            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3155.                    | Restriction Is Issued!
  3156. n00\0436            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3157.                    | Restriction Is Issued!
  3158. n00\0461            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3159.                    | Restriction Is Issued!
  3160. n00\0225            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3161.                    | Is Issued!
  3162. n00\0226            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3163.                    | Is Issued!
  3164. n00\0227            @HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3165.                    | Is Issued!
  3166. n00\0228            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3167.                    | Is Issued!
  3168. n00\0229            -HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3169.                    | Is Issued!
  3170. n00\0245            \-> Re: -HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3171.                    | Restriction Is Issued!
  3172. n00\0330            \-> Re: -HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3173.                    | Restriction Is Issued!
  3174. n00\0234            qbsp problems
  3175. n00\0281            \-> Re: qbsp problems
  3176. n00\0236            Re: god command, cruxifixes on the wall -still wondering
  3177. n00\0242            \-> Re: god command, cruxifixes on the wall -still
  3178.                    | wondering
  3179. n00\0240            Re: god command, cruxifixes on the wall - wooly dog's
  3180.                    | sensitive friend
  3181. n00\0243            All Right Damn It!
  3182. n00\0244            3D modeling
  3183. n00\0248            Total Channels
  3184. n00\0251            \-> Re: Total Channels
  3185. n00\0254            Help with names!!
  3186. n00\0255            thred and entity question
  3187. n00\0260            monsters float in new level
  3188. n00\0265            \-> Re: monsters float in new level
  3189. n00\0266            FIREWALL, FORWARDING, & LINUX
  3190. n00\0272            Help a Newbie?!! Please??
  3191. n00\0295            \-> Re: Help a Newbie?!! Please??
  3192. n00\0312            \-> Re: Help a Newbie?!! Please??
  3193. n00\0343            \-> Re: Help a Newbie?!! Please??
  3194. n00\0370            \-> Re: Help a Newbie?!! Please??
  3195. n00\0475            \-> Re: Help a Newbie?!! Please??
  3196. n01\0570            \-> Re: Help a Newbie?!! Please??
  3197. n01\0588            \-> Re: Help a Newbie?!! Please??
  3198. n00\0274            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3199.                    | Is Issued!:::
  3200. n00\0277            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3201.                    | Restriction Is Issued!:::
  3202. n00\0283            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3203.                    | Restriction Is Issued!:::
  3204. n00\0284            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3205.                    | Restriction Is Issued!:::
  3206. n00\0305            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3207.                    | Restriction Is Issued!:::
  3208. n00\0309            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3209.                    | Restriction Is Issued!:::
  3210. n00\0324            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3211.                    | Restriction Is Issued!:::
  3212. n00\0325            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3213.                    | Restriction Is Issued!:::
  3214. n00\0336            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3215.                    | Restriction Is Issued!:::
  3216. n00\0339            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3217.                    | Restriction Is Issued!:::
  3218. n00\0355            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3219.                    | Restriction Is Issued!:::
  3220. n00\0377            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3221.                    | Restriction Is Issued!:::
  3222. n00\0389            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3223.                    | Restriction Is Issued!:::
  3224. n00\0438            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3225.                    | Restriction Is Issued!:::
  3226. n00\0499            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3227.                    | Restriction Is Issued!:::
  3228. n01\0502            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3229.                    | Restriction Is Issued!:::
  3230. n01\0586            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3231.                    | Restriction Is Issued!:::
  3232. n01\0603            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3233.                    | Restriction Is Issued!:::
  3234. n01\0605            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3235.                    | Restriction Is Issued!:::
  3236. n00\0275            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3237.                    | Is Issued!::
  3238. n00\0302            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3239.                    | Restriction Is Issued!::
  3240. n00\0276            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3241.                    | Is Issued!:
  3242. n00\0288            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3243.                    | Restriction Is Issued!:
  3244. n00\0327            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3245.                    | Restriction Is Issued!:
  3246. n01\0549            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3247.                    | Restriction Is Issued!:
  3248. n00\0278            Looking for Clan Members
  3249. n00\0285            Paint Shop Pro
  3250. n00\0299            \-> Re: Paint Shop Pro
  3251. n00\0328            \-> Re: Paint Shop Pro
  3252. n00\0360            \-> Re: Paint Shop Pro
  3253. n00\0409            \-> Re: Paint Shop Pro
  3254. n00\0462            \-> Re: Paint Shop Pro
  3255. n00\0287            looking for converters
  3256. n00\0289            WTF Productions is looking for new level designers and
  3257.                    | texture makers
  3258. n00\0290            Ingenuity looking for map makers for total conversion
  3259. n00\0291            Needs for model editing...
  3260. n00\0419            \-> Re: Needs for model editing...
  3261. n00\0293            All people looking for a GOOD quake modeller.
  3262. n00\0294            Need help with quake level. Quest exp is a +
  3263. n00\0422            \-> Re: Need help with quake level. Quest exp is a +
  3264. n00\0298            Creating new MDL files
  3265. n00\0421            \-> Re: Creating new MDL files
  3266. n00\0495            \-> Re: Creating new MDL files
  3267. n00\0304            Adding a weapon to original id Pak0 !!!!!!! How?????
  3268. n00\0385            \-> Re: Adding a weapon to original id Pak0 !!!!!!!
  3269.                    | How?????
  3270. n00\0308            Re: Invisible Solids?
  3271. n00\0315            \-> Re: Invisible Solids?
  3272. n01\0659            \-> Re: Invisible Solids?
  3273. n00\0314            http://www.ats.spb.ru/quake
  3274. n00\0326            \-> Re: http://www.ats.spb.ru/quake
  3275. n00\0319            Visit my Quake page....
  3276. n00\0321            Pak Files
  3277. n00\0384            \-> Re: Pak Files
  3278. n00\0323            Latency does not equal 1/ Bandwidth
  3279. n01\0590            \-> Re: Latency does not equal 1/ Bandwidth
  3280. n01\0663            \-> Re: Latency does not equal 1/ Bandwidth
  3281. n00\0331            adding sounds to quake
  3282. n00\0372            \-> Re: adding sounds to quake
  3283. n00\0399            \-> Re: adding sounds to quake
  3284. n01\0561            \-> Re: adding sounds to quake
  3285. n00\0332            QBSP for linux?
  3286. n00\0333            Re: QUIT WHINING! AND GET A LIFE!
  3287. n00\0364            \-> Re: QUIT WHINING! AND GET A LIFE!
  3288. n00\0388            \-> Re: QUIT WHINING! AND GET A LIFE!
  3289. n00\0337            Re: spotlights in quake maps!
  3290. n01\0559            \-> Re: spotlights in quake maps!
  3291. n00\0338            Spotlight Limit???
  3292. n00\0348            Re: Quake MDL files
  3293. n00\0352            \-> Re: Quake MDL files
  3294. n00\0353            hypnotic version vis-has anyone used it I've noticed some
  3295.                    | of their maps have huge spaces in them.
  3296. n00\0354            Is there any way to convert say, Calgari Truspace
  3297.                    | geometries to map format?
  3298. n00\0356            Why are low pingers more skilled? It was written.
  3299. n00\0383            \-> Re: Why are low pingers more skilled? It was written.
  3300. n01\0575            \-> Re: Why are low pingers more skilled? It was written.
  3301. n01\0583            \-> Re: Why are low pingers more skilled? It was written.
  3302. n00\0358            sound editors
  3303. n00\0359            Question: Light and rotation
  3304. n00\0423            \-> Re: Question: Light and rotation
  3305. n00\0361            Re: The Ultimate quake level
  3306. n00\0368            \-> Re: The Ultimate quake level
  3307. n00\0458            \-> Re: The Ultimate quake level
  3308. n00\0466            \-> Re: The Ultimate quake level
  3309. n00\0362            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3310.                    | Restriction Is Issued!,,,
  3311. n00\0387            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3312.                    | Restriction Is Issued!,,,
  3313. n00\0366            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3314.                    | Restriction Is Issued!,,
  3315. n00\0395            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3316.                    | Restriction Is Issued!,,
  3317. n00\0415            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3318.                    | Restriction Is Issued!,,
  3319. n00\0432            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3320.                    | Restriction Is Issued!,,
  3321. n00\0440            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3322.                    | Restriction Is Issued!,,
  3323. n01\0519            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3324.                    | Restriction Is Issued!,,
  3325. n01\0522            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3326.                    | Restriction Is Issued!,,
  3327. n01\0537            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3328.                    | Restriction Is Issued!,,
  3329. n01\0581            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3330.                    | Restriction Is Issued!,,
  3331. n01\0598            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3332.                    | Restriction Is Issued!,,
  3333. n00\0369            Qbsp errors
  3334. n00\0375            \-> Re: Qbsp errors
  3335. n00\0425            \-> Re: Qbsp errors
  3336. n01\0594            \-> Re: Qbsp errors
  3337. n01\0641            \-> Re: Qbsp errors
  3338. n01\0679            \-> Re: Qbsp errors
  3339. n00\0371            BSP -> MAP Converter
  3340. n00\0376            Re: BSP to MAP?
  3341. n01\0693            \-> Re: BSP to MAP?
  3342. n00\0382            BSP trigger questions
  3343. n00\0386            How do I get a door to open after killing a monster?
  3344. n01\0511            \-> Re: How do I get a door to open after killing a
  3345.                    | monster?
  3346. n00\0390            Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  3347.                    | !Sbot...
  3348. n00\0492            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  3349.                    | !Sbot...
  3350. n01\0613            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  3351.                    | !Sbot...
  3352. n01\0678            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  3353.                    | !Sbot...
  3354. n00\0391            help
  3355. n00\0464            \-> Re: help
  3356. n01\0523            \-> Re: help
  3357. n00\0392            BSP Editor -- my raves
  3358. n01\0665            \-> Re: BSP Editor -- my raves
  3359. n01\0674            \-> Re: BSP Editor -- my raves
  3360. n01\0747            \-> Re: BSP Editor -- my raves
  3361. n00\0393            plug-in to use maps in browsers?
  3362. n00\0394            need help with quake level.
  3363. n00\0397            Vis sourse code!?
  3364. n00\0407            \-> Re: Vis sourse code!?
  3365. n00\0398            QUAKE-C
  3366. n00\0401            You people never stop whining....
  3367. n00\0406            \-> Re: You people never stop whining....
  3368. n00\0426            \-> Re: You people never stop whining....
  3369. n00\0402            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3370.                    | Is Issued!|
  3371. n00\0420            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3372.                    | Restriction Is Issued!|
  3373. n00\0433            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3374.                    | Restriction Is Issued!|
  3375. n00\0445            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3376.                    | Restriction Is Issued!|
  3377. n00\0455            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3378.                    | Restriction Is Issued!|
  3379. n01\0552            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3380.                    | Restriction Is Issued!|
  3381. n01\0560            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3382.                    | Restriction Is Issued!|
  3383. n01\0576            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3384.                    | Restriction Is Issued!|
  3385. n01\0601            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3386.                    | Restriction Is Issued!|
  3387. n01\0650            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3388.                    | Restriction Is Issued!|
  3389. n00\0403            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3390.                    | Is Issued!||
  3391. n00\0405            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3392.                    | Restriction Is Issued!||
  3393. n00\0417            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3394.                    | Restriction Is Issued!||
  3395. n00\0465            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3396.                    | Restriction Is Issued!||
  3397. n01\0509            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3398.                    | Restriction Is Issued!||
  3399. n00\0404            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3400.                    | Is Issued!|||
  3401. n00\0416            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3402.                    | Restriction Is Issued!|||
  3403. n00\0437            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3404.                    | Restriction Is Issued!|||
  3405. n00\0443            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3406.                    | Restriction Is Issued!|||
  3407. n00\0452            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3408.                    | Restriction Is Issued!|||
  3409. n00\0408            Photoshop palette
  3410. n00\0410            3D Modeler Needed
  3411. n00\0412            online quake codes
  3412. n00\0418            Error: MOVETYPE_PUSH with a non bsp model
  3413. n00\0431            \-> Re: Error: MOVETYPE_PUSH with a non bsp model
  3414. n00\0427            Re: ****************STOOGEBOT CHALLENGE******************
  3415. n00\0457            \-> Re: ****************STOOGEBOT
  3416.                    | CHALLENGE******************
  3417. n01\0786            \-> Re: ****************STOOGEBOT
  3418.                    | CHALLENGE******************
  3419. n00\0428            Re: Can an Oxygen 102 Accelerator board (w/ Win95) run
  3420.                    | GLQuake?
  3421. n00\0429            Re: Reaper in ARMAGON
  3422. n00\0430            GLQuake?
  3423. n01\0631            \-> Re: GLQuake?
  3424. n00\0434            ukquake clan
  3425. n00\0435            please excuse this test post
  3426. n00\0439            Re: *High Pingers Unite! Boycott Id Until Ping Restriction
  3427.                    | Is Issued!
  3428. n00\0449            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3429.                    | Restriction Is Issued!
  3430. n00\0450            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3431.                    | Restriction Is Issued!
  3432. n01\0532            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3433.                    | Restriction Is Issued!
  3434. n01\0546            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3435.                    | Restriction Is Issued!
  3436. n01\0587            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3437.                    | Restriction Is Issued!
  3438. n01\0661            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3439.                    | Restriction Is Issued!
  3440. n01\0672            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3441.                    | Restriction Is Issued!
  3442. n01\0758            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3443.                    | Restriction Is Issued!
  3444. n00\0441            IMPROVED REoL TOUGH Quake Site!
  3445. n00\0442            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3446.                    | Restriction Is Issued!!
  3447. n00\0447            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3448.                    | Restriction Is Issued!!
  3449. n00\0467            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3450.                    | Restriction Is Issued!!
  3451. n00\0470            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3452.                    | Restriction Is Issued!!
  3453. n00\0471            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3454.                    | Restriction Is Issued!!
  3455. n00\0493            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3456.                    | Restriction Is Issued!!
  3457. n01\0504            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3458.                    | Restriction Is Issued!!
  3459. n01\0513            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3460.                    | Restriction Is Issued!!
  3461. n01\0627            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3462.                    | Restriction Is Issued!!
  3463. n00\0448            Re: High Pingers Unite! Boycott Id Until Ping Restriction
  3464.                    | Is Issued!
  3465. n00\0451            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3466.                    | Restriction Is Issued!!!!!
  3467. n00\0453            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3468.                    | Restriction Is Issued!!!!!
  3469. n00\0454            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3470.                    | Restriction Is Issued!!!!!
  3471. n01\0512            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3472.                    | Restriction Is Issued!!!!!
  3473. n01\0577            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3474.                    | Restriction Is Issued!!!!!
  3475. n01\0593            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3476.                    | Restriction Is Issued!!!!!
  3477. n00\0460            Re: Rising Water
  3478. n00\0498            \-> Re: Rising Water
  3479. n01\0655            \-> Re: Rising Water
  3480. n00\0463            How to add sky and water textures?
  3481. n01\0630            \-> Re: How to add sky and water textures?
  3482. n01\0734            \-> Re: How to add sky and water textures?
  3483. n00\0468            Re: Problems with server/level
  3484. n01\0520            \-> Re: Problems with server/level
  3485. n00\0469            Rotating Lights??
  3486. n00\0472            Re: How do you run a NEW map?
  3487. n00\0473            Re: Flashlights and lightflashes
  3488. n00\0496            \-> Re: Flashlights and lightflashes
  3489. n00\0474            Re: My Quake Editor (testing offered)
  3490. n00\0476            Error: Move_Type Push with a non bsp model
  3491. n01\0567            \-> Re: Error: Move_Type Push with a non bsp model
  3492. n00\0477            BSP-->MAPS??
  3493. n01\0565            \-> Re: BSP-->MAPS??
  3494. n01\0612            \-> Re: BSP-->MAPS??
  3495. n00\0478            Worldcraft
  3496. n01\0544            \-> Re: Worldcraft
  3497. n01\0566            \-> Re: Worldcraft
  3498. n01\0865            \-> Re: Worldcraft
  3499. n00\0479            Dealing with Ken's Abuse
  3500. n00\0489            \-> Re: Dealing with Ken's Abuse
  3501. n00\0490            \-> Re: Dealing with Ken's Abuse
  3502. n01\0500            \-> Re: Dealing with Ken's Abuse
  3503. n01\0501            \-> Re: Dealing with Ken's Abuse
  3504. n01\0505            \-> Re: Dealing with Ken's Abuse
  3505. n01\0515            \-> Re: Dealing with Ken's Abuse
  3506. n01\0527            \-> Re: Dealing with Ken's Abuse
  3507. n01\0529            \-> Re: Dealing with Ken's Abuse
  3508. n01\0580            \-> Re: Dealing with Ken's Abuse
  3509. n01\0582            \-> Re: Dealing with Ken's Abuse
  3510. n01\0599            \-> Re: Dealing with Ken's Abuse
  3511. n01\0608            \-> Re: Dealing with Ken's Abuse
  3512. n01\0609            \-> Re: Dealing with Ken's Abuse
  3513. n01\0610            \-> Re: Dealing with Ken's Abuse
  3514. n01\0634            \-> Re: Dealing with Ken's Abuse
  3515. n01\0638            \-> Re: Dealing with Ken's Abuse
  3516. n01\0649            \-> Re: Dealing with Ken's Abuse
  3517. n01\0669            \-> Re: Dealing with Ken's Abuse
  3518. n01\0687            \-> Re: Dealing with Ken's Abuse
  3519. n00\0487            Re: HIGH PINGERS UNITE!   BOYCOTT Id - response to Bill
  3520.                    | MacEachern
  3521. n01\0564            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - response to Bill
  3522.                    | MacEachern
  3523. n01\0680            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - response to Bill
  3524.                    | MacEachern
  3525. n00\0488            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to  Ryan
  3526.                    | McGinnis
  3527. n01\0528            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  3528.                    | Ryan McGinnis
  3529. n01\0539            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  3530.                    | Ryan McGinnis
  3531. n01\0562            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  3532.                    | Ryan McGinnis
  3533. n01\0681            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  3534.                    | Ryan McGinnis
  3535. n00\0494            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to Adam
  3536.                    | Moore
  3537. n00\0497            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  3538.                    | Mugger[FA]
  3539. n01\0503            Help Please! Host Error: PR_ExecuteProgram: NULL Function
  3540. n01\0730            \-> Re: Help Please! Host Error: PR_ExecuteProgram: NULL
  3541.                    | Function
  3542. n01\0510            A Good Idea
  3543. n01\0514            Re: HIGH PINGERS UNITE!   BOYCOTT Id  Response to [TGM]
  3544.                    | Viper
  3545. n01\0864            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id  Response to [TGM]
  3546.                    | Viper
  3547. n01\0516            Re: High Pingers Unite! Boycott Id - Response to osm1
  3548. n01\0525            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  3549. n01\0534            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  3550. n01\0558            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  3551. n01\0611            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  3552. n01\0614            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  3553. n01\0517            has any one compilled unqcc
  3554. n01\0652            \-> Re: has any one compilled unqcc
  3555. n01\0840            \-> Re: has any one compilled unqcc
  3556. n01\0518            1.4 MB limit
  3557. n01\0557            \-> Re: 1.4 MB limit
  3558. n01\0524            Can some one please help me!!!!
  3559. n01\0526            **Worldcraft editor and Matrox
  3560. n01\0533            \-> Re: **Worldcraft editor and Matrox
  3561. n01\0535            \-> Re: **Worldcraft editor and Matrox
  3562. n01\0538            \-> Re: **Worldcraft editor and Matrox
  3563. n01\0555            \-> Re: **Worldcraft editor and Matrox
  3564. n01\0530            Random Levels Setup
  3565. n01\0531            non Runes for CTF
  3566. n01\0536            Skin Quake <-> QuakeWorld converter
  3567. n01\0541            Re: You people are EVIL!!!!!
  3568. n01\0550            \-> Re: You people are EVIL!!!!!
  3569. n01\0738            \-> Re: You people are EVIL!!!!!
  3570. n01\0761            \-> Re: You people are EVIL!!!!!
  3571. n01\0811            \-> Re: You people are EVIL!!!!!
  3572. n01\0542            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3573.                    | Restriction Is Issued((
  3574. n01\0545            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3575.                    | Restriction Is Issued((
  3576. n01\0553            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3577.                    | Restriction Is Issued((
  3578. n01\0563            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3579.                    | Restriction Is Issued((
  3580. n01\0675            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3581.                    | Restriction Is Issued((
  3582. n01\0723            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3583.                    | Restriction Is Issued((
  3584. n01\0543            Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  3585. n01\0547            Come and see my updated Quake page
  3586. n01\0548            Re: CABLE MODEM & Quake!!!!  Yes!!!
  3587. n01\0556            \-> Re: CABLE MODEM & Quake!!!!  Yes!!!
  3588. n01\0719            \-> Re: CABLE MODEM & Quake!!!!  Yes!!!
  3589. n01\0551            ??Worldcraft getting door to open AND close using same
  3590.                    | button ???
  3591. n01\0855            \-> Re: ??Worldcraft getting door to open AND close using
  3592.                    | same button ???
  3593. n01\0554            Help - LIGHT not working correctly
  3594. n01\0572            \-> Re: Help - LIGHT not working correctly
  3595. n01\0600            \-> Re: Help - LIGHT not working correctly
  3596. n01\0620            \-> Re: Help - LIGHT not working correctly
  3597. n01\0639            \-> Re: Help - LIGHT not working correctly
  3598. n01\0642            \-> Re: Help - LIGHT not working correctly
  3599. n01\0643            \-> Re: Help - LIGHT not working correctly
  3600. n01\0708            \-> Re: Help - LIGHT not working correctly
  3601. n01\0568            Re: $$$SHOW ME THE MONEY$$$
  3602. n01\0569            Re: HEY I GOT AN IDEA....
  3603. n01\0571            Limit on # of ent's?
  3604. n01\0579            \-> Re: Limit on # of ent's?
  3605. n01\0654            \-> Re: Limit on # of ent's?
  3606. n01\0573            quake virus???
  3607. n01\0585            \-> Re: quake virus???
  3608. n01\0624            \-> Re: quake virus???
  3609. n01\0686            \-> Re: quake virus???
  3610. n01\0729            \-> Re: quake virus???
  3611. n01\0574            Re: Converting Doom levels to Quake Levels
  3612. n01\0578            PakExplorer v1.1 (final release) now available
  3613. n01\0591            Quake TCP/IP Crash
  3614. n01\0615            \-> Re: Quake TCP/IP Crash
  3615. n01\0705            \-> Re: Quake TCP/IP Crash
  3616. n01\0592            The U. M. D. Quake Alliance - The clan is looking for
  3617.                    | exhibitions. - Running on an ethernet
  3618.                    | connection.
  3619. n01\0595            Worldcraft 1.2 BUGS!!!
  3620. n01\0606            \-> Re: Worldcraft 1.2 BUGS!!!
  3621. n01\0656            \-> Re: Worldcraft 1.2 BUGS!!!
  3622. n01\0699            \-> Re: Worldcraft 1.2 BUGS!!!
  3623. n01\0721            \-> Re: Worldcraft 1.2 BUGS!!!
  3624. n01\0905            \-> Re: Worldcraft 1.2 BUGS!!!
  3625. n01\0911            \-> Re: Worldcraft 1.2 BUGS!!!
  3626. n01\0597            Re: Quake`s Sequel now has a name (Carmack leaked)
  3627. n01\0602            Text onscreen while walking, HOW?
  3628. n01\0707            \-> Re: Text onscreen while walking, HOW?
  3629. n01\0906            \-> Re: Text onscreen while walking, HOW?
  3630. n01\0604            Full Worldcraft version
  3631. n01\0607            \-> Re: Full Worldcraft version
  3632. n01\0622            \-> Re: Full Worldcraft version
  3633. n01\0715            \-> Re: Full Worldcraft version
  3634. n01\0616            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3635.                    | Is Issued<
  3636. n01\0617            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3637.                    | Is Issued<<<
  3638. n01\0618            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  3639.                    | Is Issued<<
  3640. n01\0628            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3641.                    | Restriction Is Issued<<
  3642. n01\0647            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3643.                    | Restriction Is Issued<<
  3644. n01\0648            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3645.                    | Restriction Is Issued<<
  3646. n01\0651            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3647.                    | Restriction Is Issued<<
  3648. n01\0671            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3649.                    | Restriction Is Issued<<
  3650. n01\0677            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3651.                    | Restriction Is Issued<<
  3652. n01\0682            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3653.                    | Restriction Is Issued<<
  3654. n01\0698            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3655.                    | Restriction Is Issued<<
  3656. n01\0714            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3657.                    | Restriction Is Issued<<
  3658. n01\0766            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3659.                    | Restriction Is Issued<<
  3660. n01\0777            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3661.                    | Restriction Is Issued<<
  3662. n01\0791            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3663.                    | Restriction Is Issued<<
  3664. n01\0792            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3665.                    | Restriction Is Issued<<
  3666. n01\0798            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3667.                    | Restriction Is Issued<<
  3668. n01\0827            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3669.                    | Restriction Is Issued<<
  3670. n01\0829            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3671.                    | Restriction Is Issued<<
  3672. n01\0831            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3673.                    | Restriction Is Issued<<
  3674. n01\0836            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3675.                    | Restriction Is Issued<<
  3676. n01\0844            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3677.                    | Restriction Is Issued<<
  3678. n01\0851            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3679.                    | Restriction Is Issued<<
  3680. n01\0853            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3681.                    | Restriction Is Issued<<
  3682. n01\0859            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3683.                    | Restriction Is Issued<<
  3684. n01\0867            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3685.                    | Restriction Is Issued<<
  3686. n01\0868            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3687.                    | Restriction Is Issued<<
  3688. n01\0869            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3689.                    | Restriction Is Issued<<
  3690. n01\0876            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3691.                    | Restriction Is Issued<<
  3692. n01\0879            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3693.                    | Restriction Is Issued<<
  3694. n01\0883            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3695.                    | Restriction Is Issued<<
  3696. n01\0619            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to Ryan
  3697.                    | McGinnis
  3698. n01\0621            Re: Quake Name Editor RELEASED!
  3699. n01\0623            Leak-help
  3700. n01\0658            \-> Re: Leak-help
  3701. n01\0625            Full ver. of Worldcraft needed
  3702. n01\0736            \-> Re: Full ver. of Worldcraft needed
  3703. n01\0763            \-> Re: Full ver. of Worldcraft needed
  3704. n01\0958            \-> Re: Full ver. of Worldcraft needed
  3705. n01\0626            combining patches
  3706. n01\0635            \-> Re: combining patches
  3707. n01\0764            \-> Re: combining patches
  3708. n01\0629            Re: Tracert hops, and such (was High Pingers Unite!)
  3709. n01\0632            Re: Make big Bucks Now by killing spamers!$!$!$!$!$!
  3710. n01\0668            \-> Re: Make big Bucks Now by killing spamers!$!$!$!$!$!
  3711. n01\0633            Re: POST WORLDCRAFT
  3712. n01\0667            \-> Re: POST WORLDCRAFT
  3713. n01\0673            \-> Re: POST WORLDCRAFT
  3714. n01\0762            \-> Re: POST WORLDCRAFT
  3715. n01\0877            \-> Re: POST WORLDCRAFT
  3716. n01\0878            \-> Re: POST WORLDCRAFT
  3717. n01\0636            Re: You have to see this for real!
  3718. n01\0700            \-> Re: You have to see this for real!
  3719. n01\0739            \-> Re: You have to see this for real!
  3720. n01\0776            \-> Re: You have to see this for real!
  3721. n01\0780            \-> Re: You have to see this for real!
  3722. n01\0783            \-> Re: You have to see this for real!
  3723. n01\0785            \-> Re: You have to see this for real!
  3724. n01\0787            \-> Re: You have to see this for real!
  3725. n01\0793            \-> Re: You have to see this for real!
  3726. n01\0794            \-> Re: You have to see this for real!
  3727. n01\0796            \-> Re: You have to see this for real!
  3728. n01\0800            \-> Re: You have to see this for real!
  3729. n01\0812            \-> Re: You have to see this for real!
  3730. n01\0814            \-> Re: You have to see this for real!
  3731. n01\0822            \-> Re: You have to see this for real!
  3732. n01\0825            \-> Re: You have to see this for real!
  3733. n01\0832            \-> Re: You have to see this for real!
  3734. n01\0833            \-> Re: You have to see this for real!
  3735. n01\0863            \-> Re: You have to see this for real!
  3736. n01\0881            \-> Re: You have to see this for real!
  3737. n01\0894            \-> Re: You have to see this for real!
  3738. n01\0895            \-> Re: You have to see this for real!
  3739. n01\0922            \-> Re: You have to see this for real!
  3740. n01\0926            \-> Re: You have to see this for real!
  3741. n01\0927            \-> Re: You have to see this for real!
  3742. n01\0928            \-> Re: You have to see this for real!
  3743. n01\0929            \-> Re: You have to see this for real!
  3744. n01\0938            \-> Re: You have to see this for real!
  3745. n01\0944            \-> Re: You have to see this for real!
  3746. n01\0946            \-> Re: You have to see this for real!
  3747. n01\0947            \-> Re: You have to see this for real!
  3748. n01\0948            \-> Re: You have to see this for real!
  3749. n01\0949            \-> Re: You have to see this for real!
  3750. n01\0956            \-> Re: You have to see this for real!
  3751. n01\0957            \-> Re: You have to see this for real!
  3752. n01\0968            \-> Re: You have to see this for real!
  3753. n01\0985            \-> Re: You have to see this for real!
  3754. n01\0990            \-> Re: You have to see this for real!
  3755. n01\0994            \-> Re: You have to see this for real!
  3756. n01\0999            \-> Re: You have to see this for real!
  3757. n02\1001            \-> Re: You have to see this for real!
  3758. n02\1019            \-> Re: You have to see this for real!
  3759. n02\1036            \-> Re: You have to see this for real!
  3760. n01\0637            One way of stopping client bots <was:Re: The whiner action
  3761.                    | plan. A story in one part>
  3762. n01\0670            \-> Re: One way of stopping client bots <was:Re: The whiner
  3763.                    | action plan. A story in one part>
  3764. n01\0640            Help with Skin/Palette
  3765. n01\0644            Screen capture of GLquake with 3dfx?
  3766. n01\0684            \-> Re: Screen capture of GLquake with 3dfx?
  3767. n01\0743            \-> Re: Screen capture of GLquake with 3dfx?
  3768. n01\0767            \-> Re: Screen capture of GLquake with 3dfx?
  3769. n01\0891            \-> Re: Screen capture of GLquake with 3dfx?
  3770. n02\1073            \-> Re: Screen capture of GLquake with 3dfx?
  3771. n01\0645            Re: qED Beta Patch -- Still the EASIEST Quake Editor IMHO
  3772. n01\0646            brush in map, but not in editor
  3773. n01\0804            \-> Re: brush in map, but not in editor
  3774. n01\0653            Random placement of objects
  3775. n01\0657            How to make lightning in WC?
  3776. n01\0945            \-> Re: How to make lightning in WC?
  3777. n01\0660            Re: thred and entity question
  3778. n01\0726            \-> Re: thred and entity question
  3779. n01\0769            \-> Re: thred and entity question
  3780. n01\0662            Config problems
  3781. n01\0664            AI-How?
  3782. n01\0697            \-> Re: AI-How?
  3783. n01\0666            Re: Level Editor
  3784. n01\0676            endlevel question
  3785. n01\0683            Re: BSP-->MAPS.. Newbie question!
  3786. n01\0901            \-> Re: BSP-->MAPS.. Newbie question!
  3787. n01\0919            \-> Re: BSP-->MAPS.. Newbie question!
  3788. n01\0685            Is there a FAQ for Quake Editing?
  3789. n01\0688            TEST ONLY
  3790. n01\0689            test
  3791. n01\0690            TEST ONLY
  3792. n01\0691            FAQ for quake editing??
  3793. n01\0709            \-> Re: FAQ for quake editing??
  3794. n01\0713            \-> Re: FAQ for quake editing??
  3795. n01\0692            new Quake deathmatch level by author of Triforium
  3796. n01\0694            Re: Healing pool?
  3797. n01\0695            FAQ for quake editing??
  3798. n01\0696            verite lockup fix
  3799. n01\0771            \-> Re: verite lockup fix
  3800. n01\0701            Hypnotic stuff
  3801. n01\0892            \-> Re: Hypnotic stuff
  3802. n02\1075            \-> Re: Hypnotic stuff
  3803. n02\1085            \-> Re: Hypnotic stuff
  3804. n01\0702            AArrgghhh- Help!
  3805. n01\0722            \-> Re: AArrgghhh- Help!
  3806. n01\0703            modify mdl
  3807. n01\0710            \-> Re: modify mdl
  3808. n01\0724            \-> Re: modify mdl
  3809. n01\0806            \-> Re: modify mdl
  3810. n01\0875            \-> Re: modify mdl
  3811. n01\0704            Test (sorry)
  3812. n01\0737            \-> Re: Test (sorry)
  3813. n01\0706            Re: Trains!
  3814. n01\0751            \-> Re: Trains!
  3815. n01\0756            \-> Re: Trains!
  3816. n01\0711            Matts Quake Page
  3817. n01\0712            Re: Stoogebot editing?
  3818. n01\0778            \-> Re: Stoogebot editing?
  3819. n01\0716            Moving Textures
  3820. n01\0805            \-> Re: Moving Textures
  3821. n01\0718            HELP - VIS Error
  3822. n01\0755            \-> Re: HELP - VIS Error
  3823. n01\0720            !!!HELP SOMEONE, I DON'T GET THIS STUFF IN QOOLE!!!!
  3824. n01\0725            HIGH PINGERS UNITE!  BOYCOTT Id-Until Ping Restriction
  3825.                    | Patch is Issued
  3826. n01\0727            HELP!!!!
  3827. n01\0728            Re: Demo Converter ?
  3828. n01\0731            Re: lmp files?
  3829. n01\0732            Re: Lmp -> Pcx converter
  3830. n01\0733            Re: Help with names!!
  3831. n01\0735            Need help on Lighting
  3832. n01\0784            \-> Re: Need help on Lighting
  3833. n01\0740            Re: Why it doesn't work the way you really want it to.
  3834. n01\0741            Can't make monsters patrol
  3835. n01\0807            \-> Re: Can't make monsters patrol
  3836. n01\0742            z-order sorting/clipping problems with custom level in
  3837.                    | quake
  3838. n01\0744            Bad surface extents error and other stuff
  3839. n02\1147            \-> Re: Bad surface extents error and other stuff
  3840. n01\0745            The Ultimate Quake
  3841. n01\0749            \-> Re: The Ultimate Quake
  3842. n01\0757            \-> Re: The Ultimate Quake
  3843. n01\0746            Grappling Hook
  3844. n01\0750            \-> Re: Grappling Hook
  3845. n01\0748            Prophecies of ages
  3846. n01\0759            How set up level start
  3847. n01\0931            \-> Re: How set up level start
  3848. n01\0760            Quake C Tutorial - Where?
  3849. n01\0765            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3850.                    | Restriction Is Issued+++
  3851. n01\0779            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3852.                    | Restriction Is Issued+++
  3853. n01\0768            Low Pingers!  High Pingers!  Take your arguments somewhere
  3854.                    | else!
  3855. n01\0770            \-> Re: Low Pingers!  High Pingers!  Take your arguments
  3856.                    | somewhere else!
  3857. n01\0817            \-> Re: Low Pingers!  High Pingers!  Take your arguments
  3858.                    | somewhere else!
  3859. n01\0916            \-> Re: Low Pingers!  High Pingers!  Take your arguments
  3860.                    | somewhere else!
  3861. n01\0772            Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping Restriction
  3862.                    | Is Issued<<
  3863. n01\0782            \-> Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping
  3864.                    | Restriction Is Issued<<
  3865. n01\0852            \-> Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping
  3866.                    | Restriction Is Issued<<
  3867. n01\0773            CTF Level Making NEED HELP!!!
  3868. n01\0774            {WEC} CLAN  RECRUITING
  3869. n01\0775            A Public Apology
  3870. n02\1028            \-> Re: A Public Apology
  3871. n02\1155            \-> Re: A Public Apology
  3872. n01\0781            Re: Worldcraft full version wanted
  3873. n01\0788            A faster way to a FULL VIS?
  3874. n01\0789            \-> Re: A faster way to a FULL VIS?
  3875. n01\0835            \-> Re: A faster way to a FULL VIS?
  3876. n01\0790            qcrack
  3877. n01\0921            \-> Re: qcrack
  3878. n01\0972            \-> Re: qcrack
  3879. n02\1145            \-> Re: qcrack
  3880. n01\0795            Model creation question?
  3881. n01\0797            Re: A Public Apology - Using Others' Pseudonyms
  3882. n01\0860            \-> Re: A Public Apology - Using Others' Pseudonyms
  3883. n01\0799            Anyone got a Quake C manual
  3884. n01\0932            \-> Re: Anyone got a Quake C manual
  3885. n01\0950            \-> Re: Anyone got a Quake C manual
  3886. n02\1074            \-> Re: Anyone got a Quake C manual
  3887. n01\0801            Wind Tunnels / underwater currents ?
  3888. n02\1011            \-> Re: Wind Tunnels / underwater currents ?
  3889. n02\1026            \-> Re: Wind Tunnels / underwater currents ?
  3890. n02\1032            \-> Re: Wind Tunnels / underwater currents ?
  3891. n02\1110            \-> Re: Wind Tunnels / underwater currents ?
  3892. n02\1179            \-> Re: Wind Tunnels / underwater currents ?
  3893. n01\0802            Re: Transparent Water in glquake (Now you can!)
  3894. n01\0803            Re: Qbsp errors
  3895. n01\0808            HELP!!!!!!!!!! wourldcraft
  3896. n01\0816            \-> Re: HELP!!!!!!!!!! wourldcraft
  3897. n01\0809            Rising water/ Lava Question
  3898. n02\1109            \-> Re: Rising water/ Lava Question
  3899. n02\1163            \-> Re: Rising water/ Lava Question
  3900. n01\0810            Model creation question?
  3901. n01\0813            Re: The DUKE is Dead.....
  3902. n01\0815            \-> Re: The DUKE is Dead.....
  3903. n01\0823            \-> Re: The DUKE is Dead.....
  3904. n01\0821            Custom Names --------------------
  3905. n02\1124            \-> Re: Custom Names --------------------
  3906. n01\0824            Scourge + Worldcraft
  3907. n01\0826            Quake.ttf font problem
  3908. n01\0828            \-> Re: Quake.ttf font problem
  3909. n01\0870            \-> Re: Quake.ttf font problem
  3910. n01\0873            \-> Re: Quake.ttf font problem
  3911. n01\0898            \-> Re: Quake.ttf font problem
  3912. n01\0909            \-> Re: Quake.ttf font problem
  3913. n01\0912            \-> Re: Quake.ttf font problem
  3914. n01\0960            \-> Re: Quake.ttf font problem
  3915. n02\1000            \-> Re: Quake.ttf font problem
  3916. n02\1095            \-> Re: Quake.ttf font problem
  3917. n01\0830            US mirror for Stoneless
  3918. n01\0834            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3919.                    | Restriction Is Issued!|
  3920. n01\0850            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3921.                    | Restriction Is Issued!|
  3922. n01\0837            BSP editor widow arrangement?
  3923. n01\0838            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3924.                    | Restriction Is Issued!:::
  3925. n01\0854            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3926.                    | Restriction Is Issued!:::
  3927. n01\0880            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3928.                    | Restriction Is Issued!:::
  3929. n01\0839            Qbsp error - CheckFace: degenerate edge
  3930. n02\1060            \-> Re: Qbsp error - CheckFace: degenerate edge
  3931. n01\0841            BSP editor window arrangement won't save!
  3932. n01\0914            \-> Re: BSP editor window arrangement won't save!
  3933. n01\0982            \-> Re: BSP editor window arrangement won't save!
  3934. n01\0842            Re: *High Pingers Unite! Boycott Id Until Ping Restriction
  3935.                    | Is Issued!
  3936. n01\0848            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3937.                    | Restriction Is Issued!
  3938. n01\0959            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3939.                    | Restriction Is Issued!
  3940. n02\1004            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3941.                    | Restriction Is Issued!
  3942. n02\1056            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3943.                    | Restriction Is Issued!
  3944. n02\1142            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3945.                    | Restriction Is Issued!
  3946. n02\1166            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3947.                    | Restriction Is Issued!
  3948. n02\1177            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  3949.                    | Restriction Is Issued!
  3950. n01\0843            the BEST levels
  3951. n01\0849            Re: The DUKE is Dead.....!!!!!!
  3952. n01\0862            \-> Re: The DUKE is Dead.....!!!!!!
  3953. n01\0856            Help with large gray patches!
  3954. n02\1058            \-> Re: Help with large gray patches!
  3955. n02\1116            \-> Re: Help with large gray patches!
  3956. n02\1153            \-> Re: Help with large gray patches!
  3957. n01\0857            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3958.                    | Restriction Is Issued++
  3959. n01\0858            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  3960.                    | Restriction Is Issued+*
  3961. n01\0861            Worldcraft
  3962. n01\0871            \-> Re: Worldcraft
  3963. n01\0900            \-> Re: Worldcraft
  3964. n02\1115            \-> Re: Worldcraft
  3965. n01\0866            Creating and controlling entities
  3966. n01\0872            Level Speeds
  3967. n01\0874            Re: Photoshop palette
  3968. n01\0882            setting friction on a floor brush
  3969. n01\0913            \-> Re: setting friction on a floor brush
  3970. n01\0884            Macintosh Quake
  3971. n01\0915            \-> Re: Macintosh Quake
  3972. n01\0917            \-> Re: Macintosh Quake
  3973. n01\0941            \-> Re: Macintosh Quake
  3974. n01\0970            \-> Re: Macintosh Quake
  3975. n02\1187            \-> Re: Macintosh Quake
  3976. n02\1197            \-> Re: Macintosh Quake
  3977. n02\1227            \-> Re: Macintosh Quake
  3978. n01\0885            175 New Quake Levels
  3979. n01\0886            please help with the autoexec.cfg
  3980. n01\0893            \-> Re: please help with the autoexec.cfg
  3981. n01\0887            Re: Transparent brush problem
  3982. n01\0888            Editing RANTSANDRAVES!!! Check this site...
  3983. n01\0889            end.bin and end2.bin
  3984. n01\0890            Re: Creating new MDL files
  3985. n01\0908            \-> Re: Creating new MDL files
  3986. n01\0971            \-> Re: Creating new MDL files
  3987. n02\1065            \-> Re: Creating new MDL files
  3988. n02\1066            \-> Re: Creating new MDL files
  3989. n02\1088            \-> Re: Creating new MDL files
  3990. n01\0896            VIS with progress indictator??
  3991. n01\0961            \-> Re: VIS with progress indictator??
  3992. n01\0897            looking for palette for photoshop
  3993. n02\1076            \-> Re: looking for palette for photoshop
  3994. n01\0899            Re: BSP Editor -- my raves
  3995. n01\0939            \-> Re: BSP Editor -- my raves
  3996. n01\0903            >>>>HELP:Worldcraft Problem.Vanishing surfaces<<<<
  3997. n02\1070            \-> Re: >>>>HELP:Worldcraft Problem.Vanishing surfaces<<<<
  3998. n01\0904            Anyone up for making some cool code?
  3999. n01\0907            Prodigy Four released
  4000. n01\0910            Two different skys in one .bsp?
  4001. n01\0918            Anyone using qED?
  4002. n01\0920            \-> Re: Anyone using qED?
  4003. n01\0924            \-> Re: Anyone using qED?
  4004. n02\1020            \-> Re: Anyone using qED?
  4005. n02\1029            \-> Re: Anyone using qED?
  4006. n02\1041            \-> Re: Anyone using qED?
  4007. n02\1079            \-> Re: Anyone using qED?
  4008. n02\1097            \-> Re: Anyone using qED?
  4009. n02\1104            \-> Re: Anyone using qED?
  4010. n02\1112            \-> Re: Anyone using qED?
  4011. n02\1173            \-> Re: Anyone using qED?
  4012. n02\1213            \-> Re: Anyone using qED?
  4013. n02\1214            \-> Re: Anyone using qED?
  4014. n02\1215            \-> Re: Anyone using qED?
  4015. n02\1216            \-> Re: Anyone using qED?
  4016. n02\1224            \-> Re: Anyone using qED?
  4017. n02\1225            \-> Re: Anyone using qED?
  4018. n02\1229            \-> Re: Anyone using qED?
  4019. n02\1236            \-> Re: Anyone using qED?
  4020. n02\1291            \-> Re: Anyone using qED?
  4021. n01\0923            Quake uk servers
  4022. n01\0925            newbie question : where to get editor for uniforms
  4023. n01\0930            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4024.                    | Restriction Is Issued!!
  4025. n02\1138            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4026.                    | Restriction Is Issued!!
  4027. n02\1143            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4028.                    | Restriction Is Issued!!
  4029. n01\0933            Compilling
  4030. n01\0937            \-> Re: Compilling
  4031. n01\0934            Try my soldier (grunt) skin!
  4032. n01\0935            A New Ctf Clan
  4033. n01\0936            QUESTION: Why don`t I get a PRT-file?
  4034. n01\0954            \-> Re: QUESTION: Why don`t I get a PRT-file?
  4035. n01\0983            \-> Re: QUESTION: Why don`t I get a PRT-file?
  4036. n02\1282            \-> Re: QUESTION: Why don`t I get a PRT-file?
  4037. n01\0940            Help with windtunnels!
  4038. n02\1016            \-> Re: Help with windtunnels!
  4039. n02\1281            \-> Re: Help with windtunnels!
  4040. n02\1321            \-> Re: Help with windtunnels!
  4041. n01\0942            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4042.                    | Restriction Is Issued xxxx
  4043. n01\0978            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4044.                    | Restriction Is Issued xxxx
  4045. n01\0943            how to setup ambient light?
  4046. n01\0955            \-> Re: how to setup ambient light?
  4047. n01\0962            \-> Re: how to setup ambient light?
  4048. n02\1012            \-> Re: how to setup ambient light?
  4049. n02\1015            \-> Re: how to setup ambient light?
  4050. n02\1047            \-> Re: how to setup ambient light?
  4051. n02\1117            \-> Re: how to setup ambient light?
  4052. n01\0951            Re: Error: Move_Type Push with a non bsp model
  4053. n02\1323            \-> Re: Error: Move_Type Push with a non bsp model
  4054. n01\0952            Worldcraft: no snapping?
  4055. n01\0967            \-> Re: Worldcraft: no snapping?
  4056. n01\0981            \-> Re: Worldcraft: no snapping?
  4057. n01\0989            \-> Re: Worldcraft: no snapping?
  4058. n02\1008            \-> Re: Worldcraft: no snapping?
  4059. n02\1181            \-> Re: Worldcraft: no snapping?
  4060. n02\1284            \-> Re: Worldcraft: no snapping?
  4061. n02\1316            \-> Re: Worldcraft: no snapping?
  4062. n01\0953            Grappling hook without automatic reel-in?
  4063. n01\0964            \-> Re: Grappling hook without automatic reel-in?
  4064. n01\0963            HELP ! Bad surface extents error and other stuff HELP!
  4065. n01\0965            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4066.                    | Restriction Is Issued oooo
  4067. n01\0969            Editing with Worldcraft and Hipnotic
  4068. n01\0986            \-> Re: Editing with Worldcraft and Hipnotic
  4069. n02\1084            \-> Re: Editing with Worldcraft and Hipnotic
  4070. n01\0973            Need Help
  4071. n01\0974            running quake through dos
  4072. n01\0991            \-> Re: running quake through dos
  4073. n02\1049            \-> Re: running quake through dos
  4074. n02\1125            \-> Re: running quake through dos
  4075. n02\1237            \-> Re: running quake through dos
  4076. n01\0975            VIS options
  4077. n01\0976            Playing quake outside my LAN
  4078. n01\0979            \-> Re: Playing quake outside my LAN
  4079. n01\0987            \-> Re: Playing quake outside my LAN
  4080. n02\1023            \-> Re: Playing quake outside my LAN
  4081. n02\1031            \-> Re: Playing quake outside my LAN
  4082. n02\1033            \-> Re: Playing quake outside my LAN
  4083. n01\0977            Re: Rising Water
  4084. n01\0980            TEST ONLY
  4085. n01\0984            no monsters
  4086. n01\0988            \-> Re: no monsters
  4087. n01\0993            \-> Re: no monsters
  4088. n02\1024            \-> Re: no monsters
  4089. n02\1048            \-> Re: no monsters
  4090. n02\1348            \-> Re: no monsters
  4091. n01\0992            Quake Unit-to-real-units?
  4092. n02\1027            \-> Re: Quake Unit-to-real-units?
  4093. n02\1287            \-> Re: Quake Unit-to-real-units?
  4094. n01\0995            Re: Quake for linux !?!
  4095. n01\0996            WorldCraft Help
  4096. n02\1006            \-> Re: WorldCraft Help
  4097. n02\1285            \-> Re: WorldCraft Help
  4098. n01\0997            Re: has any one compilled unqcc
  4099. n01\0998            New Quake Site
  4100. n02\1002            Greying out in level
  4101. n02\1018            \-> Re: Greying out in level
  4102. n02\1099            \-> Re: Greying out in level
  4103. n02\1133            \-> Re: Greying out in level
  4104. n02\1003            HELP!! - Bad Brushes - Divide by zero
  4105. n02\1005            John Wayne (Hi-pinger) shut the hell up!
  4106. n02\1007            \-> Re: John Wayne (Hi-pinger) shut the hell up!
  4107. n02\1037            \-> Re: John Wayne (Hi-pinger) shut the hell up!
  4108. n02\1009            Re: VIS with progress indicator??
  4109. n02\1046            \-> Re: VIS with progress indicator??
  4110. n02\1094            \-> Re: VIS with progress indicator??
  4111. n02\1114            \-> Re: VIS with progress indicator??
  4112. n02\1010            Ultimate Weapons Mod v1.1
  4113. n02\1014            Lighting Question....
  4114. n02\1278            \-> Re: Lighting Question....
  4115. n02\1017            Re: Text onscreen while walking, HOW?
  4116. n02\1021            New at this; HOW DO I OPTIMIZE MEM WITH WIN 95
  4117. n02\1025            \-> Re: New at this; HOW DO I OPTIMIZE MEM WITH WIN 95
  4118. n02\1030            \-> Re: New at this; HOW DO I OPTIMIZE MEM WITH WIN 95
  4119. n02\1052            \-> Re: New at this; HOW DO I OPTIMIZE MEM WITH WIN 95
  4120. n02\1087            \-> Re: New at this; HOW DO I OPTIMIZE MEM WITH WIN 95
  4121. n02\1022            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4122.                    | Restriction Is Issued<<
  4123. n02\1053            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4124.                    | Restriction Is Issued<<
  4125. n02\1067            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4126.                    | Restriction Is Issued<<
  4127. n02\1096            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4128.                    | Restriction Is Issued<<
  4129. n02\1208            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4130.                    | Restriction Is Issued<<
  4131. n02\1268            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4132.                    | Restriction Is Issued<<
  4133. n02\1269            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4134.                    | Restriction Is Issued<<
  4135. n02\1289            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4136.                    | Restriction Is Issued<<
  4137. n02\1034            Coffee & other refreshments
  4138. n02\1039            \-> Re: Coffee & other refreshments
  4139. n02\1035            Model Editors
  4140. n02\1212            \-> Re: Model Editors
  4141. n02\1222            \-> Re: Model Editors
  4142. n02\1038            load of cool stuff
  4143. n02\1040            \-> Re: load of cool stuff
  4144. n02\1042            What do you want in the next quake-like game?
  4145. n02\1157            \-> Re: What do you want in the next quake-like game?
  4146. n02\1043            Re: Dealing with Ken's Abuse
  4147. n02\1057            \-> Re: Dealing with Ken's Abuse
  4148. n02\1080            \-> Re: Dealing with Ken's Abuse
  4149. n02\1093            \-> Re: Dealing with Ken's Abuse
  4150. n02\1100            \-> Re: Dealing with Ken's Abuse
  4151. n02\1137            \-> Re: Dealing with Ken's Abuse
  4152. n02\1146            \-> Re: Dealing with Ken's Abuse
  4153. n02\1152            \-> Re: Dealing with Ken's Abuse
  4154. n02\1230            \-> Re: Dealing with Ken's Abuse
  4155. n02\1297            \-> Re: Dealing with Ken's Abuse
  4156. n02\1044            Re: Ken is now breaking the law
  4157. n02\1295            \-> Re: Ken is now breaking the law
  4158. n02\1045            door
  4159. n02\1050            door qoole
  4160. n02\1051            DOOR IN QOOLE
  4161. n02\1054            What the F*** does this mean ERROR Cache_Tryalloc
  4162. n02\1078            \-> Re: What the F*** does this mean ERROR Cache_Tryalloc
  4163. n02\1101            \-> Re: What the F*** does this mean ERROR Cache_Tryalloc
  4164. n02\1135            \-> Re: What the F*** does this mean ERROR Cache_Tryalloc
  4165. n02\1240            \-> Re: What the F*** does this mean ERROR Cache_Tryalloc
  4166. n02\1055            Can't get VIS to run. Won't find .prt file
  4167. n02\1118            \-> Re: Can't get VIS to run. Won't find .prt file
  4168. n02\1059            Re: You have to see this for real!
  4169. n02\1092            \-> Re: You have to see this for real!
  4170. n02\1107            \-> Re: You have to see this for real!
  4171. n02\1111            \-> Re: You have to see this for real!
  4172. n02\1130            \-> Re: You have to see this for real!
  4173. n02\1061            Teleporting/Spawned monsters (with BSP)
  4174. n02\1083            \-> Re: Teleporting/Spawned monsters (with BSP)
  4175. n02\1062            Making Waves (with BSP)
  4176. n02\1180            \-> Re: Making Waves (with BSP)
  4177. n02\1196            \-> Re: Making Waves (with BSP)
  4178. n02\1063            Levels wanted for book: full credit given.
  4179. n02\1064            How do I make a secret area?
  4180. n02\1089            \-> Re: How do I make a secret area?
  4181. n02\1134            \-> Re: How do I make a secret area?
  4182. n02\1068            test
  4183. n02\1069            Re: You people are EVIL!!!!!
  4184. n02\1188            \-> Re: You people are EVIL!!!!!
  4185. n02\1234            \-> Re: You people are EVIL!!!!!
  4186. n02\1239            \-> Re: You people are EVIL!!!!!
  4187. n02\1267            \-> Re: You people are EVIL!!!!!
  4188. n02\1302            \-> Re: You people are EVIL!!!!!
  4189. n02\1303            \-> Re: You people are EVIL!!!!!
  4190. n02\1071            HELP ! Bad surface extents error and other stuff HELP!
  4191. n02\1072            HELP ! Bad surface extents error and other stuff  HELP!
  4192. n02\1077            How to play quake in internet ???
  4193. n02\1120            \-> Re: How to play quake in internet ???
  4194. n02\1207            \-> Re: How to play quake in internet ???
  4195. n02\1081            RE: Worldcraft and NT4.0
  4196. n02\1082            Windows 95 and BSPs
  4197. n02\1086            Qc question
  4198. n02\1090            Worldcraft texture setup
  4199. n02\1091            QuakeMap --> QuArK
  4200. n02\1105            \-> Re: QuakeMap --> QuArK
  4201. n02\1098            Model Editors
  4202. n02\1102            Help Need step.wav
  4203. n02\1103            quake editor
  4204. n02\1127            \-> Re: quake editor
  4205. n02\1144            \-> Re: quake editor
  4206. n02\1106            Duke vs Shadow vs Blood vs ???
  4207. n02\1113            \-> Re: Duke vs Shadow vs Blood vs ???
  4208. n02\1121            \-> Re: Duke vs Shadow vs Blood vs ???
  4209. n02\1176            \-> Re: Duke vs Shadow vs Blood vs ???
  4210. n02\1193            \-> Re: Duke vs Shadow vs Blood vs ???
  4211. n02\1202            \-> Re: Duke vs Shadow vs Blood vs ???
  4212. n02\1203            \-> Re: Duke vs Shadow vs Blood vs ???
  4213. n02\1206            \-> Re: Duke vs Shadow vs Blood vs ???
  4214. n02\1209            \-> Re: Duke vs Shadow vs Blood vs ???
  4215. n02\1217            \-> Re: Duke vs Shadow vs Blood vs ???
  4216. n02\1226            \-> Re: Duke vs Shadow vs Blood vs ???
  4217. n02\1228            \-> Re: Duke vs Shadow vs Blood vs ???
  4218. n02\1235            \-> Re: Duke vs Shadow vs Blood vs ???
  4219. n02\1238            \-> Re: Duke vs Shadow vs Blood vs ???
  4220. n02\1262            \-> Re: Duke vs Shadow vs Blood vs ???
  4221. n02\1265            \-> Re: Duke vs Shadow vs Blood vs ???
  4222. n02\1288            \-> Re: Duke vs Shadow vs Blood vs ???
  4223. n02\1298            \-> Re: Duke vs Shadow vs Blood vs ???
  4224. n02\1299            \-> Re: Duke vs Shadow vs Blood vs ???
  4225. n02\1459            \-> Re: Duke vs Shadow vs Blood vs ???
  4226. n02\1462            \-> Re: Duke vs Shadow vs Blood vs ???
  4227. n02\1486            \-> Re: Duke vs Shadow vs Blood vs ???
  4228. n02\1108            What if ?  Duke vs Lo Wang
  4229. n02\1161            \-> Re: What if ?  Duke vs Lo Wang
  4230. n02\1119            HELP!!! Bad surface extents error and other stuff HELP!!!
  4231. n02\1122            Model Creation question???
  4232. n02\1123            Model Creation question???
  4233. n02\1126            Re: verite lockup fix
  4234. n02\1141            \-> Re: verite lockup fix
  4235. n02\1244            \-> Re: verite lockup fix
  4236. n02\1340            \-> Re: verite lockup fix
  4237. n02\1128            Re: Worldcraft Problem
  4238. n02\1129            Quake C info? (or a better solution)
  4239. n02\1280            \-> Re: Quake C info? (or a better solution)
  4240. n02\1131            Adding monsters (not replacing)
  4241. n02\1132            \-> Re: Adding monsters (not replacing)
  4242. n02\1136            \-> Re: Adding monsters (not replacing)
  4243. n02\1149            \-> Re: Adding monsters (not replacing)
  4244. n02\1139            MAP-PARS 0.4 beta
  4245. n02\1140            The Quake Guru Awards
  4246. n02\1148            Lift triggered by buttons
  4247. n02\1194            \-> Re: Lift triggered by buttons
  4248. n02\1150            PLAYING QUAKE ON THE NET
  4249. n02\1151            Aftershock Toolbox
  4250. n02\1159            \-> Re: Aftershock Toolbox
  4251. n02\1172            \-> Re: Aftershock Toolbox
  4252. n02\1333            \-> Re: Aftershock Toolbox
  4253. n02\1154            Alien Quake?
  4254. n02\1158            \-> Re: Alien Quake?
  4255. n02\1182            \-> Re: Alien Quake?
  4256. n02\1277            \-> Re: Alien Quake?
  4257. n02\1309            \-> Re: Alien Quake?
  4258. n02\1347            \-> Re: Alien Quake?
  4259. n02\1355            \-> Re: Alien Quake?
  4260. n02\1156            worldcraft order time?
  4261. n02\1242            \-> Re: worldcraft order time?
  4262. n02\1270            \-> Re: worldcraft order time?
  4263. n02\1307            \-> Re: worldcraft order time?
  4264. n02\1349            \-> Re: worldcraft order time?
  4265. n02\1382            \-> Re: worldcraft order time?
  4266. n02\1453            \-> Re: worldcraft order time?
  4267. n02\1160            Anybodie good at C?
  4268. n02\1162            DOS, OS/2, & Win3.1 editors
  4269. n02\1260            \-> Re: DOS, OS/2, & Win3.1 editors
  4270. n02\1273            \-> Re: DOS, OS/2, & Win3.1 editors
  4271. n02\1274            \-> Re: DOS, OS/2, & Win3.1 editors
  4272. n02\1306            \-> Re: DOS, OS/2, & Win3.1 editors
  4273. n02\1318            \-> Re: DOS, OS/2, & Win3.1 editors
  4274. n02\1339            \-> Re: DOS, OS/2, & Win3.1 editors
  4275. n02\1164            Re: Screen capture of GLquake with 3dfx?
  4276. n02\1165            "Can you do this" and "Can you do that" Questions?
  4277. n02\1218            \-> Re: "Can you do this" and "Can you do that" Questions?
  4278. n02\1167            Worldcraft & MMX
  4279. n02\1178            \-> Re: Worldcraft & MMX
  4280. n02\1184            \-> Re: Worldcraft & MMX
  4281. n02\1169            QUAKE NAMES
  4282. n02\1170            For new Quake levels check this guy's site out!
  4283. n02\1171            Re: bincancel:9 large binaries:AR1066:@@NCM
  4284. n02\1174            New version of Stoneless
  4285. n02\1175            Levels/Level Creators Wanted
  4286. n02\1183            mixing patches
  4287. n02\1219            \-> Re: mixing patches
  4288. n02\1185            Help a newbie learn to edit?
  4289. n02\1261            \-> Re: Help a newbie learn to edit?
  4290. n02\1275            \-> Re: Help a newbie learn to edit?
  4291. n02\1308            \-> Re: Help a newbie learn to edit?
  4292. n02\1357            \-> Re: Help a newbie learn to edit?
  4293. n02\1406            \-> Re: Help a newbie learn to edit?
  4294. n02\1186            damage calculation
  4295. n02\1204            \-> Re: damage calculation
  4296. n02\1248            \-> Re: damage calculation
  4297. n02\1264            \-> Re: damage calculation
  4298. n02\1294            \-> Re: damage calculation
  4299. n02\1189            QUAKE RPG
  4300. n02\1190            ATI PC to TV card
  4301. n02\1232            \-> Re: ATI PC to TV card
  4302. n02\1191            Need gamers' input on Idea...
  4303. n02\1346            \-> Re: Need gamers' input on Idea...
  4304. n02\1381            \-> Re: Need gamers' input on Idea...
  4305. n02\1192            WANTED:MONSTER MACHINE!!!
  4306. n02\1195            Re: Worldcraft 1.2 BUGS!!!
  4307. n02\1424            \-> Re: Worldcraft 1.2 BUGS!!!
  4308. n02\1198            Model Editors
  4309. n02\1199            All you wanted to know anout the UKCLDM5
  4310. n02\1201            Quake Sound Problem
  4311. n02\1205            Event Lightning
  4312. n02\1433            \-> Re: Event Lightning
  4313. n02\1210            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4314.                    | Restriction Is Issued+++
  4315. n02\1304            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4316.                    | Restriction Is Issued+++
  4317. n02\1341            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4318.                    | Restriction Is Issued+++
  4319. n02\1343            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4320.                    | Restriction Is Issued+++
  4321. n02\1425            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4322.                    | Restriction Is Issued+++
  4323. n02\1444            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4324.                    | Restriction Is Issued+++
  4325. n02\1461            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4326.                    | Restriction Is Issued+++
  4327. n02\1470            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4328.                    | Restriction Is Issued+++
  4329. n02\1489            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4330.                    | Restriction Is Issued+++
  4331. n02\1496            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4332.                    | Restriction Is Issued+++
  4333. n03\1508            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4334.                    | Restriction Is Issued+++
  4335. n03\1522            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4336.                    | Restriction Is Issued+++
  4337. n03\1564            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4338.                    | Restriction Is Issued+++
  4339. n02\1211            I need texture editing help.
  4340. n02\1231            \-> Re: I need texture editing help.
  4341. n02\1249            \-> Re: I need texture editing help.
  4342. n02\1395            \-> Re: I need texture editing help.
  4343. n02\1220            Re: AI-How?
  4344. n02\1221            need input from gamers on Idea I have...
  4345. n02\1252            \-> Re: need input from gamers on Idea I have...
  4346. n02\1223            Quake LINKS page HERE!!
  4347. n02\1233            Come see my new Quake chatroom
  4348. n02\1241            re; Quake Editors
  4349. n02\1250            \-> Re: re; Quake Editors
  4350. n02\1276            \-> Re: re; Quake Editors
  4351. n02\1243            MIPMAP help
  4352. n02\1245            Quake .map's
  4353. n02\1246            MAX_HULL_POINTS Error
  4354. n02\1272            \-> Re: MAX_HULL_POINTS Error
  4355. n02\1247            Worldcraft problems
  4356. n02\1259            \-> Re: Worldcraft problems
  4357. n02\1271            \-> Re: Worldcraft problems
  4358. n02\1345            \-> Re: Worldcraft problems
  4359. n02\1251            Re: WorldCraft & MMX
  4360. n02\1253            Re: endlevel question
  4361. n02\1254            Re: AArrgghhh- Help!
  4362. n02\1256            Re: Help with large gray patches!
  4363. n02\1258            Re: Wind Tunnels / underwater currents ?
  4364. n02\1389            \-> Re: Wind Tunnels / underwater currents ?
  4365. n02\1263            () Welcome to the Quake newsgroups! ()
  4366. n02\1266            screenshot  question??
  4367. n02\1300            \-> Re: screenshot  question??
  4368. n02\1372            \-> Re: screenshot  question??
  4369. n02\1279            Re: Help with large gray patches! (correction)
  4370. n02\1283            Elevator
  4371. n02\1414            \-> Re: Elevator
  4372. n02\1419            \-> Re: Elevator
  4373. n02\1286            uk quake clan
  4374. n02\1290            Alien Quake
  4375. n02\1292            Patch suggestion for QuakeC programmers
  4376. n02\1329            \-> Re: Patch suggestion for QuakeC programmers
  4377. n02\1293            Re: Rising water/ Lava Question
  4378. n02\1296            Re: *High Pingers Unite! Boycott Id Until Ping Restriction
  4379.                    | Is Issued!
  4380. n02\1314            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  4381.                    | Restriction Is Issued!
  4382. n02\1472            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  4383.                    | Restriction Is Issued!
  4384. n02\1301            Doors,  Trains,  Patroling Monsters.........
  4385. n02\1326            \-> Re: Doors,  Trains,  Patroling Monsters.........
  4386. n02\1305            Re: BSP Editor -- my raves
  4387. n02\1475            \-> Re: BSP Editor -- my raves
  4388. n02\1310            In need of a hook
  4389. n02\1311            Re: Random placement of objects
  4390. n02\1342            \-> Re: Random placement of objects
  4391. n02\1351            \-> Re: Random placement of objects
  4392. n02\1312            Re: How to make lightning in WC?
  4393. n02\1313            Re: BSP-->MAPS.. Newbie question!
  4394. n02\1315            creating textures from images
  4395. n02\1337            \-> Re: creating textures from images
  4396. n02\1476            \-> Re: creating textures from images
  4397. n03\1620            \-> Re: creating textures from images
  4398. n02\1317            new at editing
  4399. n02\1477            \-> Re: new at editing
  4400. n03\1661            \-> Re: new at editing
  4401. n02\1320            Re: Prodigy Four released
  4402. n02\1344            \-> Re: Prodigy Four released
  4403. n02\1322            noclip  -  I can't get it to work !
  4404. n02\1324            \-> Re: noclip  -  I can't get it to work !
  4405. n02\1327            \-> Re: noclip  -  I can't get it to work !
  4406. n02\1332            \-> Re: noclip  -  I can't get it to work !
  4407. n02\1325            best quaKE EDITOR ????
  4408. n02\1334            \-> Re: best quaKE EDITOR ????
  4409. n02\1359            \-> Re: best quaKE EDITOR ????
  4410. n02\1390            \-> Re: best quaKE EDITOR ????
  4411. n02\1440            \-> Re: best quaKE EDITOR ????
  4412. n03\1500            \-> Re: best quaKE EDITOR ????
  4413. n03\1577            \-> Re: best quaKE EDITOR ????
  4414. n03\1594            \-> Re: best quaKE EDITOR ????
  4415. n03\1604            \-> Re: best quaKE EDITOR ????
  4416. n02\1328            .spr files
  4417. n02\1380            \-> Re: .spr files
  4418. n02\1423            \-> Re: .spr files
  4419. n02\1448            \-> Re: .spr files
  4420. n02\1449            \-> Re: .spr files
  4421. n02\1330            H2est
  4422. n02\1356            \-> Re: H2est
  4423. n02\1331            QBSP memory problems
  4424. n02\1335            \-> Re: QBSP memory problems
  4425. n03\1664            \-> Re: QBSP memory problems
  4426. n02\1336            Re: Ken is "na here"
  4427. n02\1350            \-> Re: Ken is "na here"
  4428. n02\1338            Re: Camping
  4429. n02\1352            New Site Needs YOU!
  4430. n02\1353            Re: textures
  4431. n03\1663            \-> Re: textures
  4432. n02\1354            textures
  4433. n02\1358            Quake Files
  4434. n02\1362            \-> Re: Quake Files
  4435. n02\1360            bsp to map
  4436. n03\1665            \-> Re: bsp to map
  4437. n02\1361            Join DM Clan
  4438. n02\1363            MultiServers on 1 machine
  4439. n02\1383            \-> Re: MultiServers on 1 machine
  4440. n02\1398            \-> Re: MultiServers on 1 machine
  4441. n02\1460            \-> Re: MultiServers on 1 machine
  4442. n03\1506            \-> Re: MultiServers on 1 machine
  4443. n02\1364            Linking a platform to a button....????? Please help...
  4444. n02\1379            \-> Re: Linking a platform to a button....????? Please
  4445.                    | help...
  4446. n02\1384            \-> Re: Linking a platform to a button....????? Please
  4447.                    | help...
  4448. n02\1386            \-> Re: Linking a platform to a button....????? Please
  4449.                    | help...
  4450. n02\1397            \-> Re: Linking a platform to a button....????? Please
  4451.                    | help...
  4452. n02\1365            Re: Creating and controlling entities
  4453. n02\1366            worldcraft bugs (3)
  4454. n02\1404            \-> Re: worldcraft bugs (3)
  4455. n03\1518            \-> Re: worldcraft bugs (3)
  4456. n02\1367            transperent texture wappon edit
  4457. n02\1375            \-> Re: transperent texture wappon edit
  4458. n02\1450            \-> Re: transperent texture wappon edit
  4459. n02\1368            textures - weapons
  4460. n02\1376            \-> Re: textures - weapons
  4461. n02\1369            HipnoQBSP : WC :: Oil : Water
  4462. n03\1667            \-> Re: HipnoQBSP : WC :: Oil : Water
  4463. n02\1370            sorry for the 2 above article they are the same
  4464. n02\1371            trap_tesla_coil
  4465. n02\1393            \-> Re: trap_tesla_coil
  4466. n02\1373            Changing a model's skin mid-game?
  4467. n02\1377            \-> Re: Changing a model's skin mid-game?
  4468. n02\1451            \-> Re: Changing a model's skin mid-game?
  4469. n02\1374            New entities
  4470. n02\1378            Re: very small brushes
  4471. n02\1385            Rising Force QW
  4472. n02\1387            very small brushes
  4473. n02\1388            Shadows are very dark! Give me LIGHT!
  4474. n02\1392            \-> Re: Shadows are very dark! Give me LIGHT!
  4475. n02\1391            Can someone point me to a good sound editor?
  4476. n02\1403            \-> Re: Can someone point me to a good sound editor?
  4477. n02\1394            QBSP - something's not right
  4478. n02\1452            \-> Re: QBSP - something's not right
  4479. n03\1538            \-> Re: QBSP - something's not right
  4480. n03\1554            \-> Re: QBSP - something's not right
  4481. n02\1396            Re: CABLE MODEM & Quake!!!!  Yes!!!
  4482. n02\1399            quake messages via worldcraft
  4483. n03\1668            \-> Re: quake messages via worldcraft
  4484. n02\1400            texture wads
  4485. n02\1401            Help with 3DS and Qme, please
  4486. n02\1405            worst thing i've seen on internet quake
  4487. n02\1407            \-> Re: worst thing i've seen on internet quake
  4488. n02\1412            \-> Re: worst thing i've seen on internet quake
  4489. n03\1641            \-> Re: worst thing i've seen on internet quake
  4490. n02\1408            Re: Greying out in level
  4491. n02\1409            Off topic question sorry :)
  4492. n02\1410            Linking a platform to a buton....
  4493. n02\1418            \-> Re: Linking a platform to a buton....
  4494. n02\1411            Soul Search out now!
  4495. n02\1413            ctf 4.0 bugs????
  4496. n02\1417            \-> Re: ctf 4.0 bugs????
  4497. n02\1415            Re-Drawing the weapons & Status bars.. How?
  4498. n02\1416            Quake.wad for Doom2?!!
  4499. n02\1420            binding team talk
  4500. n02\1421            \-> Re: binding team talk
  4501. n02\1458            \-> Re: binding team talk
  4502. n02\1478            \-> Re: binding team talk
  4503. n03\1650            \-> Re: binding team talk
  4504. n02\1422            Freakin' Newbie
  4505. n02\1456            \-> Re: Freakin' Newbie
  4506. n02\1426            DROP FLAG Procedure in CTF?
  4507. n02\1427            converting maps
  4508. n02\1429            \-> Re: converting maps
  4509. n02\1481            \-> Re: converting maps
  4510. n02\1491            \-> Re: converting maps
  4511. n03\1532            \-> Re: converting maps
  4512. n03\1569            \-> Re: converting maps
  4513. n02\1428            optimizing your quake map!
  4514. n02\1479            \-> Re: optimizing your quake map!
  4515. n02\1430            How do I make water pools using Stoneless?
  4516. n02\1434            \-> Re: How do I make water pools using Stoneless?
  4517. n02\1431            Stuck trying to make a pond!
  4518. n02\1480            \-> Re: Stuck trying to make a pond!
  4519. n02\1432            Qed's Oddities & Bug
  4520. n02\1447            \-> Re: Qed's Oddities & Bug
  4521. n02\1457            \-> Re: Qed's Oddities & Bug
  4522. n02\1464            \-> Re: Qed's Oddities & Bug
  4523. n02\1471            \-> Re: Qed's Oddities & Bug
  4524. n02\1435            Strange error when testing level...
  4525. n02\1441            \-> Re: Strange error when testing level...
  4526. n02\1446            \-> Re: Strange error when testing level...
  4527. n02\1465            \-> Re: Strange error when testing level...
  4528. n03\1503            \-> Re: Strange error when testing level...
  4529. n02\1436            texture editors
  4530. n03\1521            \-> Re: texture editors
  4531. n02\1437            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4532.                    | Restriction Is Issued<<
  4533. n02\1467            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4534.                    | Restriction Is Issued<<
  4535. n02\1468            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4536.                    | Restriction Is Issued<<
  4537. n03\1520            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4538.                    | Restriction Is Issued<<
  4539. n03\1523            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4540.                    | Restriction Is Issued<<
  4541. n03\1581            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4542.                    | Restriction Is Issued<<
  4543. n02\1438            QBSP error: no gamedir
  4544. n03\1537            \-> Re: QBSP error: no gamedir
  4545. n03\1539            \-> Re: QBSP error: no gamedir
  4546. n02\1439            alien quake
  4547. n02\1442            uses QuakeWorld ??
  4548. n02\1455            \-> Re: uses QuakeWorld ??
  4549. n02\1445            Re: POST WORLDCRAFT
  4550. n03\1524            \-> Re: POST WORLDCRAFT
  4551. n02\1454            quake me and animations....help
  4552. n02\1484            \-> Re: quake me and animations....help
  4553. n02\1463            Qbsp, light and vis
  4554. n02\1466            \-> Re: Qbsp, light and vis
  4555. n02\1499            \-> Re: Qbsp, light and vis
  4556. n03\1519            \-> Re: Qbsp, light and vis
  4557. n02\1469            Quake Battle Chess....
  4558. n02\1473            Qoole v1.30 with Vertex Manipulation
  4559. n02\1482            Re: door qoole
  4560. n02\1485            \-> Re: door qoole
  4561. n02\1483            Soul Search ver 0.7 out now!
  4562. n03\1527            \-> Re: Soul Search ver 0.7 out now!
  4563. n02\1487            Maps compiled for Trans. water needed
  4564. n03\1510            \-> Re: Maps compiled for Trans. water needed
  4565. n02\1488            Anyone want to upload Worldcraft registered?
  4566. n03\1536            \-> Re: Anyone want to upload Worldcraft registered?
  4567. n02\1490            Doors in Qoole
  4568. n02\1492            Quake URL (also wanting link swaps)
  4569. n02\1493            .BSP -> .MAP??? is that possible?
  4570. n03\1589            \-> Re: .BSP -> .MAP??? is that possible?
  4571. n02\1494            quakec (*.qc) for v106/107?
  4572. n03\1588            \-> Re: quakec (*.qc) for v106/107?
  4573. n03\1662            \-> Re: quakec (*.qc) for v106/107?
  4574. n03\1673            \-> Re: quakec (*.qc) for v106/107?
  4575. n02\1495            *** interBet, Casino to the World, Grand Opening ***
  4576. n02\1497            How to alter the power-up screen effects?
  4577. n02\1498            Re: how to setup ambient light?
  4578. n03\1501            Stoneless entities causing map leaks        HELP ME PLEASE!
  4579. n03\1547            \-> Re: Stoneless entities causing map leaks        HELP ME
  4580.                    | PLEASE!
  4581. n03\1573            \-> Re: Stoneless entities causing map leaks        HELP ME
  4582.                    | PLEASE!
  4583. n03\1502            Another newbie!
  4584. n03\1528            \-> Re: Another newbie!
  4585. n03\1565            \-> Re: Another newbie!
  4586. n03\1566            \-> Re: Another newbie!
  4587. n03\1580            \-> Re: Another newbie!
  4588. n03\1592            \-> Re: Another newbie!
  4589. n03\1504            Re: Duke vs Shadow vs Blood vs ???
  4590. n03\1525            \-> Re: Duke vs Shadow vs Blood vs ???
  4591. n03\1526            \-> Re: Duke vs Shadow vs Blood vs ???
  4592. n03\1551            \-> Re: Duke vs Shadow vs Blood vs ???
  4593. n03\1599            \-> Re: Duke vs Shadow vs Blood vs ???
  4594. n03\1615            \-> Re: Duke vs Shadow vs Blood vs ???
  4595. n03\1616            \-> Re: Duke vs Shadow vs Blood vs ???
  4596. n03\1619            \-> Re: Duke vs Shadow vs Blood vs ???
  4597. n03\1507            Smokey Bacon's New Level
  4598. n03\1509            Re: WorldCraft order time?
  4599. n03\1511            Quakemap3 beta 5 is a good simple editor
  4600. n03\1512            vIRUS ALERT!! Thredico.doc is infected.
  4601. n03\1513            Lightswitch?
  4602. n03\1530            \-> Re: Lightswitch?
  4603. n03\1514            hexen textures in quake
  4604. n03\1529            \-> Re: hexen textures in quake
  4605. n03\1590            \-> Re: hexen textures in quake
  4606. n03\1515            wierd message's`
  4607. n03\1543            \-> Re: wierd message's`
  4608. n03\1600            \-> Re: wierd message's`
  4609. n03\1624            \-> Re: wierd message's`
  4610. n03\1516            quake -->  vrml / vrml --> quake
  4611. n03\1533            \-> Re: quake -->  vrml / vrml --> quake
  4612. n03\1517            Worldcraft patch
  4613. n03\1550            \-> Re: Worldcraft patch
  4614. n03\1558            \-> Re: Worldcraft patch
  4615. n03\1531            Help
  4616. n03\1567            \-> Re: Help
  4617. n03\1575            \-> Re: Help
  4618. n03\1534            Re: Qed's Oddities & usage
  4619. n03\1740            \-> Re: Qed's Oddities & usage
  4620. n03\1535            A Blood Fountain possible???
  4621. n03\1552            \-> Re: A Blood Fountain possible???
  4622. n03\1685            \-> Re: A Blood Fountain possible???
  4623. n03\1715            \-> Re: A Blood Fountain possible???
  4624. n03\1540            Texture view in WorldCraft doesn't work....???
  4625. n03\1541            \-> Re: Texture view in WorldCraft doesn't work....???
  4626. n03\1542            \-> Re: Texture view in WorldCraft doesn't work....???
  4627. n03\1553            \-> Re: Texture view in WorldCraft doesn't work....???
  4628. n03\1570            \-> Re: Texture view in WorldCraft doesn't work....???
  4629. n03\1587            \-> Re: Texture view in WorldCraft doesn't work....???
  4630. n03\1544            In laymans terms... What does 'lip' mean?
  4631. n03\1545            \-> Re: In laymans terms... What does 'lip' mean?
  4632. n03\1568            \-> Re: In laymans terms... What does 'lip' mean?
  4633. n03\1595            \-> Re: In laymans terms... What does 'lip' mean?
  4634. n03\1617            \-> Re: In laymans terms... What does 'lip' mean?
  4635. n03\1548            Text triggers in Start map disappear in deathmatch, why?
  4636. n03\1612            \-> Re: Text triggers in Start map disappear in deathmatch,
  4637.                    | why?
  4638. n03\1635            \-> Re: Text triggers in Start map disappear in deathmatch,
  4639.                    | why?
  4640. n03\1549            Light balls??? Whats the file
  4641. n03\1555            \-> Re: Light balls??? Whats the file
  4642. n03\1591            \-> Re: Light balls??? Whats the file
  4643. n03\1556            mdl animations on web page....
  4644. n03\1563            \-> Re: mdl animations on web page....
  4645. n03\1557            SURVEY:  best id levels
  4646. n03\1576            \-> Re: SURVEY:  best id levels
  4647. n03\1578            \-> Re: SURVEY:  best id levels
  4648. n03\1602            \-> Re: SURVEY:  best id levels
  4649. n03\1684            \-> Re: SURVEY:  best id levels
  4650. n03\1774            \-> Re: SURVEY:  best id levels
  4651. n03\1799            \-> Re: SURVEY:  best id levels
  4652. n03\1559            Re: brush in map, but not in editor
  4653. n03\1560            misc_fireball usage
  4654. n03\1593            \-> Re: misc_fireball usage
  4655. n03\1561            Re: A Public Apology
  4656. n03\1719            \-> Re: A Public Apology
  4657. n03\1562            Testing levels and Quake goes crappy when i try to run
  4658.                    | server
  4659. n03\1571            Visit The Fault Line, a Quake 2 news/rumours site!
  4660. n03\1572            Deathmatch BOTS That you control ??????? HELP!!!!!!
  4661. n03\1654            \-> Re: Deathmatch BOTS That you control ??????? HELP!!!!!!
  4662. n03\1574            sound problems
  4663. n03\1618            \-> Re: sound problems
  4664. n03\1579            Thred Doors dont  work can somone help
  4665. n03\1584            \-> Re: Thred Doors dont  work can somone help
  4666. n03\1666            \-> Re: Thred Doors dont  work can somone help
  4667. n03\1583            REoL TOUGH: Damnation IS OUT!
  4668. n03\1585            how to MAke textures
  4669. n03\1597            \-> Re: how to MAke textures
  4670. n03\1687            \-> Re: how to MAke textures
  4671. n03\1713            \-> Re: how to MAke textures
  4672. n03\1586            Re: How to play quake in internet ???
  4673. n03\1596            I am trying to make a model, how big is the quake guy?
  4674. n03\1626            \-> Re: I am trying to make a model, how big is the quake
  4675.                    | guy?
  4676. n03\1655            \-> Re: I am trying to make a model, how big is the quake
  4677.                    | guy?
  4678. n03\1670            \-> Re: I am trying to make a model, how big is the quake
  4679.                    | guy?
  4680. n03\1692            \-> Re: I am trying to make a model, how big is the quake
  4681.                    | guy?
  4682. n03\1698            \-> Re: I am trying to make a model, how big is the quake
  4683.                    | guy?
  4684. n03\1598            NEW QUAKE SKINS!!! BY ERIC
  4685. n03\1601            CLAN RECRUITING
  4686. n03\1603            Woldcraft Reg needed!
  4687. n03\1605            how to make LMP ?
  4688. n03\1694            \-> Re: how to make LMP ?
  4689. n03\1606            FAQ's?
  4690. n03\1607            Hey, Just A Friendly Reminder
  4691. n03\1608            Come see my newly updated Quake page, and visit my chatroom
  4692. n03\1609            qbsp and qbsp256b
  4693. n03\1610            Texture problems in Worldcraft
  4694. n03\1625            \-> Re: Texture problems in Worldcraft
  4695. n03\1640            \-> Re: Texture problems in Worldcraft
  4696. n03\1653            \-> Re: Texture problems in Worldcraft
  4697. n03\1756            \-> Re: Texture problems in Worldcraft
  4698. n03\1842            \-> Re: Texture problems in Worldcraft
  4699. n03\1853            \-> Re: Texture problems in Worldcraft
  4700. n03\1611            CLAN WANTS YOU !!!!!
  4701. n03\1613            Server Console
  4702. n03\1614            Bitwise Operands
  4703. n03\1656            \-> Re: Bitwise Operands
  4704. n03\1621            unpaking pak0.pak file
  4705. n03\1633            \-> Re: unpaking pak0.pak file
  4706. n03\1622            weird qbsp error
  4707. n03\1623            WE NEED LPB PLAYERS !!!
  4708. n03\1627            Full VIS and Extra LIGHT Problems.. Suggestions???
  4709. n03\1634            \-> Re: Full VIS and Extra LIGHT Problems.. Suggestions???
  4710. n03\1639            \-> Re: Full VIS and Extra LIGHT Problems.. Suggestions???
  4711. n03\1643            \-> Re: Full VIS and Extra LIGHT Problems.. Suggestions???
  4712. n03\1706            \-> Re: Full VIS and Extra LIGHT Problems.. Suggestions???
  4713. n03\1718            \-> Re: Full VIS and Extra LIGHT Problems.. Suggestions???
  4714. n03\1720            \-> Re: Full VIS and Extra LIGHT Problems.. Suggestions???
  4715. n03\1730            \-> Re: Full VIS and Extra LIGHT Problems.. Suggestions???
  4716. n03\1628            Re: Ken is now breaking the law
  4717. n03\1629            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4718.                    | Restriction Is Issued+++
  4719. n03\1767            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4720.                    | Restriction Is Issued+++
  4721. n03\1780            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4722.                    | Restriction Is Issued+++
  4723. n03\1866            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4724.                    | Restriction Is Issued+++
  4725. n03\1893            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4726.                    | Restriction Is Issued+++
  4727. n03\1899            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4728.                    | Restriction Is Issued+++
  4729. n03\1905            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4730.                    | Restriction Is Issued+++
  4731. n03\1907            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  4732.                    | Restriction Is Issued+++
  4733. n03\1630            New Quake Editing Siite . It's got everything.
  4734. n03\1631            Check OUT new Quake Site.
  4735. n03\1632            Check out new  Quake Site. It's got everything you need
  4736. n03\1636            Re: Anyone got a Quake C manual
  4737. n03\1637            WorldCraft - from the eyes of a newbie
  4738. n03\1770            \-> Re: WorldCraft - from the eyes of a newbie
  4739. n03\1638            Qoole
  4740. n03\1642            qED questions...
  4741. n03\1688            \-> Re: qED questions...
  4742. n03\1644            ARE THERE ANY EDITORS FOR WIN 3.11
  4743. n03\1680            \-> Re: ARE THERE ANY EDITORS FOR WIN 3.11
  4744. n03\1645            Re: Falling out of my Map!
  4745. n03\1646            qbsp256c + hipnotic's qbsp
  4746. n03\1647            name "changes"
  4747. n03\1648            Can't play CTF 3 or 4
  4748. n03\1649            QUESTION: How do I change skins in the middle of a game?
  4749. n03\1686            \-> Re: QUESTION: How do I change skins in the middle of a
  4750.                    | game?
  4751. n03\1651            Wateralpha Problem (ID and CTF maps)
  4752. n03\1701            \-> Re: Wateralpha Problem (ID and CTF maps)
  4753. n03\1764            \-> Re: Wateralpha Problem (ID and CTF maps)
  4754. n03\1652            Re: Two different skys in one .bsp?
  4755. n03\1657            Full Vis... How long does it take?
  4756. n03\1672            \-> Re: Full Vis... How long does it take?
  4757. n03\1676            \-> Re: Full Vis... How long does it take?
  4758. n03\1691            \-> Re: Full Vis... How long does it take?
  4759. n03\1703            \-> Re: Full Vis... How long does it take?
  4760. n03\1757            \-> Re: Full Vis... How long does it take?
  4761. n03\1788            \-> Re: Full Vis... How long does it take?
  4762. n03\1658            Vis
  4763. n03\1689            \-> Re: Vis
  4764. n03\1659            Level testing, where to post for input?
  4765. n03\1677            \-> Re: Level testing, where to post for input?
  4766. n03\1678            \-> Re: Level testing, where to post for input?
  4767. n03\1660            Led Zepplin Levels
  4768. n03\1669            + Level Design Wannabe Needs Guidance +
  4769. n03\1722            \-> Re: + Level Design Wannabe Needs Guidance +
  4770. n03\1748            \-> Re: + Level Design Wannabe Needs Guidance +
  4771. n03\1674            How do you make an Impulse?
  4772. n03\1771            \-> Re: How do you make an Impulse?
  4773. n03\1675            Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping Restriction
  4774.                    | Is Issued+++
  4775. n03\1681            \-> Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping
  4776.                    | Restriction Is Issued+++
  4777. n03\1932            \-> Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping
  4778.                    | Restriction Is Issued+++
  4779. n03\1679            Help me test my level... Need input...
  4780. n03\1682            Hey!!! Stop that rotating already!
  4781. n03\1791            \-> Re: Hey!!! Stop that rotating already!
  4782. n03\1683            Challange the FFs
  4783. n03\1693            CLAN SIGN UP --http://www.halcyon.com/kryten/signup.html
  4784. n03\1695            Editing Editors..
  4785. n03\1696            Awesome Quake Site!!!!!!!
  4786. n03\1697            bad surface extents
  4787. n03\1699            .MAP TO .BSP
  4788. n03\1735            \-> Re: .MAP TO .BSP
  4789. n03\1700            walls disapears on long distance
  4790. n03\1704            \-> Re: walls disapears on long distance
  4791. n03\1705            \-> Re: walls disapears on long distance
  4792. n03\1716            \-> Re: walls disapears on long distance
  4793. n03\1726            \-> Re: walls disapears on long distance
  4794. n03\1747            \-> Re: walls disapears on long distance
  4795. n03\1758            \-> Re: walls disapears on long distance
  4796. n03\1702            how do I use mission pack stuff
  4797. n03\1725            \-> Re: how do I use mission pack stuff
  4798. n03\1794            \-> Re: how do I use mission pack stuff
  4799. n03\1707            problem
  4800. n03\1708            Worldcraft: trouble with light.exe
  4801. n03\1721            \-> Re: Worldcraft: trouble with light.exe
  4802. n03\1773            \-> Re: Worldcraft: trouble with light.exe
  4803. n03\1948            \-> Re: Worldcraft: trouble with light.exe
  4804. n03\1709            QUAKEC newsgroup
  4805. n03\1736            \-> Re: QUAKEC newsgroup
  4806. n03\1710            converting real measurement units into distances on a quake
  4807.                    | map...
  4808. n03\1717            \-> Re: converting real measurement units into distances on
  4809.                    | a quake map...
  4810. n03\1933            \-> Re: converting real measurement units into distances on
  4811.                    | a quake map...
  4812. n03\1711            VIS greying
  4813. n03\1728            \-> Re: VIS greying
  4814. n03\1749            \-> Re: VIS greying
  4815. n03\1755            \-> Re: VIS greying
  4816. n03\1789            \-> Re: VIS greying
  4817. n03\1819            \-> Re: VIS greying
  4818. n03\1920            \-> Re: VIS greying
  4819. n03\1975            \-> Re: VIS greying
  4820. n03\1714            BSP and MAPS
  4821. n03\1723            Idea for an editor...
  4822. n03\1856            \-> Re: Idea for an editor...
  4823. n03\1869            \-> Re: Idea for an editor...
  4824. n03\1919            \-> Re: Idea for an editor...
  4825. n04\2000            \-> Re: Idea for an editor...
  4826. n03\1724            how can i rotate the playerstart???
  4827. n03\1750            \-> Re: how can i rotate the playerstart???
  4828. n03\1776            \-> Re: how can i rotate the playerstart???
  4829. n03\1792            \-> Re: how can i rotate the playerstart???
  4830. n03\1727            How do you make CTF levels?
  4831. n03\1777            \-> Re: How do you make CTF levels?
  4832. n03\1795            \-> Re: How do you make CTF levels?
  4833. n03\1946            \-> Re: How do you make CTF levels?
  4834. n03\1729            Dual Modems for lower ping?
  4835. n03\1743            \-> Re: Dual Modems for lower ping?
  4836. n03\1731            Re: Need gamers' input on Idea...
  4837. n03\1732            Quake Error: MOVETYPE_PUSH with a non bsp model
  4838. n03\1775            \-> Re: Quake Error: MOVETYPE_PUSH with a non bsp model
  4839. n03\1733            New QBSP
  4840. n03\1734            A site for all your Quake needs!
  4841. n03\1737            Re: Light switching
  4842. n03\1738            The ins and outs of buttons
  4843. n03\1852            \-> Re: The ins and outs of buttons
  4844. n03\1917            \-> Re: The ins and outs of buttons
  4845. n03\1943            \-> Re: The ins and outs of buttons
  4846. n03\1739            Re: QBSP memory problems
  4847. n03\1741            Dark Warriors wants you to join email me @
  4848.                    | aarona@worldpath.net
  4849. n03\1742            Armagon level editing?
  4850. n03\1744            Light switching
  4851. n03\1745            Awesome Quake Site
  4852. n03\1746            Re: HELP!! - Bad Brushes - Divide by zero
  4853. n03\1751            Radius Damage
  4854. n03\1752            Re: worldcraft order time?
  4855. n03\1759            \-> Re: worldcraft order time?
  4856. n03\1753            Dup Connect - Ignored , Disconnected server
  4857. n03\1754            Re: You have to see this for real!
  4858. n03\1883            \-> Re: You have to see this for real!
  4859. n03\1887            \-> Re: You have to see this for real!
  4860. n03\1891            \-> Re: You have to see this for real!
  4861. n03\1901            \-> Re: You have to see this for real!
  4862. n03\1904            \-> Re: You have to see this for real!
  4863. n03\1929            \-> Re: You have to see this for real!
  4864. n03\1941            \-> Re: You have to see this for real!
  4865. n03\1950            \-> Re: You have to see this for real!
  4866. n03\1953            \-> Re: You have to see this for real!
  4867. n03\1964            \-> Re: You have to see this for real!
  4868. n03\1965            \-> Re: You have to see this for real!
  4869. n03\1970            \-> Re: You have to see this for real!
  4870. n03\1993            \-> Re: You have to see this for real!
  4871. n03\1995            \-> Re: You have to see this for real!
  4872. n03\1997            \-> Re: You have to see this for real!
  4873. n04\2010            \-> Re: You have to see this for real!
  4874. n04\2023            \-> Re: You have to see this for real!
  4875. n04\2025            \-> Re: You have to see this for real!
  4876. n04\2055            \-> Re: You have to see this for real!
  4877. n04\2059            \-> Re: You have to see this for real!
  4878. n04\2065            \-> Re: You have to see this for real!
  4879. n04\2079            \-> Re: You have to see this for real!
  4880. n04\2095            \-> Re: You have to see this for real!
  4881. n04\2100            \-> Re: You have to see this for real!
  4882. n03\1760            Re: HipnoQBSP : WC :: Oil : Water
  4883. n03\1798            \-> Re: HipnoQBSP : WC :: Oil : Water
  4884. n03\1855            \-> Re: HipnoQBSP : WC :: Oil : Water
  4885. n03\1761            Editor 4 Linux??
  4886. n03\1863            \-> Re: Editor 4 Linux??
  4887. n03\1868            \-> Re: Editor 4 Linux??
  4888. n03\1762            Clan Match
  4889. n03\1763            Quake bots
  4890. n03\1782            \-> Re: Quake bots
  4891. n03\1783            \-> Re: Quake bots
  4892. n03\1805            \-> Re: Quake bots
  4893. n03\1816            \-> Re: Quake bots
  4894. n03\1840            \-> Re: Quake bots
  4895. n03\1766            New QuArK beta with OpenGL 3D view !
  4896. n03\1768            WANTED WINDOWS WAD WHATSIT
  4897. n03\1769            Spiny thingies?
  4898. n03\1800            \-> Re: Spiny thingies?
  4899. n03\1860            \-> Re: Spiny thingies?
  4900. n03\1772            Clan Skin
  4901. n03\1778            ANYONE KNOW OF A .3ds to .map converter
  4902. n03\1801            \-> Re: ANYONE KNOW OF A .3ds to .map converter
  4903. n03\1817            \-> Re: ANYONE KNOW OF A .3ds to .map converter
  4904. n03\1779            info_teleport_destination error
  4905. n03\1781            \-> Re: info_teleport_destination error
  4906. n03\1862            \-> Re: info_teleport_destination error
  4907. n03\1785            test!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  4908. n03\1786            SGI map editors
  4909. n03\1787            How praytell would one get a Grappling Hook?
  4910. n03\1802            \-> Re: How praytell would one get a Grappling Hook?
  4911. n03\1806            \-> Re: How praytell would one get a Grappling Hook?
  4912. n03\1790            Bsp to Map converter
  4913. n03\1793            Deathmatch Maker
  4914. n03\1797            \-> Re: Deathmatch Maker
  4915. n03\1810            \-> Re: Deathmatch Maker
  4916. n03\1833            \-> Re: Deathmatch Maker
  4917. n03\1796            PATCHES PROBLEM!
  4918. n03\1921            \-> Re: PATCHES PROBLEM!
  4919. n03\1944            \-> Re: PATCHES PROBLEM!
  4920. n03\1803            QBSP: reached occupant at (0,0,0)
  4921. n03\1811            \-> Re: QBSP: reached occupant at (0,0,0)
  4922. n03\1812            \-> Re: QBSP: reached occupant at (0,0,0)
  4923. n03\1813            \-> Re: QBSP: reached occupant at (0,0,0)
  4924. n03\1818            \-> Re: QBSP: reached occupant at (0,0,0)
  4925. n03\1876            \-> Re: QBSP: reached occupant at (0,0,0)
  4926. n03\1912            \-> Re: QBSP: reached occupant at (0,0,0)
  4927. n04\2040            \-> Re: QBSP: reached occupant at (0,0,0)
  4928. n03\1804            DirectX3 under NT4?
  4929. n03\1822            \-> Re: DirectX3 under NT4?
  4930. n03\1829            \-> Re: DirectX3 under NT4?
  4931. n03\1877            \-> Re: DirectX3 under NT4?
  4932. n04\2009            \-> Re: DirectX3 under NT4?
  4933. n03\1808            MORTAL KOMBAT QUAKE TC NEWS!
  4934. n03\1809            Wad2 format questions
  4935. n03\1821            \-> Re: Wad2 format questions
  4936. n03\1814            Need alternative QBSP!         -Its no as if my map big or
  4937.                    | anything....
  4938. n03\1820            \-> Re: Need alternative QBSP!         -Its no as if my map
  4939.                    | big or anything....
  4940. n03\1815            Texture WAD specs?
  4941. n03\1830            \-> Re: Texture WAD specs?
  4942. n03\1823            making a .pak
  4943. n03\1825            \-> Re: making a .pak
  4944. n04\2007            \-> Re: making a .pak
  4945. n03\1824            Ok I need help.
  4946. n03\1827            \-> Re: Ok I need help.
  4947. n03\1894            \-> Re: Ok I need help.
  4948. n04\2008            \-> Re: Ok I need help.
  4949. n04\2014            \-> Re: Ok I need help.
  4950. n03\1826            ADVICE!! to would be level designers.
  4951. n03\1859            \-> Re: ADVICE!! to would be level designers.
  4952. n03\1895            \-> Re: ADVICE!! to would be level designers.
  4953. n03\1828            trouble
  4954. n03\1831            \-> Re: trouble
  4955. n03\1832            \-> Re: trouble
  4956. n03\1834            how to make Shub?
  4957. n03\1839            \-> Re: how to make Shub?
  4958. n03\1841            NEW TC GROUP
  4959. n03\1843            Where do I get lots of non-id textures?
  4960. n03\1847            \-> Re: Where do I get lots of non-id textures?
  4961. n03\1849            \-> Re: Where do I get lots of non-id textures?
  4962. n03\1880            \-> Re: Where do I get lots of non-id textures?
  4963. n03\1844            HELP: Too many EFRAGS!
  4964. n03\1850            \-> Re: HELP: Too many EFRAGS!
  4965. n03\1854            \-> Re: HELP: Too many EFRAGS!
  4966. n03\1913            \-> Re: HELP: Too many EFRAGS!
  4967. n03\1845            A question about doors...
  4968. n03\1846            \-> Re: A question about doors...
  4969. n03\1874            \-> Re: A question about doors...
  4970. n03\1879            \-> Re: A question about doors...
  4971. n03\1914            \-> Re: A question about doors...
  4972. n04\2006            \-> Re: A question about doors...
  4973. n03\1848            BspBuild
  4974. n03\1851            WANTED: LEVEL PACK
  4975. n03\1981            \-> Re: WANTED: LEVEL PACK
  4976. n03\1858            Editing status bar???
  4977. n03\1940            \-> Re: Editing status bar???
  4978. n03\1861            You CANT beat us
  4979. n03\1978            \-> Re: You CANT beat us
  4980. n03\1864            JOIN A QUAKE CLAN !!!!!!!!!!!!!!!
  4981. n04\2064            \-> Re: JOIN A QUAKE CLAN !!!!!!!!!!!!!!!
  4982. n03\1865            Matrox Mistique & WorldCraft
  4983. n03\1878            \-> Re: Matrox Mistique & WorldCraft
  4984. n03\1903            \-> Re: Matrox Mistique & WorldCraft
  4985. n03\1867            REMINDER: the mikeBot project
  4986. n03\1870            What is all this about? Help???
  4987. n03\1871            \-> Re: What is all this about? Help???
  4988. n03\1892            \-> Re: What is all this about? Help???
  4989. n03\1923            \-> Re: What is all this about? Help???
  4990. n03\1989            \-> Re: What is all this about? Help???
  4991. n03\1872            DeathMatch Maker impressions
  4992. n03\1908            \-> Re: DeathMatch Maker impressions
  4993. n03\1992            \-> Re: DeathMatch Maker impressions
  4994. n03\1873            Connecting teleporters
  4995. n03\1915            \-> Re: Connecting teleporters
  4996. n03\1875            RE:LIGHTING
  4997. n03\1881            event_lightning ent
  4998. n03\1882            Re: how can i rotate the playerstart?
  4999. n03\1896            \-> Re: how can i rotate the playerstart?
  5000. n03\1884            Att: Australian Quake Players
  5001. n03\1885            RE:DECOMPILER
  5002. n03\1886            Re: DECOMPILER
  5003. n03\1888            Need help with vertical moving train
  5004. n03\1889            \-> Re: Need help with vertical moving train
  5005. n03\1890            \-> Re: Need help with vertical moving train
  5006. n04\2033            \-> Re: Need help with vertical moving train
  5007. n03\1897            Vis -- Visual Win95 Helper Program... Interested?
  5008. n03\1949            \-> Re: Vis -- Visual Win95 Helper Program... Interested?
  5009. n04\2056            \-> Re: Vis -- Visual Win95 Helper Program... Interested?
  5010. n04\2067            \-> Re: Vis -- Visual Win95 Helper Program... Interested?
  5011. n04\2082            \-> Re: Vis -- Visual Win95 Helper Program... Interested?
  5012. n04\2083            \-> Re: Vis -- Visual Win95 Helper Program... Interested?
  5013. n03\1898            registration for qoole
  5014. n03\1942            \-> Re: registration for qoole
  5015. n03\1900            Quakeworld - UNITS
  5016. n03\1916            \-> Re: Quakeworld - UNITS
  5017. n03\1924            \-> Re: Quakeworld - UNITS
  5018. n03\1902            Awesome Quake Site
  5019. n03\1909            NEW ORLEANS QUAKE
  5020. n03\1910            NEW ORLEANS QUAKE !!
  5021. n03\1911            QuakeWorld
  5022. n03\1922            My Quake Page
  5023. n03\1925            Help!  Worldcraft made a map that crashes quake!
  5024. n04\2052            \-> Re: Help!  Worldcraft made a map that crashes quake!
  5025. n03\1926            Re: You have to see this for real! -Keep this thread off
  5026.                    | rec.games.programmers
  5027. n03\1927            QQ: Max Map Size?
  5028. n03\1928            Monsters in Server Modules / deathmatch ?
  5029. n03\1937            \-> Re: Monsters in Server Modules / deathmatch ?
  5030. n03\1938            \-> Re: Monsters in Server Modules / deathmatch ?
  5031. n03\1930            Help needed on 'SubdivideFace: didn't split the polygon'
  5032.                    | error
  5033. n03\1931            Creating skins for QuakeWorld - please help :)
  5034. n03\1936            \-> Re: Creating skins for QuakeWorld - please help :)
  5035. n03\1934            Names
  5036. n03\1935            \-> Re: Names
  5037. n03\1939            force centerview
  5038. n03\1986            \-> Re: force centerview
  5039. n03\1987            \-> Re: force centerview
  5040. n03\1945            Re: What do you want in the next quake-like game?
  5041. n03\1956            \-> Re: What do you want in the next quake-like game?
  5042. n04\2054            \-> Re: What do you want in the next quake-like game?
  5043. n04\2179            \-> Re: What do you want in the next quake-like game?
  5044. n04\2250            \-> Re: What do you want in the next quake-like game?
  5045. n03\1947            DDRAW.DLL Can't Start With STONELESS
  5046. n03\1990            \-> Re: DDRAW.DLL Can't Start With STONELESS
  5047. n03\1994            \-> Re: DDRAW.DLL Can't Start With STONELESS
  5048. n03\1951            Fox Interactive scandal
  5049. n04\2013            \-> Re: Fox Interactive scandal
  5050. n04\2018            \-> Re: Fox Interactive scandal
  5051. n04\2029            \-> Re: Fox Interactive scandal
  5052. n04\2078            \-> Re: Fox Interactive scandal
  5053. n04\2102            \-> Re: Fox Interactive scandal
  5054. n04\2105            \-> Re: Fox Interactive scandal
  5055. n04\2115            \-> Re: Fox Interactive scandal
  5056. n04\2161            \-> Re: Fox Interactive scandal
  5057. n04\2162            \-> Re: Fox Interactive scandal
  5058. n04\2172            \-> Re: Fox Interactive scandal
  5059. n03\1952            A must see site: The Fault Line
  5060. n03\1954            Req : Quake telescopic sight..??
  5061. n03\1955            \-> Re: Req : Quake telescopic sight..??
  5062. n03\1961            \-> Re: Req : Quake telescopic sight..??
  5063. n03\1962            \-> Re: Req : Quake telescopic sight..??
  5064. n03\1963            \-> Re: Req : Quake telescopic sight..??
  5065. n03\1968            \-> Re: Req : Quake telescopic sight..??
  5066. n03\1971            \-> Re: Req : Quake telescopic sight..??
  5067. n03\1976            \-> Re: Req : Quake telescopic sight..??
  5068. n03\1998            \-> Re: Req : Quake telescopic sight..??
  5069. n04\2005            \-> Re: Req : Quake telescopic sight..??
  5070. n04\2016            \-> Re: Req : Quake telescopic sight..??
  5071. n04\2081            \-> Re: Req : Quake telescopic sight..??
  5072. n04\2110            \-> Re: Req : Quake telescopic sight..??
  5073. n03\1957            Need util to extract textures from BSP to WAD
  5074. n03\1958            convert bsp into map
  5075. n03\1959            Brush problems
  5076. n04\2042            \-> Re: Brush problems
  5077. n03\1960            Duke Nukem Forever Site
  5078. n04\2244            \-> Re: Duke Nukem Forever Site
  5079. n04\2248            \-> Re: Duke Nukem Forever Site
  5080. n03\1966            Re: Vis -- Visual Win95 Helper Program... Int
  5081. n03\1967            Two computers in a room, with a cable...
  5082. n03\1972            \-> Re: Two computers in a room, with a cable...
  5083. n03\1969            Quake Ferrari
  5084. n03\1984            \-> Re: Quake Ferrari
  5085. n03\1973            Hipnotic QBSP, Light and DOS
  5086. n03\1974            Fish Monsters
  5087. n03\1991            \-> Re: Fish Monsters
  5088. n04\2003            \-> Re: Fish Monsters
  5089. n04\2027            \-> Re: Fish Monsters
  5090. n04\2041            \-> Re: Fish Monsters
  5091. n03\1977            Beginner
  5092. n03\1982            \-> Re: Beginner
  5093. n03\1996            \-> Re: Beginner
  5094. n04\2030            \-> Re: Beginner
  5095. n04\2088            \-> Re: Beginner
  5096. n04\2235            \-> Re: Beginner
  5097. n04\2321            \-> Re: Beginner
  5098. n03\1979            Console LMP
  5099. n03\1980            The Hills are Alive with the Sound Of Thunder...
  5100. n03\1983            \-> Re: The Hills are Alive with the Sound Of Thunder...
  5101. n03\1985            WHICH LANG FOR A NOVICE
  5102. n04\2239            \-> Re: WHICH LANG FOR A NOVICE
  5103. n03\1988            Reading a map
  5104. n04\2004            \-> Re: Reading a map
  5105. n04\2039            \-> Re: Reading a map
  5106. n03\1999            DOUBLE WAREZ CD SET NOW AVAILABLE!
  5107. n04\2045            \-> Re: DOUBLE WAREZ CD SET NOW AVAILABLE!
  5108. n04\2011            Re: Authors Seeking Publication
  5109. n04\2012            What's the best editor ?
  5110. n04\2015            \-> Re: What's the best editor ?
  5111. n04\2019            \-> Re: What's the best editor ?
  5112. n04\2032            \-> Re: What's the best editor ?
  5113. n04\2017            MDL animation
  5114. n04\2022            \-> Re: MDL animation
  5115. n04\2020            Re: Light balls??? Whats the file
  5116. n04\2021            lbm viewer
  5117. n04\2031            \-> Re: lbm viewer
  5118. n04\2043            \-> Re: lbm viewer
  5119. n04\2024            cd warez, 1.1+ GIGZ ON 2 CDs!
  5120. n04\2057            \-> Re: cd warez, 1.1+ GIGZ ON 2 CDs!
  5121. n04\2087            \-> Re: cd warez, 1.1+ GIGZ ON 2 CDs!
  5122. n04\2026            End Level?
  5123. n04\2046            \-> Re: End Level?
  5124. n04\2048            \-> Re: End Level?
  5125. n04\2028            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  5126.                    | Restriction Is Issued+++
  5127. n04\2261            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  5128.                    | Restriction Is Issued+++
  5129. n04\2034            Question about teleporters
  5130. n04\2133            \-> Re: Question about teleporters
  5131. n04\2236            \-> Re: Question about teleporters
  5132. n04\2035            Re: how to setup ambient light?
  5133. n04\2038            \-> Re: how to setup ambient light?
  5134. n04\2060            \-> Re: how to setup ambient light?
  5135. n04\2251            \-> Re: how to setup ambient light?
  5136. n04\2257            \-> Re: Re: how to setup ambient light?
  5137. n04\2036            MDL animation
  5138. n04\2037            bugs in my level
  5139. n04\2047            \-> Re: bugs in my level
  5140. n04\2050            \-> Re: bugs in my level
  5141. n04\2242            \-> Re: bugs in my level
  5142. n04\2347            \-> Re: bugs in my level
  5143. n04\2044            They Might Be Quake
  5144. n04\2049            \-> Re: They Might Be Quake
  5145. n04\2051            Capture The Flag TC
  5146. n04\2053            Help with Quake-c
  5147. n04\2058            Monster & Player Editing...
  5148. n04\2080            \-> Re: Monster & Player Editing...
  5149. n04\2061            help playing quake over internet
  5150. n04\2303            \-> Re: help playing quake over internet
  5151. n04\2381            \-> Re: help playing quake over internet
  5152. n04\2062            a stuipd question...
  5153. n04\2068            \-> Re: a stuipd question...
  5154. n04\2072            \-> Re: a stuipd question...
  5155. n04\2089            \-> Re: a stuipd question...
  5156. n04\2063            WinVis -- GUI Vis app now AVAILABLE!!
  5157. n04\2085            \-> Re: WinVis -- GUI Vis app now AVAILABLE!!
  5158. n04\2066            Prefabs wanted!!!!!! see details.
  5159. n04\2069            Quake2 -- will patches be possible?
  5160. n04\2074            \-> Re: Quake2 -- will patches be possible?
  5161. n04\2077            \-> Re: Quake2 -- will patches be possible?
  5162. n04\2092            \-> Re: Quake2 -- will patches be possible?
  5163. n04\2155            \-> Re: Quake2 -- will patches be possible?
  5164. n04\2070            coloured lights how do u do them?
  5165. n04\2099            \-> Re: coloured lights how do u do them?
  5166. n04\2071            PREFABS WANTED!!!!!
  5167. n04\2073            Re: Virtus' DeathMatch Maker
  5168. n04\2075            Virtus Deathmatch maker
  5169. n04\2076            MONTHLY WAREZ CD, 1.1 GIGZ ON MAY EDITION!
  5170. n04\2137            \-> Re: MONTHLY WAREZ CD, 1.1 GIGZ ON MAY EDITION!
  5171. n04\2170            \-> Re: MONTHLY WAREZ CD, 1.1 GIGZ ON MAY EDITION!
  5172. n04\2212            \-> Re: MONTHLY WAREZ CD, 1.1 GIGZ ON MAY EDITION!
  5173. n04\2084            Win95 GUI for Qbsp, Light, Vis -- In one interface!!
  5174. n04\2086            BLACK SHIRTS? BLACK PANTS?
  5175. n04\2157            \-> Re: BLACK SHIRTS? BLACK PANTS?
  5176. n04\2090            Squish map Error, please help
  5177. n04\2091            FUNC_WALL, hmmmm......
  5178. n04\2093            STOP SEARCHING FOR ELUSIVE WAREZ! MWCD IS HERE!
  5179. n04\2094            .Pak
  5180. n04\2282            \-> Re: .Pak
  5181. n04\2096            Re: LIGHTING
  5182. n04\2097            Re: The ins and outs of buttons
  5183. n04\2098            Memory needed for BSP
  5184. n04\2101            \-> Re: Memory needed for BSP
  5185. n04\2132            \-> Re: Memory needed for BSP
  5186. n04\2141            \-> Re: Memory needed for BSP
  5187. n04\2148            \-> Re: Memory needed for BSP
  5188. n04\2222            \-> Re: Memory needed for BSP
  5189. n04\2103            Distopia DeathMatch version 1.3 [public pre-release]
  5190. n04\2104            Occupant reached - help
  5191. n04\2134            \-> Re: Occupant reached - help
  5192. n04\2142            \-> Re: Occupant reached - help
  5193. n04\2203            \-> Re: Occupant reached - help
  5194. n04\2269            \-> Re: Occupant reached - help
  5195. n04\2106            Respawing
  5196. n04\2109            \-> Re: Respawing
  5197. n04\2107            Question for you NT4.0 users....
  5198. n04\2108            help with quake
  5199. n04\2111            Does the Verite Rendition work with Mission Pack 2???
  5200. n04\2112            Prefabs Wanted.
  5201. n04\2113            Prefabs Wantted.
  5202. n04\2169            \-> Re: Prefabs Wantted.
  5203. n04\2114            QWinLevel -- Finished! Qbsp, Light, Vis in one GUI....
  5204. n04\2193            \-> Re: QWinLevel -- Finished! Qbsp, Light, Vis in one
  5205.                    | GUI....
  5206. n04\2199            \-> Re: QWinLevel -- Finished! Qbsp, Light, Vis in one
  5207.                    | GUI....
  5208. n04\2116            Quake editor peoples wanted
  5209. n04\2117            Aftershock Toolbox
  5210. n04\2118            Help combining Bot/Mission Pack
  5211. n04\2119            Trees in quake
  5212. n04\2124            \-> Re: Trees in quake
  5213. n04\2168            \-> Re: Trees in quake
  5214. n04\2184            \-> Re: Trees in quake
  5215. n04\2200            \-> Re: Trees in quake
  5216. n04\2204            \-> Re: Trees in quake
  5217. n04\2120            Quake Editor for DOS or Win3.1
  5218. n04\2121            \-> Re: Quake Editor for DOS or Win3.1
  5219. n04\2129            \-> Re: Quake Editor for DOS or Win3.1
  5220. n04\2122            Re: You have to see this for real!
  5221. n04\2123            \-> Re: You have to see this for real!
  5222. n04\2135            \-> Re: You have to see this for real!
  5223. n04\2136            \-> Re: You have to see this for real!
  5224. n04\2214            \-> Re: You have to see this for real!
  5225. n04\2215            \-> Re: You have to see this for real!
  5226. n04\2216            \-> Re: You have to see this for real!
  5227. n04\2224            \-> Re: You have to see this for real!
  5228. n04\2263            \-> Re: You have to see this for real!
  5229. n04\2311            \-> Re: You have to see this for real!
  5230. n04\2359            \-> Re: You have to see this for real!
  5231. n04\2377            \-> Re: You have to see this for real!
  5232. n04\2384            \-> Re: You have to see this for real!
  5233. n04\2125            Meterics Page
  5234. n04\2140            \-> Re: Meterics Page
  5235. n04\2126            gfx.wad
  5236. n04\2139            \-> Re: gfx.wad
  5237. n04\2127            Patch in Shareware-Version?????
  5238. n04\2131            \-> Re: Patch in Shareware-Version?????
  5239. n04\2138            \-> Re: Patch in Shareware-Version?????
  5240. n04\2147            \-> Re: Patch in Shareware-Version?????
  5241. n04\2156            \-> Re: Patch in Shareware-Version?????
  5242. n04\2128            QuArK moves to PlanetQuake!
  5243. n04\2143            Re: Alien Quake?
  5244. n04\2154            \-> Re: Alien Quake?
  5245. n04\2144            Quake palette problems.
  5246. n04\2195            \-> Re: Quake palette problems.
  5247. n04\2258            \-> Re: Quake palette problems.
  5248. n04\2145            stuck in Palace of Hate
  5249. n04\2225            \-> Re: stuck in Palace of Hate
  5250. n04\2234            \-> Re: stuck in Palace of Hate
  5251. n04\2300            \-> Re: stuck in Palace of Hate
  5252. n04\2389            \-> Re: stuck in Palace of Hate
  5253. n04\2398            \-> Re: stuck in Palace of Hate
  5254. n04\2448            \-> Re: stuck in Palace of Hate
  5255. n04\2456            \-> Re: stuck in Palace of Hate
  5256. n04\2146            MechWar2
  5257. n04\2149            Rogue Entertainment Job Openings
  5258. n04\2151            firewall
  5259. n04\2152            textures....
  5260. n04\2153            Legality of using DOOM Textures?
  5261. n04\2190            \-> Re: Legality of using DOOM Textures?
  5262. n04\2197            \-> Re: Legality of using DOOM Textures?
  5263. n04\2198            \-> Re: Legality of using DOOM Textures?
  5264. n04\2265            \-> Re: Legality of using DOOM Textures?
  5265. n04\2309            \-> Re: Legality of using DOOM Textures?
  5266. n04\2331            \-> Re: Legality of using DOOM Textures?
  5267. n04\2358            \-> Re: Legality of using DOOM Textures?
  5268. n04\2362            \-> Re: Legality of using DOOM Textures?
  5269. n04\2158            Accalerating trains?
  5270. n04\2166            \-> Re: Accalerating trains?
  5271. n04\2159            Is there any Server Quake for Alpha Server 2100 of Digital
  5272.                    | (UNIX) ?
  5273. n04\2160            textures (part 2)...
  5274. n04\2176            \-> Re: textures (part 2)...
  5275. n04\2196            \-> Re: textures (part 2)...
  5276. n04\2379            \-> Re: textures (part 2)...
  5277. n04\2163            Re: .spr files
  5278. n04\2217            \-> Re: .spr files
  5279. n04\2220            \-> Re: .spr files
  5280. n04\2164            Ambient Sounds
  5281. n04\2165            Skin Help
  5282. n04\2177            \-> Re: Skin Help
  5283. n04\2167            Good old Ben Morris
  5284. n04\2187            \-> Re: Good old Ben Morris
  5285. n04\2171            making quake vrml
  5286. n04\2205            \-> Re: making quake vrml
  5287. n04\2173            Weapons Question
  5288. n04\2174            RE:Bow and Arrow
  5289. n04\2175            DBQ recruitment
  5290. n04\2178            CLAN SKIN !!!
  5291. n04\2180            help with a full size quake arcade game
  5292. n04\2181            prodigy Special Edition
  5293. n04\2182            quick turn
  5294. n04\2183            Level Design
  5295. n04\2185            need a custom clan skin for yourself or clan?
  5296. n04\2186            Re: Bow and Arrow
  5297. n04\2201            \-> Re: Bow and Arrow
  5298. n04\2188            Difference between self.origin and self.owner.origin
  5299. n04\2226            \-> Re: Difference between self.origin and
  5300.                    | self.owner.origin
  5301. n04\2189            VIS and map files, Linux
  5302. n04\2209            \-> Re: VIS and map files, Linux
  5303. n04\2267            \-> Re: VIS and map files, Linux
  5304. n04\2191            qbsp question
  5305. n04\2243            \-> Re: qbsp question
  5306. n04\2249            \-> Re: qbsp question
  5307. n04\2192            How do you read in a map with WorldCraft?
  5308. n04\2202            \-> Re: How do you read in a map with WorldCraft?
  5309. n04\2210            \-> Re: How do you read in a map with WorldCraft?
  5310. n04\2194            qbsp
  5311. n04\2206            CTF Level editing questions
  5312. n04\2302            \-> Re: CTF Level editing questions
  5313. n04\2207            I'm working on a Quake level  !
  5314. n04\2208            What is Quakelab ?
  5315. n04\2211            \-> Re: What is Quakelab ?
  5316. n04\2231            \-> Re: What is Quakelab ?
  5317. n04\2444            \-> Re: What is Quakelab ?
  5318. n04\2213            How do you string levels together to make episode?
  5319. n04\2223            \-> Re: How do you string levels together to make episode?
  5320. n04\2227            \-> Re: How do you string levels together to make episode?
  5321. n04\2238            \-> Re: How do you string levels together to make episode?
  5322. n04\2218            Name in Quake
  5323. n04\2219            player color & deathmatch 1/2
  5324. n04\2230            \-> Re: player color & deathmatch 1/2
  5325. n04\2350            \-> Re: player color & deathmatch 1/2
  5326. n04\2406            \-> Re: player color & deathmatch 1/2
  5327. n04\2221            Editors wanted for Non-Profit assignment
  5328. n04\2228            i need a GOOD quake-editor
  5329. n04\2274            \-> Re: i need a GOOD quake-editor
  5330. n04\2341            \-> Re: i need a GOOD quake-editor
  5331. n04\2229            Higher res problems in QW
  5332. n04\2246            \-> Re: Higher res problems in QW
  5333. n04\2247            \-> Re: Higher res problems in QW
  5334. n04\2289            \-> Re: Higher res problems in QW
  5335. n04\2317            \-> Re: Higher res problems in QW
  5336. n04\2401            \-> Re: Higher res problems in QW
  5337. n04\2232            TC, Level designers, QC people join
  5338. n04\2233            GAME SALE
  5339. n04\2237            Deathmatch start problem
  5340. n04\2240            Large Quake Level Compiling
  5341. n04\2241            To all German Quakers - An alle deutschen Quaker: Neue
  5342.                    | QUAKE-HOMEPAGE
  5343. n04\2245            Cool Teleporter Sound--in Worldcraft?
  5344. n04\2266            \-> Re: Cool Teleporter Sound--in Worldcraft?
  5345. n04\2279            \-> Re: Cool Teleporter Sound--in Worldcraft?
  5346. n04\2252            Is the a DIAMON STEALTH 3D 2000 patch ???
  5347. n04\2281            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5348. n04\2291            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5349. n04\2394            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5350. n04\2395            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5351. n04\2415            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5352. n04\2421            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5353. n05\2535            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5354. n05\2536            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5355. n05\2584            \-> Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5356. n04\2253            Re: GAME SALE  **** DON'T BUY HERE!!!! ****
  5357. n04\2254            WIN $250 playing Quake this Sat May 10/97!
  5358. n04\2255            Console gfx editing programs
  5359. n05\2525            \-> Re: Console gfx editing programs
  5360. n04\2256            The Get Qoole Design Contest
  5361. n04\2259            Whubble.    sorry I'm bored
  5362. n04\2260            Camera pointing?
  5363. n04\2278            \-> Re: Camera pointing?
  5364. n04\2262            what does VIS actually do?
  5365. n04\2299            \-> Re: what does VIS actually do?
  5366. n04\2346            \-> Re: what does VIS actually do?
  5367. n04\2264            Re: new: MONTHLY WAREZ CD NOW AVAILABLE!
  5368. n04\2268            \-> Re: new: MONTHLY WAREZ CD NOW AVAILABLE!
  5369. n04\2270            Damn Teleporters
  5370. n04\2296            \-> Re: Damn Teleporters
  5371. n04\2301            \-> Re: Damn Teleporters
  5372. n04\2271            Worldcraft... Tapered rooms... HOW?
  5373. n04\2284            \-> Re: Worldcraft... Tapered rooms... HOW?
  5374. n04\2286            \-> Re: Worldcraft... Tapered rooms... HOW?
  5375. n04\2319            \-> Re: Worldcraft... Tapered rooms... HOW?
  5376. n04\2272            Help with Win95 network setup for multiplayer games.
  5377.                    | http://www.flashlink.com/gamer/
  5378. n04\2273            anyone have the registration codes for full version?
  5379. n04\2275            screenshots
  5380. n04\2329            \-> Re: screenshots
  5381. n04\2276            Calling all CTF level designers...
  5382. n04\2277            Help with light/shadows
  5383. n04\2365            \-> Re: Help with light/shadows
  5384. n04\2409            \-> Re: Help with light/shadows
  5385. n04\2280            "CutNodePortal"
  5386. n04\2283            DragonBall Quaked; coming soon......
  5387. n04\2285            Ambient light?
  5388. n04\2313            \-> Re: Ambient light?
  5389. n04\2320            \-> Re: Ambient light?
  5390. n04\2326            \-> Re: Ambient light?
  5391. n04\2336            \-> Re: Ambient light?
  5392. n04\2354            \-> Re: Ambient light?
  5393. n04\2287            Share ware WorldCraft prefabs
  5394. n04\2316            \-> Re: Share ware WorldCraft prefabs
  5395. n04\2288            Looking for Quake Map editor for Architectural Project.
  5396. n04\2290            Combining weapons from both Quake Mission Packs
  5397. n04\2315            \-> Re: Combining weapons from both Quake Mission Packs
  5398. n04\2463            \-> Re: Combining weapons from both Quake Mission Packs
  5399. n04\2292            Re: What do you want in the next quake-like game?
  5400. n04\2298            \-> Re: What do you want in the next quake-like game?
  5401. n04\2305            \-> Re: What do you want in the next quake-like game?
  5402. n04\2293            QUAKEWORLD CTF PLAYERS WANTED !!!
  5403. n04\2294            What do I do with all the bloody mdl files?
  5404. n04\2340            \-> Re: What do I do with all the bloody mdl files?
  5405. n04\2295            Help with Quake-C
  5406. n04\2297            animated names......how?
  5407. n04\2304            Moving WorldCraft's Camera.
  5408. n04\2307            \-> Re: Moving WorldCraft's Camera.
  5409. n04\2312            \-> Re: Moving WorldCraft's Camera.
  5410. n04\2306            CTF PLAYERS FOR QUAKEWORLD NEEDED !!!
  5411. n04\2308            Line 835 is incomplete
  5412. n04\2390            \-> Re: Line 835 is incomplete
  5413. n04\2310            FENIANS IOL
  5414. n04\2314            QuESt video problem
  5415. n04\2318            illegible server message in QW
  5416. n04\2322            Quick Question about VIS levels...
  5417. n04\2325            \-> Re: Quick Question about VIS levels...
  5418. n04\2382            \-> Re: Quick Question about VIS levels...
  5419. n04\2323            Re: Fox Interactive scandal - Fox can go to hell
  5420. n04\2408            \-> Re: Fox Interactive scandal - Fox can go to hell
  5421. n04\2327            Random Teleporters, yes it *is* possible.
  5422. n04\2338            \-> Re: Random Teleporters, yes it *is* possible.
  5423. n05\2565            \-> Re: Random Teleporters, yes it *is* possible.
  5424. n04\2328            Wind tunnels    (yes I'm sure you get asked this alot)
  5425. n04\2345            \-> Re: Wind tunnels    (yes I'm sure you get asked this
  5426.                    | alot)
  5427. n04\2330            The answer's at quakelab. Yes but WHERE?
  5428. n04\2363            \-> Re: The answer's at quakelab. Yes but WHERE?
  5429. n04\2332            'Runaway Loop Error'?
  5430. n04\2337            \-> Re: 'Runaway Loop Error'?
  5431. n04\2344            \-> Re: 'Runaway Loop Error'?
  5432. n04\2380            \-> Re: 'Runaway Loop Error'?
  5433. n04\2487            \-> Re: 'Runaway Loop Error'?
  5434. n04\2497            \-> Re: 'Runaway Loop Error'?
  5435. n05\2566            \-> Re: 'Runaway Loop Error'?
  5436. n05\2574            \-> Re: 'Runaway Loop Error'?
  5437. n04\2333            pal   ->   act   (anyone read)(help)
  5438. n04\2334            bmp2map - quick conversion of .BMPs to .MAPs
  5439. n04\2339            BspBuild Version 0.10 Released
  5440. n04\2342            Points off plain error in QBSP
  5441. n04\2343            need Dude.mdl to play fvf quest
  5442. n04\2348            What's a really good 3d graphics card?
  5443. n04\2355            \-> Re: What's a really good 3d graphics card?
  5444. n04\2374            \-> Re: What's a really good 3d graphics card?
  5445. n04\2414            \-> Re: What's a really good 3d graphics card?
  5446. n05\2576            \-> Re: What's a really good 3d graphics card?
  5447. n04\2349            QUAKE CRAP E-mag www.naz.com/personal/quakcrap Our pants
  5448.                    | are filled with shi-....er I mean love
  5449. n04\2351            What is the PRT file?
  5450. n04\2356            \-> Re: What is the PRT file?
  5451. n04\2370            \-> Re: What is the PRT file?
  5452. n04\2407            \-> Re: What is the PRT file?
  5453. n04\2454            \-> Re: What is the PRT file?
  5454. n04\2352            Re: Fox Interactive scandal
  5455. n04\2383            \-> Re: Fox Interactive scandal
  5456. n04\2353            Q: Worldcraft: How to get texture names?
  5457. n04\2357            \-> Re: Q: Worldcraft: How to get texture names?
  5458. n04\2364            \-> Re: Q: Worldcraft: How to get texture names?
  5459. n04\2360            monster3d
  5460. n04\2361            GLQuake and QuArK - help!
  5461. n04\2367            Animating Buttons
  5462. n04\2371            \-> Re: Animating Buttons
  5463. n04\2372            \-> Re: Animating Buttons
  5464. n04\2376            \-> Re: Animating Buttons
  5465. n04\2402            \-> Re: Animating Buttons
  5466. n05\2564            \-> Re: Animating Buttons
  5467. n05\2575            \-> Re: Animating Buttons
  5468. n05\2585            \-> Re: Animating Buttons
  5469. n04\2369            PLEASE HELP A DAMSEL IN DISTRESS ----------------------
  5470. n04\2442            \-> Re: PLEASE HELP A DAMSEL IN DISTRESS
  5471.                    | ----------------------
  5472. n04\2455            \-> Re: PLEASE HELP A DAMSEL IN DISTRESS
  5473.                    | ----------------------
  5474. n05\2624            \-> Re: PLEASE HELP A DAMSEL IN DISTRESS
  5475.                    | ----------------------
  5476. n04\2373            Free Hexen II, 3Dfx card, Qoole Reg and etc...
  5477. n04\2375            Re: high modulation lenses
  5478. n04\2378            Re: Need util to extract textures from BSP to WAD
  5479. n04\2385            how florecent skins?
  5480. n04\2462            \-> Re: how florecent skins?
  5481. n04\2386            Using QBSP Non lighted entities
  5482. n04\2392            \-> Re: Using QBSP Non lighted entities
  5483. n04\2387            Player respawn problem
  5484. n04\2452            \-> Re: Player respawn problem
  5485. n04\2474            \-> Re: Player respawn problem
  5486. n04\2488            \-> Re: Player respawn problem
  5487. n05\2619            \-> Re: Player respawn problem
  5488. n04\2393            Flashing Doors
  5489. n04\2399            \-> Re: Flashing Doors
  5490. n04\2405            \-> Re: Flashing Doors
  5491. n04\2412            \-> Re: Flashing Doors
  5492. n04\2420            \-> Re: Flashing Doors
  5493. n04\2396            How to use extra levels
  5494. n04\2400            \-> Re: How to use extra levels
  5495. n04\2397            Editing player.mdl
  5496. n04\2464            \-> Re: Editing player.mdl
  5497. n04\2472            \-> Re: Editing player.mdl
  5498. n05\2735            \-> Re: Editing player.mdl
  5499. n04\2403            SOA trap_gravity_well
  5500. n04\2404            Skin editing
  5501. n04\2478            \-> Re: Skin editing
  5502. n04\2410            ANNOUNCE: mikeBot source version 0.2
  5503. n04\2411            RE:Bow and Arrow
  5504. n04\2413            Help me with skins please?
  5505. n04\2476            \-> Re: Help me with skins please?
  5506. n04\2477            \-> Re: Help me with skins please?
  5507. n04\2416            REQUEST for Quake Editors Willing to work on TC
  5508. n04\2417            trouble with leet vis
  5509. n04\2418            Looking for Format Translators for QUAKE.....
  5510.                    | DXF,DWG,DGN,IGES
  5511. n04\2425            \-> Re: Looking for Format Translators for QUAKE.....
  5512.                    | DXF,DWG,DGN,IGES
  5513. n04\2431            \-> Re: Looking for Format Translators for QUAKE.....
  5514.                    | DXF,DWG,DGN,IGES
  5515. n04\2433            \-> Re: Looking for Format Translators for QUAKE.....
  5516.                    | DXF,DWG,DGN,IGES
  5517. n04\2419            Nail Direction
  5518. n04\2422            QPlug
  5519. n04\2427            \-> Re: QPlug
  5520. n04\2423            MAP sources files for Shareware levels - do they exist?
  5521. n04\2424            Center of Gravity switch (is it possible?)
  5522. n04\2465            \-> Re: Center of Gravity switch (is it possible?)
  5523. n04\2426            DeathMatch Maker
  5524. n04\2430            \-> Re: DeathMatch Maker
  5525. n04\2441            \-> Re: DeathMatch Maker
  5526. n04\2428            Re: Fox Interactive boycott and Aliens Quake
  5527. n05\2507            \-> Re: Fox Interactive boycott and Aliens Quake
  5528. n05\2521            \-> Re: Fox Interactive boycott and Aliens Quake
  5529. n05\2542            \-> Re: Fox Interactive boycott and Aliens Quake
  5530. n05\2545            \-> Re: Fox Interactive boycott and Aliens Quake
  5531. n05\2588            \-> Re: Fox Interactive boycott and Aliens Quake
  5532. n05\2589            \-> Re: Fox Interactive boycott and Aliens Quake
  5533. n05\2592            \-> Re: Fox Interactive boycott and Aliens Quake
  5534. n05\2617            \-> Re: Fox Interactive boycott and Aliens Quake
  5535. n04\2429            Brushes - how many are acceptable?
  5536. n04\2440            \-> Re: Brushes - how many are acceptable?
  5537. n05\2546            \-> Re: Brushes - how many are acceptable?
  5538. n05\2559            \-> Re: Brushes - how many are acceptable?
  5539. n05\2596            \-> Re: Brushes - how many are acceptable?
  5540. n05\2598            \-> Re: Brushes - how many are acceptable?
  5541. n05\2599            \-> Re: Brushes - how many are acceptable?
  5542. n05\2709            \-> Re: Brushes - how many are acceptable?
  5543. n04\2432            Job Offered:3d lvl designer for on-line RPG
  5544. n04\2434            CTF Expansion Project still taking submissions
  5545. n04\2435            Door lip settings.
  5546. n05\2594            \-> Re: Door lip settings.
  5547. n04\2436            lip prob with doors
  5548. n05\2555            \-> Re: lip prob with doors
  5549. n04\2437            Door lip settings.
  5550. n04\2438            ROGUE entities
  5551. n04\2439            SIGSEGV QBSP.EXE ERRORS
  5552. n04\2443            Re: What is Quakelab ? (problems with new ambient sounds)
  5553. n04\2445            Re: What is Quakelab? (problems w/new ambient sounds)
  5554. n04\2446            MONTHLY WAREZ CD!!!
  5555. n04\2447            Simple simple question
  5556. n04\2449            \-> Re: Simple simple question
  5557. n05\2567            \-> Re: Simple simple question
  5558. n04\2450            Re: how do I bind creatures death to door?
  5559. n04\2453            \-> Re: how do I bind creatures death to door?
  5560. n04\2451            Weapons mod's and Mission Packs
  5561. n04\2458            \-> Re: Weapons mod's and Mission Packs
  5562. n04\2493            \-> Re: Weapons mod's and Mission Packs
  5563. n04\2457            Teamplay
  5564. n05\2553            \-> Re: Teamplay
  5565. n05\2562            \-> Re: Teamplay
  5566. n04\2459            Best Quake level editor??
  5567. n04\2467            \-> Re: Best Quake level editor??
  5568. n04\2475            \-> Re: Best Quake level editor??
  5569. n04\2495            \-> Re: Best Quake level editor??
  5570. n05\2500            \-> Re: Best Quake level editor??
  5571. n05\2539            \-> Re: Best Quake level editor??
  5572. n05\2541            \-> Re: Best Quake level editor??
  5573. n05\2547            \-> Re: Best Quake level editor??
  5574. n05\2587            \-> Re: Best Quake level editor??
  5575. n05\2593            \-> Re: Best Quake level editor??
  5576. n05\2627            \-> Re: Best Quake level editor??
  5577. n05\2635            \-> Re: Best Quake level editor??
  5578. n05\2642            \-> Re: Best Quake level editor??
  5579. n05\2668            \-> Re: Best Quake level editor??
  5580. n05\2682            \-> Re: Best Quake level editor??
  5581. n05\2696            \-> Re: Best Quake level editor??
  5582. n05\2706            \-> Re: Best Quake level editor??
  5583. n04\2460            worldcraft + mission pack question
  5584. n04\2466            \-> Re: worldcraft + mission pack question
  5585. n04\2461            Texture editing programs?
  5586. n04\2468            \-> Re: Texture editing programs?
  5587. n05\2595            \-> Re: Texture editing programs?
  5588. n04\2469            QBSP + Transparent water
  5589. n05\2552            \-> Re: QBSP + Transparent water
  5590. n05\2570            \-> Re: QBSP + Transparent water
  5591. n05\2603            \-> Re: QBSP + Transparent water
  5592. n05\2608            \-> Re: QBSP + Transparent water
  5593. n04\2471            Is there a Quake editor that uses 3dfx chip?
  5594. n05\2551            \-> Re: Is there a Quake editor that uses 3dfx chip?
  5595. n04\2473            GLQuake Help!
  5596. n04\2482            \-> Re: GLQuake Help!
  5597. n04\2494            \-> Re: GLQuake Help!
  5598. n05\2502            \-> Re: GLQuake Help!
  5599. n05\2517            \-> Re: GLQuake Help!
  5600. n04\2479            QBSP VIRTUAL MEMORY
  5601. n04\2480            MDL's & 3DS Max.. help needed...
  5602. n04\2481            Stoneless & the near release future....
  5603. n04\2483            Is there a Quake editor that uses 3dfx chip?
  5604. n04\2484            Re: Is there a DIAMON STEALTH 3D 2000 patch ???
  5605. n05\2590            \-> Re: Is there a DIAMON STEALTH 3D 2000 patch ???
  5606. n05\2720            \-> Re: Is there a DIAMON STEALTH 3D 2000 patch ???
  5607. n04\2485            Re: getting best deal on satellite dish
  5608. n04\2486            Questions about doors
  5609. n04\2496            \-> Re: Questions about doors
  5610. n04\2489            Here's the link everyone asks me about
  5611. n05\2543            \-> Re: Here's the link everyone asks me about
  5612. n04\2491            Qoole
  5613. n05\2519            \-> Re: Qoole
  5614. n04\2492            How is Virtus Deathmatch Maker?
  5615. n05\2509            \-> Re: How is Virtus Deathmatch Maker?
  5616. n05\2530            \-> Re: How is Virtus Deathmatch Maker?
  5617. n05\2558            \-> Re: How is Virtus Deathmatch Maker?
  5618. n05\2560            \-> Re: How is Virtus Deathmatch Maker?
  5619. n05\2579            \-> Re: How is Virtus Deathmatch Maker?
  5620. n05\2580            \-> Re: How is Virtus Deathmatch Maker?
  5621. n05\2616            \-> Re: How is Virtus Deathmatch Maker?
  5622. n05\2647            \-> Re: How is Virtus Deathmatch Maker?
  5623. n05\2700            \-> Re: How is Virtus Deathmatch Maker?
  5624. n04\2498            Re: The other link you said was good here
  5625. n05\2501            Dead blokes like doom?
  5626. n05\2548            \-> Re: Dead blokes like doom?
  5627. n05\2554            \-> Re: Dead blokes like doom?
  5628. n05\2631            \-> Re: Dead blokes like doom?
  5629. n05\2655            \-> Re: Dead blokes like doom?
  5630. n05\2738            \-> Re: Dead blokes like doom?
  5631. n05\2503            Re: stuck in Palace of Hate
  5632. n05\2522            \-> Re: stuck in Palace of Hate
  5633. n05\2586            \-> Re: stuck in Palace of Hate
  5634. n05\2780            \-> Re: stuck in Palace of Hate
  5635. n05\2802            \-> Re: stuck in Palace of Hate
  5636. n05\2818            \-> Re: stuck in Palace of Hate
  5637. n05\2504            Weapon Graphics
  5638. n05\2549            \-> Re: Weapon Graphics
  5639. n05\2648            \-> Re: Weapon Graphics
  5640. n05\2657            \-> Re: Weapon Graphics
  5641. n05\2505            Looking for leet map makers
  5642. n05\2506            help
  5643. n05\2789            \-> Re: help
  5644. n05\2508            A New Quake Page
  5645. n05\2510            nasty problem
  5646. n05\2531            \-> Re: nasty problem
  5647. n05\2511            Textures are very bright in my created level
  5648. n05\2527            \-> Re: Textures are very bright in my created level
  5649. n05\2532            \-> Re: Textures are very bright in my created level
  5650. n05\2544            \-> Re: Textures are very bright in my created level
  5651. n05\2512            Re: ingenious code and upcoming projects
  5652. n05\2513            ingenious code and upcoming projects
  5653. n05\2514            Qoole authors
  5654. n05\2515            no free edicts ( was Re: Fox Interactive boycott...)
  5655. n05\2573            \-> Re: no free edicts ( was Re: Fox Interactive
  5656.                    | boycott...)
  5657. n05\2597            \-> Re: no free edicts ( was Re: Fox Interactive
  5658.                    | boycott...)
  5659. n05\2625            \-> Re: no free edicts ( was Re: Fox Interactive
  5660.                    | boycott...)
  5661. n05\2707            \-> Re: no free edicts ( was Re: Fox Interactive
  5662.                    | boycott...)
  5663. n05\2721            \-> Re: no free edicts ( was Re: Fox Interactive
  5664.                    | boycott...)
  5665. n05\2516            Getting a skin into quakeworld
  5666. n05\2561            \-> Re: Getting a skin into quakeworld
  5667. n05\2518            perfect spiral staircase
  5668. n05\2520            How to use AutoCAD to author a quake level!
  5669. n05\2528            \-> Re: How to use AutoCAD to author a quake level!
  5670. n05\2524            Help with skin!!!!
  5671. n05\2664            \-> Re: Help with skin!!!!
  5672. n05\2681            \-> Re: Help with skin!!!!
  5673. n05\2701            \-> Re: Help with skin!!!!
  5674. n05\2526            CAN THIS SPAM PLEASE
  5675. n05\2529            daskull - Who made it?
  5676. n05\2607            \-> Re: daskull - Who made it?
  5677. n05\2622            \-> Re: daskull - Who made it?
  5678. n05\2646            \-> Re: daskull - Who made it?
  5679. n05\2533            HELP!!!!! Can't run Quake w/ bots!!
  5680. n05\2569            \-> Re: HELP!!!!! Can't run Quake w/ bots!!
  5681. n05\2534            lip prob with doors
  5682. n05\2537            QBSP + TEXTURE!
  5683. n05\2538            Walls disappear or become grey
  5684. n05\2540            \-> Re: Walls disappear or become grey
  5685. n05\2550            \-> Re: Walls disappear or become grey
  5686. n05\2572            \-> Re: Walls disappear or become grey
  5687. n05\2600            \-> Re: Walls disappear or become grey
  5688. n05\2610            \-> Re: Walls disappear or become grey
  5689. n05\2669            \-> Re: Walls disappear or become grey
  5690. n05\2737            \-> Re: Walls disappear or become grey
  5691. n05\2773            \-> Re: Walls disappear or become grey
  5692. n05\2556            QuakeC colour changes....
  5693. n05\2601            \-> Re: QuakeC colour changes....
  5694. n05\2793            \-> Re: QuakeC colour changes....
  5695. n05\2557            Levels Disigners needed!  Descent to Quake TC on its way.
  5696. n05\2563            a good editor to make MDL's
  5697. n05\2714            \-> Re: a good editor to make MDL's
  5698. n05\2568            qED
  5699. n05\2591            \-> Re: qED
  5700. n05\2632            \-> Re: qED
  5701. n05\2640            \-> Re: qED
  5702. n05\2571            Re: Quake2 -- will patches be possible?
  5703. n05\2577            WORLDCRAFT REGISTERED
  5704. n05\2581            Invisible brush
  5705. n05\2602            \-> Re: Invisible brush
  5706. n05\2609            \-> Re: Invisible brush
  5707. n05\2643            \-> Re: Invisible brush
  5708. n05\2660            \-> Re: Invisible brush
  5709. n05\2662            \-> Re: Invisible brush
  5710. n05\2665            \-> Re: Invisible brush
  5711. n05\2671            \-> Re: Invisible brush
  5712. n05\2677            \-> Re: Invisible brush
  5713. n05\2678            \-> Re: Invisible brush
  5714. n05\2769            \-> Re: Invisible brush
  5715. n05\2582            r_draworder problem/solution?
  5716. n05\2847            \-> Re: r_draworder problem/solution?
  5717. n05\2583            New version of Stoneless
  5718. n05\2604            Good editor?
  5719. n05\2606            \-> Re: Good editor?
  5720. n05\2605            new faster VIS
  5721. n05\2920            \-> Re: new faster VIS
  5722. n05\2931            \-> Re: new faster VIS
  5723. n05\2611            How do I make entities stick to a door?
  5724. n05\2723            \-> Re: How do I make entities stick to a door?
  5725. n05\2612            stuck in THE PAIN MAZE
  5726. n05\2613            Anyone Want a Skin?
  5727. n05\2776            \-> Re: Anyone Want a Skin?
  5728. n05\2614            New version Stoneless v1 add light preview!!
  5729. n05\2615            How 2 record "Multiplayer Demo"?
  5730. n05\2618            Ripping off peoples levels!!!!!!!!!!!!!!!!!!!!
  5731. n05\2663            \-> Re: Ripping off peoples levels!!!!!!!!!!!!!!!!!!!!
  5732. n05\2698            \-> Re: Ripping off peoples levels!!!!!!!!!!!!!!!!!!!!
  5733. n05\2710            \-> Re: Ripping off peoples levels!!!!!!!!!!!!!!!!!!!!
  5734. n05\2620            Finding leaks... Qbsp bug
  5735. n05\2628            \-> Re: Finding leaks... Qbsp bug
  5736. n05\2633            \-> Re: Finding leaks... Qbsp bug
  5737. n05\2673            \-> Re: Finding leaks... Qbsp bug
  5738. n05\2702            \-> Re: Finding leaks... Qbsp bug
  5739. n05\2708            \-> Re: Finding leaks... Qbsp bug
  5740. n05\2751            \-> Re: Finding leaks... Qbsp bug
  5741. n05\2790            \-> Re: Finding leaks... Qbsp bug
  5742. n05\2791            \-> Re: Finding leaks... Qbsp bug
  5743. n05\2804            \-> Re: Finding leaks... Qbsp bug
  5744. n05\2833            \-> Re: Finding leaks... Qbsp bug
  5745. n05\2886            \-> Re: Finding leaks... Qbsp bug
  5746. n05\2621            REQ: Worldcraft Full!
  5747. n05\2644            \-> Re: REQ: Worldcraft Full!
  5748. n05\2623            Re: Is the a DIAMON STEALTH 3D 2000 patch ???
  5749. n05\2626            Re: quake bots
  5750. n05\2629            () Welcome to the Quake newsgroups! ()
  5751. n05\2630            Grappling hook , Mission Pack 2
  5752. n05\2641            \-> Re: Grappling hook , Mission Pack 2
  5753. n05\2680            \-> Re: Grappling hook , Mission Pack 2
  5754. n05\2634            Deathmatch Maker is CRAP (was: Re: Virtus' DeathMatch
  5755.                    | Maker)
  5756. n05\2645            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  5757.                    | DeathMatch Maker)
  5758. n05\2661            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  5759.                    | DeathMatch Maker)
  5760. n05\2711            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  5761.                    | DeathMatch Maker)
  5762. n05\2726            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  5763.                    | DeathMatch Maker)
  5764. n05\2884            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  5765.                    | DeathMatch Maker)
  5766. n05\2929            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  5767.                    | DeathMatch Maker)
  5768. n05\2964            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  5769.                    | DeathMatch Maker)
  5770. n05\2995            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  5771.                    | DeathMatch Maker)
  5772. n05\2636            REQ: Help using Autocad drawings with Quake editors
  5773. n05\2697            \-> Re: REQ: Help using Autocad drawings with Quake editors
  5774. n05\2713            \-> Re: REQ: Help using Autocad drawings with Quake editors
  5775. n05\2637            8 new monster level FOXYZOO2
  5776. n05\2638            \-> Re: 8 new monster level FOXYZOO2
  5777. n05\2639            Quake editors (please read)
  5778. n05\2676            \-> Re: Quake editors (please read)
  5779. n05\2683            \-> Re: Quake editors (please read)
  5780. n05\2694            \-> Re: Quake editors (please read)
  5781. n05\2724            \-> Re: Quake editors (please read)
  5782. n05\2725            \-> Re: Quake editors (please read)
  5783. n05\2749            \-> Re: Quake editors (please read)
  5784. n05\2752            \-> Re: Quake editors (please read)
  5785. n05\2771            \-> Re: Quake editors (please read)
  5786. n05\2892            \-> Re: Quake editors (please read)
  5787. n05\2999            \-> Re: Quake editors (please read)
  5788. n06\3008            \-> Re: Quake editors (please read)
  5789. n05\2649            Thinking about doing a conversion -- help!
  5790. n05\2727            \-> Re: Thinking about doing a conversion -- help!
  5791. n05\2650            Colored Lights
  5792. n05\2658            \-> Re: Colored Lights
  5793. n05\2651            qED in NT?
  5794. n05\2689            \-> Re: qED in NT?
  5795. n05\2692            \-> Re: qED in NT?
  5796. n05\2763            \-> Re: qED in NT?
  5797. n05\2652            qED: Hexen2, Quake2, etc compatibility?
  5798. n05\2728            \-> Re: qED: Hexen2, Quake2, etc compatibility?
  5799. n05\2653            difficulty settings 'n secrets
  5800. n05\2729            \-> Re: difficulty settings 'n secrets
  5801. n05\2768            \-> Re: difficulty settings 'n secrets
  5802. n05\2654            WORLDCRAFT TROUBLE!
  5803. n05\2656            Swat Team Deathmatch Modifiication
  5804. n05\2659            BSP to MAP is it fair
  5805. n05\2674            \-> Re: BSP to MAP is it fair
  5806. n05\2687            \-> Re: BSP to MAP is it fair
  5807. n05\2703            \-> Re: BSP to MAP is it fair
  5808. n05\2730            \-> Re: BSP to MAP is it fair
  5809. n05\2739            \-> Re: BSP to MAP is it fair
  5810. n05\2765            \-> Re: BSP to MAP is it fair
  5811. n05\2767            \-> Re: BSP to MAP is it fair
  5812. n06\3010            \-> Re: BSP to MAP is it fair
  5813. n05\2666            Help
  5814. n05\2732            \-> Re: Help
  5815. n05\2667            skin editing
  5816. n05\2686            \-> Re: skin editing
  5817. n05\2712            \-> Re: skin editing
  5818. n05\2670            JOIN QUAD PRODUCTIONS
  5819. n05\2685            \-> Re: JOIN QUAD PRODUCTIONS
  5820. n05\2672            QBSP error help
  5821. n05\2684            \-> Re: QBSP error help
  5822. n05\2704            \-> Re: QBSP error help
  5823. n05\2744            \-> Re: QBSP error help
  5824. n05\2675            How to make BSP Glass
  5825. n05\2718            \-> Re: How to make BSP Glass
  5826. n05\2679            One-way face transparency
  5827. n05\2733            \-> Re: One-way face transparency
  5828. n05\2740            \-> Re: One-way face transparency
  5829. n05\2688            out of memory error-qbsp
  5830. n05\2693            \-> Re: out of memory error-qbsp
  5831. n05\2690            Re: Hexen2, Quake2, etc compatibility?
  5832. n05\2691            GLQuake, Where do I get it????
  5833. n05\2731            \-> Re: GLQuake, Where do I get it????
  5834. n05\2695            Monster Skin
  5835. n05\2734            \-> Re: Monster Skin
  5836. n05\2705            Looking for a texture
  5837. n05\2743            \-> Re: Looking for a texture
  5838. n05\2715            Matrox Mystique patch for Quake available or not?
  5839. n05\2775            \-> Re: Matrox Mystique patch for Quake available or not?
  5840. n05\2785            \-> Re: Matrox Mystique patch for Quake available or not?
  5841. n05\2794            \-> Re: Matrox Mystique patch for Quake available or not?
  5842. n05\2819            \-> Re: Matrox Mystique patch for Quake available or not?
  5843. n05\2716            Program to view QW skins on the player.mdl...
  5844. n05\2717            Quake editor
  5845. n05\2757            \-> Re: Quake editor
  5846. n05\2722            REGISTERED QSPY
  5847. n05\2795            \-> Re: REGISTERED QSPY
  5848. n05\2803            \-> Re: REGISTERED QSPY
  5849. n05\2816            \-> Re: REGISTERED QSPY
  5850. n05\2856            \-> Re: REGISTERED QSPY
  5851. n05\2860            \-> Re: REGISTERED QSPY
  5852. n05\2736            Re: Worldcraft Full!
  5853. n05\2969            \-> Re: Worldcraft Full!
  5854. n05\2975            \-> Re: Worldcraft Full!
  5855. n05\2976            \-> Re: Worldcraft Full!
  5856. n05\2977            \-> Re: Worldcraft Full!
  5857. n05\2997            \-> Re: Worldcraft Full!
  5858. n05\2998            \-> Re: Worldcraft Full!
  5859. n06\3014            \-> Re: Worldcraft Full!
  5860. n06\3022            \-> Re: Worldcraft Full!
  5861. n06\3031            \-> Re: Worldcraft Full!
  5862. n06\3032            \-> Re: Worldcraft Full!
  5863. n06\3036            \-> Re: Worldcraft Full!
  5864. n06\3040            \-> Re: Worldcraft Full!
  5865. n06\3056            \-> Re: Worldcraft Full!
  5866. n06\3072            \-> Re: Worldcraft Full!
  5867. n06\3073            \-> Re: Worldcraft Full!
  5868. n05\2741            Hold Everything, Ah Fixed it
  5869. n05\2742            Doom to Quake converter?
  5870. n05\2756            \-> Re: Doom to Quake converter?
  5871. n05\2797            \-> Re: Doom to Quake converter?
  5872. n05\2837            \-> Re: Doom to Quake converter?
  5873. n05\2745            Model editor needed
  5874. n05\2781            \-> Re: Model editor needed
  5875. n05\2747            Remove the SBOT
  5876. n05\2754            \-> Re: Remove the SBOT
  5877. n05\2758            \-> Re: Remove the SBOT
  5878. n05\2784            \-> Re: Remove the SBOT
  5879. n05\2798            \-> Re: Remove the SBOT
  5880. n05\2943            \-> Re: Remove the SBOT
  5881. n05\2753            rubbish .bsp files
  5882. n05\2761            \-> Re: rubbish .bsp files
  5883. n05\2770            \-> Re: rubbish .bsp files
  5884. n05\2809            \-> Re: rubbish .bsp files
  5885. n05\2810            \-> Re: rubbish .bsp files
  5886. n05\2838            \-> Re: rubbish .bsp files
  5887. n05\2867            \-> Re: rubbish .bsp files
  5888. n05\2875            \-> Re: rubbish .bsp files
  5889. n05\2755            Idea for Deathmatch level
  5890. n05\2759            \-> Re: Idea for Deathmatch level
  5891. n05\2762            \-> Re: Idea for Deathmatch level
  5892. n05\2801            \-> Re: Idea for Deathmatch level
  5893. n05\2814            \-> Re: Idea for Deathmatch level
  5894. n05\2825            \-> Re: Idea for Deathmatch level
  5895. n05\2852            \-> Re: Idea for Deathmatch level
  5896. n05\2927            \-> Re: Idea for Deathmatch level
  5897. n05\2936            \-> Re: Idea for Deathmatch level
  5898. n06\3000            \-> Re: Idea for Deathmatch level
  5899. n05\2760            I won't let my idea die... :)
  5900. n05\2779            \-> Re: I won't let my idea die... :)
  5901. n05\2786            \-> Re: I won't let my idea die... :)
  5902. n05\2764            Reaper-Bot skins ERROR  with WinQuake?
  5903. n05\2766            Simple questions re quake
  5904. n05\2778            \-> Re: Simple questions re quake
  5905. n05\2830            \-> Re: Simple questions re quake
  5906. n05\2850            \-> Re: Simple questions re quake
  5907. n05\2772            Quake .map specifications
  5908. n05\2839            \-> Re: Quake .map specifications
  5909. n05\2774            FENIANS NEW CLAN PAGE
  5910. n05\2777            Transparent skin
  5911. n05\2812            \-> Re: Transparent skin
  5912. n05\2815            \-> Re: Transparent skin
  5913. n05\2828            \-> Re: Transparent skin
  5914. n05\2829            \-> Re: Transparent skin
  5915. n05\2840            \-> Re: Transparent skin
  5916. n05\2861            \-> Re: Transparent skin
  5917. n05\2952            \-> Re: Transparent skin
  5918. n05\2782            {PLEASE READ} BETA TESTING
  5919. n06\3111            \-> Re: {PLEASE READ} BETA TESTING
  5920. n05\2787            QUAKEC CHALLENGE
  5921. n05\2792            \-> Re: QUAKEC CHALLENGE
  5922. n05\2806            \-> Re: QUAKEC CHALLENGE
  5923. n05\2902            \-> Re: QUAKEC CHALLENGE
  5924. n05\2941            \-> Re: QUAKEC CHALLENGE
  5925. n06\3017            \-> Re: QUAKEC CHALLENGE
  5926. n05\2788            Hey, I believe your in Luck!
  5927. n05\2796            Re: One-way face transparency - solved
  5928. n05\2799            Re: How to use AutoCAD to author a quake leve
  5929. n05\2800            Subratcting brushes
  5930. n05\2821            \-> Re: Subratcting brushes
  5931. n05\2841            \-> Re: Subratcting brushes
  5932. n05\2805            Distribution Question
  5933. n05\2807            Entity text too long error!
  5934. n05\2849            \-> Re: Entity text too long error!
  5935. n05\2883            \-> Re: Entity text too long error!
  5936. n05\2808            What ALL of the .pal file?
  5937. n05\2831            \-> Re: What ALL of the .pal file?
  5938. n05\2811            Re: Editing player.mdl
  5939. n05\2813            Re: Help using Autocad drawings with Quake editors
  5940. n05\2888            \-> Re: Help using Autocad drawings with Quake editors
  5941. n05\2817            Re: Legality of using DOOM Textures?
  5942. n05\2857            \-> Re: Legality of using DOOM Textures?
  5943. n05\2880            \-> Re: Legality of using DOOM Textures?
  5944. n05\2820            how can I block sounds?
  5945. n05\2873            \-> Re: how can I block sounds?
  5946. n05\2822            Editing made easy.
  5947. n05\2843            \-> Re: Editing made easy.
  5948. n05\2844            \-> Re: Editing made easy.
  5949. n05\2845            \-> Re: Editing made easy.
  5950. n05\2858            \-> Re: Editing made easy.
  5951. n05\2928            \-> Re: Editing made easy.
  5952. n05\2935            \-> Re: Editing made easy.
  5953. n06\3009            \-> Re: Editing made easy.
  5954. n05\2823            New Sounds in Quake
  5955. n05\2851            \-> Re: New Sounds in Quake
  5956. n05\2824            New Sounds
  5957. n05\2846            \-> Re: New Sounds
  5958. n05\2826            3DS Compatible MDL editors...
  5959. n05\2909            \-> Re: 3DS Compatible MDL editors...
  5960. n06\3087            \-> Re: 3DS Compatible MDL editors...
  5961. n06\3153            \-> Re: 3DS Compatible MDL editors...
  5962. n06\3178            \-> Re: 3DS Compatible MDL editors...
  5963. n05\2827            Good FAQ's on editing?
  5964. n05\2887            \-> Re: Good FAQ's on editing?
  5965. n05\2832            Re: Fox Interactive scandal - Fox can go to hell
  5966. n05\2889            \-> Re: Fox Interactive scandal - Fox can go to hell
  5967. n05\2933            \-> Re: Fox Interactive scandal - Fox can go to hell
  5968. n05\2934            \-> Re: Fox Interactive scandal - Fox can go to hell
  5969. n05\2947            \-> Re: Fox Interactive scandal - Fox can go to hell
  5970. n05\2955            \-> Re: Fox Interactive scandal - Fox can go to hell
  5971. n05\2956            \-> Re: Fox Interactive scandal - Fox can go to hell
  5972. n05\2965            \-> Re: Fox Interactive scandal - Fox can go to hell
  5973. n05\2973            \-> Re: Fox Interactive scandal - Fox can go to hell
  5974. n06\3029            \-> Re: Fox Interactive scandal - Fox can go to hell
  5975. n06\3033            \-> Re: Fox Interactive scandal - Fox can go to hell
  5976. n05\2834            Antichrist Screenshots!
  5977. n05\2836            Re: Windows
  5978. n05\2926            \-> Re: Windows
  5979. n05\2842            Re: Business Writers Wanted
  5980. n05\2848            Worldcraft (Hexen 2, Quake 2)???
  5981. n05\2853            Editing tutorials/books
  5982. n05\2855            \-> Re: Editing tutorials/books
  5983. n05\2885            \-> Re: Editing tutorials/books
  5984. n05\2854            Unable to configure Controler in Quake 1.06
  5985. n05\2859            How to activate the hook in QW
  5986. n05\2862            LOD in QuakeC
  5987. n05\2863            How do I squish monsters?
  5988. n06\3002            \-> Re: How do I squish monsters?
  5989. n05\2864            Ambush without teleporting
  5990. n05\2871            \-> Re: Ambush without teleporting
  5991. n05\2897            \-> Re: Ambush without teleporting
  5992. n05\2904            \-> Re: Ambush without teleporting
  5993. n05\2916            \-> Re: Ambush without teleporting
  5994. n05\2939            \-> Re: Ambush without teleporting
  5995. n05\2946            \-> Re: Ambush without teleporting
  5996. n05\2953            \-> Re: Ambush without teleporting
  5997. n05\2971            \-> Re: Ambush without teleporting
  5998. n06\3095            \-> Re: Ambush without teleporting
  5999. n05\2865            Skins  yeo annother thick person
  6000. n05\2866            the 3 sprites left in Quake
  6001. n05\2869            \-> Re: the 3 sprites left in Quake
  6002. n05\2876            \-> Re: the 3 sprites left in Quake
  6003. n05\2911            \-> Re: the 3 sprites left in Quake
  6004. n05\2868            Re: Is there a DIAMON STEALTH 3D 2000 patch ???
  6005. n06\3209            \-> Re: Is there a DIAMON STEALTH 3D 2000 patch ???
  6006. n05\2870            walkmonster in wall error
  6007. n05\2908            \-> Re: walkmonster in wall error
  6008. n05\2872            Rotating texture?
  6009. n05\2878            \-> Re: Rotating texture?
  6010. n05\2907            \-> Re: Rotating texture?
  6011. n05\2912            \-> Re: Rotating texture?
  6012. n05\2938            \-> Re: Rotating texture?
  6013. n05\2874            Custents
  6014. n05\2877            ---->User-created levels in shareware version of quake? Is
  6015.                    | it possible?<----
  6016. n05\2895            \-> Re: ---->User-created levels in shareware version of
  6017.                    | quake? Is it possible?<----
  6018. n05\2901            \-> Re: ---->User-created levels in shareware version of
  6019.                    | quake? Is it possible?<----
  6020. n05\2910            \-> Re: ---->User-created levels in shareware version of
  6021.                    | quake? Is it possible?<----
  6022. n05\2930            \-> Re: ---->User-created levels in shareware version of
  6023.                    | quake? Is it possible?<----
  6024. n05\2879            Re: Necro Mancer (MDLs)
  6025. n05\2914            \-> Re: Necro Mancer (MDLs)
  6026. n06\3077            \-> Re: Necro Mancer (MDLs)
  6027. n06\3101            \-> Re: Necro Mancer (MDLs)
  6028. n05\2881            New Weapons
  6029. n05\2882            something wrong with this newsgroup?             NOT QUAKE
  6030.                    | RELATED
  6031. n06\3082            \-> Re: something wrong with this newsgroup?
  6032.                    | NOT QUAKE RELATED
  6033. n05\2890            Joystick support? MS Sidewinder?
  6034. n05\2891            Changing weapon stats for balance
  6035. n05\2957            \-> Re: Changing weapon stats for balance
  6036. n05\2893            Good mappers wanted to join Rift 3D
  6037. n05\2894            How to activate the hook in QW
  6038. n05\2896            Re: Feel the pain...
  6039. n05\2959            \-> Re: Feel the pain...
  6040. n05\2960            \-> Re: Feel the pain...
  6041. n06\3003            \-> Re: Feel the pain...
  6042. n06\3043            \-> Re: Feel the pain...
  6043. n06\3179            \-> Re: Feel the pain...
  6044. n06\3200            \-> Re: Feel the pain...
  6045. n05\2898            Beam list overflow message????
  6046. n05\2905            \-> Re: Beam list overflow message????
  6047. n05\2899            Controlling lightning direction
  6048. n05\2906            \-> Re: Controlling lightning direction
  6049. n05\2900            new weapons
  6050. n05\2944            \-> Re: new weapons
  6051. n06\3231            \-> Re: new weapons
  6052. n05\2903            Looking for a Clan?? LOOK HERE!
  6053. n05\2913            Anyone use Truespace to make maps? Please assist.
  6054. n06\3048            \-> Re: Anyone use Truespace to make maps? Please assist.
  6055. n06\3118            \-> Re: Anyone use Truespace to make maps? Please assist.
  6056. n05\2915            Re: Quake register hack
  6057. n06\3042            \-> Re: Quake register hack
  6058. n06\3117            \-> Re: Quake register hack
  6059. n05\2917            Skin Visibility Help?
  6060. n05\2923            \-> Re: Skin Visibility Help?
  6061. n05\2918            Re: Door lip settings.
  6062. n05\2919            Runnincg FEAR and the reaper bot together
  6063. n05\2921            Play Quake over AOL ???
  6064. n05\2922            \-> Re: Play Quake over AOL ???
  6065. n05\2924            How steep can a ramp be?
  6066. n05\2966            \-> Re: How steep can a ramp be?
  6067. n05\2996            \-> Re: How steep can a ramp be?
  6068. n05\2925            Programming monsters???
  6069. n05\2945            \-> Re: Programming monsters???
  6070. n05\2932            Quake Movie Maker Project
  6071. n05\2937            Making lightning kill Chthon, HOW?!
  6072. n05\2940            \-> Re: Making lightning kill Chthon, HOW?!
  6073. n06\3233            \-> Re: Making lightning kill Chthon, HOW?!
  6074. n05\2942            Key entities not appearing in map?!
  6075. n05\2968            \-> Re: Key entities not appearing in map?!
  6076. n05\2984            \-> Re: Key entities not appearing in map?!
  6077. n05\2948            Newbie, where to start?
  6078. n05\2963            \-> Re: Newbie, where to start?
  6079. n06\3180            \-> Re: Newbie, where to start?
  6080. n05\2949            WORLDCRAFT 1.3 REGISTERED!!!!! - tdewc13.zip (0/1)
  6081. n05\2980            \-> Re: WORLDCRAFT 1.3 REGISTERED!!!!! - tdewc13.zip (0/1)
  6082. n05\2950            WORLDCRAFT 1.3 REGISTERD! - Worcraft.arj (0/1)
  6083. n05\2951            WORLDCRAFT 1.3 REGISTERED! - Worcraft.arj (0/1)
  6084. n05\2954            Game World
  6085. n05\2958            ? Good DOS QBSP.EXE ?
  6086. n05\2961            QuakeME question...RE: Beta 6
  6087. n06\3078            \-> Re: QuakeME question...RE: Beta 6
  6088. n05\2962            Virtual Environment Design
  6089. n05\2967            IMAGINE
  6090. n05\2970            Quake Texture idea (pls read and give comments)
  6091. n05\2981            \-> Re: Quake Texture idea (pls read and give comments)
  6092. n05\2982            \-> Re: Quake Texture idea (pls read and give comments)
  6093. n06\3181            \-> Re: Quake Texture idea (pls read and give comments)
  6094. n05\2972            Quake crack
  6095. n05\2978            \-> Re: Quake crack
  6096. n06\3012            \-> Re: Quake crack
  6097. n05\2974            NEEDED: .wav files index for Quake
  6098. n05\2983            \-> Re: NEEDED: .wav files index for Quake
  6099. n06\3261            \-> Re: NEEDED: .wav files index for Quake
  6100. n05\2979            Re: new faster VIS
  6101. n05\2985            Can Quake implement soundtracks like LucasArts "Outlaws?"
  6102. n06\3079            \-> Re: Can Quake implement soundtracks like LucasArts
  6103.                    | "Outlaws?"
  6104. n05\2986            congratulations message
  6105. n06\3001            \-> Re: congratulations message
  6106. n06\3119            \-> Re: congratulations message
  6107. n05\2987            Re: Fox Interactive boycott and Aliens Quake
  6108. n06\3039            \-> Re: Fox Interactive boycott and Aliens Quake
  6109. n06\3064            \-> Re: Fox Interactive boycott and Aliens Quake
  6110. n06\3068            \-> Re: Fox Interactive boycott and Aliens Quake
  6111. n06\3107            \-> Re: Fox Interactive boycott and Aliens Quake
  6112. n06\3138            \-> Re: Fox Interactive boycott and Aliens Quake
  6113. n06\3217            \-> Re: Fox Interactive boycott and Aliens Quake
  6114. n05\2988            rotating doors/wall
  6115. n06\3089            \-> Re: rotating doors/wall
  6116. n05\2989            Getting Foxed vs CD Publishers, DOUBLE standard? (was: Fox
  6117.                    | Interactive threads)
  6118. n06\3006            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6119.                    | (was: Fox Interactive threads)
  6120. n06\3018            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6121.                    | (was: Fox Interactive threads)
  6122. n06\3021            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6123.                    | (was: Fox Interactive threads)
  6124. n06\3025            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6125.                    | (was: Fox Interactive threads)
  6126. n06\3035            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6127.                    | (was: Fox Interactive threads)
  6128. n06\3037            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6129.                    | (was: Fox Interactive threads)
  6130. n06\3058            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6131.                    | (was: Fox Interactive threads)
  6132. n06\3059            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6133.                    | (was: Fox Interactive threads)
  6134. n06\3060            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6135.                    | (was: Fox Interactive threads)
  6136. n06\3069            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6137.                    | (was: Fox Interactive threads)
  6138. n06\3071            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6139.                    | (was: Fox Interactive threads)
  6140. n06\3106            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6141.                    | (was: Fox Interactive threads)
  6142. n06\3122            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6143.                    | (was: Fox Interactive threads)
  6144. n06\3128            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6145.                    | (was: Fox Interactive threads)
  6146. n06\3139            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6147.                    | (was: Fox Interactive threads)
  6148. n06\3149            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6149.                    | (was: Fox Interactive threads)
  6150. n06\3190            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6151.                    | (was: Fox Interactive threads)
  6152. n06\3193            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6153.                    | (was: Fox Interactive threads)
  6154. n06\3216            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6155.                    | (was: Fox Interactive threads)
  6156. n06\3244            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6157.                    | (was: Fox Interactive threads)
  6158. n06\3259            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6159.                    | (was: Fox Interactive threads)
  6160. n06\3285            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6161.                    | (was: Fox Interactive threads)
  6162. n06\3307            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6163.                    | (was: Fox Interactive threads)
  6164. n06\3308            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6165.                    | (was: Fox Interactive threads)
  6166. n06\3330            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6167.                    | (was: Fox Interactive threads)
  6168. n06\3357            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6169.                    | (was: Fox Interactive threads)
  6170. n05\2990            WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6171. n06\3030            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6172. n06\3034            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6173. n06\3094            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6174. n06\3144            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6175. n06\3154            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6176. n06\3185            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6177. n06\3207            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6178. n06\3257            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (00/18)
  6179. n05\2991            WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (0/2)
  6180. n06\3004            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (0/2)
  6181. n06\3023            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (0/2)
  6182. n06\3047            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (0/2)
  6183. n06\3194            \-> Re: WORLDCRAFT 1.3 REGISTERED - wrdcrf13.zip (0/2)
  6184. n06\3007            Re: WORLDCRAFT 1.3 REGISTERED! So what?
  6185. n06\3011            DOOR ENTITIES DISSAPEARING! HELP
  6186. n06\3024            \-> Re: DOOR ENTITIES DISSAPEARING! HELP
  6187. n06\3057            \-> Re: DOOR ENTITIES DISSAPEARING! HELP
  6188. n06\3173            \-> Re: DOOR ENTITIES DISSAPEARING! HELP
  6189. n06\3253            \-> Re: DOOR ENTITIES DISSAPEARING! HELP
  6190. n06\3345            \-> Re: DOOR ENTITIES DISSAPEARING! HELP
  6191. n06\3013            Rotating Objects!
  6192. n06\3093            \-> Re: Rotating Objects!
  6193. n06\3015            Ping Flooding
  6194. n06\3016            Re: bincancel:8 large binaries:AR1164:@@NCM
  6195. n06\3019            best editor
  6196. n06\3026            \-> Re: best editor
  6197. n06\3044            \-> Re: best editor
  6198. n06\3049            \-> Re: best editor
  6199. n06\3052            \-> Re: best editor
  6200. n06\3062            \-> Re: best editor
  6201. n06\3070            \-> Re: best editor
  6202. n06\3076            \-> Re: best editor
  6203. n06\3084            \-> Re: best editor
  6204. n06\3145            \-> Re: best editor
  6205. n06\3165            \-> Re: best editor
  6206. n06\3206            \-> Re: best editor
  6207. n06\3247            \-> Re: best editor
  6208. n06\3020            hunk_alloc error
  6209. n06\3027            Console or QuakeC: Binding 2 functions to same key
  6210. n06\3028            Console or QuakeC: Mlook and Crosshairs
  6211. n06\3063            \-> Re: Console or QuakeC: Mlook and Crosshairs
  6212. n06\3141            \-> Re: Console or QuakeC: Mlook and Crosshairs
  6213. n06\3182            \-> Re: Console or QuakeC: Mlook and Crosshairs
  6214. n06\3184            \-> Re: Console or QuakeC: Mlook and Crosshairs
  6215. n06\3038            Ben Morris to Half-Life -- What about Worldcraft?
  6216. n06\3120            \-> Re: Ben Morris to Half-Life -- What about Worldcraft?
  6217. n06\3137            \-> Re: Ben Morris to Half-Life -- What about Worldcraft?
  6218. n06\3041            WORLDCRAFT 1.3 REGISTERED!!
  6219. n06\3045            QuakeWorld in a LAN ?
  6220. n06\3100            \-> Re: QuakeWorld in a LAN ?
  6221. n06\3151            \-> Re: QuakeWorld in a LAN ?
  6222. n06\3157            \-> Re: QuakeWorld in a LAN ?
  6223. n06\3163            \-> Re: QuakeWorld in a LAN ?
  6224. n06\3046            QW-QuakeC hook patch ?
  6225. n06\3051            E3 anyone?
  6226. n06\3053            Rocket Jump
  6227. n06\3054            How to make monsters appear?
  6228. n06\3214            \-> Re: How to make monsters appear?
  6229. n06\3215            \-> Re: How to make monsters appear?
  6230. n06\3250            \-> Re: How to make monsters appear?
  6231. n06\3271            \-> Re: How to make monsters appear?
  6232. n06\3332            \-> Re: How to make monsters appear?
  6233. n06\3055            People Needed For TC
  6234. n06\3061            Texture displacement
  6235. n06\3065            \-> Re: Texture displacement
  6236. n06\3140            \-> Re: Texture displacement
  6237. n06\3066            event_lightning : how to use it?
  6238. n06\3067            aliens quake?
  6239. n06\3080            \-> Re: aliens quake?
  6240. n06\3103            \-> Re: aliens quake?
  6241. n06\3112            \-> Re: aliens quake?
  6242. n06\3129            \-> Re: aliens quake?
  6243. n06\3131            \-> Re: aliens quake?
  6244. n06\3143            \-> Re: aliens quake?
  6245. n06\3148            \-> Re: aliens quake?
  6246. n06\3166            \-> Re: aliens quake?
  6247. n06\3167            \-> Re: aliens quake?
  6248. n06\3229            \-> Re: aliens quake?
  6249. n06\3287            \-> Re: aliens quake?
  6250. n06\3431            \-> Re: aliens quake?
  6251. n06\3074            need advice from the experts on large objects
  6252. n06\3176            \-> Re: need advice from the experts on large objects
  6253. n06\3197            \-> Re: need advice from the experts on large objects
  6254. n06\3075            How do I unpack the PAK files? (newbie)
  6255. n06\3085            \-> Re: How do I unpack the PAK files? (newbie)
  6256. n06\3142            \-> Re: How do I unpack the PAK files? (newbie)
  6257. n06\3264            \-> Re: How do I unpack the PAK files? (newbie)
  6258. n06\3081            Apologies in Advance, to...
  6259. n06\3083            pop.lmp
  6260. n06\3086            HELP objects falling out of level
  6261. n06\3088            Quake C compiler
  6262. n06\3258            \-> Re: Quake C compiler
  6263. n06\3090            Re: Deathmatch Maker is CRAP (was: Re: Virtus' DeathMatch
  6264.                    | Maker)
  6265. n06\3102            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  6266.                    | DeathMatch Maker)
  6267. n06\3156            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  6268.                    | DeathMatch Maker)
  6269. n06\3171            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  6270.                    | DeathMatch Maker)
  6271. n06\3329            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  6272.                    | DeathMatch Maker)
  6273. n06\3440            \-> Re: Deathmatch Maker is CRAP (was: Re: Virtus'
  6274.                    | DeathMatch Maker)
  6275. n06\3091            Re: Quake editors (please read)
  6276. n06\3092            MIP file
  6277. n06\3461            \-> Re: MIP file
  6278. n06\3096            DXF Problems
  6279. n06\3104            \-> Re: DXF Problems
  6280. n06\3098            gfx.wad
  6281. n06\3099            A TC is here! Well, it's a Deathmatch Beta, but its pretty
  6282.                    | cool!
  6283. n06\3105            Re: Worldcraft Full!
  6284. n06\3108            \-> Re: Worldcraft Full!
  6285. n06\3115            \-> Re: Worldcraft Full!
  6286. n06\3116            \-> Re: Worldcraft Full!
  6287. n06\3127            \-> Re: Worldcraft Full!
  6288. n06\3132            \-> Re: Worldcraft Full!
  6289. n06\3134            \-> Re: Worldcraft Full!
  6290. n06\3135            \-> Re: Worldcraft Full!
  6291. n06\3136            \-> Re: Worldcraft Full!
  6292. n06\3147            \-> Re: Worldcraft Full!
  6293. n06\3150            \-> Re: Worldcraft Full!
  6294. n06\3155            \-> Re: Worldcraft Full!
  6295. n06\3158            \-> Re: Worldcraft Full!
  6296. n06\3160            \-> Re: Worldcraft Full!
  6297. n06\3162            \-> Re: Worldcraft Full!
  6298. n06\3164            \-> Re: Worldcraft Full!
  6299. n06\3175            \-> Re: Worldcraft Full!
  6300. n06\3177            \-> Re: Worldcraft Full!
  6301. n06\3187            \-> Re: Worldcraft Full!
  6302. n06\3192            \-> Re: Worldcraft Full!
  6303. n06\3195            \-> Re: Worldcraft Full!
  6304. n06\3196            \-> Re: Worldcraft Full!
  6305. n06\3201            \-> Re: Worldcraft Full!
  6306. n06\3202            \-> Re: Worldcraft Full!
  6307. n06\3211            \-> Re: Worldcraft Full!
  6308. n06\3223            \-> Re: Worldcraft Full!
  6309. n06\3224            \-> Re: Worldcraft Full!
  6310. n06\3225            \-> Re: Worldcraft Full!
  6311. n06\3226            \-> Re: Worldcraft Full!
  6312. n06\3400            \-> Re: Worldcraft Full!
  6313. n06\3401            \-> Re: Worldcraft Full!
  6314. n06\3420            \-> Re: Worldcraft Full!
  6315. n06\3109            Re: -HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  6316.                    | Restriction Is Issued!
  6317. n06\3110            Re: Stuck in Palace of Hate, and my teammate has used the
  6318.                    | Healing Pool all up.
  6319. n06\3159            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6320.                    | the Healing Pool all up.
  6321. n06\3210            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6322.                    | the Healing Pool all up.
  6323. n06\3218            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6324.                    | the Healing Pool all up.
  6325. n06\3222            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6326.                    | the Healing Pool all up.
  6327. n06\3235            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6328.                    | the Healing Pool all up.
  6329. n06\3236            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6330.                    | the Healing Pool all up.
  6331. n06\3237            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6332.                    | the Healing Pool all up.
  6333. n06\3421            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6334.                    | the Healing Pool all up.
  6335. n06\3425            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6336.                    | the Healing Pool all up.
  6337. n06\3438            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6338.                    | the Healing Pool all up.
  6339. n06\3442            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6340.                    | the Healing Pool all up.
  6341. n06\3448            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6342.                    | the Healing Pool all up.
  6343. n06\3452            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6344.                    | the Healing Pool all up.
  6345. n06\3489            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6346.                    | the Healing Pool all up.
  6347. n07\3523            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6348.                    | the Healing Pool all up.
  6349. n07\3526            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6350.                    | the Healing Pool all up.
  6351. n06\3113            New entity file.
  6352. n06\3114            Team Fortress Help
  6353. n06\3121            ddraw.dll please?
  6354. n06\3125            \-> Re: ddraw.dll please?
  6355. n06\3123            URGENTLY NEEDED - model makers for new TC!!
  6356. n06\3124            FREE WORLDCRAFT REGISTERED
  6357. n06\3126            \-> Re: FREE WORLDCRAFT REGISTERED
  6358. n06\3130            NEEEEED IDIA
  6359. n06\3152            \-> Re: NEEEEED IDIA
  6360. n06\3146            Quake cd
  6361. n06\3168            \-> Re: Quake cd
  6362. n06\3174            \-> Re: Quake cd
  6363. n06\3228            \-> Re: Quake cd
  6364. n06\3161            editor for linux/unix?
  6365. n06\3198            \-> Re: editor for linux/unix?
  6366. n06\3230            \-> Re: editor for linux/unix?
  6367. n06\3268            \-> Re: editor for linux/unix?
  6368. n06\3274            \-> Re: editor for linux/unix?
  6369. n06\3290            \-> Re: editor for linux/unix?
  6370. n06\3396            \-> Re: editor for linux/unix?
  6371. n06\3169            Re: QBSP + Transparent water
  6372. n06\3172            QUAKE IN DOS
  6373. n06\3183            Virtus DM maker...textures
  6374. n06\3220            \-> Re: Virtus DM maker...textures
  6375. n06\3186            Killing Brushes
  6376. n06\3221            \-> Re: Killing Brushes
  6377. n06\3188            Multiline messages - Help
  6378. n06\3204            \-> Re: Multiline messages - Help
  6379. n06\3212            \-> Re: Multiline messages - Help
  6380. n06\3239            \-> Re: Multiline messages - Help
  6381. n06\3189            BspBuild has been telefragged!
  6382. n06\3191            Re: WORLDCRAFT THEFT BY ASSHOLE
  6383. n06\3208            \-> Re: WORLDCRAFT THEFT BY ASSHOLE
  6384. n06\3393            \-> Re: WORLDCRAFT THEFT BY ASSHOLE
  6385. n06\3403            \-> Re: WORLDCRAFT THEFT BY ASSHOLE
  6386. n06\3199            BSP file specification
  6387. n06\3241            \-> Re: BSP file specification
  6388. n06\3256            \-> Re: BSP file specification
  6389. n06\3395            \-> Re: BSP file specification
  6390. n06\3203            host my level
  6391. n06\3234            \-> Re: host my level
  6392. n06\3326            \-> Re: host my level
  6393. n06\3205            decompiler
  6394. n07\3584            \-> Re: decompiler
  6395. n06\3219            how do I avoid walk_monster errors
  6396. n06\3227            \-> Re: how do I avoid walk_monster errors
  6397. n06\3251            \-> Re: how do I avoid walk_monster errors
  6398. n07\3548            \-> Re: how do I avoid walk_monster errors
  6399. n06\3232            duplicate plains?
  6400. n06\3238            Headhunters Client Side Pak
  6401. n06\3240            Editors-
  6402. n06\3249            \-> Re: Editors-
  6403. n06\3272            \-> Re: Editors-
  6404. n06\3273            \-> Re: Editors-
  6405. n06\3242            Re: QUAKEC CHALLENGE
  6406. n06\3243            BspBuild has been telefragged!
  6407. n06\3245            BSP- Brushes and Objects
  6408. n06\3248            \-> Re: BSP- Brushes and Objects
  6409. n06\3262            \-> Re: BSP- Brushes and Objects
  6410. n06\3319            \-> Re: BSP- Brushes and Objects
  6411. n06\3246            BSP- Brushes and Objects
  6412. n06\3252            Are there any free model creators, no editors?
  6413. n06\3479            \-> Re: Are there any free model creators, no editors?
  6414. n06\3254            New page for Quake level editors
  6415. n06\3255            WHERE DO I GET "BLAH, BLAH, BLAH"
  6416. n06\3260            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6417. n06\3315            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6418. n06\3336            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6419. n06\3410            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6420. n06\3423            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6421. n06\3424            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6422. n06\3450            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6423. n06\3464            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6424. n06\3468            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6425. n06\3474            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6426. n07\3599            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6427. n06\3263            WAD Files
  6428. n06\3276            \-> Re: WAD Files
  6429. n06\3317            \-> Re: WAD Files
  6430. n07\3546            \-> Re: WAD Files
  6431. n06\3265            CTF 4.1 for Misson pack 1 & 2
  6432. n06\3266            Converting .bsp to .map
  6433. n06\3289            \-> Re: Converting .bsp to .map
  6434. n06\3310            \-> Re: Converting .bsp to .map
  6435. n06\3379            \-> Re: Converting .bsp to .map
  6436. n06\3267            How to edit *.spr and *.lmp
  6437. n06\3275            \-> Re: How to edit *.spr and *.lmp
  6438. n06\3309            \-> Re: How to edit *.spr and *.lmp
  6439. n06\3312            \-> Re: How to edit *.spr and *.lmp
  6440. n06\3339            \-> Re: How to edit *.spr and *.lmp
  6441. n06\3397            \-> Re: How to edit *.spr and *.lmp
  6442. n06\3269            Simpsons Quake?
  6443. n06\3327            \-> Re: Simpsons Quake?
  6444. n06\3270            Mission Pack 1 & 2 Quake servers now online + MAMMOTH quake
  6445.                    | server lst available!
  6446. n06\3277            Entities like item_shells, item_health have angle key too!
  6447. n06\3278            Stoneless V1.00 bugs...
  6448. n06\3305            \-> Re: Stoneless V1.00 bugs...
  6449. n06\3349            \-> Re: Stoneless V1.00 bugs...
  6450. n07\3570            \-> Re: Stoneless V1.00 bugs...
  6451. n06\3279            Re: How do I squish monsters?
  6452. n06\3280            Re: Worldcraft (Hexen 2, Quake 2)???
  6453. n06\3281            Re: Ambush without teleporting
  6454. n06\3282            Re: Skins  yeo annother thick person
  6455. n06\3283            READ THIS (florescent skins)
  6456. n06\3297            \-> Re: READ THIS (florescent skins)
  6457. n06\3303            \-> Re: READ THIS (florescent skins)
  6458. n06\3313            \-> Re: READ THIS (florescent skins)
  6459. n07\3547            \-> Re: READ THIS (florescent skins)
  6460. n07\3555            \-> Re: READ THIS (florescent skins)
  6461. n06\3284            Need QuakeWorld file
  6462. n06\3286            DEATHMATCH ONLY
  6463. n06\3292            \-> Re: DEATHMATCH ONLY
  6464. n06\3288            TOO MANY EFRAGS!
  6465. n06\3498            \-> Re: TOO MANY EFRAGS!
  6466. n06\3293            $$ for People who Edit and Create Quake Levels
  6467. n06\3294            Editing font in quake?
  6468. n06\3324            \-> Re: Editing font in quake?
  6469. n06\3337            \-> Re: Editing font in quake?
  6470. n06\3295            Needed:  People who can Edit and Create Quake Levels
  6471. n06\3296            best editor
  6472. n06\3298            WORLDCRAFT REGISTERED - wrdcrf13.zip (0/4)
  6473. n06\3321            \-> Re: WORLDCRAFT REGISTERED - wrdcrf13.zip (0/4)
  6474. n06\3331            \-> Re: WORLDCRAFT REGISTERED - wrdcrf13.zip (0/4)
  6475. n06\3406            \-> Re: WORLDCRAFT REGISTERED - wrdcrf13.zip (0/4)
  6476. n07\3596            \-> Re: WORLDCRAFT REGISTERED - wrdcrf13.zip (0/4)
  6477. n06\3304            Various (console editing, modeling help)
  6478. n06\3318            \-> Re: Various (console editing, modeling help)
  6479. n06\3323            \-> Re: Various (console editing, modeling help)
  6480. n06\3348            \-> Re: Various (console editing, modeling help)
  6481. n06\3491            \-> Re: Various (console editing, modeling help)
  6482. n06\3306            In WC, how do I name my level?
  6483. n06\3314            \-> Re: In WC, how do I name my level?
  6484. n06\3372            \-> Re: In WC, how do I name my level?
  6485. n07\3595            \-> Re: In WC, how do I name my level?
  6486. n07\3602            \-> Re: In WC, how do I name my level?
  6487. n06\3311            MAP line information
  6488. n06\3485            \-> Re: MAP line information
  6489. n06\3316            Aftershock for Quake
  6490. n06\3363            \-> Re: Aftershock for Quake
  6491. n06\3427            \-> Re: Aftershock for Quake
  6492. n06\3320            WANTED!!!: A jet sound!
  6493. n06\3322            Texture Viewer
  6494. n06\3415            \-> Re: Texture Viewer
  6495. n06\3325            Viewing Skin, in quakeme or the like?
  6496. n06\3343            \-> Re: Viewing Skin, in quakeme or the like?
  6497. n06\3328            *query* about quakec
  6498. n06\3370            \-> Re: *query* about quakec
  6499. n06\3333            MipDip NEEDED
  6500. n06\3344            \-> Re: MipDip NEEDED
  6501. n06\3350            \-> Re: MipDip NEEDED
  6502. n06\3351            \-> Re: MipDip NEEDED
  6503. n06\3353            \-> Re: MipDip NEEDED
  6504. n06\3334            Can someone make a movement-plotting thing?
  6505. n06\3340            \-> Re: Can someone make a movement-plotting thing?
  6506. n06\3354            \-> Re: Can someone make a movement-plotting thing?
  6507. n06\3358            \-> Re: Can someone make a movement-plotting thing?
  6508. n06\3360            \-> Re: Can someone make a movement-plotting thing?
  6509. n06\3362            \-> Re: Can someone make a movement-plotting thing?
  6510. n06\3388            \-> Re: Can someone make a movement-plotting thing?
  6511. n06\3394            \-> Re: Can someone make a movement-plotting thing?
  6512. n06\3437            \-> Re: Can someone make a movement-plotting thing?
  6513. n06\3472            \-> Re: Can someone make a movement-plotting thing?
  6514. n06\3481            \-> Re: Can someone make a movement-plotting thing?
  6515. n07\3514            \-> Re: Can someone make a movement-plotting thing?
  6516. n07\3515            \-> Re: Can someone make a movement-plotting thing?
  6517. n07\3554            \-> Re: Can someone make a movement-plotting thing?
  6518. n07\3644            \-> Re: Can someone make a movement-plotting thing?
  6519. n06\3335            Quake Levels?
  6520. n06\3480            \-> Re: Quake Levels?
  6521. n06\3338            Re: rubbish .bsp files
  6522. n06\3341            Re: Transparent skin
  6523. n06\3402            \-> Re: Transparent skin
  6524. n06\3342            Door with key?
  6525. n06\3377            \-> Re: Door with key?
  6526. n06\3483            \-> Re: Door with key?
  6527. n06\3346            QUAKE-C PPL NEEDED!!!
  6528. n06\3454            \-> Re: QUAKE-C PPL NEEDED!!!
  6529. n06\3347            Looking for a TC to work on...
  6530. n06\3409            \-> Re: Looking for a TC to work on...
  6531. n06\3352            Finding stuff for Quake
  6532. n06\3355            [Noise] Do the money things work?
  6533. n06\3356            TCs
  6534. n06\3359            FOR ALL THOSE PPL ASKING FOR QUAKE-C TUTORIALS
  6535. n06\3361            Re: Getting Foxed vs CD Publishers, DOUBLE standard? (was:
  6536.                    | Fox Interactive threads)
  6537. n06\3367            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6538.                    | (was: Fox Interactive threads)
  6539. n06\3390            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6540.                    | (was: Fox Interactive threads)
  6541. n06\3391            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6542.                    | (was: Fox Interactive threads)
  6543. n06\3432            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6544.                    | (was: Fox Interactive threads)
  6545. n07\3501            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6546.                    | (was: Fox Interactive threads)
  6547. n07\3589            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6548.                    | (was: Fox Interactive threads)
  6549. n07\3598            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  6550.                    | (was: Fox Interactive threads)
  6551. n06\3364            QBSP ERRORS LIST?
  6552. n06\3453            \-> Re: QBSP ERRORS LIST?
  6553. n07\3516            \-> Re: QBSP ERRORS LIST?
  6554. n07\3698            \-> Re: QBSP ERRORS LIST?
  6555. n06\3365            Quake, TievsX, Outlaws, networking
  6556. n06\3381            \-> Re: Quake, TievsX, Outlaws, networking
  6557. n07\3631            \-> Re: Quake, TievsX, Outlaws, networking
  6558. n07\3640            \-> Re: Quake, TievsX, Outlaws, networking
  6559. n07\3671            \-> Re: Quake, TievsX, Outlaws, networking
  6560. n06\3366            Help on Deathmatch
  6561. n06\3369            \-> Re: Help on Deathmatch
  6562. n07\3593            \-> Re: Help on Deathmatch
  6563. n06\3368            TCP/IP networking
  6564. n06\3467            \-> Re: TCP/IP networking
  6565. n06\3371            Can this bsp error be ignored?...
  6566. n06\3429            \-> Re: Can this bsp error be ignored?...
  6567. n06\3482            \-> Re: Can this bsp error be ignored?...
  6568. n07\3536            \-> Re: Can this bsp error be ignored?...
  6569. n06\3373            performance - viewposition - vis
  6570. n06\3484            \-> Re: performance - viewposition - vis
  6571. n06\3492            \-> Re: performance - viewposition - vis
  6572. n07\3509            \-> Re: performance - viewposition - vis
  6573. n07\3545            \-> Re: performance - viewposition - vis
  6574. n06\3374            () Welcome to the Quake newsgroups! ()
  6575. n06\3375            "HOOK" in IPX/INTERNET-game???
  6576. n06\3382            \-> Re: "HOOK" in IPX/INTERNET-game???
  6577. n06\3378            GLQuake, r_mirroralpha, textures?
  6578. n06\3386            \-> Re: GLQuake, r_mirroralpha, textures?
  6579. n06\3439            \-> Re: GLQuake, r_mirroralpha, textures?
  6580. n06\3473            \-> Re: GLQuake, r_mirroralpha, textures?
  6581. n07\3529            \-> Re: GLQuake, r_mirroralpha, textures?
  6582. n06\3380            Re: Windows
  6583. n06\3383            Question about +mlook (Part 2)
  6584. n06\3384            \-> Re: Question about +mlook (Part 2)
  6585. n06\3385            Re: Fox Interactive boycott and Aliens Quake
  6586. n06\3387            \-> Re: Fox Interactive boycott and Aliens Quake
  6587. n07\3690            \-> Re: Fox Interactive boycott and Aliens Quake
  6588. n07\3769            \-> Re: Fox Interactive boycott and Aliens Quake
  6589. n06\3389            Qoole Public Release
  6590. n07\3550            \-> Re: Qoole Public Release
  6591. n06\3392            Worldcraft: RIP OFF!  Ben Morris, drop your price, or lose
  6592.                    | your software!
  6593. n06\3399            \-> Re: Worldcraft: RIP OFF!  Ben Morris, drop your price,
  6594.                    | or lose your software!
  6595. n06\3405            \-> Re: Worldcraft: RIP OFF!  Ben Morris, drop your price,
  6596.                    | or lose your software!
  6597. n06\3398            !QBuild - DIY Quake level design for the Acorn
  6598. n07\3571            \-> Re: !QBuild - DIY Quake level design for the Acorn
  6599. n06\3404            misc.qc:153:not a name???
  6600. n06\3412            \-> Re: misc.qc:153:not a name???
  6601. n06\3414            \-> Re: misc.qc:153:not a name???
  6602. n07\3594            \-> Re: misc.qc:153:not a name???
  6603. n06\3407            Re:BAD BAD BAD!!!  RIP OFF!  Ben Morris deserves
  6604.                    | money!!!!!!!
  6605. n06\3408            client-side quake bot FAQ
  6606. n06\3411            Vampire Skins
  6607. n06\3471            \-> Re: Vampire Skins
  6608. n06\3416            ANYBODY have reaper-bot source code?
  6609. n06\3496            \-> Re: ANYBODY have reaper-bot source code?
  6610. n07\3716            \-> Re: ANYBODY have reaper-bot source code?
  6611. n07\3726            \-> Re: ANYBODY have reaper-bot source code?
  6612. n07\3799            \-> Re: ANYBODY have reaper-bot source code?
  6613. n06\3417            TC musings
  6614. n06\3418            3D GIF construction set
  6615. n06\3419            Re: DOOR ENTITIES DISSAPEARING! HELP
  6616. n06\3478            \-> Re: DOOR ENTITIES DISSAPEARING! HELP
  6617. n06\3486            \-> Re: DOOR ENTITIES DISSAPEARING! HELP
  6618. n07\3567            \-> Re: DOOR ENTITIES DISSAPEARING! HELP
  6619. n06\3422            Help with progs.dat needed
  6620. n06\3449            \-> Re: Help with progs.dat needed
  6621. n06\3476            \-> Re: Help with progs.dat needed
  6622. n07\3534            \-> Re: Help with progs.dat needed
  6623. n06\3426            lack of edicts
  6624. n06\3428            Quake Level Master V online
  6625. n06\3430            Re: BAD BAD BAD!!!  RIP OFF!  Ben Morris deserves
  6626.                    | money!!!!!!!
  6627. n07\3557            \-> Re: BAD BAD BAD!!!  RIP OFF!  Ben Morris deserves
  6628.                    | money!!!!!!!
  6629. n07\3568            \-> Re: BAD BAD BAD!!!  RIP OFF!  Ben Morris deserves
  6630.                    | money!!!!!!!
  6631. n07\3573            \-> Re: BAD BAD BAD!!!  RIP OFF!  Ben Morris deserves
  6632.                    | money!!!!!!!
  6633. n06\3433            DDM-Anybody else Crash like James Dean?
  6634. n06\3434            DDM:Does every crash like Jame Dean?
  6635. n06\3435            DDM:Anybody else crash like James Dean?
  6636. n06\3436            DDM:anybody crash like james dean?
  6637. n06\3441            Re: Worldcraft Video problem .. help if you can please !
  6638. n07\3737            \-> Re: Worldcraft Video problem .. help if you can please
  6639.                    | !
  6640. n07\3757            \-> Re: Worldcraft Video problem .. help if you can please
  6641.                    | !
  6642. n06\3443            Quake-C errors??
  6643. n06\3488            \-> Re: Quake-C errors??
  6644. n06\3444            Trigger push and Reaper bots
  6645. n06\3445            \-> Re: Trigger push and Reaper bots
  6646. n06\3447            \-> Re: Trigger push and Reaper bots
  6647. n06\3446            Stupid Questions Answered
  6648. n07\3540            \-> Re: Stupid Questions Answered
  6649. n06\3451            download games
  6650. n06\3459            \-> Re: download games
  6651. n07\3533            \-> Re: download games
  6652. n06\3455            Re: I won't let my idea die... :)
  6653. n06\3456            \-> Re: I won't let my idea die... :)
  6654. n07\3505            \-> Re: I won't let my idea die... :)
  6655. n06\3457            What I would like to see in an Alien Quake TC
  6656. n06\3465            \-> Re: What I would like to see in an Alien Quake TC
  6657. n06\3466            \-> Re: What I would like to see in an Alien Quake TC
  6658. n06\3487            \-> Re: What I would like to see in an Alien Quake TC
  6659. n07\3500            \-> Re: What I would like to see in an Alien Quake TC
  6660. n07\3502            \-> Re: What I would like to see in an Alien Quake TC
  6661. n07\3508            \-> Re: What I would like to see in an Alien Quake TC
  6662. n07\3512            \-> Re: What I would like to see in an Alien Quake TC
  6663. n06\3458            Re: How to make monsters appear?
  6664. n06\3460            Worldcraft Video problem .. help if you can please !
  6665. n06\3462            BOTS
  6666. n07\3518            \-> Re: BOTS
  6667. n06\3463            Doom3D? Any takers? Or is it taken?
  6668. n06\3469            \-> Re: Doom3D? Any takers? Or is it taken?
  6669. n06\3475            \-> Re: Doom3D? Any takers? Or is it taken?
  6670. n06\3493            \-> Re: Doom3D? Any takers? Or is it taken?
  6671. n07\3506            \-> Re: Doom3D? Any takers? Or is it taken?
  6672. n07\3507            \-> Re: Doom3D? Any takers? Or is it taken?
  6673. n07\3553            \-> Re: Doom3D? Any takers? Or is it taken?
  6674. n07\3574            \-> Re: Doom3D? Any takers? Or is it taken?
  6675. n07\3577            \-> Re: Doom3D? Any takers? Or is it taken?
  6676. n06\3470            Re: Legality of using DOOM Textures?
  6677. n06\3477            Ma own sweet lil patch. Please help!!?
  6678. n06\3490            I was using Func_Trains... (HELP!)
  6679. n06\3499            \-> Re: I was using Func_Trains... (HELP!)
  6680. n06\3494            I need QOOLE registred code. PLZ
  6681. n07\3581            \-> Re: I need QOOLE registred code. PLZ
  6682. n07\3625            \-> Re: I need QOOLE registred code. PLZ
  6683. n06\3495            I need QOOLE registred code. PLZ
  6684. n06\3497            PALETTE PROBLEMS...HELP!!!
  6685. n07\3503            Registered QPed available
  6686. n07\3504            Source Code
  6687. n07\3642            \-> Re: Source Code
  6688. n07\3696            \-> Re: Source Code
  6689. n07\3510            Quake TC Help-PLEASE
  6690. n07\3511            Converting .BSP to .MAP
  6691. n07\3538            \-> Re: Converting .BSP to .MAP
  6692. n07\3580            \-> Re: Converting .BSP to .MAP
  6693. n07\3513            IRC?
  6694. n07\3517            Quake TC Help2222
  6695. n07\3532            \-> Re: Quake TC Help2222
  6696. n07\3519            need help getting the textures out of quake!!
  6697. n07\3521            \-> Re: need help getting the textures out of quake!!
  6698. n07\3535            \-> Re: need help getting the textures out of quake!!
  6699. n07\3552            \-> Re: need help getting the textures out of quake!!
  6700. n07\3520            Headhunters Level Call
  6701. n07\3522            What editor do the pros use?
  6702. n07\3524            \-> Re: What editor do the pros use?
  6703. n07\3525            \-> Re: What editor do the pros use?
  6704. n07\3562            \-> Re: What editor do the pros use?
  6705. n07\3639            \-> Re: What editor do the pros use?
  6706. n07\3681            \-> Re: What editor do the pros use?
  6707. n07\3527            where can i get...?
  6708. n07\3537            \-> Re: where can i get...?
  6709. n07\3528            Quake Flat GFX - Need input
  6710. n07\3530            G.I.Joe CTF? (Cobra -vs- G.I.Joe) Good Idea?
  6711. n07\3556            \-> Re: G.I.Joe CTF? (Cobra -vs- G.I.Joe) Good Idea?
  6712. n07\3531            Alien Quake Team, New TC
  6713. n07\3539            Need Prefabs For worldcraft...
  6714. n07\3541            New Game Site : infoGAmes
  6715. n07\3542            New Image Gallery
  6716. n07\3543            Free Classified Ads
  6717. n07\3609            \-> Re: Free Classified Ads
  6718. n07\3648            \-> Re: Free Classified Ads
  6719. n07\3701            \-> Re: Free Classified Ads
  6720. n07\3705            \-> Re: Free Classified Ads
  6721. n07\3744            \-> Re: Free Classified Ads
  6722. n07\3759            \-> Re: Free Classified Ads
  6723. n07\3813            \-> Re: Free Classified Ads
  6724. n07\3860            \-> Re: Free Classified Ads
  6725. n07\3882            \-> Re: Free Classified Ads
  6726. n07\3544            Comments on Worldcraft
  6727. n07\3549            http://www.torget.se/users/r/REXE
  6728. n07\3551            Wanted: modelers, QC, level designers in Southern NH
  6729.                    | (Nashua area)
  6730. n07\3558            Custents 5.1
  6731. n07\3559            What's a .mdl file?
  6732. n07\3641            \-> Re: What's a .mdl file?
  6733. n07\3560            Getting meshes out of SoftImage
  6734. n07\3561            Re: Error: Move_Type Push with a non bsp model
  6735. n07\3563            Quake Mods. & Shareware
  6736. n07\3638            \-> Re: Quake Mods. & Shareware
  6737. n07\3564            What do I need to play CTF in private internet games?
  6738. n07\3565            "Transforming" .dem in2 .avi?
  6739. n07\3586            \-> Re: "Transforming" .dem in2 .avi?
  6740. n07\3566            Lightwave-map format converter
  6741. n07\3569            player skins at home
  6742. n07\3572            Invoking skins?
  6743. n07\3637            \-> Re: Invoking skins?
  6744. n07\3575            A good mdl editor
  6745. n07\3689            \-> Re: A good mdl editor
  6746. n07\3895            \-> Re: A good mdl editor
  6747. n07\3930            \-> Re: A good mdl editor
  6748. n07\3576            Re: 3DS Compatible MDL editors...
  6749. n07\3578            Light Question
  6750. n07\3588            \-> Re: Light Question
  6751. n07\3579            Where to get Tom Hall's Quake levels
  6752. n07\3582            Worldcraft Homepage??
  6753. n07\3643            \-> Re: Worldcraft Homepage??
  6754. n07\3655            \-> Re: Worldcraft Homepage??
  6755. n07\3583            2,5D and 3D differences...WTF?!
  6756. n07\3590            \-> Re: 2,5D and 3D differences...WTF?!
  6757. n07\3592            \-> Re: 2,5D and 3D differences...WTF?!
  6758. n07\3600            \-> Re: 2,5D and 3D differences...WTF?!
  6759. n07\3604            \-> Re: 2,5D and 3D differences...WTF?!
  6760. n07\3606            \-> Re: 2,5D and 3D differences...WTF?!
  6761. n07\3610            \-> Re: 2,5D and 3D differences...WTF?!
  6762. n07\3612            \-> Re: 2,5D and 3D differences...WTF?!
  6763. n07\3619            \-> Re: 2,5D and 3D differences...WTF?!
  6764. n07\3622            \-> Re: 2,5D and 3D differences...WTF?!
  6765. n07\3623            \-> Re: 2,5D and 3D differences...WTF?!
  6766. n07\3626            \-> Re: 2,5D and 3D differences...WTF?!
  6767. n07\3634            \-> Re: 2,5D and 3D differences...WTF?!
  6768. n07\3647            \-> Re: 2,5D and 3D differences...WTF?!
  6769. n07\3663            \-> Re: 2,5D and 3D differences...WTF?!
  6770. n07\3707            \-> Re: 2,5D and 3D differences...WTF?!
  6771. n07\3746            \-> Re: 2,5D and 3D differences...WTF?!
  6772. n07\3809            \-> Re: 2,5D and 3D differences...WTF?!
  6773. n07\3824            \-> Re: 2,5D and 3D differences...WTF?!
  6774. n07\3585            Leaf w/ too many portals
  6775. n07\3591            multiskinz for monsters?
  6776. n07\3597            \-> Re: multiskinz for monsters?
  6777. n07\3614            \-> Re: multiskinz for monsters?
  6778. n07\3618            \-> Re: multiskinz for monsters?
  6779. n07\3772            \-> Re: multiskinz for monsters?
  6780. n07\3790            \-> Re: multiskinz for monsters?
  6781. n07\3859            \-> Re: multiskinz for monsters?
  6782. n07\3601            Light viewer
  6783. n07\3603            \-> Re: Light viewer
  6784. n07\3605            Creating levels
  6785. n07\3607            Skin creator / editor
  6786. n07\3608            Re: Stuck in Palace of Hate, and my teammate has used the
  6787.                    | Healing Pool all up.
  6788. n07\3620            \-> Re: Stuck in Palace of Hate, and my teammate has used
  6789.                    | the Healing Pool all up.
  6790. n07\3611            Bugs in worldcraft 1.3 (registered)
  6791. n07\3624            \-> Re: Bugs in worldcraft 1.3 (registered)
  6792. n07\3632            \-> Re: Bugs in worldcraft 1.3 (registered)
  6793. n07\3723            \-> Re: Bugs in worldcraft 1.3 (registered)
  6794. n07\3613            Headhunters Level Needed!
  6795. n07\3615            Wicked! Quake TC
  6796. n07\3617            Question from newbie
  6797. n07\3635            \-> Re: Question from newbie
  6798. n07\3621            Prefabs-Libraries???
  6799. n07\3627            Replacing fullbright colors in custom textures
  6800. n07\3629            \-> Re: Replacing fullbright colors in custom textures
  6801. n07\3653            \-> Re: Replacing fullbright colors in custom textures
  6802. n07\3658            \-> Re: Replacing fullbright colors in custom textures
  6803. n07\3662            \-> Re: Replacing fullbright colors in custom textures
  6804. n07\3683            \-> Re: Replacing fullbright colors in custom textures
  6805. n07\3630            ...pallete problems...
  6806. n07\3633            Teenage mutant ninja tutles conversion
  6807. n07\3743            \-> Re: Teenage mutant ninja tutles conversion
  6808. n07\3636            ega QBSP compile time !
  6809. n07\3674            \-> Re: ega QBSP compile time !
  6810. n07\3702            \-> Re: ega QBSP compile time !
  6811. n07\3721            \-> Re: ega QBSP compile time !
  6812. n07\3722            \-> Re: ega QBSP compile time !
  6813. n07\3742            \-> Re: ega QBSP compile time !
  6814. n07\3758            \-> Re: ega QBSP compile time !
  6815. n07\3645            Problem with Gray Textures
  6816. n07\3659            \-> Re: Problem with Gray Textures
  6817. n07\3733            \-> Re: Problem with Gray Textures
  6818. n07\3649            Absolute Quake, New Editing site
  6819. n07\3650            Where can I get an editor?
  6820. n07\3682            \-> Re: Where can I get an editor?
  6821. n07\3687            \-> Re: Where can I get an editor?
  6822. n07\3748            \-> Re: Where can I get an editor?
  6823. n07\3775            \-> Re: Where can I get an editor?
  6824. n07\3794            \-> Re: Where can I get an editor?
  6825. n07\3807            \-> Re: Where can I get an editor?
  6826. n07\3651            Aliens TC - Where?
  6827. n07\3812            \-> Re: Aliens TC - Where?
  6828. n07\3910            \-> Re: Aliens TC - Where?
  6829. n07\3911            \-> Re: Aliens TC - Where?
  6830. n07\3654            Re: Worldcraft Full!
  6831. n07\3688            \-> Re: Worldcraft Full!
  6832. n07\3741            \-> Re: Worldcraft Full!
  6833. n07\3835            \-> Re: Worldcraft Full!
  6834. n07\3848            \-> Re: Worldcraft Full!
  6835. n07\3957            \-> Re: Worldcraft Full!
  6836. n07\3974            \-> Re: Worldcraft Full!
  6837. n07\3994            \-> Re: Worldcraft Full!
  6838. n07\3656            WC out of memory allocating 100 bytes
  6839. n07\3661            \-> Re: WC out of memory allocating 100 bytes
  6840. n07\3657            changing the default light level
  6841. n07\3675            \-> Re: changing the default light level
  6842. n07\3700            \-> Re: changing the default light level
  6843. n07\3660            Clan XAA wants YOU!
  6844. n07\3664            How do you create a door that moves backwards before it
  6845.                    | opens upwards
  6846. n07\3805            \-> Re: How do you create a door that moves backwards
  6847.                    | before it opens upwards
  6848. n07\3665            where can I find a good Quake editor's FAQ?
  6849. n07\3686            \-> Re: where can I find a good Quake editor's FAQ?
  6850. n07\3666            Removing weapons....?
  6851. n07\3673            \-> Re: Removing weapons....?
  6852. n07\3667            How do I make an animated name?
  6853. n07\3669            \-> Re: How do I make an animated name?
  6854. n07\3709            \-> Re: How do I make an animated name?
  6855. n07\3668            ISO: Quake Skins FAQ?
  6856. n07\3670            PCX to WAD ? How i can make a WAD ?
  6857. n07\3785            \-> Re: PCX to WAD ? How i can make a WAD ?
  6858. n07\3672            Qoole ,on how to work the Hipnotic ent
  6859. n07\3677            fullbright probs
  6860. n07\3691            \-> Re: fullbright probs
  6861. n07\3678            How do I use "MULTI-SKINS" on my network???
  6862. n07\3679            New Worldcraft Features
  6863. n07\3694            \-> Re: New Worldcraft Features
  6864. n07\3710            \-> Re: New Worldcraft Features
  6865. n07\3711            \-> Re: New Worldcraft Features
  6866. n07\3719            \-> Re: New Worldcraft Features
  6867. n07\3724            \-> Re: New Worldcraft Features
  6868. n07\3738            \-> Re: New Worldcraft Features
  6869. n07\3777            \-> Re: New Worldcraft Features
  6870. n07\3793            \-> Re: New Worldcraft Features
  6871. n07\3802            \-> Re: New Worldcraft Features
  6872. n07\3823            \-> Re: New Worldcraft Features
  6873. n07\3841            \-> Re: New Worldcraft Features
  6874. n07\3858            \-> Re: New Worldcraft Features
  6875. n07\3922            \-> Re: New Worldcraft Features
  6876. n07\3924            \-> Re: New Worldcraft Features
  6877. n07\3929            \-> Re: New Worldcraft Features
  6878. n07\3956            \-> Re: New Worldcraft Features
  6879. n07\3962            \-> Re: New Worldcraft Features
  6880. n07\3973            \-> Re: New Worldcraft Features
  6881. n07\3988            \-> Re: New Worldcraft Features
  6882. n07\3990            \-> Re: New Worldcraft Features
  6883. n08\4027            \-> Re: New Worldcraft Features
  6884. n08\4034            \-> Re: New Worldcraft Features
  6885. n07\3680            QBSP - WTF ? !
  6886. n07\3684            Worldcraft vid prob
  6887. n07\3727            \-> Re: Worldcraft vid prob
  6888. n07\3784            \-> Re: Worldcraft vid prob
  6889. n07\3685            Qed - invalid variant type conversion
  6890. n07\3720            \-> Re: Qed - invalid variant type conversion
  6891. n07\3740            \-> Re: Qed - invalid variant type conversion
  6892. n07\3774            \-> Re: Qed - invalid variant type conversion
  6893. n07\3692            Re: Win95 OSR 2.1 CD $35  W/Fat32, Fat converter, Full
  6894.                    | install
  6895. n07\3693            \-> Re: Win95 OSR 2.1 CD $35  W/Fat32, Fat converter, Full
  6896.                    | install
  6897. n07\3745            \-> Re: Win95 OSR 2.1 CD $35  W/Fat32, Fat converter, Full
  6898.                    | install
  6899. n07\3926            \-> Re: Win95 OSR 2.1 CD $35  W/Fat32, Fat converter, Full
  6900.                    | install
  6901. n07\3695            Wind tunnels and sound.
  6902. n07\3697            \-> Re: Wind tunnels and sound.
  6903. n07\3699            \-> Re: Wind tunnels and sound.
  6904. n07\3703            Re: Sell YourPhotosNYC.Agency
  6905. n07\3708            \-> Re: Sell YourPhotosNYC.Agency
  6906. n07\3704            Re: Reaper Bots with mission packs
  6907. n07\3706            Error using QSPY to connect to server
  6908. n07\3713            levels with quake_sw v1.06 ?
  6909. n07\3714            Need help with Thred!
  6910.         ||{}Team Fortress{}||
  6911. n07\3717            Re: Virtus Deathmatch Maker is CRAP
  6912. n07\3718            ===>DESCENT CHALLENGE<===
  6913. n07\3725            lmp
  6914. n07\3728            A func_train Question
  6915. n07\3778            \-> Re: A func_train Question
  6916. n07\3780            \-> Re: A func_train Question
  6917. n07\3729            A func_train question.
  6918. n07\3731            \-> Re: A func_train question.
  6919. n07\3730            Linking Maps/Newbie
  6920. n07\3732            \-> Re: Linking Maps/Newbie
  6921. n07\3764            \-> Re: Linking Maps/Newbie
  6922. n07\3734            help needed badly !
  6923. n07\3749            \-> Re: help needed badly !
  6924. n07\3739            Re: How can I find leaks
  6925. n07\3747            Most POWERFUL editor, VIS and very big levels
  6926. n07\3755            \-> Re: Most POWERFUL editor, VIS and very big levels
  6927. n07\3792            \-> Re: Most POWERFUL editor, VIS and very big levels
  6928. n07\3806            \-> Re: Most POWERFUL editor, VIS and very big levels
  6929. n07\3751            Need help with VIS
  6930. n07\3808            \-> Re: Need help with VIS
  6931. n07\3756            TEAMPLAY WITH QWSV
  6932. n07\3760            looking for a editing guru
  6933. n07\3763            \-> Re: looking for a editing guru
  6934. n07\3762            Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6935. n07\3827            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6936. n07\3950            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6937. n08\4042            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  6938. n07\3765            Question about Quake editor
  6939. n07\3791            \-> Re: Question about Quake editor
  6940. n08\4016            \-> Re: Question about Quake editor
  6941. n07\3766            CABLE BOX DESCRAMBLER  BUILD YOUR OWN DESCRAMBLER FAST
  6942.                    | CHEAP AND EASY
  6943. n07\3767            new quake gun
  6944. n07\3768            thred
  6945. n07\3770            DDM <- what the hell is that???
  6946. n07\3771            KQP 2.1z
  6947. n07\3773            Attention All Photographers
  6948. n07\3776            FLOOD - how to do it?...
  6949. n07\3796            \-> Re: FLOOD - how to do it?...
  6950. n07\3798            \-> Re: FLOOD - how to do it?...
  6951. n07\3779            Worldcraft fgd file - incorrect entity dimensions
  6952. n07\3786            \-> Re: Worldcraft fgd file - incorrect entity dimensions
  6953. n07\3781            where are amargon-custom-level (dm)??
  6954. n07\3782            Attention All Photographers
  6955. n07\3783            Terror Form - A land scape editor for quake
  6956. n07\3803            \-> Re: Terror Form - A land scape editor for quake
  6957. n07\3787            Twisted Metal TC?
  6958. n07\3788            \-> Re: Twisted Metal TC?
  6959. n07\3789            Re: Quake, TievsX, Outlaws, networking
  6960. n07\3795            Bizarre TC
  6961. n07\3797            lmpthingy
  6962. n07\3800            test (hsup, you getting this)
  6963. n07\3801            NEED SOME MONEY? EMAIL ME!!!!!
  6964. n07\3804            Re: Virtus' DeathMatch Maker is CRAP
  6965. n07\3810            Mission Pack 1 & 2, Pain Keep, CTF 4.1, AfterShock and QSpy
  6966.                    | server list
  6967. n07\3862            \-> Re: Mission Pack 1 & 2, Pain Keep, CTF 4.1, AfterShock
  6968.                    | and QSpy server list
  6969. n07\3811            Looking for a good editor..
  6970. n07\3814            new models for quake
  6971. n07\3830            \-> Re: new models for quake
  6972. n08\4140            \-> Re: new models for quake
  6973. n07\3815            HOW TO MAKE WATER SEETROUGH WITH NORMAL QUAKE
  6974. n07\3838            \-> Re: HOW TO MAKE WATER SEETROUGH WITH NORMAL QUAKE
  6975. n07\3853            \-> Re: HOW TO MAKE WATER SEETROUGH WITH NORMAL QUAKE
  6976. n07\3965            \-> Re: HOW TO MAKE WATER SEETROUGH WITH NORMAL QUAKE
  6977. n08\4049            \-> Re: HOW TO MAKE WATER SEETROUGH WITH NORMAL QUAKE
  6978. n07\3816            Making .mdl files?
  6979. n07\3969            \-> Re: Making .mdl files?
  6980. n07\3817            Error: MOVETYPE_PUSH with a non bsp model---HELP!!!
  6981. n07\3822            \-> Re: Error: MOVETYPE_PUSH with a non bsp model---HELP!!!
  6982. n07\3844            \-> Re: Error: MOVETYPE_PUSH with a non bsp model---HELP!!!
  6983. n07\3818            Can't get hold of Hipnotics files.
  6984. n07\3819            Re: Best Quake level editor??
  6985. n07\3820            CTF VIS
  6986. n07\3821            joystick help
  6987. n07\3887            \-> Re: joystick help
  6988. n07\3825            Help Wanted
  6989. n07\3960            \-> Re: Help Wanted
  6990. n07\3992            \-> Re: Help Wanted
  6991. n08\4033            \-> Re: Help Wanted
  6992. n08\4055            \-> Re: Help Wanted
  6993. n08\4058            \-> Re: Help Wanted
  6994. n08\4068            \-> Re: Help Wanted
  6995. n08\4113            \-> Re: Help Wanted
  6996. n08\4167            \-> Re: Help Wanted
  6997. n07\3826            Re: ID Licence Probably Illegal in Europe.
  6998. n07\3861            \-> Re: ID Licence Probably Illegal in Europe.
  6999. n07\3958            \-> Re: ID Licence Probably Illegal in Europe.
  7000. n08\4043            \-> Re: ID Licence Probably Illegal in Europe.
  7001. n07\3828            Re: attaching lights to entities
  7002. n07\3829            Re: Info_intermission (Again)  (Sigh)
  7003. n07\3832            \-> Re: Info_intermission (Again)  (Sigh)
  7004. n07\3852            \-> Re: Info_intermission (Again)  (Sigh)
  7005. n07\3884            \-> Re: Info_intermission (Again)  (Sigh)
  7006. n07\3940            \-> Re: Info_intermission (Again)  (Sigh)
  7007. n08\4151            \-> Re: Info_intermission (Again)  (Sigh)
  7008. n07\3831            cool quake patches
  7009. n07\3966            \-> Re: cool quake patches
  7010. n07\3834            Re: Full qED and qME available -- rejoice all yee people
  7011. n07\3868            \-> Re: Full qED and qME available -- rejoice all yee
  7012.                    | people
  7013. n07\3836            Sprite orientation values
  7014. n07\3837            A question...
  7015. n07\3885            \-> Re: A question...
  7016. n08\4028            \-> Re: A question...
  7017. n07\3839            skins in Quakeworld
  7018. n07\3873            \-> Re: skins in Quakeworld
  7019. n07\3879            \-> Re: skins in Quakeworld
  7020. n07\3881            \-> Re: skins in Quakeworld
  7021. n07\3942            \-> Re: skins in Quakeworld
  7022. n07\3989            \-> Re: skins in Quakeworld
  7023. n07\3840            runes
  7024. n07\3872            \-> Re: runes
  7025. n07\3876            \-> Re: runes
  7026. n07\3880            \-> Re: runes
  7027. n07\3964            \-> Re: runes
  7028. n07\3971            \-> Re: runes
  7029. n08\4170            \-> Re: runes
  7030. n07\3842            Commercial Map Design
  7031. n07\3883            \-> Re: Commercial Map Design
  7032. n07\3944            \-> Re: Commercial Map Design
  7033. n07\3959            \-> Re: Commercial Map Design
  7034. n07\3843            Re: Hipnotic rotating brushes in Wldcrft
  7035. n07\3927            \-> Re: Hipnotic rotating brushes in Wldcrft
  7036. n08\4118            \-> Re: Hipnotic rotating brushes in Wldcrft
  7037. n07\3845            wingman warrior and quakworld
  7038. n07\3947            \-> Re: wingman warrior and quakworld
  7039. n07\3846            skin animation
  7040. n07\3865            \-> Re: skin animation
  7041. n07\3847            Setting up an episode...
  7042. n07\3907            \-> Re: Setting up an episode...
  7043. n07\3951            \-> Re: Setting up an episode...
  7044. n08\4119            \-> Re: Setting up an episode...
  7045. n08\4147            \-> Re: Setting up an episode...
  7046. n07\3849            configuring qworld client
  7047. n07\3850            Quake level for movie needed
  7048. n07\3893            \-> Re: Quake level for movie needed
  7049. n07\3851            Re: [Newbie] Textures in editor: good.  In game: Bad
  7050. n07\3888            \-> Re: [Newbie] Textures in editor: good.  In game: Bad
  7051. n07\3854            Re: ANYBODY have reaper-bot source code?
  7052. n07\3891            \-> Re: ANYBODY have reaper-bot source code?
  7053. n08\4093            \-> Re: ANYBODY have reaper-bot source code?
  7054. n08\4182            \-> Re: ANYBODY have reaper-bot source code?
  7055. n08\4200            \-> Re: ANYBODY have reaper-bot source code?
  7056. n08\4202            \-> Re: ANYBODY have reaper-bot source code?
  7057. n08\4208            \-> Re: ANYBODY have reaper-bot source code?
  7058. n08\4214            \-> Re: ANYBODY have reaper-bot source code?
  7059. n08\4233            \-> Re: ANYBODY have reaper-bot source code?
  7060. n08\4234            \-> Re: ANYBODY have reaper-bot source code?
  7061. n08\4235            \-> Re: ANYBODY have reaper-bot source code?
  7062. n08\4243            \-> Re: ANYBODY have reaper-bot source code?
  7063. n07\3855            Re: HelenQuake
  7064. n07\3878            \-> Re: HelenQuake
  7065. n07\3939            \-> Re: HelenQuake
  7066. n07\3856            anyone using wingman warrior??? on Quake world??
  7067. n07\3901            \-> Re: anyone using wingman warrior??? on Quake world??
  7068. n07\3946            \-> Re: anyone using wingman warrior??? on Quake world??
  7069. n07\3986            \-> Re: anyone using wingman warrior??? on Quake world??
  7070. n08\4137            \-> Re: anyone using wingman warrior??? on Quake world??
  7071. n07\3857            Re: ID License Probably Illegal in Europe.
  7072. n07\3920            \-> Re: ID License Probably Illegal in Europe.
  7073. n07\3943            \-> Re: ID License Probably Illegal in Europe.
  7074. n07\3863            Re: Qed - Quality Editing
  7075. n07\3897            \-> Re: Qed - Quality Editing
  7076. n07\3921            \-> Re: Qed - Quality Editing
  7077. n07\3864            Re: Worldcraft: RIP OFF!  Ben Morris, drop your price, or
  7078.                    | lose your software!
  7079. n07\3866            pak-depacker
  7080. n07\3867            transparent color?
  7081. n07\3875            \-> Re: transparent color?
  7082. n07\3903            \-> Re: transparent color?
  7083. n07\3869            WANTED: Mappers
  7084. n07\3870            qME registered {does anyone have it?}
  7085. n07\3902            \-> Re: qME registered {does anyone have it?}
  7086. n07\3916            \-> Re: qME registered {does anyone have it?}
  7087. n07\3923            \-> Re: qME registered {does anyone have it?}
  7088. n07\3937            \-> Re: qME registered {does anyone have it?}
  7089. n07\3949            \-> Re: qME registered {does anyone have it?}
  7090. n07\3871            FS:  Dirt Cheap PSX & Saturn games and PC Software
  7091. n07\3985            \-> Re: FS:  Dirt Cheap PSX & Saturn games and PC Software
  7092. n07\3874            Problem with GLQuake and GLQuakeWorld
  7093. n07\3976            \-> Re: Problem with GLQuake and GLQuakeWorld
  7094. n07\3877            "Congratulations" screen?
  7095. n07\3886            \-> Re: "Congratulations" screen?
  7096. n07\3892            \-> Re: "Congratulations" screen?
  7097. n07\3977            \-> Re: "Congratulations" screen?
  7098. n08\4010            \-> Re: "Congratulations" screen?
  7099. n07\3889            can't make brush face - warning?
  7100. n08\4056            \-> Re: can't make brush face - warning?
  7101. n08\4100            \-> Re: can't make brush face - warning?
  7102. n07\3890            weird and errie bug - the dead rising
  7103. n07\3936            \-> Re: weird and errie bug - the dead rising
  7104. n07\3970            \-> Re: weird and errie bug - the dead rising
  7105. n08\4006            \-> Re: weird and errie bug - the dead rising
  7106. n08\4008            \-> Re: weird and errie bug - the dead rising
  7107. n08\4022            \-> Re: weird and errie bug - the dead rising
  7108. n08\4047            \-> Re: weird and errie bug - the dead rising
  7109. n08\4064            \-> Re: weird and errie bug - the dead rising
  7110. n08\4082            \-> Re: weird and errie bug - the dead rising
  7111. n08\4090            \-> Re: weird and errie bug - the dead rising
  7112. n07\3894            Distriburing .bsp files illegal?
  7113. n07\3905            \-> Re: Distriburing .bsp files illegal?
  7114. n07\3906            \-> Re: Distriburing .bsp files illegal?
  7115. n07\3918            \-> Re: Distriburing .bsp files illegal?
  7116. n07\3931            \-> Re: Distriburing .bsp files illegal?
  7117. n07\3938            \-> Re: Distriburing .bsp files illegal?
  7118. n07\3952            \-> Re: Distriburing .bsp files illegal?
  7119. n08\4050            \-> Re: Distriburing .bsp files illegal?
  7120. n08\4115            \-> Re: Distriburing .bsp files illegal?
  7121. n07\3896            Battletech Quakelevel
  7122. n07\3898            Austin, Texas - Game Programmer, Entry level
  7123. n07\3899            Teleporter question
  7124. n08\4081            \-> Re: Teleporter question
  7125. n08\4087            \-> Re: Teleporter question
  7126. n08\4088            \-> Re: Teleporter question
  7127. n07\3900            Text on entering map ?
  7128. n07\3904            \-> Re: Text on entering map ?
  7129. n07\3913            \-> Re: Text on entering map ?
  7130. n07\3975            \-> Re: Text on entering map ?
  7131. n08\4138            \-> Re: Text on entering map ?
  7132. n07\3908            Usage of the Quake .bsp level files
  7133. n07\3909            model bounding boxes and scales, HELP!!!
  7134. n07\3933            \-> Re: model bounding boxes and scales, HELP!!!
  7135. n07\3912            Wrong version number?!
  7136. n07\3914            New sound
  7137. n07\3932            \-> Re: New sound
  7138. n08\4060            \-> Re: New sound
  7139. n07\3915            How big is a .bsp allowed to be?
  7140. n07\3925            \-> Re: How big is a .bsp allowed to be?
  7141. n07\3991            \-> Re: How big is a .bsp allowed to be?
  7142. n08\4021            \-> Re: How big is a .bsp allowed to be?
  7143. n08\4051            \-> Re: How big is a .bsp allowed to be?
  7144. n07\3917            Re: Free Classified Ads
  7145. n07\3978            \-> Re: Free Classified Ads
  7146. n08\4035            \-> Re: Free Classified Ads
  7147. n08\4041            \-> Re: Free Classified Ads
  7148. n08\4062            \-> Re: Free Classified Ads
  7149. n08\4066            \-> Re: Free Classified Ads
  7150. n08\4120            \-> Re: Free Classified Ads
  7151. n08\4203            \-> Re: Free Classified Ads
  7152. n07\3919            New (and final) version of Stoneless
  7153. n08\4036            \-> Re: New (and final) version of Stoneless
  7154. n07\3928            Any ideas on how to get GLQUake benchmarks up?
  7155. n07\3935            \-> Re: Any ideas on how to get GLQUake benchmarks up?
  7156. n07\3934            Re: Qed - wishlist for next release
  7157. n07\3972            \-> Re: Qed - wishlist for next release
  7158. n07\3987            \-> Re: Qed - wishlist for next release
  7159. n08\4019            \-> Re: Qed - wishlist for next release
  7160. n08\4031            \-> Re: Qed - wishlist for next release
  7161. n08\4333            \-> Re: Qed - wishlist for next release
  7162. n08\4336            \-> Re: Qed - wishlist for next release
  7163. n07\3941            Texturing arn Quark
  7164. n07\3945            Re: The Best editor in the world is QuArK
  7165. n07\3981            \-> Re: The Best editor in the world is QuArK
  7166. n08\4001            \-> Re: The Best editor in the world is QuArK
  7167. n08\4024            \-> Re: The Best editor in the world is QuArK
  7168. n08\4039            \-> Re: The Best editor in the world is QuArK
  7169. n07\3948            Quark question
  7170. n07\3982            \-> Re: Quark question
  7171. n08\4000            \-> Re: Quark question
  7172. n08\4061            \-> Re: Quark question
  7173. n08\4129            \-> Re: Quark question
  7174. n08\4156            \-> Re: Quark question
  7175. n08\4157            \-> Re: Quark question
  7176. n07\3953            Re: A good mdl editor
  7177. n07\3954            Deathmatch Maker. Anybody used it..
  7178. n07\3955            HOW IS DEATHMATCH EDITOR?????
  7179. n08\4059            \-> Re: HOW IS DEATHMATCH EDITOR?????
  7180. n08\4102            \-> Re: HOW IS DEATHMATCH EDITOR?????
  7181. n08\4130            \-> Re: HOW IS DEATHMATCH EDITOR?????
  7182. n08\4132            \-> Re: HOW IS DEATHMATCH EDITOR?????
  7183. n08\4187            \-> Re: HOW IS DEATHMATCH EDITOR?????
  7184. n08\4283            \-> Re: HOW IS DEATHMATCH EDITOR?????
  7185. n07\3961            Re: Converting .BSP to .MAP
  7186. n07\3963            Runes - Zoid's CTF Source for Rogue
  7187. n07\3999            \-> Re: Runes - Zoid's CTF Source for Rogue
  7188. n07\3967            Re: Aftershock for Quake
  7189. n07\3998            \-> Re: Aftershock for Quake
  7190. n08\4017            \-> Re: Aftershock for Quake
  7191. n08\4040            \-> Re: Aftershock for Quake
  7192. n08\4067            \-> Re: Aftershock for Quake
  7193. n08\4077            \-> Re: Aftershock for Quake
  7194. n08\4122            \-> Re: Aftershock for Quake
  7195. n08\4218            \-> Re: Aftershock for Quake
  7196. n07\3968            Re: >> Free Webphone & Video Conference !! <<
  7197. n07\3984            \-> Re: >> Free Webphone & Video Conference !! <<
  7198. n07\3979            new web page
  7199. n07\3980            new web page
  7200. n07\3983            Land Scapes in Quake
  7201. n08\4063            \-> Re: Land Scapes in Quake
  7202. n07\3993            Applying skins to new mdls
  7203. n08\4052            \-> Re: Applying skins to new mdls
  7204. n08\4099            \-> Re: Applying skins to new mdls
  7205. n08\4108            \-> Re: Applying skins to new mdls
  7206. n07\3995            Re: Idea for Deathmatch level
  7207. n07\3997            \-> Re: Idea for Deathmatch level
  7208. n08\4037            \-> Re: Idea for Deathmatch level
  7209. n07\3996            Feedback required (OOC) (a bit long)
  7210. n08\4065            \-> Re: Feedback required (OOC) (a bit long)
  7211. n08\4414            \-> Re: Feedback required (OOC) (a bit long)
  7212. n08\4002            Diamond Stealth 3D Model 3400XL1 4MB VRAM-PCI
  7213. n08\4003            PAINX v1.66
  7214. n08\4018            \-> Re: PAINX v1.66
  7215. n08\4126            \-> Re: PAINX v1.66
  7216. n08\4149            \-> Re: PAINX v1.66
  7217. n08\4171            \-> Re: PAINX v1.66
  7218. n08\4004            i NEED help
  7219. n08\4128            \-> Re: i NEED help
  7220. n08\4007            Re: Where can I get an editor?
  7221. n08\4009            ** Fullbright Remover Util? **
  7222. n08\4054            \-> Re: ** Fullbright Remover Util? **
  7223. n08\4111            \-> Re: ** Fullbright Remover Util? **
  7224. n08\4145            \-> Re: ** Fullbright Remover Util? **
  7225. n08\4011            could someone explain what these Diamond Monster settings
  7226.                    | mean?
  7227. n08\4013            Quake-Ed newbie questions
  7228. n08\4014            WANTED: level editor for free-lance work
  7229. n08\4015            crouch2
  7230. n08\4098            \-> Re: crouch2
  7231. n08\4020            Where can I get a good quake editor????
  7232. n08\4026            \-> Re: Where can I get a good quake editor????
  7233. n08\4155            \-> Re: Where can I get a good quake editor????
  7234. n08\4351            \-> Re: Where can I get a good quake editor????
  7235. n08\4402            \-> Re: Where can I get a good quake editor????
  7236. n08\4436            \-> Re: Where can I get a good quake editor????
  7237. n08\4025            JAVA Vis -- Good Idea? Bad Idea?
  7238. n08\4103            \-> Re: JAVA Vis -- Good Idea? Bad Idea?
  7239. n08\4104            \-> Re: JAVA Vis -- Good Idea? Bad Idea?
  7240. n08\4105            \-> Re: JAVA Vis -- Good Idea? Bad Idea?
  7241. n08\4106            \-> Re: JAVA Vis -- Good Idea? Bad Idea?
  7242. n08\4290            \-> Re: JAVA Vis -- Good Idea? Bad Idea?
  7243. n08\4029            WTD: Quake Level of a Town
  7244. n08\4032            \-> Re: WTD: Quake Level of a Town
  7245. n08\4114            \-> Re: WTD: Quake Level of a Town
  7246. n08\4169            \-> Re: WTD: Quake Level of a Town
  7247. n08\4334            \-> Re: WTD: Quake Level of a Town
  7248. n08\4361            \-> Re: WTD: Quake Level of a Town
  7249. n08\4401            \-> Re: WTD: Quake Level of a Town
  7250. n08\4030            Re: Deathmatch Maker. Anybody used it.
  7251. n08\4320            \-> Re: Deathmatch Maker. Anybody used it.
  7252. n08\4038            Win95 OSR 2.1 CD $35 W/Fat32, Fat converter, Full install
  7253. n08\4044            What is "CutNodePortals_r: new portal was clipped away"
  7254. n08\4048            \-> Re: What is "CutNodePortals_r: new portal was clipped
  7255.                    | away"
  7256. n08\4045            How can I make monsters hear shots?
  7257. n08\4072            \-> Re: How can I make monsters hear shots?
  7258. n08\4046            Creating weapons
  7259. n08\4053            CTF related questions...
  7260. n08\4069            \-> Re: CTF related questions...
  7261. n08\4125            \-> Re: CTF related questions...
  7262. n08\4057            Re: New Worldcraft Features
  7263. n08\4076            \-> Re: New Worldcraft Features
  7264. n08\4091            \-> Re: New Worldcraft Features
  7265. n08\4112            \-> Re: New Worldcraft Features
  7266. n08\4242            \-> Re: New Worldcraft Features
  7267. n08\4248            \-> Re: New Worldcraft Features
  7268. n08\4280            \-> Re: New Worldcraft Features
  7269. n08\4289            \-> Re: New Worldcraft Features
  7270. n08\4306            \-> Re: New Worldcraft Features
  7271. n08\4368            \-> Re: New Worldcraft Features
  7272. n08\4383            \-> Re: New Worldcraft Features
  7273. n08\4390            \-> Re: New Worldcraft Features
  7274. n08\4427            \-> Re: New Worldcraft Features
  7275. n08\4454            \-> Re: New Worldcraft Features
  7276. n08\4070            WANTED:  Good level builder for free-lance job
  7277. n08\4071            animated textures
  7278. n08\4124            \-> Re: animated textures
  7279. n08\4159            \-> Re: animated textures
  7280. n08\4073            Spawn errors...
  7281. n08\4121            \-> Re: Spawn errors...
  7282. n08\4074            What is WORLDCRAFT?
  7283. n08\4160            \-> Re: What is WORLDCRAFT?
  7284. n08\4075            In need of direction
  7285. n08\4078            Buttons
  7286. n08\4110            \-> Re: Buttons
  7287. n08\4079            Re: I need QOOLE registred code. PLZ
  7288. n08\4080            problems? with qbsp
  7289. n08\4267            \-> Re: problems? with qbsp
  7290. n08\4083            GRAPPLE + REAPERBOT??!!!!?!!
  7291. n08\4084            Stringing together Quake levels
  7292. n08\4095            \-> Re: Stringing together Quake levels
  7293. n08\4127            \-> Re: Stringing together Quake levels
  7294. n08\4085            Re: Texturing Quark
  7295. n08\4086            READ!!!!!!!!!!!!MAP WON'T COMPILE...HAS ANYYONE HAD THIS
  7296.                    | PROBLEM?
  7297. n08\4092            QuArK: Howto change player .mdl?
  7298. n08\4096            Re: Quake Servers
  7299. n08\4097            what is a good editor and where is the faq?
  7300. n08\4101            Re: What is WORLDCRAFT? - a level editor
  7301. n08\4107            Re: Aliens TC - Where?
  7302. n08\4131            \-> Re: Aliens TC - Where?
  7303. n08\4150            \-> Re: Aliens TC - Where?
  7304. n08\4163            \-> Re: Aliens TC - Where?
  7305. n08\4109            Re: 2,5D and 3D differences...WTF?!
  7306. n08\4257            \-> Re: 2,5D and 3D differences...WTF?!
  7307. n08\4297            \-> Re: 2,5D and 3D differences...WTF?!
  7308. n08\4116            New Clan!
  7309. n08\4117            New Quake Clan
  7310. n08\4143            \-> Re: New Quake Clan
  7311. n08\4123            Re: Are there any free model creators, no editors?
  7312. n08\4172            \-> Re: Are there any free model creators, no editors?
  7313. n08\4133            change skin color in PaintShopPro
  7314. n08\4177            \-> Re: change skin color in PaintShopPro
  7315. n08\4193            \-> Re: change skin color in PaintShopPro
  7316. n08\4317            \-> Re: change skin color in PaintShopPro
  7317. n08\4134            HELP I DON"T UNDERSTAND HOW TO ACTIVATE PATCHES
  7318. n08\4139            moving door question
  7319. n08\4152            \-> Re: moving door question
  7320. n08\4174            \-> Re: moving door question
  7321. n08\4144            QuArK Release!!!!
  7322. n08\4146            MOVETYPE_PUSH error...SOLUTION !
  7323. n08\4148            beginner help
  7324. n08\4164            \-> Re: beginner help
  7325. n08\4168            \-> Re: beginner help
  7326. n08\4153            Change Colors...HLP!!!
  7327. n08\4154            Re: new quake gun
  7328. n08\4158            Items falling out of levels!
  7329. n08\4165            \-> Re: Items falling out of levels!
  7330. n08\4166            \-> Re: Items falling out of levels!
  7331. n08\4298            \-> Re: Items falling out of levels!
  7332. n08\4161            Quake Skins
  7333. n08\4162            \-> Re: Quake Skins
  7334. n08\4180            \-> Re: Quake Skins
  7335. n08\4173            Re: Best Quake level editor??
  7336. n08\4175            IS Worldcraft being updated?
  7337. n08\4303            \-> Re: IS Worldcraft being updated?
  7338. n08\4176            Re: BOTS
  7339. n08\4178            Want to help with a anime TC?
  7340. n08\4179            2Cast2 by Someone
  7341. n08\4425            \-> Re: 2Cast2 by Someone
  7342. n08\4426            \-> Re: 2Cast2 by Someone
  7343. n08\4432            \-> Re: 2Cast2 by Someone
  7344. n08\4442            \-> Re: 2Cast2 by Someone
  7345. n08\4181            Re: Reaper Bots in mission packs
  7346. n08\4308            \-> Re: Reaper Bots in mission packs
  7347. n08\4183            Re: beginner help HOLD UP!
  7348. n08\4184            Quake links page!!
  7349. n08\4185            QUAKE LINK'S PAGE AT:
  7350. n08\4186            Editing Quake levels in Alias?
  7351. n08\4194            Way to extract weapons from other missions - and to change
  7352.                    | monsters to terrorists?
  7353. n08\4195            Intel P75 Chip
  7354. n08\4221            \-> Re: Intel P75 Chip
  7355. n08\4196            Skins & Thunderwalker CTF
  7356. n08\4197            Jumpy play
  7357. n08\4222            \-> Re: Jumpy play
  7358. n08\4236            \-> Re: Jumpy play
  7359. n08\4273            \-> Re: Jumpy play
  7360. n08\4431            \-> Re: Jumpy play
  7361. n08\4198            DM...  Servers?
  7362. n08\4199            Best DOS level editor
  7363. n08\4268            \-> Re: Best DOS level editor
  7364. n08\4287            \-> Re: Best DOS level editor
  7365. n08\4328            \-> Re: Best DOS level editor
  7366. n08\4337            \-> Re: Best DOS level editor
  7367. n08\4379            \-> Re: Best DOS level editor
  7368. n08\4424            \-> Re: Best DOS level editor
  7369. n09\4510            \-> Re: Best DOS level editor
  7370. n09\4515            \-> Re: Best DOS level editor
  7371. n09\4519            \-> Re: Best DOS level editor
  7372. n09\4524            \-> Re: Best DOS level editor
  7373. n09\4526            \-> Re: Best DOS level editor
  7374. n09\4531            \-> Re: Best DOS level editor
  7375. n09\4558            \-> Re: Best DOS level editor
  7376. n08\4201            Where can I find the QUAKE C MANUAL???
  7377. n08\4292            \-> Re: Where can I find the QUAKE C MANUAL???
  7378. n08\4307            \-> Re: Where can I find the QUAKE C MANUAL???
  7379. n08\4347            \-> Re: Where can I find the QUAKE C MANUAL???
  7380. n08\4204            console command trigger
  7381. n08\4205            WorldCraft help: texture application
  7382. n08\4219            \-> Re: WorldCraft help: texture application
  7383. n08\4256            \-> Re: WorldCraft help: texture application
  7384. n08\4206            Trouble with Quake pallettes
  7385. n08\4209            Re: Help Wanted
  7386. n08\4210            QUAKE ERROR?
  7387. n08\4211            Re: A question...
  7388. n08\4212            clan wars '97
  7389. n08\4213            Bleed With Me
  7390. n08\4216            What is the best VIS method Full or level 4 or is it the
  7391.                    | same"?
  7392. n08\4224            \-> Re: What is the best VIS method Full or level 4 or is
  7393.                    | it the same"?
  7394. n08\4244            \-> Re: What is the best VIS method Full or level 4 or is
  7395.                    | it the same"?
  7396. n08\4249            \-> Re: What is the best VIS method Full or level 4 or is
  7397.                    | it the same"?
  7398. n08\4217            Transparent water qbsp
  7399. n08\4232            \-> Re: Transparent water qbsp
  7400. n08\4259            \-> Re: Transparent water qbsp
  7401. n08\4278            \-> Re: Transparent water qbsp
  7402. n08\4348            \-> Re: Transparent water qbsp
  7403. n08\4358            \-> Re: Transparent water qbsp
  7404. n08\4392            \-> Re: Transparent water qbsp
  7405. n08\4220            EIGENE DOMAIN AB 10,- !!!!
  7406. n08\4223            Re: I FIXED IT!!!
  7407. n08\4225            Reaperbot and grappling hook
  7408. n08\4231            \-> Re: Reaperbot and grappling hook
  7409. n08\4265            \-> Re: Reaperbot and grappling hook
  7410. n08\4281            \-> Re: Reaperbot and grappling hook
  7411. n08\4311            \-> Re: Reaperbot and grappling hook
  7412. n08\4315            \-> Re: Reaperbot and grappling hook
  7413. n08\4354            \-> Re: Reaperbot and grappling hook
  7414. n08\4403            \-> Re: Reaperbot and grappling hook
  7415. n08\4226            rotating brushes
  7416. n08\4227            Advertising BS--Keep Out!!!!
  7417. n08\4299            \-> Re: Advertising BS--Keep Out!!!!
  7418. n08\4456            \-> Re: Advertising BS--Keep Out!!!!
  7419. n08\4229            Re: player skins at home
  7420. n08\4230            SPACE ORB 360 FOR SALE
  7421. n08\4237            FvF 2.18 <- 80 Different Weapons, 20+ Servers
  7422. n08\4238            PLEASE HELP! CREATING SKINS FOR QW
  7423. n08\4488            \-> Re: PLEASE HELP! CREATING SKINS FOR QW
  7424. n08\4239            2 great ideas for sci/fi Quake conversion/levels!!!---
  7425.                    | developers read this to join the team.
  7426. n08\4341            \-> Re: 2 great ideas for sci/fi Quake
  7427.                    | conversion/levels!!!--- developers read this
  7428.                    | to join the team.
  7429. n08\4359            \-> Re: 2 great ideas for sci/fi Quake
  7430.                    | conversion/levels!!!--- developers read this
  7431.                    | to join the team.
  7432. n08\4404            \-> Re: 2 great ideas for sci/fi Quake
  7433.                    | conversion/levels!!!--- developers read this
  7434.                    | to join the team.
  7435. n08\4439            \-> Re: 2 great ideas for sci/fi Quake
  7436.                    | conversion/levels!!!--- developers read this
  7437.                    | to join the team.
  7438. n08\4446            \-> Re: 2 great ideas for sci/fi Quake
  7439.                    | conversion/levels!!!--- developers read this
  7440.                    | to join the team.
  7441. n08\4462            \-> Re: 2 great ideas for sci/fi Quake
  7442.                    | conversion/levels!!!--- developers read this
  7443.                    | to join the team.
  7444. n09\4581            \-> Re: 2 great ideas for sci/fi Quake
  7445.                    | conversion/levels!!!--- developers read this
  7446.                    | to join the team.
  7447. n09\4582            \-> Re: 2 great ideas for sci/fi Quake
  7448.                    | conversion/levels!!!--- developers read this
  7449.                    | to join the team.
  7450. n09\4598            \-> Re: 2 great ideas for sci/fi Quake
  7451.                    | conversion/levels!!!--- developers read this
  7452.                    | to join the team.
  7453. n08\4240            What is the Quake unit size relative to real world objects?
  7454. n08\4258            \-> Re: What is the Quake unit size relative to real world
  7455.                    | objects?
  7456. n08\4309            \-> Re: What is the Quake unit size relative to real world
  7457.                    | objects?
  7458. n08\4396            \-> Re: What is the Quake unit size relative to real world
  7459.                    | objects?
  7460. n08\4241            Wheres the best info on all HIPNOTIC goodies?
  7461. n08\4251            \-> Re: Wheres the best info on all HIPNOTIC goodies?
  7462. n08\4255            \-> Re: Wheres the best info on all HIPNOTIC goodies?
  7463. n08\4245            Where's the Clan FAQ?
  7464. n08\4279            \-> Re: Where's the Clan FAQ?
  7465. n08\4246            Using created items.?HOW?
  7466. n08\4252            Looking for Quake editing faq Please help
  7467. n08\4253            Linux? Left out? :)
  7468. n08\4261            Doom2 ---> Quake converter?
  7469. n08\4264            \-> Re: Doom2 ---> Quake converter?
  7470. n08\4285            \-> Re: Doom2 ---> Quake converter?
  7471. n08\4262            Navy seal quake concept help
  7472. n08\4263            Statues
  7473. n08\4338            \-> Re: Statues
  7474. n08\4266            Re: Where can I get a good Quake editor????
  7475. n08\4269            Looking for help in making a Babylon 5 level
  7476. n08\4270            Total newby help.
  7477. n08\4312            \-> Re: Total newby help.
  7478. n08\4271            MISSION PACK 2 SERVER WANTED !!!!
  7479. n08\4274            OS/2 Editor
  7480. n08\4275            Next Worldcraft Version
  7481. n08\4284            qED locks up
  7482. n08\4288            QUARK QUESTION (on Lifts)
  7483. n08\4291            ** Attention level designers **
  7484. n08\4293            RE: Stooge Bot
  7485. n08\4294            STOOGE BOTS
  7486. n08\4295            Stooge Bot's
  7487. n08\4296            STOOGE BOT'S
  7488. n08\4300            STUPID SHORT FORMS!`
  7489. n08\4411            \-> Re: STUPID SHORT FORMS!`
  7490. n08\4301            Star Wars?
  7491. n08\4313            \-> Re: Star Wars?
  7492. n08\4370            \-> Re: Star Wars?
  7493. n08\4399            \-> Re: Star Wars?
  7494. n08\4400            \-> Re: Star Wars?
  7495. n08\4302            Disappear Brush in WC
  7496. n09\4539            \-> Re: Disappear Brush in WC
  7497. n09\4680            \-> Re: Disappear Brush in WC
  7498. n08\4304            Seeing through water surface in normal Quake
  7499. n08\4305            Model editor Qestion
  7500. n08\4310            Re: qED Tech Support available at http://www.3dmatrix.com
  7501. n08\4316            3D studio models -> QUAKE mdl's??
  7502. n08\4318            \-> Re: 3D studio models -> QUAKE mdl's??
  7503. n08\4319            \-> Re: 3D studio models -> QUAKE mdl's??
  7504. n08\4489            \-> Re: 3D studio models -> QUAKE mdl's??
  7505. n08\4321            Quake Pallette
  7506. n08\4374            \-> Re: Quake Pallette
  7507. n08\4377            \-> Re: Quake Pallette
  7508. n08\4324            CTH servers.......?
  7509. n08\4327            Stereoscopic setups with Quake... (Quake/WinQuake/SGIQuake)
  7510. n08\4329            General info...
  7511. n08\4330            Re: Money$$$
  7512. n08\4331            Reaperbot SRC
  7513. n08\4332            Re: Multiple -game addons? How?
  7514. n08\4360            \-> Re: Multiple -game addons? How?
  7515. n08\4363            \-> Re: Multiple -game addons? How?
  7516. n08\4371            \-> Re: Multiple -game addons? How?
  7517. n08\4335            Re: .Young hot teenage girls fucking and sucking
  7518.                    | *fucksuck.jpg
  7519. n08\4410            \-> Re: .Young hot teenage girls fucking and sucking
  7520.                    | *fucksuck.jpg
  7521. n08\4423            \-> Re: .Young hot teenage girls fucking and sucking
  7522.                    | *fucksuck.jpg
  7523. n08\4438            \-> Re: .Young hot teenage girls fucking and sucking
  7524.                    | *fucksuck.jpg
  7525. n08\4490            \-> Re: .Young hot teenage girls fucking and sucking
  7526.                    | *fucksuck.jpg
  7527. n09\4517            \-> Re: .Young hot teenage girls fucking and sucking
  7528.                    | *fucksuck.jpg
  7529. n09\4704            \-> Re: .Young hot teenage girls fucking and sucking
  7530.                    | *fucksuck.jpg
  7531. n08\4340            .3DS ---> .DXF?.MDL
  7532. n08\4342            Re: ANYBODY have reaper-bot source code?
  7533. n08\4343            quake
  7534. n08\4344            QuakeWorld 32 Player PAK
  7535. n09\4522            \-> Re: QuakeWorld 32 Player PAK
  7536. n09\4667            \-> Re: QuakeWorld 32 Player PAK
  7537. n09\4682            \-> Re: QuakeWorld 32 Player PAK
  7538. n09\4686            \-> Re: QuakeWorld 32 Player PAK
  7539. n09\4687            \-> Re: QuakeWorld 32 Player PAK
  7540. n09\4695            \-> Re: QuakeWorld 32 Player PAK
  7541. n08\4345            Re: Test
  7542. n08\4346            Moving Lights
  7543. n08\4349            Transparent water in Quake
  7544. n08\4350            Thanks .3ds -> .mdl, One more question->!
  7545. n08\4352            QUARK TUTORIAL
  7546. n08\4355            Texture Grays Out
  7547. n08\4364            \-> Re: Texture Grays Out
  7548. n09\4504            \-> Re: Texture Grays Out
  7549. n09\4595            \-> Re: Texture Grays Out
  7550. n08\4357            multiple skin in PLAYER.MDL...
  7551. n09\4614            \-> Re: multiple skin in PLAYER.MDL...
  7552. n08\4362            where is wad2map ?
  7553. n08\4365            Re: Teleporter question
  7554. n08\4366            where is GLQuake?
  7555. n08\4395            \-> Re: where is GLQuake?
  7556. n08\4437            \-> Re: where is GLQuake?
  7557. n08\4457            \-> Re: where is GLQuake?
  7558. n09\4574            \-> Re: where is GLQuake?
  7559. n08\4367            SBOT????????
  7560. n09\4549            \-> Re: SBOT????????
  7561. n08\4369            Worldcraft+NT4+SP3
  7562. n08\4372            Quake Palettes
  7563. n08\4373            Map Makers needed!!!!!!!!!!!!!!!!
  7564. n08\4375            qME RETAIL VERSION
  7565. n08\4382            \-> Re: qME RETAIL VERSION
  7566. n08\4388            \-> Re: qME RETAIL VERSION
  7567. n08\4405            \-> Re: qME RETAIL VERSION
  7568. n08\4376            Quakeme question, please help!
  7569. n08\4389            \-> Re: Quakeme question, please help!
  7570. n09\4502            \-> Re: Quakeme question, please help!
  7571. n08\4378            Player speed
  7572. n08\4380            Re: time warping? (test message)
  7573. n08\4381            time warping? (test message)
  7574. n08\4385            Another Mipdiq question
  7575. n08\4386            Are there any Quake editors out there that are like the
  7576.                    | build editor for duke3d?
  7577. n08\4428            \-> Re: Are there any Quake editors out there that are like
  7578.                    | the build editor for duke3d?
  7579. n09\4503            \-> Re: Are there any Quake editors out there that are like
  7580.                    | the build editor for duke3d?
  7581. n08\4391            C++/Win95/3D Programmers needed for 3D Sci-Fi CRPG
  7582. n08\4393            Backup past 0 ???
  7583. n08\4397            Where can I get a QuArk tutorial?
  7584. n08\4445            \-> Re: Where can I get a QuArk tutorial?
  7585. n09\4594            \-> Re: Where can I get a QuArk tutorial?
  7586. n08\4398            Combinations
  7587. n08\4407            Worldcraft Carving?
  7588. n08\4415            \-> Re: Worldcraft Carving?
  7589. n08\4451            \-> Re: Worldcraft Carving?
  7590. n08\4480            \-> Re: Worldcraft Carving?
  7591. n09\4601            \-> Re: Worldcraft Carving?
  7592. n08\4408            Reading my map... What do I need to run?
  7593. n08\4416            \-> Re: Reading my map... What do I need to run?
  7594. n08\4409            Reading a map
  7595. n08\4412            Weapon Cycling
  7596. n09\4677            \-> Re: Weapon Cycling
  7597. n09\4698            \-> Re: Weapon Cycling
  7598. n08\4417            Help cycling through the weapons, if you don't mind.
  7599. n08\4418            Changing textures during game - Is it possible?
  7600. n09\4525            \-> Re: Changing textures during game - Is it possible?
  7601. n09\4528            \-> Re: Changing textures during game - Is it possible?
  7602. n08\4419            Re: HOW IS DEATHMATCH EDITOR?????- It SUCKS
  7603. n09\4514            \-> Re: HOW IS DEATHMATCH EDITOR?????- It SUCKS
  7604. n09\4678            \-> Re: HOW IS DEATHMATCH EDITOR?????- It SUCKS
  7605. n09\4703            \-> Re: HOW IS DEATHMATCH EDITOR?????- It SUCKS
  7606. n08\4420            Re: qME RETAIL VERSION worth EVERY CENT!
  7607. n08\4422            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7608. n08\4433            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7609. n08\4469            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7610. n08\4475            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7611. n08\4491            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7612. n09\4612            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7613. n09\4615            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7614. n09\4691            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7615. n09\4712            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7616. n09\4756            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7617. n09\4777            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7618. n09\4781            \-> Re: qME RETAIL VERSION worth EVERY CENT!
  7619. n08\4421            BSP quake editor and QBSP/VIS/RVIS
  7620. n08\4450            \-> Re: BSP quake editor and QBSP/VIS/RVIS
  7621. n08\4455            \-> Re: BSP quake editor and QBSP/VIS/RVIS
  7622. n08\4466            \-> Re: BSP quake editor and QBSP/VIS/RVIS
  7623. n09\4535            \-> Re: BSP quake editor and QBSP/VIS/RVIS
  7624. n09\4560            \-> Re: BSP quake editor and QBSP/VIS/RVIS
  7625. n09\4562            \-> Re: BSP quake editor and QBSP/VIS/RVIS
  7626. n08\4429            Re: Reaperbot and grappling hook and... oh.. forget it.
  7627. n08\4459            \-> Re: Reaperbot and grappling hook and... oh.. forget it.
  7628. n08\4430            Moving Teleporters
  7629. n08\4453            \-> Re: Moving Teleporters
  7630. n08\4483            \-> Re: Moving Teleporters
  7631. n08\4435            best level editor
  7632. n08\4440            Re: HOW IS DEATHMATCH EDITOR?????
  7633. n08\4441            What is this crap
  7634. n08\4443            WAREZ 2000 (FREE APPZ AND GAMEZ)
  7635. n08\4444            Which do you want? Stoneless or Quark tutorial?
  7636. n08\4477            \-> Re: Which do you want? Stoneless or Quark tutorial?
  7637. n09\4610            \-> Re: Which do you want? Stoneless or Quark tutorial?
  7638. n09\4648            \-> Re: Which do you want? Stoneless or Quark tutorial?
  7639. n09\4812            \-> Re: Which do you want? Stoneless or Quark tutorial?
  7640. n08\4447            Question concerning causes of the RAM icon in a level
  7641. n08\4448            Looking for qED users
  7642. n08\4452            \-> Re: Looking for qED users
  7643. n08\4460            \-> Re: Looking for qED users
  7644. n08\4468            \-> Re: Looking for qED users
  7645. n08\4476            \-> Re: Looking for qED users
  7646. n08\4478            \-> Re: Looking for qED users
  7647. n08\4481            \-> Re: Looking for qED users
  7648. n09\4567            \-> Re: Looking for qED users
  7649. n09\4585            \-> Re: Looking for qED users
  7650. n09\4611            \-> Re: Looking for qED users
  7651. n09\4624            \-> Re: Looking for qED users
  7652. n09\4714            \-> Re: Looking for qED users
  7653. n09\4737            \-> Re: Looking for qED users
  7654. n08\4449            Quake C
  7655. n08\4458            where's the decompiler
  7656. n08\4497            \-> Re: where's the decompiler
  7657. n08\4461            Eliminating the quad/suit symbols?
  7658. n09\4511            \-> Re: Eliminating the quad/suit symbols?
  7659. n09\4521            \-> Re: Eliminating the quad/suit symbols?
  7660. n09\4529            \-> Re: Eliminating the quad/suit symbols?
  7661. n08\4463            Max Edges on QBSP, Please Help!
  7662. n08\4464            Level Designers Needed
  7663. n08\4465            QBSP error: mixed contents in leaf node - ???
  7664. n08\4472            \-> Re: QBSP error: mixed contents in leaf node - ???
  7665. n09\4500            \-> Re: QBSP error: mixed contents in leaf node - ???
  7666. n09\4583            \-> Re: QBSP error: mixed contents in leaf node - ???
  7667. n08\4467            Drunken Ogre Swillfest, Dallas LAN party the 4th of July
  7668.                    | weekend
  7669. n08\4470            Re: Wind tunnels and sound.
  7670. n08\4496            \-> Re: Wind tunnels and sound.
  7671. n08\4471            multiple  mods + mission packs
  7672. n08\4473            Architectural Prefabs
  7673. n08\4474            Quake and 3D
  7674. n08\4482            \-> Re: Quake and 3D
  7675. n08\4492            \-> Re: Quake and 3D
  7676. n09\4505            \-> Re: Quake and 3D
  7677. n09\4506            \-> Re: Quake and 3D
  7678. n09\4507            \-> Re: Quake and 3D
  7679. n09\4509            \-> Re: Quake and 3D
  7680. n09\4561            \-> Re: Quake and 3D
  7681. n09\4643            \-> Re: Quake and 3D
  7682. n08\4479            ALIEN MOD
  7683. n09\4605            \-> Re: ALIEN MOD
  7684. n09\4623            \-> Re: ALIEN MOD
  7685. n08\4484            Re: How do I make an animated name?
  7686. n08\4499            \-> Re: How do I make an animated name?
  7687. n08\4486            Reaper Source Code
  7688. n08\4487            Re: transparent color?
  7689. n08\4493            New QBSP available! Get it now!
  7690. n08\4494            \-> Re: New QBSP available! Get it now!
  7691. n08\4498            \-> Re: New QBSP available! Get it now!
  7692. n08\4495            Re: Deathmatch Maker. Anybody used it.
  7693. n09\4784            \-> Re: Deathmatch Maker. Anybody used it.
  7694. n09\4501            DMM is alright...
  7695. n09\4530            \-> Re: DMM is alright...
  7696. n09\4563            \-> Re: DMM is alright...
  7697. n09\4508            Posting to USENET - how did they do that?
  7698. n09\4512            Well, I for one am trying it!
  7699. n09\4513            doom2 to quake
  7700. n09\4661            \-> Re: doom2 to quake
  7701. n09\4516            windtunnel problems
  7702. n09\4606            \-> Re: windtunnel problems
  7703. n09\4622            \-> Re: windtunnel problems
  7704. n09\4649            \-> Re: windtunnel problems
  7705. n09\4518            Please help with map to bsp-converting !!!
  7706. n09\4533            \-> Re: Please help with map to bsp-converting !!!
  7707. n09\4666            \-> Re: Please help with map to bsp-converting !!!
  7708. n09\4520            3.5" Ricoh SCSI II internal Optical Drive
  7709. n09\4532            \-> Re: 3.5" Ricoh SCSI II internal Optical Drive
  7710. n09\4536            \-> Re: 3.5" Ricoh SCSI II internal Optical Drive
  7711. n09\4537            \-> Re: 3.5" Ricoh SCSI II internal Optical Drive
  7712. n09\4523            ! FREE PSYCHIC READINGS!  1-800-677-8048  FREE!!
  7713. n09\4673            \-> Re: ! FREE PSYCHIC READINGS!  1-800-677-8048  FREE!!
  7714. n09\4877            \-> Re: ! FREE PSYCHIC READINGS!  1-800-677-8048  FREE!!
  7715. n09\4527            !!! SAMPLE A REAL PSYCHIC / TRY IT FREE !!!
  7716. n09\4534            Help: multiple skin textures in player.mdl
  7717. n09\4659            \-> Re: Help: multiple skin textures in player.mdl
  7718. n09\4540            TimeGate
  7719. n09\4541            Re: 2,5D and 3D differences...WTF?!
  7720. n09\4779            \-> Re: 2,5D and 3D differences...WTF?!
  7721. n09\4542            ROBOTECH QUAKE PAGE UP!!!
  7722. n09\4543            qbsp error
  7723. n09\4555            \-> Re: qbsp error
  7724. n09\4559            \-> Re: qbsp error
  7725. n09\4570            \-> Re: qbsp error
  7726. n09\4572            \-> Re: qbsp error
  7727. n09\4762            \-> Re: qbsp error
  7728. n09\4766            \-> Re: qbsp error
  7729. n09\4545            TC game universe
  7730. n09\4546            RE:Stooge Bot
  7731. n09\4548            How does one run a .bsp file ?
  7732. n09\4552            \-> Re: How does one run a .bsp file ?
  7733. n09\4671            \-> Re: How does one run a .bsp file ?
  7734. n09\4672            \-> Re: How does one run a .bsp file ?
  7735. n09\4550            I need a URL for the FAW for this newsgroup, please.
  7736. n09\4551            REoL TOUGH: Antichrist! It's OUT!
  7737. n09\4553            help needed with light and trigger problem
  7738. n09\4658            \-> Re: help needed with light and trigger problem
  7739. n09\4554            Base frame skins for new models - how ?
  7740. n09\4556            Disapearing parts
  7741. n09\4639            \-> Re: Disapearing parts
  7742. n09\4650            \-> Re: Disapearing parts
  7743. n09\4676            \-> Re: Disapearing parts
  7744. n09\4684            \-> Re: Disapearing parts
  7745. n09\4772            \-> Re: Disapearing parts
  7746. n09\4557            Loading a BSP file??
  7747. n09\4575            \-> Re: Loading a BSP file??
  7748. n09\4597            \-> Re: Loading a BSP file??
  7749. n09\4660            \-> Re: Loading a BSP file??
  7750. n09\4564            Simpsons Skins
  7751. n09\4577            \-> Re: Simpsons Skins
  7752. n09\4565            Worldcraft: Fixed FGD
  7753. n09\4588            \-> Re: Worldcraft: Fixed FGD
  7754. n09\4619            \-> Re: Worldcraft: Fixed FGD
  7755. n09\4566            QUAKE2 ALPHA!!!          Player.mdl WITH pivot points
  7756. n09\4603            \-> Re: QUAKE2 ALPHA!!!          Player.mdl WITH pivot
  7757.                    | points
  7758. n09\4620            \-> Re: QUAKE2 ALPHA!!!          Player.mdl WITH pivot
  7759.                    | points
  7760. n09\4568            impulses for new ammo in Dissolution of Eternity
  7761. n09\4569            I need an ALIAS plz . HELP ME
  7762. n09\4719            \-> Re: I need an ALIAS plz . HELP ME
  7763. n09\4571            BSP to MAP conversion?
  7764. n09\4608            \-> Re: BSP to MAP conversion?
  7765. n09\4609            \-> Re: BSP to MAP conversion?
  7766. n09\4664            \-> Re: BSP to MAP conversion?
  7767. n09\4713            \-> Re: BSP to MAP conversion?
  7768. n09\4573            NEW WEB SITE!!! The Death Knight's Realm
  7769. n09\4576            I GOT FVF ALIEN!!!
  7770. n09\4578            Editing the config.cfg to use a joystick with a hatswitch
  7771. n09\4579            \-> Re: Editing the config.cfg to use a joystick with a
  7772.                    | hatswitch
  7773. n09\4584            MERCENARY FOR HIRE.
  7774. n09\4587            ACCESS MY NEW QUAKE PAGE NOW!
  7775. n09\4590            Re: Quark question
  7776. n09\4591            Re: Best DOS level editor
  7777. n09\4717            \-> Re: Best DOS level editor
  7778. n09\4718            \-> Re: Best DOS level editor
  7779. n09\4760            \-> Re: Best DOS level editor
  7780. n09\4870            \-> Re: Best DOS level editor
  7781. n09\4871            \-> Re: Best DOS level editor
  7782. n09\4872            \-> Re: Best DOS level editor
  7783. n09\4592            Does anyone have a good name-editor
  7784. n09\4761            \-> Re: Does anyone have a good name-editor
  7785. n09\4593            Cars and Quake
  7786. n09\4596            qME RETAIL VERSION...
  7787. n09\4600            Problem
  7788. n09\4613            \-> Re: Problem
  7789. n09\4621            \-> Re: Problem
  7790. n09\4689            \-> Re: Problem
  7791. n09\4604            Map Converter
  7792. n09\4763            \-> Re: Map Converter
  7793. n09\4607            re: qME RETAIL VERSION
  7794. n09\4616            Quake sounds
  7795. n09\4679            \-> Re: Quake sounds
  7796. n09\4617            Multiple texture alignment
  7797. n09\4618            Uh help....multiple skin textures
  7798. n09\4674            \-> Re: Uh help....multiple skin textures
  7799. n09\4683            \-> Re: Uh help....multiple skin textures
  7800. n09\4752            \-> Re: Uh help....multiple skin textures
  7801. n09\4625            Quake Parachute
  7802. n09\4626            Ideas for a New Quake Patch
  7803. n09\4715            \-> Re: Ideas for a New Quake Patch
  7804. n09\4627            Models required
  7805. n09\4628            Team Fortress level "The Rock"
  7806. n09\4720            \-> Re: Team Fortress level "The Rock"
  7807. n09\4902            \-> Re: Team Fortress level "The Rock"
  7808. n09\4911            \-> Re: Team Fortress level "The Rock"
  7809. n09\4916            \-> Re: Team Fortress level "The Rock"
  7810. n09\4938            \-> Re: Team Fortress level "The Rock"
  7811. n09\4940            \-> Re: Team Fortress level "The Rock"
  7812. n09\4629            ALIEN QUAKE!!!!!!!
  7813. n09\4696            \-> Re: ALIEN QUAKE!!!!!!!
  7814. n09\4699            \-> Re: ALIEN QUAKE!!!!!!!
  7815. n09\4701            \-> Re: ALIEN QUAKE!!!!!!!
  7816. n09\4725            \-> Re: ALIEN QUAKE!!!!!!!
  7817. n09\4727            \-> Re: ALIEN QUAKE!!!!!!!
  7818. n09\4755            \-> Re: ALIEN QUAKE!!!!!!!
  7819. n09\4630            Please Help!(quake mdl's)
  7820. n09\4631            Re: A question...
  7821. n09\4632            Re: Setting up an episode...
  7822. n09\4633            expired qme unlocking
  7823. n09\4634            Any "complete" vertex editors around?
  7824. n09\4641            \-> Re: Any "complete" vertex editors around?
  7825. n09\4652            \-> Re: Any "complete" vertex editors around?
  7826. n09\4706            \-> Re: Any "complete" vertex editors around?
  7827. n09\4716            \-> Re: Any "complete" vertex editors around?
  7828. n09\4733            \-> Re: Any "complete" vertex editors around?
  7829. n09\4882            \-> Re: Any "complete" vertex editors around?
  7830. n09\4987            \-> Re: Any "complete" vertex editors around?
  7831. n09\4636            skin texture source code
  7832. n09\4637            Don't bother to read this, just a test
  7833. n09\4638            Map to 3ds,dxf?
  7834. n09\4642            The hook
  7835. n09\4675            \-> Re: The hook
  7836. n09\4734            \-> Re: The hook
  7837. n09\4735            \-> Re: The hook
  7838. n09\4644            HELP...Newbie has disappearing entities!
  7839. n09\4657            \-> Re: HELP...Newbie has disappearing entities!
  7840. n09\4645            Re:ReL BSP to MAP conversion?
  7841. n09\4646            ALIENS QUAKE AVAILABLE HERE!
  7842. n09\4647            Re: ReL BSP to MAP conversion?
  7843. n09\4651            \-> Re: ReL BSP to MAP conversion?
  7844. n09\4653            vis
  7845. n09\4655            \-> Re: vis
  7846. n09\4764            \-> Re: vis
  7847. n09\4774            \-> Re: vis
  7848. n09\4799            \-> Re: vis
  7849. n09\4831            \-> Re: vis
  7850. n09\4878            \-> Re: vis
  7851. n09\4654            CTF Expansion Project has TWO (2) Positions Available...
  7852. n09\4656            Disappearing Brush in WC
  7853. n09\4669            \-> Re: Disappearing Brush in WC
  7854. n09\4710            \-> Re: Disappearing Brush in WC
  7855. n09\4723            \-> Re: Disappearing Brush in WC
  7856. n09\4790            \-> Re: Disappearing Brush in WC
  7857. n09\4662            Text on starting the patch
  7858. n09\4724            \-> Re: Text on starting the patch
  7859. n09\4663            tc
  7860. n09\4681            \-> Re: tc
  7861. n09\4665            Re: expired qme unlocking -- NOT NEEDED
  7862. n09\4668            P L E A S E help me -Elevator
  7863. n09\4685            \-> Re: P L E A S E help me -Elevator
  7864. n09\4688            \-> Re: P L E A S E help me -Elevator
  7865. n09\4705            \-> Re: P L E A S E help me -Elevator
  7866. n09\4825            \-> Re: P L E A S E help me -Elevator
  7867. n09\4670            ACFINAL with source OUT!
  7868. n09\4879            \-> Re: ACFINAL with source OUT!
  7869. n09\4690            editor
  7870. n09\4697            \-> Re: editor
  7871. n09\4692            Help with quake editing!!   I need to know about a secong
  7872.                    | status bar idea!!
  7873. n09\4729            \-> Re: Help with quake editing!!   I need to know about a
  7874.                    | secong status bar idea!!
  7875. n09\4693            Doubling Impulses
  7876. n09\4920            \-> Re: Doubling Impulses
  7877. n09\4694            Ken Alverson's QBSP 1.60
  7878. n09\4748            \-> Re: Ken Alverson's QBSP 1.60
  7879. n09\4700            Quake-C Editor
  7880. n09\4792            \-> Re: Quake-C Editor
  7881. n09\4810            \-> Re: Quake-C Editor
  7882. n09\4835            \-> Re: Quake-C Editor
  7883. n09\4883            \-> Re: Quake-C Editor
  7884. n09\4891            \-> Re: Quake-C Editor
  7885. n09\4961            \-> Re: Quake-C Editor
  7886. n09\4967            \-> Re: Quake-C Editor
  7887. n09\4702            WHAT IS QUAKEWORLD?!?!
  7888. n09\4722            \-> Re: WHAT IS QUAKEWORLD?!?!
  7889. n09\4707            Command Line: 'Spawn' - ???
  7890. n09\4708            \-> Re: Command Line: 'Spawn' - ???
  7891. n09\4787            \-> Re: Command Line: 'Spawn' - ???
  7892. n09\4709            NEED EDITOR!
  7893. n09\4736            \-> Re: NEED EDITOR!
  7894. n09\4742            \-> Re: NEED EDITOR!
  7895. n09\4907            \-> Re: NEED EDITOR!
  7896. n09\4711            Free Quake Models available
  7897. n09\4795            \-> Re: Free Quake Models available
  7898. n09\4721            Help please....thanx!
  7899. n09\4765            \-> Re: Help please....thanx!
  7900. n09\4726            two annoying qbsp errors
  7901. n09\4731            \-> Re: two annoying qbsp errors
  7902. n09\4773            \-> Re: two annoying qbsp errors
  7903. n09\4728            Light error...
  7904. n09\4730            Re: Disappear Brush in WC
  7905. n09\4746            \-> Re: Disappear Brush in WC
  7906. n09\4732            Simpsons Quake?!?!
  7907. n09\4757            \-> Re: Simpsons Quake?!?!
  7908. n09\4796            \-> Re: Simpsons Quake?!?!
  7909. n09\4909            \-> Re: Simpsons Quake?!?!
  7910. n09\4738            Has anyone had any success using bsp2prt?
  7911. n09\4789            \-> Re: Has anyone had any success using bsp2prt?
  7912. n09\4791            \-> Re: Has anyone had any success using bsp2prt?
  7913. n09\4739            Wanna ply QUAKE, but....I....Need ......HEEELLLPPP!!!!!!
  7914. n09\4778            \-> Re: Wanna ply QUAKE, but....I....Need
  7915.                    | ......HEEELLLPPP!!!!!!
  7916. n09\4740            using maps and tc's
  7917. n09\4741            \-> Re: using maps and tc's
  7918. n09\4751            \-> Re: using maps and tc's
  7919. n09\4769            \-> Re: using maps and tc's
  7920. n09\4743            Idea for TC
  7921. n09\4744            A person skilled in 3d-stuff and QuakeC wanted
  7922. n09\4783            \-> Re: A person skilled in 3d-stuff and QuakeC wanted
  7923. n09\4951            \-> Re: A person skilled in 3d-stuff and QuakeC wanted
  7924. n09\4973            \-> Re: A person skilled in 3d-stuff and QuakeC wanted
  7925. n09\4745            sound does not loop?
  7926. n09\4992            \-> Re: sound does not loop?
  7927. n09\4747            Re: fullbright probs
  7928. n09\4782            \-> Re: fullbright probs
  7929. n09\4749            Re: QuakeWorld 32 Player PAK
  7930. n09\4875            \-> Re: QuakeWorld 32 Player PAK
  7931. n09\4750            Re: FLOOD - how to do it?...
  7932. n09\4753            Re: WTD: Quake Level of a Town
  7933. n09\4771            \-> Re: WTD: Quake Level of a Town
  7934. n09\4775            \-> Re: WTD: Quake Level of a Town
  7935. n09\4758            URGENT: HELP US!
  7936. n09\4759            Re: ~~~~$$$ $$$ MAKE MONEY FAST !!!! $$$
  7937. n09\4767            Different demos at startup
  7938. n09\4800            \-> Re: Different demos at startup
  7939. n09\4820            \-> Re: Different demos at startup
  7940. n09\4836            \-> Re: Different demos at startup
  7941. n09\4768            Problem with Flashing lightsl
  7942. n09\4770            How do I use FastVid
  7943. n09\4819            \-> Re: How do I use FastVid
  7944. n09\4780            Re: Doom2 ---> Quake converter?
  7945. n09\4785            Re: HOW TO MAKE WATER SEETROUGH WITH NORMAL QUAKE
  7946. n09\4786            Re: Best Quake level editor??
  7947. n09\4793            \-> Re: Best Quake level editor??
  7948. n09\4788            MDL Files, How Do you use them?
  7949. n09\4801            \-> Re: MDL Files, How Do you use them?
  7950. n09\4794            -------- How do I get grenades to stick to monsters???????
  7951.                    | --------------
  7952. n09\4803            \-> Re: -------- How do I get grenades to stick to
  7953.                    | monsters??????? --------------
  7954. n09\4837            \-> Re: -------- How do I get grenades to stick to
  7955.                    | monsters??????? --------------
  7956. n09\4842            \-> Re: -------- How do I get grenades to stick to
  7957.                    | monsters??????? --------------
  7958. n09\4856            \-> Re: -------- How do I get grenades to stick to
  7959.                    | monsters??????? --------------
  7960. n09\4797            Huge MDLfiles, too huge
  7961. n09\4798            Help i have joystick problems, anyone have a patch to fix
  7962.                    | it?
  7963. n09\4868            \-> Re: Help i have joystick problems, anyone have a patch
  7964.                    | to fix it?
  7965. n09\4908            \-> Re: Help i have joystick problems, anyone have a patch
  7966.                    | to fix it?
  7967. n09\4802            Teleporters
  7968. n09\4936            \-> Re: Teleporters
  7969. n09\4804            QuakeC question about DM
  7970. n09\4864            \-> Re: QuakeC question about DM
  7971. n09\4805            Here's something you guys can probably help with...
  7972. n09\4863            \-> Re: Here's something you guys can probably help with...
  7973. n09\4865            \-> Re: Here's something you guys can probably help with...
  7974. n09\4806            Alias help plz.
  7975. n09\4807            UFQ RECRUITING!!!!
  7976. n09\4808            videogame[detailed]- Quake Engine
  7977. n09\4833            \-> Re: videogame[detailed]- Quake Engine
  7978. n09\4809            INVALID LIGHTNORMAL INDEX 255
  7979. n09\4811            BSP Beginner. Need Help!!
  7980. n09\4841            \-> Re: BSP Beginner. Need Help!!
  7981. n09\4952            \-> Re: BSP Beginner. Need Help!!
  7982. n09\4968            \-> Re: BSP Beginner. Need Help!!
  7983. n09\4813            Stoneless - where and why it went (officially)
  7984. n09\4814            Re: You have to see this for real!
  7985. n09\4817            \-> Re: You have to see this for real!
  7986. n09\4828            \-> Re: You have to see this for real!
  7987. n09\4832            \-> Re: You have to see this for real!
  7988. n09\4815            how to make a texture with a bmp file
  7989. n09\4843            \-> Re: how to make a texture with a bmp file
  7990. n09\4924            \-> Re: how to make a texture with a bmp file
  7991. n09\4816            Best freeware editor
  7992. n09\4840            \-> Re: Best freeware editor
  7993. n09\4959            \-> Re: Best freeware editor
  7994. n10\5050            \-> Re: Best freeware editor
  7995. n09\4818            MPlayer ISP sucks out my ass hole and eats my shit!
  7996. n09\4838            \-> Re: MPlayer ISP sucks out my ass hole and eats my shit!
  7997. n09\4848            \-> Re: MPlayer ISP sucks out my ass hole and eats my shit!
  7998. n09\4880            \-> Re: MPlayer ISP sucks out my ass hole and eats my shit!
  7999. n09\4904            \-> Re: MPlayer ISP sucks out my ass hole and eats my shit!
  8000. n09\4931            \-> Re: MPlayer ISP sucks out my ass hole and eats my shit!
  8001. n09\4965            \-> Re: MPlayer ISP sucks out my ass hole and eats my shit!
  8002. n09\4821            Help me with a Bizarre Leak problem!! Please!
  8003. n09\4822            \-> Re: Help me with a Bizarre Leak problem!! Please!
  8004. n09\4839            \-> Re: Help me with a Bizarre Leak problem!! Please!
  8005. n09\4905            \-> Re: Help me with a Bizarre Leak problem!! Please!
  8006. n09\4823            entities falling through the floor
  8007. n09\4892            \-> Re: entities falling through the floor
  8008. n09\4945            \-> Re: entities falling through the floor
  8009. n09\4826            Moving water
  8010. n09\4834            \-> Re: Moving water
  8011. n09\4829            Help i have joystick problems, anyone have a patch to fix
  8012.                    | it?
  8013. n09\4830            HELP INSTALLING QUAKE C PATCHES
  8014. n09\4858            \-> Re: HELP INSTALLING QUAKE C PATCHES
  8015. n09\4844            FS:  Dirt Cheap PSX & Saturn games and PC Software
  8016. n09\4845            Hullnum
  8017. n09\4847            using skins/mixing & matching maps/bots
  8018. n09\4859            \-> Re: using skins/mixing & matching maps/bots
  8019. n09\4849            using bots in different games
  8020. n09\4854            \-> Re: using bots in different games
  8021. n09\4861            \-> Re: using bots in different games
  8022. n09\4867            \-> Re: using bots in different games
  8023. n09\4884            \-> Re: using bots in different games
  8024. n09\4894            \-> Re: using bots in different games
  8025. n09\4939            \-> Re: using bots in different games
  8026. n09\4850            supehero skins/star trek tc
  8027. n09\4851            Re: qME RETAIL VERSION worth EVERY CENT!
  8028. n09\4852            Using modified/new models with GL
  8029. n09\4853            Vote For Your Favorite Level!
  8030. n09\4855            quake gl/ quake 2
  8031. n09\4881            \-> Re: quake gl/ quake 2
  8032. n09\4862            need help with monsters(quake-c)
  8033. n09\4866            \-> Re: need help with monsters(quake-c)
  8034. n09\4910            \-> Re: need help with monsters(quake-c)
  8035. n09\4869            Lesson 1:How to stop dmm from crashing
  8036. n09\4873            Help with ping
  8037. n09\4944            \-> Re: Help with ping
  8038. n09\4979            \-> Re: Help with ping
  8039. n09\4876            Re: Looking for qED users
  8040. n09\4900            \-> Re: Looking for qED users
  8041. n09\4928            \-> Re: Looking for qED users
  8042. n09\4934            \-> Re: Looking for qED users
  8043. n09\4954            \-> Re: Looking for qED users
  8044. n09\4983            \-> Re: Looking for qED users
  8045. n09\4885            Quake map+addons (wav,mdl,...)
  8046. n09\4942            \-> Re: Quake map+addons (wav,mdl,...)
  8047. n09\4886            GREAT NEW T3 SERVERS UP!!!!
  8048. n09\4887            SERVERS UP!!!!
  8049. n09\4889            TOO MANY STATIC ENTITIES - ERROR...WHY?
  8050. n09\4893            \-> Re: TOO MANY STATIC ENTITIES - ERROR...WHY?
  8051. n09\4890            'bad surface extents' what?
  8052. n09\4895            Help in launching QuakeWorld 1.64 from QSpy 5.21
  8053. n09\4896            Help--skin support for QSpy 5.21/QuakeWorld 1.64
  8054. n09\4921            \-> Re: Help--skin support for QSpy 5.21/QuakeWorld 1.64
  8055. n09\4897            x2
  8056. n09\4930            \-> Re: x2
  8057. n10\5098            \-> Re: x2
  8058. n10\5112            \-> Re: x2
  8059. n10\5183            \-> Re: x2
  8060. n09\4898            Need texture .wad
  8061. n09\4941            \-> Re: Need texture .wad
  8062. n09\4899            Textures needed!!!
  8063. n09\4901            Quake-C gurus
  8064. n09\4903            UN-syncing 'effect' lights?
  8065. n09\4906            quakeme editor
  8066. n09\4914            \-> Re: quakeme editor
  8067. n09\4922            \-> Re: quakeme editor
  8068. n09\4925            \-> Re: quakeme editor
  8069. n09\4912            Re: Deathmatch Maker. Anybody used it.
  8070. n10\5108            \-> Re: Deathmatch Maker. Anybody used it.
  8071. n09\4913            Stoneless Tutorial is here!
  8072. n09\4915            Questions about water properties, etc. in Quake
  8073. n09\4917            \-> Re: Questions about water properties, etc. in Quake
  8074. n09\4918            a new quake mission pack!!!!!!!!!!!!
  8075. n09\4919            re:how does one run a .bsp file?
  8076. n09\4923            Environment textures in Quake: Possible?
  8077. n09\4964            \-> Re: Environment textures in Quake: Possible?
  8078. n10\5049            \-> Re: Environment textures in Quake: Possible?
  8079. n09\4926            OK..What is the BEST Quake Editor???
  8080. n09\4943            \-> Re: OK..What is the BEST Quake Editor???
  8081. n09\4927            Re: DMM is alright...
  8082. n09\4929            how to edit health packs?
  8083. n09\4932            \-> Re: how to edit health packs?
  8084. n09\4948            \-> Re: how to edit health packs?
  8085. n10\5003            \-> Re: how to edit health packs?
  8086. n09\4933            Check This Out!!!
  8087. n09\4935            Help Installing a Quake Server
  8088. n09\4937            Quake install probs
  8089. n09\4946            Scrambling
  8090. n09\4962            \-> Re: Scrambling
  8091. n09\4947            Have mercy people and help!!!
  8092. n09\4950            \-> Re: Have mercy people and help!!!
  8093. n09\4953            \-> Re: Have mercy people and help!!!
  8094. n09\4949            BSP
  8095. n09\4955            HOW DO I CHANGE MY SKINS?!
  8096. n09\4956            Quake-C Tutorial?
  8097. n09\4957            Need Texturer or Skinner.
  8098. n09\4958            Need texture .wad for BSP
  8099. n10\5175            \-> Re: Need texture .wad for BSP
  8100. n09\4960            Need help with F11
  8101. n09\4963            displaying sprites
  8102. n10\5176            \-> Re: displaying sprites
  8103. n09\4966            Programmers, Artists and Funding sought for 3D sci-fi RPG
  8104. n09\4969            I'm working on my first level but I have a prob - pics.zip
  8105.                    | (0/1)
  8106. n09\4971            Worldcraft problem
  8107. n09\4972            How come r_speeds doesn't work?
  8108. n09\4977            \-> Re: How come r_speeds doesn't work?
  8109. n10\5068            \-> Re: How come r_speeds doesn't work?
  8110. n09\4974            =====NEW KILLER GAME=====
  8111. n10\5002            \-> Re: =====NEW KILLER GAME=====
  8112. n09\4975            the best mdl editor ??????????
  8113. n09\4984            \-> Re: the best mdl editor ??????????
  8114. n09\4985            \-> Re: the best mdl editor ??????????
  8115. n09\4976            DOES ANYBODY KNOW A GOoD MDL EDITOR ????
  8116. n09\4982            \-> Re: DOES ANYBODY KNOW A GOoD MDL EDITOR ????
  8117. n09\4998            \-> Re: DOES ANYBODY KNOW A GOoD MDL EDITOR ????
  8118. n09\4978            How do I edit the .LMP files.
  8119. n09\4980            text messages in quake c
  8120. n09\4981            transparent H2O on PC version of Quake?
  8121. n09\4988            \-> Re: transparent H2O on PC version of Quake?
  8122. n10\5018            \-> Re: transparent H2O on PC version of Quake?
  8123. n09\4989            multiplayer name
  8124. n09\4991            Help with second status bar idea??
  8125. n10\5028            \-> Re: Help with second status bar idea??
  8126. n09\4993            Putting things together
  8127. n09\4994            \-> Re: Putting things together
  8128. n10\5001            \-> Re: Putting things together
  8129. n09\4995            Need Skins help
  8130. n09\4996            Gray stuff.
  8131. n10\5070            \-> Re: Gray stuff.
  8132. n09\4997            Light Leaks -- Need help
  8133. n10\5261            \-> Re: Light Leaks -- Need help
  8134. n10\5293            \-> Re: Light Leaks -- Need help
  8135. n09\4999            Great!
  8136. n10\5000            Quake graphics
  8137. n10\5004            Newbe questions about worldcraft
  8138. n10\5005            Re: Pop Quiz, Hotshot!
  8139. n10\5012            \-> Re: Pop Quiz, Hotshot!
  8140. n10\5022            \-> Re: Pop Quiz, Hotshot!
  8141. n10\5032            \-> Re: Pop Quiz, Hotshot!
  8142. n10\5062            \-> Re: Pop Quiz, Hotshot!
  8143. n10\5096            \-> Re: Pop Quiz, Hotshot!
  8144. n10\5262            \-> Re: Pop Quiz, Hotshot!
  8145. n10\5006            GLQuake Level/mission contest
  8146. n10\5007            Ebb of Life
  8147. n10\5008            Re: help ! me
  8148. n10\5009            \-> Re: help ! me
  8149. n10\5153            \-> Re: help ! me
  8150. n10\5010            Re: Newbe Worldcraft questions
  8151. n10\5011            Re: Want outside opinion on Quake DM level - lavarena.zip
  8152.                    | (0/7)
  8153. n10\5035            \-> Re: Want outside opinion on Quake DM level -
  8154.                    | lavarena.zip (0/7)
  8155. n10\5036            \-> Re: Want outside opinion on Quake DM level -
  8156.                    | lavarena.zip (0/7)
  8157. n10\5042            \-> Re: Want outside opinion on Quake DM level -
  8158.                    | lavarena.zip (0/7)
  8159. n10\5206            \-> Re: Want outside opinion on Quake DM level -
  8160.                    | lavarena.zip (0/7)
  8161. n10\5013            New and exciting levels.
  8162. n10\5054            \-> Re: New and exciting levels.
  8163. n10\5065            \-> Re: New and exciting levels.
  8164. n10\5072            \-> Re: New and exciting levels.
  8165. n10\5014            Download full version of Quake
  8166. n10\5019            \-> Re: Download full version of Quake
  8167. n10\5024            \-> Re: Download full version of Quake
  8168. n10\5026            \-> Re: Download full version of Quake
  8169. n10\5094            \-> Re: Download full version of Quake
  8170. n10\5195            \-> Re: Download full version of Quake
  8171. n10\5015            Download full version of quake
  8172. n10\5130            \-> Re: Download full version of quake
  8173. n10\5016            Which is the Best Quake Editor ?
  8174. n10\5025            \-> Re: Which is the Best Quake Editor ?
  8175. n10\5030            \-> Re: Which is the Best Quake Editor ?
  8176. n10\5034            \-> Re: Which is the Best Quake Editor ?
  8177. n10\5044            \-> Re: Which is the Best Quake Editor ?
  8178. n10\5059            \-> Re: Which is the Best Quake Editor ?
  8179. n10\5087            \-> Re: Which is the Best Quake Editor ?
  8180. n10\5093            \-> Re: Which is the Best Quake Editor ?
  8181. n10\5114            \-> Re: Which is the Best Quake Editor ?
  8182. n10\5115            \-> Re: Which is the Best Quake Editor ?
  8183. n10\5147            \-> Re: Which is the Best Quake Editor ?
  8184. n10\5017            how does QSpy work ??
  8185. n10\5020            Re: Error: Couldn't spawn server maps/lesson1.map
  8186. n10\5056            \-> Re: Error: Couldn't spawn server maps/lesson1.map
  8187. n10\5021            Re: General questions about editing Quake levels
  8188. n10\5031            \-> Re: General questions about editing Quake levels
  8189. n10\5123            \-> Re: General questions about editing Quake levels
  8190. n10\5023            porting ID utils to unixware
  8191. n10\5027            Re: qME RETAIL VERSION
  8192. n10\5029            Re: Need Help with Death Camera
  8193. n10\5033            Quake editing: Consultant needed. $
  8194. n10\5037            Re: Please help
  8195. n10\5038            Brightening GlQuake
  8196. n10\5151            \-> Re: Brightening GlQuake
  8197. n10\5174            \-> Re: Brightening GlQuake
  8198. n10\5216            \-> Re: Brightening GlQuake
  8199. n10\5275            \-> Re: Brightening GlQuake
  8200. n10\5329            \-> Re: Brightening GlQuake
  8201. n10\5331            \-> Re: Brightening GlQuake
  8202. n10\5039            Re: How to brighten GLquake?
  8203. n10\5060            \-> Re: How to brighten GLquake?
  8204. n10\5155            \-> Re: How to brighten GLquake?
  8205. n10\5156            \-> Re: How to brighten GLquake?
  8206. n10\5160            \-> Re: How to brighten GLquake?
  8207. n10\5192            \-> Re: How to brighten GLquake?
  8208. n10\5211            \-> Re: How to brighten GLquake?
  8209. n10\5271            \-> Re: How to brighten GLquake?
  8210. n10\5292            \-> Re: How to brighten GLquake?
  8211. n10\5040            !!!!SPECIAL MESSAGE!!!!
  8212. n10\5244            \-> Re: !!!!SPECIAL MESSAGE!!!!
  8213. n10\5294            \-> Re: !!!!SPECIAL MESSAGE!!!!
  8214. n10\5041            Re: I need Animated Scripts
  8215. n10\5043            \-> Re: I need Animated Scripts
  8216. n10\5061            \-> Re: I need Animated Scripts
  8217. n10\5083            \-> Re: I need Animated Scripts
  8218. n10\5045            error in quake while running my map
  8219. n10\5073            \-> Re: error in quake while running my map
  8220. n10\5046            Re: question about qbsp
  8221. n10\5084            \-> Re: question about qbsp
  8222. n10\5047            Re: Complete Editer that is freeware??
  8223. n10\5116            \-> Re: Complete Editer that is freeware??
  8224. n10\5132            \-> Re: Complete Editer that is freeware??
  8225. n10\5172            \-> Re: Complete Editer that is freeware??
  8226. n10\5051            Re: !!!!SPECIAL MESSAGE!!!!   (SPECIAL MY ULTIMA
  8227.                    | ONLINENESS!!!)
  8228. n10\5052            Re: textures
  8229. n10\5263            \-> Re: textures
  8230. n10\5303            \-> Re: textures
  8231. n10\5323            \-> Re: textures
  8232. n10\5053            Re: To Any QC Programmers, MDL Modelers, or BSP Builders
  8233. n10\5055            medikit into can of soup
  8234. n10\5080            \-> Re: medikit into can of soup
  8235. n10\5057            newbie question
  8236. n10\5071            \-> Re: newbie question
  8237. n10\5086            \-> Re: newbie question
  8238. n10\5187            \-> Re: newbie question
  8239. n10\5188            \-> Re: newbie question
  8240. n10\5058            Re: console command for x,y,z location?
  8241. n10\5129            \-> Re: console command for x,y,z location?
  8242. n10\5064            GLQuake
  8243. n10\5074            \-> Re: GLQuake
  8244. n10\5089            \-> Re: GLQuake
  8245. n10\5090            \-> Re: GLQuake
  8246. n10\5201            \-> Re: GLQuake
  8247. n10\5066            TF-Demo's
  8248. n10\5067            TF-bots
  8249. n10\5069            how to play the special forces..?
  8250. n10\5163            \-> Re: how to play the special forces..?
  8251. n10\5179            \-> Re: how to play the special forces..?
  8252. n10\5256            \-> Re: how to play the special forces..?
  8253. n10\5075            orange text
  8254. n10\5076            QuakeWorld Skin is bad
  8255. n10\5138            \-> Re: QuakeWorld Skin is bad
  8256. n10\5144            \-> Re: QuakeWorld Skin is bad
  8257. n10\5077            Looking for patch
  8258. n10\5078            Obsidian 50:4440 giveaway
  8259. n10\5079            help, my level looks like garbage!
  8260. n10\5088            \-> Re: help, my level looks like garbage!
  8261. n10\5092            \-> Re: help, my level looks like garbage!
  8262. n10\5169            \-> Re: help, my level looks like garbage!
  8263. n10\5228            \-> Re: help, my level looks like garbage!
  8264. n10\5264            \-> Re: help, my level looks like garbage!
  8265. n10\5349            \-> Re: help, my level looks like garbage!
  8266. n10\5081            =?iso-8859-1?Q?What=B4ll?= happen to stoneless
  8267. n10\5214            \-> Re: =?iso-8859-1?Q?What=B4ll?= happen to stoneless
  8268. n10\5428            \-> Re: =?iso-8859-1?Q?What=B4ll?= happen to stoneless
  8269. n10\5082            Re: WHAT A HELL IS SNIPE.CFG
  8270. n10\5128            \-> Re: WHAT A HELL IS SNIPE.CFG
  8271. n10\5085            more questions from sleep
  8272. n10\5099            \-> Re: more questions from sleep
  8273. n10\5101            \-> Re: more questions from sleep
  8274. n10\5091            Re: QBSP hangs
  8275. n10\5095            Conversion Utility
  8276. n10\5100            \-> Re: Conversion Utility
  8277. n10\5104            \-> Re: Conversion Utility
  8278. n10\5105            \-> Re: Conversion Utility
  8279. n10\5213            \-> Re: Conversion Utility
  8280. n10\5254            \-> Re: Conversion Utility
  8281. n10\5097            how to import my own BMP file into a texture
  8282. n10\5127            \-> Re: how to import my own BMP file into a texture
  8283. n10\5102            Want to get rid of gun from screen
  8284. n10\5109            \-> Re: Want to get rid of gun from screen
  8285. n10\5177            \-> Re: Want to get rid of gun from screen
  8286. n10\5194            \-> Re: Want to get rid of gun from screen
  8287. n10\5308            \-> Re: Want to get rid of gun from screen
  8288. n10\5347            \-> Re: Want to get rid of gun from screen
  8289. n10\5354            \-> Re: Want to get rid of gun from screen
  8290. n10\5103            combining patches into progs.dat
  8291. n10\5312            \-> Re: combining patches into progs.dat
  8292. n10\5106            QBSP256 for wordlcraft
  8293. n10\5133            \-> Re: QBSP256 for wordlcraft
  8294. n10\5134            \-> Re: QBSP256 for wordlcraft
  8295. n10\5178            \-> Re: QBSP256 for wordlcraft
  8296. n10\5221            \-> Re: QBSP256 for wordlcraft
  8297. n10\5310            \-> Re: QBSP256 for wordlcraft
  8298. n10\5107            .BSP ==> .MAP converter
  8299. n10\5124            \-> Re: .BSP ==> .MAP converter
  8300. n10\5140            \-> Re: .BSP ==> .MAP converter
  8301. n10\5157            \-> Re: .BSP ==> .MAP converter
  8302. n10\5110            Using pak editor
  8303. n10\5113            \-> Re: Using pak editor
  8304. n10\5167            \-> Re: Using pak editor
  8305. n10\5111            Latest/Fastest Build Tools
  8306. n10\5141            \-> Re: Latest/Fastest Build Tools
  8307. n10\5215            \-> Re: Latest/Fastest Build Tools
  8308. n10\5278            \-> Re: Latest/Fastest Build Tools
  8309. n10\5301            \-> Re: Latest/Fastest Build Tools
  8310. n10\5333            \-> Re: Latest/Fastest Build Tools
  8311. n10\5117            Re: Doubling Impulses
  8312. n10\5118            How long does you VISing take?
  8313. n10\5125            \-> Re: How long does you VISing take?
  8314. n10\5170            \-> Re: How long does you VISing take?
  8315. n10\5182            \-> Re: How long does you VISing take?
  8316. n10\5196            \-> Re: How long does you VISing take?
  8317. n10\5218            \-> Re: How long does you VISing take?
  8318. n10\5219            \-> Re: How long does you VISing take?
  8319. n10\5222            \-> Re: How long does you VISing take?
  8320. n10\5257            \-> Re: How long does you VISing take?
  8321. n10\5299            \-> Re: How long does you VISing take?
  8322. n10\5328            \-> Re: How long does you VISing take?
  8323. n10\5348            \-> Re: How long does you VISing take?
  8324. n10\5361            \-> Re: How long does you VISing take?
  8325. n10\5436            \-> Re: How long does you VISing take?
  8326. n10\5119            Free Quake2
  8327. n10\5126            \-> Re: Free Quake2
  8328. n10\5277            \-> Re: Free Quake2
  8329. n10\5392            \-> Re: Free Quake2
  8330. n10\5466            \-> Re: Free Quake2
  8331. n10\5120            Free Quake2
  8332. n10\5121            model editors
  8333. n10\5122            I Need help with dedicated server
  8334. n10\5131            Trustmaster F16 TQS
  8335. n10\5165            \-> Re: Trustmaster F16 TQS
  8336. n10\5135            Does anybody know how long my map takes to to VIS?
  8337. n10\5152            \-> Re: Does anybody know how long my map takes to to VIS?
  8338. n10\5162            \-> Re: Does anybody know how long my map takes to to VIS?
  8339. n10\5237            \-> Re: Does anybody know how long my map takes to to VIS?
  8340. n10\5241            \-> Re: Does anybody know how long my map takes to to VIS?
  8341. n10\5265            \-> Re: Does anybody know how long my map takes to to VIS?
  8342. n10\5279            \-> Re: Does anybody know how long my map takes to to VIS?
  8343. n10\5298            \-> Re: Does anybody know how long my map takes to to VIS?
  8344. n10\5332            \-> Re: Does anybody know how long my map takes to to VIS?
  8345. n10\5341            \-> Re: Does anybody know how long my map takes to to VIS?
  8346. n10\5370            \-> Re: Does anybody know how long my map takes to to VIS?
  8347. n10\5389            \-> Re: Does anybody know how long my map takes to to VIS?
  8348. n10\5136            A little bit of help
  8349. n10\5137            quest and armagon
  8350. n10\5148            \-> Re: quest and armagon
  8351. n10\5139            quest go-bats don`t work
  8352. n10\5164            \-> Re: quest go-bats don`t work
  8353. n10\5142            how the hell do you use bots????
  8354. n10\5154            \-> Re: how the hell do you use bots????
  8355. n10\5168            \-> Re: how the hell do you use bots????
  8356. n10\5207            \-> Re: how the hell do you use bots????
  8357. n10\5217            \-> Re: how the hell do you use bots????
  8358. n10\5143            3D modeller
  8359. n10\5145            BSP2MAP converter... How does it freaking work?
  8360. n10\5146            \-> Re: BSP2MAP converter... How does it freaking work?
  8361. n10\5158            Qtest1
  8362. n10\5184            \-> Re: Qtest1
  8363. n10\5189            \-> Re: Qtest1
  8364. n10\5159            Team Selection Problem... Please help!
  8365. n10\5161            pak editor
  8366. n10\5171            Worldcraft shareware version
  8367. n10\5243            \-> Re: Worldcraft shareware version
  8368. n10\5284            \-> Re: Worldcraft shareware version
  8369. n10\5173            Re: What┤ll happen to stoneless
  8370. n10\5289            \-> Re: What┤ll happen to stoneless
  8371. n10\5180            StarWars Quake TC need a WebJedi!!!
  8372. n10\5220            \-> Re: StarWars Quake TC need a WebJedi!!!
  8373. n10\5236            \-> Re: StarWars Quake TC need a WebJedi!!!
  8374. n10\5250            \-> Re: StarWars Quake TC need a WebJedi!!!
  8375. n10\5255            \-> Re: StarWars Quake TC need a WebJedi!!!
  8376. n10\5280            \-> Re: StarWars Quake TC need a WebJedi!!!
  8377. n10\5281            \-> Re: StarWars Quake TC need a WebJedi!!!
  8378. n10\5300            \-> Re: StarWars Quake TC need a WebJedi!!!
  8379. n10\5317            \-> Re: StarWars Quake TC need a WebJedi!!!
  8380. n10\5334            \-> Re: StarWars Quake TC need a WebJedi!!!
  8381. n10\5353            \-> Re: StarWars Quake TC need a WebJedi!!!
  8382. n10\5181            European Biggest LAN party
  8383. n10\5185            Re: Quake Parachute
  8384. n10\5223            \-> Re: Quake Parachute
  8385. n10\5225            \-> Re: Quake Parachute
  8386. n10\5315            \-> Re: Quake Parachute
  8387. n10\5322            \-> Re: Quake Parachute
  8388. n11\5551            \-> Re: Quake Parachute
  8389. n10\5186            Re: =====OUTCAST:NEW KILLER GAME=====
  8390. n10\5190            PLease help! I need the ALiens TC for quake!
  8391. n10\5230            \-> Re: PLease help! I need the ALiens TC for quake!
  8392. n10\5191            Please help! I need the Aliens TC for quake!
  8393. n10\5193            FPS w/3DFX and GLQuake.  Was: Re: Brightening GlQuake
  8394. n10\5202            \-> Re: FPS w/3DFX and GLQuake.  Was: Re: Brightening
  8395.                    | GlQuake
  8396. n10\5197            WorldCraft --> World-Life?
  8397. n10\5224            \-> Re: WorldCraft --> World-Life?
  8398. n10\5249            \-> Re: WorldCraft --> World-Life?
  8399. n10\5267            \-> Re: WorldCraft --> World-Life?
  8400. n10\5330            \-> Re: WorldCraft --> World-Life?
  8401. n10\5198            Good level editors
  8402. n11\5556            \-> Re: Good level editors
  8403. n11\5572            \-> Re: Good level editors
  8404. n10\5199            I need a quake c mastah!
  8405. n10\5338            \-> Re: I need a quake c mastah!
  8406. n10\5339            \-> Re: I need a quake c mastah!
  8407. n10\5200            Re: expired qme unlocking
  8408. n10\5234            \-> Re: expired qme unlocking
  8409. n10\5204            Quakers: thirsty for more?
  8410. n10\5208            Atten SpaceOrb 360 users
  8411. n10\5209            Grappling Hook?
  8412. n10\5235            \-> Re: Grappling Hook?
  8413. n10\5210            Cycling wall textures
  8414. n10\5238            \-> Re: Cycling wall textures
  8415. n10\5212            Re: New Boxed Righteous Orchid 3D 4MB with 7 Games ú119.00
  8416. n10\5226            GLquake
  8417. n10\5360            \-> Re: GLquake
  8418. n10\5227            Atten:  Zephyr (Bsp2map)
  8419. n10\5242            \-> Re: Atten:  Zephyr (Bsp2map)
  8420. n10\5268            \-> Re: Atten:  Zephyr (Bsp2map)
  8421. n10\5282            \-> Re: Atten:  Zephyr (Bsp2map)
  8422. n10\5229            Quake  & Multiplayer > 4
  8423. n10\5233            \-> Re: Quake  & Multiplayer > 4
  8424. n10\5240            \-> Re: Quake  & Multiplayer > 4
  8425. n10\5269            \-> Re: Quake  & Multiplayer > 4
  8426. n10\5305            \-> Re: Quake  & Multiplayer > 4
  8427. n10\5335            \-> Re: Quake  & Multiplayer > 4
  8428. n10\5231            Re: You have to see this for real!
  8429. n10\5232            \-> Re: You have to see this for real!
  8430. n10\5239            \-> Re: You have to see this for real!
  8431. n10\5253            \-> Re: You have to see this for real!
  8432. n10\5295            \-> Re: You have to see this for real!
  8433. n10\5409            \-> Re: You have to see this for real!
  8434. n10\5411            \-> Re: You have to see this for real!
  8435. n10\5439            \-> Re: You have to see this for real!
  8436. n10\5481            \-> Re: You have to see this for real!
  8437. n10\5487            \-> Re: You have to see this for real!
  8438. n10\5245            pingbot?
  8439. n10\5248            \-> Re: pingbot?
  8440. n10\5270            \-> Re: pingbot?
  8441. n10\5272            \-> Re: pingbot?
  8442. n10\5319            \-> Re: pingbot?
  8443. n10\5325            \-> Re: pingbot?
  8444. n10\5326            \-> Re: pingbot?
  8445. n11\5512            \-> Re: pingbot?
  8446. n11\5513            \-> Re: pingbot?
  8447. n11\5514            \-> Re: pingbot?
  8448. n11\5515            \-> Re: pingbot?
  8449. n11\5516            \-> Re: pingbot?
  8450. n11\5517            \-> Re: pingbot?
  8451. n10\5246            Problems with level building
  8452. n10\5266            \-> Re: Problems with level building
  8453. n10\5273            \-> Re: Problems with level building
  8454. n10\5247            need help:bspbuilder
  8455. n10\5297            \-> Re: need help:bspbuilder
  8456. n10\5251            R_SPEEDS REDUCTION
  8457. n10\5260            \-> Re: R_SPEEDS REDUCTION
  8458. n10\5258            Re: New Boxed Righteous Orchid 3D 4MB with 7 Games
  8459.                    | =?US-ASCII?Q?=A3119.00?=
  8460. n10\5286            \-> Re: New Boxed Righteous Orchid 3D 4MB with 7 Games
  8461.                    | =?US-ASCII?Q?=A3119.00?=
  8462. n10\5259            Re: expired qme unlocking not needed
  8463. n10\5274            Help with extra levels
  8464. n10\5287            \-> Re: Help with extra levels
  8465. n10\5320            \-> Re: Help with extra levels
  8466. n10\5276            Monster
  8467. n10\5283            RE:PINGBOT!
  8468. n10\5285            RE:PINGBOT!
  8469. n10\5288            Re: Need texture .wad for BSP
  8470. n10\5290            Re: bincancel:9 large binaries:AR1239:@@NCM
  8471. n10\5291            Sprites
  8472. n10\5364            \-> Re: Sprites
  8473. n10\5376            \-> Re: Sprites
  8474. n10\5296            School Quake!
  8475. n10\5327            \-> Re: School Quake!
  8476. n10\5302            Texmake problems
  8477. n10\5304            Fragapalooza '97!!!  Quakefest II
  8478. n10\5306            Re: QuakeWorld 32 Player PAK
  8479. n10\5307            Re: id Anthology
  8480. n10\5406            \-> Re: id Anthology
  8481. n10\5458            \-> Re: id Anthology
  8482. n10\5459            \-> Re: id Anthology
  8483. n11\5634            \-> Re: id Anthology
  8484. n10\5309            NAME FUN : WHY WONT IT WORK WITH QUAKEWORLD?
  8485. n10\5484            \-> Re: NAME FUN : WHY WONT IT WORK WITH QUAKEWORLD?
  8486. n11\5550            \-> Re: NAME FUN : WHY WONT IT WORK WITH QUAKEWORLD?
  8487. n11\5635            \-> Re: NAME FUN : WHY WONT IT WORK WITH QUAKEWORLD?
  8488. n10\5311            The final word on sprites, lumps and wads!!!!
  8489. n10\5313            BLOOD EDITOR?
  8490. n10\5318            \-> Re: BLOOD EDITOR?
  8491. n10\5336            \-> Re: BLOOD EDITOR?
  8492. n10\5344            \-> Re: BLOOD EDITOR?
  8493. n10\5387            \-> Re: BLOOD EDITOR?
  8494. n10\5413            \-> Re: BLOOD EDITOR?
  8495. n10\5314            Re: bincancel:16 large binaries:AR1241:@@NCM
  8496. n10\5337            Armor color changing.
  8497. n10\5340            \-> Re: Armor color changing.
  8498. n10\5390            \-> Re: Armor color changing.
  8499. n10\5394            \-> Re: Armor color changing.
  8500. n10\5342            Sound + Text Macros
  8501. n10\5345            \-> Re: Sound + Text Macros
  8502. n10\5343            Dissolution of Eternity, Editing
  8503. n10\5352            \-> Re: Dissolution of Eternity, Editing
  8504. n10\5366            \-> Re: Dissolution of Eternity, Editing
  8505. n10\5346            This is spamming???????????
  8506. n10\5362            \-> Re: This is spamming???????????
  8507. n10\5369            \-> Re: This is spamming???????????
  8508. n10\5391            \-> Re: This is spamming???????????
  8509. n10\5438            \-> Re: This is spamming???????????
  8510. n10\5350            Changing the font in Quake
  8511. n10\5377            \-> Re: Changing the font in Quake
  8512. n10\5381            \-> Re: Changing the font in Quake
  8513. n10\5401            \-> Re: Changing the font in Quake
  8514. n11\5548            \-> Re: Changing the font in Quake
  8515. n11\5549            \-> Re: Changing the font in Quake
  8516. n11\5559            \-> Re: Changing the font in Quake
  8517. n11\5567            \-> Re: Changing the font in Quake
  8518. n11\5594            \-> Re: Changing the font in Quake
  8519. n10\5351            Sound + Text Macros
  8520. n10\5355            wQBSP v1.65
  8521. n10\5356            \-> Re: wQBSP v1.65
  8522. n10\5357            Lightning Trap Help
  8523. n10\5379            \-> Re: Lightning Trap Help
  8524. n10\5397            \-> Re: Lightning Trap Help
  8525. n10\5358            Re: Alias help plz.
  8526. n10\5359            Re: Help i have joystick problems, anyone have a patch to
  8527.                    | fix it?
  8528. n10\5363            Monster triggers?
  8529. n10\5380            \-> Re: Monster triggers?
  8530. n10\5408            \-> Re: Monster triggers?
  8531. n10\5365            Quake Command Line (pointfiles)
  8532. n10\5371            FAQ
  8533. n10\5419            \-> Re: FAQ
  8534. n10\5427            \-> Re: FAQ
  8535. n10\5372            new partial conversion
  8536. n10\5373            My new Quake Page
  8537. n10\5375            Texture Problems
  8538. n10\5418            \-> Re: Texture Problems
  8539. n10\5378            Attention Atlanta.............
  8540. n10\5382            Re: Which is the Best Quake Editor ?
  8541. n10\5383            point commands for leaks ?
  8542. n10\5402            \-> Re: point commands for leaks ?
  8543. n10\5385            Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  8544. n10\5412            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  8545. n11\5519            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  8546. n11\5536            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  8547. n10\5386            WARNING: CutNodePortals_r:new portal was clipped away
  8548. n10\5388            Re: Download full version of Quake
  8549. n10\5416            \-> Re: Download full version of Quake
  8550. n10\5424            \-> Re: Download full version of Quake
  8551. n10\5435            \-> Re: Download full version of Quake
  8552. n11\5558            \-> Re: Download full version of Quake
  8553. n11\5633            \-> Re: Download full version of Quake
  8554. n10\5393            The Shining Total Conversion: Help needed!!!
  8555. n10\5475            \-> Re: The Shining Total Conversion: Help needed!!!
  8556. n10\5395            Please read! Vote for your favorite level!
  8557. n10\5396            Remaic + sound = no go?
  8558. n10\5432            \-> Re: Remaic + sound = no go?
  8559. n10\5398            Client-side bot navigation
  8560. n10\5415            \-> Re: Client-side bot navigation
  8561. n10\5399            Re: How do I edit the .LMP files.
  8562. n10\5400            Re: Quake graphics
  8563. n10\5403            Quake Editors
  8564. n10\5404            Re: How to brighten GLquake?
  8565. n10\5474            \-> Re: How to brighten GLquake?
  8566. n11\5632            \-> Re: How to brighten GLquake?
  8567. n10\5405            need encrypted quake
  8568. n10\5455            \-> Re: need encrypted quake
  8569. n11\5636            \-> Re: need encrypted quake
  8570. n10\5410            Thred Question
  8571. n10\5414            WAD2 MipTex format.
  8572. n10\5497            \-> Re: WAD2 MipTex format.
  8573. n10\5417            QBSP256C limitations?  (was Re: QBSP256 for wordlcraft)
  8574. n10\5421            \-> Re: QBSP256C limitations?  (was Re: QBSP256 for
  8575.                    | wordlcraft)
  8576. n10\5426            \-> Re: QBSP256C limitations?  (was Re: QBSP256 for
  8577.                    | wordlcraft)
  8578. n11\5637            \-> Re: QBSP256C limitations?  (was Re: QBSP256 for
  8579.                    | wordlcraft)
  8580. n10\5420            Spawn theme pack
  8581. n10\5422            Help with Maps!
  8582. n10\5488            \-> Re: Help with Maps!
  8583. n11\5553            \-> Re: Help with Maps!
  8584. n10\5425            Help with Texture Colours
  8585. n10\5445            \-> Re: Help with Texture Colours
  8586. n11\5533            \-> Re: Help with Texture Colours
  8587. n11\5542            \-> Re: Help with Texture Colours
  8588. n10\5429            need help from quakec gurus
  8589. n10\5446            \-> Re: need help from quakec gurus
  8590. n10\5453            \-> Re: need help from quakec gurus
  8591. n10\5430            Newbie alert!  Need help getting BSP to work...
  8592. n10\5440            \-> Re: Newbie alert!  Need help getting BSP to work...
  8593. n10\5431            wQBSP limitations (was Re: QBSP256C limitations?  (was Re:
  8594.                    | QBSP256 for wordlcraft))
  8595. n10\5433            Re: ALIEN QUAKE!!!!!!!
  8596. n10\5461            \-> Re: ALIEN QUAKE!!!!!!!
  8597. n10\5434            Anyone here familiar with TF GOALS? help me please!!
  8598. n10\5493            \-> Re: Anyone here familiar with TF GOALS? help me
  8599.                    | please!!
  8600. n10\5437            I need help making a TC
  8601. n11\5638            \-> Re: I need help making a TC
  8602. n10\5441            Re: Make $50000 in 2 months
  8603. n10\5448            \-> Re: Make $50000 in 2 months
  8604. n10\5456            \-> Re: Make $50000 in 2 months
  8605. n10\5480            \-> Re: Make $50000 in 2 months
  8606. n11\5532            \-> Re: Make $50000 in 2 months
  8607. n11\5552            \-> Re: Make $50000 in 2 months
  8608. n11\5614            \-> Re: Make $50000 in 2 months
  8609. n11\5640            \-> Re: Make $50000 in 2 months
  8610. n10\5442            Good MS-DOS editor?
  8611. n10\5462            \-> Re: Good MS-DOS editor?
  8612. n10\5443            are spike pits possible?
  8613. n10\5444            \-> Re: are spike pits possible?
  8614. n10\5469            \-> Re: are spike pits possible?
  8615. n10\5447            Quake Cheat
  8616. n10\5457            \-> Re: Quake Cheat
  8617. n11\5502            \-> Re: Quake Cheat
  8618. n11\5504            \-> Re: Quake Cheat
  8619. n11\5529            \-> Re: Quake Cheat
  8620. n10\5449            sky and water textures?
  8621. n10\5496            \-> Re: sky and water textures?
  8622. n10\5450            trigger
  8623. n10\5477            \-> Re: trigger
  8624. n10\5451            any FAQ for console commands and cfg-commands around
  8625.                    | here????
  8626. n10\5460            \-> Re: any FAQ for console commands and cfg-commands
  8627.                    | around here????
  8628. n10\5470            \-> Re: any FAQ for console commands and cfg-commands
  8629.                    | around here????
  8630. n11\5530            \-> Re: any FAQ for console commands and cfg-commands
  8631.                    | around here????
  8632. n11\5591            \-> Re: any FAQ for console commands and cfg-commands
  8633.                    | around here????
  8634. n11\5592            \-> Re: any FAQ for console commands and cfg-commands
  8635.                    | around here????
  8636. n11\5641            \-> Re: any FAQ for console commands and cfg-commands
  8637.                    | around here????
  8638. n10\5452            Push the operating limits of Quake!
  8639. n11\5518            \-> Re: Push the operating limits of Quake!
  8640. n11\5540            \-> Re: Push the operating limits of Quake!
  8641. n11\5564            \-> Re: Push the operating limits of Quake!
  8642. n11\5571            \-> Re: Push the operating limits of Quake!
  8643. n11\5601            \-> Re: Push the operating limits of Quake!
  8644. n11\5643            \-> Re: Push the operating limits of Quake!
  8645. n10\5463            CTF4.0 EDITING GURUS HELP ME PLEASE!
  8646. n10\5495            \-> Re: CTF4.0 EDITING GURUS HELP ME PLEASE!
  8647. n10\5464            Re: Righteous Orchid 3D 4MB w 7 Games ú119.00
  8648. n11\5631            \-> Re: Righteous Orchid 3D 4MB w 7 Games ú119.00
  8649. n10\5467            Re: Light Leaks -- Need help
  8650. n10\5468            "Too many efrags!" error AFTER level 4 VIS. Help?
  8651. n10\5471            Re: Multiplayer Connection Fundamentals
  8652. n10\5472            Re: Why shootable door start to move immediately...
  8653. n10\5473            help! problem with my weapons
  8654. n10\5485            \-> Re: help! problem with my weapons
  8655. n11\5589            \-> Re: help! problem with my weapons
  8656. n11\5605            \-> Re: help! problem with my weapons
  8657. n10\5479            Spinning platforms/trains??
  8658. n10\5482            \-> Re: Spinning platforms/trains??
  8659. n11\5560            \-> Re: Spinning platforms/trains??
  8660. n10\5483            Where can I find Map files Twctf3.bsp. And  "The Rock"
  8661. n11\5505            \-> Re: Where can I find Map files Twctf3.bsp. And  "The
  8662.                    | Rock"
  8663. n10\5486            help with sf quake
  8664. n10\5489            \-> Re: help with sf quake
  8665. n11\5619            \-> Re: help with sf quake
  8666. n10\5490            skins and photopaint
  8667. n11\5526            \-> Re: skins and photopaint
  8668. n10\5491            Re: x2
  8669. n10\5492            20TH CENTURY TELGAR Need a Patch
  8670. n11\5642            \-> Re: 20TH CENTURY TELGAR Need a Patch
  8671. n10\5494            Quake Engine new GAME *DVDROM idea
  8672. n11\5639            \-> Re: Quake Engine new GAME *DVDROM idea
  8673. n11\5644            \-> Re: Quake Engine new GAME *DVDROM idea
  8674. n10\5498            mike needs more help
  8675. n11\5503            \-> Re: mike needs more help
  8676. n11\5500            Re: Brightening GlQuake
  8677. n11\5501            MAX_MAP_CLIPNODES -- IF empty Hullnum 2 THEN are .H2 clip
  8678.                    | nodes needed?
  8679. n11\5506            GLIDE2X.dll and CTL3D32.dll not found..
  8680. n11\5507            "Live" text on walls & matrix displays
  8681. n11\5590            \-> Re: "Live" text on walls & matrix displays
  8682. n11\5508            Quake Tourney!
  8683. n11\5509            REQ:   Looking for Quake Editing FAQ or information on how
  8684.                    | to get started
  8685. n11\5510            Objects falling through floor
  8686. n11\5538            \-> Re: Objects falling through floor
  8687. n11\5596            \-> Re: Objects falling through floor
  8688. n11\5625            \-> Re: Objects falling through floor
  8689. n11\5626            \-> Re: Objects falling through floor
  8690. n11\5629            \-> Re: Objects falling through floor
  8691. n11\5511            Low level Quake interrogation/commands
  8692. n11\5520            dsds
  8693. n11\5531            \-> Re: dsds
  8694. n11\5521            Re: General questions about editing Quake levels
  8695. n11\5522            () Welcome to the Quake newsgroups! ()
  8696. n11\5523            Anyone got Qme Full verison!!!!??????
  8697. n11\5525            Merging FvF with free levels ?
  8698. n11\5568            \-> Re: Merging FvF with free levels ?
  8699. n11\5575            \-> Re: Merging FvF with free levels ?
  8700. n11\5616            \-> Re: Merging FvF with free levels ?
  8701. n11\5527            Re: !!!!SPECIAL MESSAGE!!!!
  8702. n11\5528            Entitty replacement question
  8703. n11\5537            \-> Re: Entitty replacement question
  8704. n11\5543            \-> Re: Entitty replacement question
  8705. n11\5545            \-> Re: Entitty replacement question
  8706. n11\5563            \-> Re: Entitty replacement question
  8707. n11\5534            Re: How long does you VISing take?
  8708. n11\5539            \-> Re: How long does you VISing take?
  8709. n11\5535            Does anybody know where i can get performance charts?
  8710. n11\5541            MAP-Specs
  8711. n11\5547            \-> Re: MAP-Specs
  8712. n11\5624            \-> Re: MAP-Specs
  8713. n11\5544            How do I use the Grapple?
  8714. n11\5593            \-> Re: How do I use the Grapple?
  8715. n11\5546            shaker
  8716. n11\5554            Re: using maps and tc's
  8717. n11\5555            Re: =====NEW KILLER GAME=====
  8718. n11\5557            Startup error, help please
  8719. n11\5569            \-> Re: Startup error, help please
  8720. n11\5561            Re: Hullnum
  8721. n11\5623            \-> Re: Hullnum
  8722. n11\5562            Re: Want outside opinion on Quake DM level - lavarena.zip
  8723.                    | (0/7)
  8724. n11\5565            TREMOR: CLASSIC QUAKE, Modeller Needed!
  8725. n11\5566            Star Wars BSP?
  8726. n11\5570            Headhunters Released!
  8727. n11\5573            Download full version of Quake
  8728. n11\5574            GLQW Client Slow down HELP PLEASE
  8729. n11\5576            animated message
  8730. n11\5606            \-> Re: animated message
  8731. n11\5607            \-> Re: animated message
  8732. n11\5608            \-> Re: animated message
  8733. n11\5609            \-> Re: animated message
  8734. n11\5610            \-> Re: animated message
  8735. n11\5611            \-> Re: animated message
  8736. n11\5612            \-> Re: animated message
  8737. n11\5613            \-> Re: animated message
  8738. n11\5622            \-> Re: animated message
  8739. n11\5577            animated message
  8740. n11\5578            animated message
  8741. n11\5579            animated message
  8742. n11\5580            animated message
  8743. n11\5581            animated message
  8744. n11\5582            animated message
  8745. n11\5583            animated message
  8746. n11\5584            animated message
  8747. n11\5585            animated message
  8748. n11\5586            animated message
  8749. n11\5587            animated message
  8750. n11\5588            Anyone know where i can get the Alien Quake Tc now.
  8751. n11\5603            \-> Re: Anyone know where i can get the Alien Quake Tc now.
  8752. n11\5595            Making a CTF Bot Map
  8753. n11\5597            \-> Re: Making a CTF Bot Map
  8754. n11\5600            \-> Re: Making a CTF Bot Map
  8755. n11\5598            id.3dnet.net irc server
  8756. n11\5599            Solution!!! (was Re: MAX_MAP_CLIPNODES -- IF empty Hullnum
  8757.                    | 2 THEN are .H2 clip nodes needed?)
  8758. n11\5604            \-> Re: Solution!!! (was Re: MAX_MAP_CLIPNODES -- IF empty
  8759.                    | Hullnum 2 THEN are .H2 clip nodes needed?)
  8760. n11\5602            VIS
  8761. n11\5615            \-> Re: VIS
  8762. n11\5646            \-> Re: VIS
  8763. n11\5647            \-> Re: VIS
  8764. n11\5617            Merging prog.dat possible ?
  8765. n11\5618            ***Player.mdl HELP***
  8766. n11\5620            Weapon Respawn. How to Change?
  8767. n11\5621            How do I play a quake level?
  8768. n11\5627            Re: Looking for Quake Editing FAQ or information on how to
  8769.                    | get started
  8770. n11\5628            BMP2MAP v.05 now available
  8771. n11\5630            GLQUAKE with WinQuake??
  8772. n11\5645            Modem Stgrings, 4 pages
  8773. -----------------------------------------------------------
  8774. rec.games.computer.quake.misc
  8775. path: /newsgrps/misc/
  8776. -----------------------------------------------------------
  8777. n00\8089            Quake Secrets 1.5a
  8778. n00\8238            [TIP] How to move to rec.games.computer.quake.*
  8779. n00\8263            Quake FAQ 2.0 (part 2 of 3)
  8780. n00\8264            Quake FAQ 2.0 (part 3 of 3)
  8781. n00\8275            Quake FAQ 2.0 (part 1 of 3)
  8782. n01\8935            Re: HELP! What servers are running the hook module?
  8783. n01\8936            Re: Quake patches.
  8784. n01\8937            Re: Team fortress and Capture the Flag
  8785. n01\8938            Re: Kick em and BAN em
  8786. n01\8939            Re: Problems witn WinQuake
  8787. n02\9024            \-> Re: Problems witn WinQuake
  8788. n01\8940            dm maker level...or pak
  8789. n01\8941            Sound in quake help!
  8790. n01\8942            Re: Skillz#4: Best Times
  8791. n01\8943            Re: HOT HOT HOT TRASH TRASH TRASH!!!
  8792. n02\9101            \-> Re: HOT HOT HOT TRASH TRASH TRASH!!!
  8793. n01\8944            z_malloc errors
  8794. n02\9027            \-> Re: z_malloc errors
  8795. n01\8946            Re: quake2demo
  8796. n01\8948            \-> Re: quake2demo
  8797. n01\8956            \-> Re: quake2demo
  8798. n01\8964            \-> Re: quake2demo
  8799. n02\9070            \-> Re: quake2demo
  8800. n01\8947            Re: clan ?'s (part 2)
  8801. n01\8949            qw server unset info?
  8802. n01\8950            Re: x2
  8803. n02\9051            \-> Re: x2
  8804. n01\8951            Re: Quake and ISDN
  8805. n01\8979            \-> Re: Quake and ISDN
  8806. n01\8952            Re: Nine Inch Nails to shoot out of your nail gun?
  8807. n01\8953            S.W.A.T. Team
  8808. n01\8954            Re: Quake on Wireless Modems???
  8809. n02\9097            \-> Re: Quake on Wireless Modems???
  8810. n02\9099            \-> Re: Quake on Wireless Modems???
  8811. n02\9243            \-> Re: Quake on Wireless Modems???
  8812. n01\8955            Re: Linux Quake under FreeBSD?  -Working, kinda (How good
  8813.                    | is SVGAlib support?)
  8814. n01\8976            \-> Re: Linux Quake under FreeBSD?  -Working, kinda (How
  8815.                    | good is SVGAlib support?)
  8816. n01\8980            \-> Re: Linux Quake under FreeBSD?  -Working, kinda (How
  8817.                    | good is SVGAlib support?)
  8818. n01\8982            \-> Re: Linux Quake under FreeBSD?  -Working, kinda (How
  8819.                    | good is SVGAlib support?)
  8820. n01\8991            \-> Re: Linux Quake under FreeBSD?  -Working, kinda (How
  8821.                    | good is SVGAlib support?)
  8822. n02\9022            \-> Re: Linux Quake under FreeBSD?  -Working, kinda (How
  8823.                    | good is SVGAlib support?)
  8824. n02\9094            \-> Re: Linux Quake under FreeBSD?  -Working, kinda (How
  8825.                    | good is SVGAlib support?)
  8826. n02\9116            \-> Re: Linux Quake under FreeBSD?  -Working, kinda (How
  8827.                    | good is SVGAlib support?)
  8828. n01\8957            Re: Quake Bugs in 1.06 (?) + Dumb Ques.
  8829. n01\8970            \-> Re: Quake Bugs in 1.06 (?) + Dumb Ques.
  8830. n02\9048            \-> Re: Quake Bugs in 1.06 (?) + Dumb Ques.
  8831. n02\9062            \-> Re: Quake Bugs in 1.06 (?) + Dumb Ques.
  8832. n02\9265            \-> Re: Quake Bugs in 1.06 (?) + Dumb Ques.
  8833. n01\8958            Free Quake2
  8834. n01\8959            Re: Quad Damage
  8835. n01\8960            Best french Quake server needed ;-)
  8836. n01\8961            Re: Intel FPU is superior myth...
  8837. n01\8996            \-> Re: Intel FPU is superior myth...
  8838. n02\9098            \-> Re: Intel FPU is superior myth...
  8839. n02\9158            \-> Re: Intel FPU is superior myth...
  8840. n02\9206            \-> Re: Intel FPU is superior myth...
  8841. n02\9232            \-> Re: Intel FPU is superior myth...
  8842. n01\8962            Re: joystick
  8843. n02\9143            \-> Re: joystick
  8844. n01\8963            What's the point of Bots in DM?
  8845. n02\9039            \-> Re: What's the point of Bots in DM?
  8846. n02\9086            \-> Re: What's the point of Bots in DM?
  8847. n02\9119            \-> Re: What's the point of Bots in DM?
  8848. n01\8965            Compressing a .pak? How?
  8849. n01\8974            \-> Re: Compressing a .pak? How?
  8850. n01\8967            Re: Is it just me or is QW a piece of shit
  8851. n01\8968            \-> Re: Is it just me or is QW a piece of shit
  8852. n02\9042            \-> Re: Is it just me or is QW a piece of shit
  8853. n02\9066            \-> Re: Is it just me or is QW a piece of shit
  8854. n02\9076            \-> Re: Is it just me or is QW a piece of shit
  8855. n02\9137            \-> Re: Is it just me or is QW a piece of shit
  8856. n02\9150            \-> Re: Is it just me or is QW a piece of shit
  8857. n01\8969            Re: FUCK THRESH!!!!!!
  8858. n02\9055            \-> Re: FUCK THRESH!!!!!!
  8859. n01\8971            Re: clan questions
  8860. n02\9293            \-> Re: clan questions
  8861. n01\8972            QuakeWorld User Name
  8862. n02\9005            \-> Re: QuakeWorld User Name
  8863. n01\8973            Re: GLQuake Resolutions
  8864. n01\8975            \-> Re: GLQuake Resolutions
  8865. n02\9087            \-> Re: GLQuake Resolutions
  8866. n02\9103            \-> Re: GLQuake Resolutions
  8867. n02\9220            \-> Re: GLQuake Resolutions
  8868. n01\8977            Re: CODES FOR QUAKE
  8869. n02\9050            \-> Re: CODES FOR QUAKE
  8870. n01\8978            Need Help, 2 LAN PCs are conflicting
  8871. n01\8997            \-> Re: Need Help, 2 LAN PCs are conflicting
  8872. n02\9036            \-> Re: Need Help, 2 LAN PCs are conflicting
  8873. n01\8981            Re: cheating
  8874. n01\8983            UK ISP for Quake
  8875. n02\9016            \-> Re: UK ISP for Quake
  8876. n02\9023            \-> Re: UK ISP for Quake
  8877. n02\9029            \-> Re: UK ISP for Quake
  8878. n01\8984            FOV in GLQuake?
  8879. n01\8988            \-> Re: FOV in GLQuake?
  8880. n01\8992            \-> Re: FOV in GLQuake?
  8881. n02\9010            \-> Re: FOV in GLQuake?
  8882. n01\8985            Re: New QuakeSite: Best Of Patches
  8883. n01\8986            Quake bombs out!  Why?
  8884. n01\8987            Re: Linux Quake under FreeBSD? -Working, kinda (How good is
  8885.                    | SVGAlib support?)
  8886. n02\9025            \-> Re: Linux Quake under FreeBSD? -Working, kinda (How
  8887.                    | good is SVGAlib support?)
  8888. n02\9040            \-> Re: Linux Quake under FreeBSD? -Working, kinda (How
  8889.                    | good is SVGAlib support?)
  8890. n02\9174            \-> Re: Linux Quake under FreeBSD? -Working, kinda (How
  8891.                    | good is SVGAlib support?)
  8892. n02\9185            \-> Re: Linux Quake under FreeBSD? -Working, kinda (How
  8893.                    | good is SVGAlib support?)
  8894. n01\8989            A Faster Quake?
  8895. n02\9059            \-> Re: A Faster Quake?
  8896. n02\9169            \-> Re: A Faster Quake?
  8897. n01\8990            Re: Help! Brightness control gone in GlQuake
  8898. n01\8995            Re: Graphic Blaster 3d card
  8899. n02\9219            \-> Re: Graphic Blaster 3d card
  8900. n02\9276            \-> Re: Graphic Blaster 3d card
  8901. n01\8998            Re: Brightening GlQuake
  8902. n02\9030            \-> Re: Brightening GlQuake
  8903. n02\9100            \-> Re: Brightening GlQuake
  8904. n02\9141            \-> Re: Brightening GlQuake
  8905. n02\9204            \-> Re: Brightening GlQuake
  8906. n02\9207            \-> Re: Brightening GlQuake
  8907. n01\8999            'TCP/IP' Option Greyed Out
  8908. n02\9004            \-> Re: 'TCP/IP' Option Greyed Out
  8909. n02\9006            \-> Re: 'TCP/IP' Option Greyed Out
  8910. n02\9173            \-> Re: 'TCP/IP' Option Greyed Out
  8911. n02\9000            Re: Please help: How do we "Capture the Flag" on our local
  8912.                    | network?
  8913. n02\9257            \-> Re: Please help: How do we "Capture the Flag" on our
  8914.                    | local network?
  8915. n02\9001            Re: Good names for Quake clans
  8916. n02\9007            \-> Re: Good names for Quake clans
  8917. n02\9069            \-> Re: Good names for Quake clans
  8918. n02\9131            \-> Re: Good names for Quake clans
  8919. n02\9002            Re: I need help with quake
  8920. n02\9003            GLQuake is really sloooooowww!
  8921. n02\9026            \-> Re: GLQuake is really sloooooowww!
  8922. n02\9083            \-> Re: GLQuake is really sloooooowww!
  8923. n02\9120            \-> Re: GLQuake is really sloooooowww!
  8924. n02\9132            \-> Re: GLQuake is really sloooooowww!
  8925. n02\9008            Qtest1
  8926. n02\9009            Re: QUAKE 2
  8927. n02\9011            Re: Quake on new Cyrix 6x86MX (M2)?
  8928. n02\9038            \-> Re: Quake on new Cyrix 6x86MX (M2)?
  8929. n02\9373            \-> Re: Quake on new Cyrix 6x86MX (M2)?
  8930. n02\9376            \-> Re: Quake on new Cyrix 6x86MX (M2)?
  8931. n02\9012            Quake clan lookin for members
  8932. n02\9013            git.talk.quake cheaters
  8933. n02\9014            Can't get Internet Connection Working Anymore
  8934. n02\9015            Error: W_LoadWadFile
  8935. n02\9017            Re: That Damn Rocket Jumping
  8936. n02\9018            Re: I need a code for quake
  8937. n02\9019            Re: How do you know who you are shooting at?
  8938. n02\9146            \-> Re: How do you know who you are shooting at?
  8939. n02\9175            \-> Re: How do you know who you are shooting at?
  8940. n02\9225            \-> Re: How do you know who you are shooting at?
  8941. n02\9020            Re: 2 player internet
  8942. n02\9028            Re: can't get glquake 512x384 to work, help
  8943. n02\9031            Re: ! PROVEN PSYCHICS!  TRY-IT-FREE!  1-800-677-8063
  8944. n02\9032            Transparant water on SGI GLQuake 1.10
  8945. n02\9033            spy quake
  8946. n02\9034            Re: Flashing polygons in GLQuake
  8947. n02\9133            \-> Re: Flashing polygons in GLQuake
  8948. n02\9035            Re: Help please...
  8949. n02\9165            \-> Re: Help please...
  8950. n02\9037            Re: Any AMD K6 Users?
  8951. n02\9077            \-> Re: Any AMD K6 Users?
  8952. n02\9081            \-> Re: Any AMD K6 Users?
  8953. n02\9102            \-> Re: Any AMD K6 Users?
  8954. n02\9142            \-> Re: Any AMD K6 Users?
  8955. n02\9161            \-> Re: Any AMD K6 Users?
  8956. n02\9162            \-> Re: Any AMD K6 Users?
  8957. n02\9205            \-> Re: Any AMD K6 Users?
  8958. n02\9208            \-> Re: Any AMD K6 Users?
  8959. n02\9224            \-> Re: Any AMD K6 Users?
  8960. n02\9227            \-> Re: Any AMD K6 Users?
  8961. n02\9234            \-> Re: Any AMD K6 Users?
  8962. n02\9240            \-> Re: Any AMD K6 Users?
  8963. n02\9244            \-> Re: Any AMD K6 Users?
  8964. n02\9247            \-> Re: Any AMD K6 Users?
  8965. n02\9274            \-> Re: Any AMD K6 Users?
  8966. n02\9282            \-> Re: Any AMD K6 Users?
  8967. n02\9287            \-> Re: Any AMD K6 Users?
  8968. n02\9306            \-> Re: Any AMD K6 Users?
  8969. n02\9307            \-> Re: Any AMD K6 Users?
  8970. n02\9308            \-> Re: Any AMD K6 Users?
  8971. n02\9309            \-> Re: Any AMD K6 Users?
  8972. n02\9316            \-> Re: Any AMD K6 Users?
  8973. n02\9321            \-> Re: Any AMD K6 Users?
  8974. n02\9363            \-> Re: Any AMD K6 Users?
  8975. n02\9365            \-> Re: Any AMD K6 Users?
  8976. n02\9388            \-> Re: Any AMD K6 Users?
  8977. n02\9390            \-> Re: Any AMD K6 Users?
  8978. n02\9392            \-> Re: Any AMD K6 Users?
  8979. n02\9406            \-> Re: Any AMD K6 Users?
  8980. n02\9041            Quakeworld Invisible Skins
  8981. n02\9085            \-> Re: Quakeworld Invisible Skins
  8982. n02\9128            \-> Re: Quakeworld Invisible Skins
  8983. n02\9275            \-> Re: Quakeworld Invisible Skins
  8984. n02\9043            Re: QUAKE2 SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  8985. n02\9229            \-> Re: QUAKE2 SUCKS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
  8986. n02\9044            I KID YOU NOT!!!!!
  8987. n02\9211            \-> Re: I KID YOU NOT!!!!!
  8988. n02\9323            \-> Re: I KID YOU NOT!!!!!
  8989. n02\9383            \-> Re: I KID YOU NOT!!!!!
  8990. n02\9414            \-> Re: I KID YOU NOT!!!!!
  8991. n02\9045            Re: GL Quake!  Hallelujah!
  8992. n02\9281            \-> Re: GL Quake!  Hallelujah!
  8993. n02\9325            \-> Re: GL Quake!  Hallelujah!
  8994. n02\9337            \-> Re: GL Quake!  Hallelujah!
  8995. n02\9402            \-> Re: GL Quake!  Hallelujah!
  8996. n02\9046            European Biggest LAN Party
  8997. n02\9047            Re: ziped glq pic
  8998. n02\9049            Where are the TWCTF maps at?
  8999. n02\9326            \-> Re: Where are the TWCTF maps at?
  9000. n02\9052            The Quake newsgroups
  9001. n02\9053            Re: HELP!
  9002. n02\9054            For Bill
  9003. n02\9056            PLEASE HELP ME! I NEED THE ALIENS TC FOR QUAKE!
  9004. n02\9115            \-> Re: PLEASE HELP ME! I NEED THE ALIENS TC FOR QUAKE!
  9005. n02\9057            Chicago LAN???
  9006. n02\9058            Re: (Nightmare level)
  9007. n02\9060            FS: Matrox Millinum 2 MB OEM
  9008. n02\9061            FPS w/3DFX and GLQuake.  Was: Re: Brightening GlQuake
  9009. n02\9075            \-> Re: FPS w/3DFX and GLQuake.  Was: Re: Brightening
  9010.                    | GlQuake
  9011. n02\9063            How do you disable auto aiming?
  9012. n02\9073            \-> Re: How do you disable auto aiming?
  9013. n02\9088            \-> Re: How do you disable auto aiming?
  9014. n02\9148            \-> Re: How do you disable auto aiming?
  9015. n02\9153            \-> Re: How do you disable auto aiming?
  9016. n02\9166            \-> Re: How do you disable auto aiming?
  9017. n02\9187            \-> Re: How do you disable auto aiming?
  9018. n02\9200            \-> Re: How do you disable auto aiming?
  9019. n02\9294            \-> Re: How do you disable auto aiming?
  9020. n02\9064            HUD on the upcoming quakeworld sucks!
  9021. n02\9065            Re: Win95 B OEM and QW problems
  9022. n02\9067            Good level editors
  9023. n02\9068            Re: Intellimouse and winquake...will it work as 3-button
  9024.                    | mouse?
  9025. n02\9071            Improving Quake Skills
  9026. n02\9122            \-> Re: Improving Quake Skills
  9027. n02\9145            \-> Re: Improving Quake Skills
  9028. n02\9149            \-> Re: Improving Quake Skills
  9029. n02\9184            \-> Re: Improving Quake Skills
  9030. n02\9188            \-> Re: Improving Quake Skills
  9031. n02\9226            \-> Re: Improving Quake Skills
  9032. n02\9327            \-> Re: Improving Quake Skills
  9033. n02\9072            Improving Quake Skills
  9034. n02\9074            Re: GLQuake
  9035. n02\9080            Hell's Atrium Help!
  9036. n02\9082            Ditching multiplayer options
  9037. n02\9107            \-> Re: Ditching multiplayer options
  9038. n02\9333            \-> Re: Ditching multiplayer options
  9039. n02\9084            Re: the perfect gun
  9040. n02\9089            Quake v1.08
  9041. n02\9277            \-> Re: Quake v1.08
  9042. n02\9346            \-> Re: Quake v1.08
  9043. n02\9090            Atten SpaceOrb 30 users
  9044. n02\9091            Re: ICQ and Quake
  9045. n02\9139            \-> Re: ICQ and Quake
  9046. n02\9246            \-> Re: ICQ and Quake
  9047. n02\9092            quake play through modem
  9048. n02\9093            Nightmare level?
  9049. n02\9156            \-> Re: Nightmare level?
  9050. n02\9202            \-> Re: Nightmare level?
  9051. n02\9213            \-> Re: Nightmare level?
  9052. n02\9095            Re: 3dfx versus MMX
  9053. n02\9096            Re: >>>>  LIVE FUCKING! REAL PENETRATION! HOT TEENS!  <<<<<
  9054.                    | - unt3.htm [
  9055. n02\9104            Re: You have to see this for real!
  9056. n02\9105            \-> Re: You have to see this for real!
  9057. n02\9109            \-> Re: You have to see this for real!
  9058. n02\9126            \-> Re: You have to see this for real!
  9059. n02\9160            \-> Re: You have to see this for real!
  9060. n02\9356            \-> Re: You have to see this for real!
  9061. n02\9359            \-> Re: You have to see this for real!
  9062. n02\9432            \-> Re: You have to see this for real!
  9063. n02\9494            \-> Re: You have to see this for real!
  9064. n03\9510            \-> Re: You have to see this for real!
  9065. n02\9106            Re: Linux Quake (How good is SVGAlib support?)
  9066. n02\9125            \-> Re: Linux Quake (How good is SVGAlib support?)
  9067. n02\9167            \-> Re: Linux Quake (How good is SVGAlib support?)
  9068. n02\9177            \-> Re: Linux Quake (How good is SVGAlib support?)
  9069. n02\9198            \-> Re: Linux Quake (How good is SVGAlib support?)
  9070. n02\9362            \-> Re: Linux Quake (How good is SVGAlib support?)
  9071. n02\9375            \-> Re: Linux Quake (How good is SVGAlib support?)
  9072. n02\9412            \-> Re: Linux Quake (How good is SVGAlib support?)
  9073. n02\9439            \-> Re: Linux Quake (How good is SVGAlib support?)
  9074. n02\9499            \-> Re: Linux Quake (How good is SVGAlib support?)
  9075. n02\9108            Please help with FPS on a Pentium II
  9076. n02\9110            \-> Re: Please help with FPS on a Pentium II
  9077. n02\9113            \-> Re: Please help with FPS on a Pentium II
  9078. n02\9121            \-> Re: Please help with FPS on a Pentium II
  9079. n02\9127            \-> Re: Please help with FPS on a Pentium II
  9080. n02\9155            \-> Re: Please help with FPS on a Pentium II
  9081. n02\9237            \-> Re: Please help with FPS on a Pentium II
  9082. n02\9242            \-> Re: Please help with FPS on a Pentium II
  9083. n02\9252            \-> Re: Please help with FPS on a Pentium II
  9084. n02\9111            Re: !!!!SPECIAL MESSAGE!!!!
  9085. n02\9159            \-> Re: !!!!SPECIAL MESSAGE!!!!
  9086. n02\9112            PCX Files?!?
  9087. n02\9114            Quake 2 on rhapsody...
  9088. n02\9117            Re: QUAKE:  DIMM or SIMM?
  9089. n02\9157            \-> Re: QUAKE:  DIMM or SIMM?
  9090. n02\9196            \-> Re: QUAKE:  DIMM or SIMM?
  9091. n02\9118            Re: Download the full version
  9092. n02\9264            \-> Re: Download the full version
  9093. n02\9271            \-> Re: Download the full version
  9094. n03\9536            \-> Re: Download the full version
  9095. n03\9537            \-> Re: Download the full version
  9096. n03\9547            \-> Re: Download the full version
  9097. n02\9129            Setting default quake resolution
  9098. n02\9163            \-> Re: Setting default quake resolution
  9099. n02\9178            \-> Re: Setting default quake resolution
  9100. n02\9180            \-> Re: Setting default quake resolution
  9101. n02\9181            \-> Re: Setting default quake resolution
  9102. n02\9203            \-> Re: Setting default quake resolution
  9103. n02\9134            weapon selection
  9104. n02\9135            Deathmatch Maker & More
  9105. n02\9136            ISDN and Quake
  9106. n02\9164            \-> Re: ISDN and Quake
  9107. n02\9138            Quake test
  9108. n02\9168            \-> Re: Quake test
  9109. n02\9194            \-> Re: Quake test
  9110. n02\9295            \-> Re: Quake test
  9111. n02\9381            \-> Re: Quake test
  9112. n03\9564            \-> Re: Quake test
  9113. n02\9140            Help with extra levels
  9114. n02\9228            \-> Re: Help with extra levels
  9115. n02\9144            Re: autoexec.cfg
  9116. n02\9147            "fastvid" question
  9117. n02\9151            \-> Re: "fastvid" question
  9118. n02\9170            \-> Re: "fastvid" question
  9119. n02\9152            RE:PINGBOT!
  9120. n02\9154            Problem Getting VESA 2.0 Modes with S3 ViRGE/GX
  9121. n02\9212            \-> Re: Problem Getting VESA 2.0 Modes with S3 ViRGE/GX
  9122. n02\9235            \-> Re: Problem Getting VESA 2.0 Modes with S3 ViRGE/GX
  9123. n02\9318            \-> Re: Problem Getting VESA 2.0 Modes with S3 ViRGE/GX
  9124. n02\9171            Fragapalooza '97!!  Quakefest II
  9125. n02\9172            Cable modem server
  9126. n02\9191            \-> Re: Cable modem server
  9127. n02\9217            \-> Re: Cable modem server
  9128. n02\9179            ATTENTION! Assassin3D Users!!!
  9129. n02\9182            Quake Dreams
  9130. n02\9192            \-> Re: Quake Dreams
  9131. n02\9249            \-> Re: Quake Dreams
  9132. n02\9290            \-> Re: Quake Dreams
  9133. n02\9186            Quake server
  9134. n02\9189            Upgrading from P100 with Monster 3D to Pentium II 233 - Is
  9135.                    | it worth it ?
  9136. n02\9254            \-> Re: Upgrading from P100 with Monster 3D to Pentium II
  9137.                    | 233 - Is it worth it ?
  9138. n02\9193            Romero Interview
  9139. n02\9195            running and sliding What's the bind "?"
  9140. n02\9197            \-> Re: running and sliding What's the bind "?"
  9141. n02\9199            modem connection..
  9142. n02\9241            \-> Re: modem connection..
  9143. n02\9201            what would you do if you had all or just 1 of the quake
  9144.                    | guns?
  9145. n03\9544            \-> Re: what would you do if you had all or just 1 of the
  9146.                    | quake guns?
  9147. n03\9576            \-> Re: what would you do if you had all or just 1 of the
  9148.                    | quake guns?
  9149. n02\9209            Re: Auto-Aiming in QuakeWorld....Fair?
  9150. n02\9210            Armor color changing.
  9151. n02\9218            \-> Re: Armor color changing.
  9152. n02\9304            \-> Re: Armor color changing.
  9153. n02\9315            \-> Re: Armor color changing.
  9154. n02\9214            The ABSOLUTE best ISP
  9155. n02\9215            Re: IPX bumps player off when another joins!??!
  9156. n02\9216            GLQuake + Monster 3D Hangs system... HELP!
  9157. n02\9415            \-> Re: GLQuake + Monster 3D Hangs system... HELP!
  9158. n03\9521            \-> Re: GLQuake + Monster 3D Hangs system... HELP!
  9159. n02\9221            Custom Quake
  9160. n02\9222            Mission Pack #2 ???????????????????????
  9161. n02\9393            \-> Re: Mission Pack #2 ???????????????????????
  9162. n02\9404            \-> Re: Mission Pack #2 ???????????????????????
  9163. n02\9423            \-> Re: Mission Pack #2 ???????????????????????
  9164. n02\9230            Re: TeamFortress Servers
  9165. n02\9231            Skins
  9166. n02\9233            This is spamming???????????
  9167. n02\9250            \-> Re: This is spamming???????????
  9168. n02\9273            \-> Re: This is spamming???????????
  9169. n02\9305            \-> Re: This is spamming???????????
  9170. n02\9405            \-> Re: This is spamming???????????
  9171. n02\9430            \-> Re: This is spamming???????????
  9172. n02\9236            The Camper Man
  9173. n02\9238            Okay what's the deal????
  9174. n02\9245            \-> Re: Okay what's the deal????
  9175. n02\9248            \-> Re: Okay what's the deal????
  9176. n02\9285            \-> Re: Okay what's the deal????
  9177. n02\9286            \-> Re: Okay what's the deal????
  9178. n02\9330            \-> Re: Okay what's the deal????
  9179. n02\9428            \-> Re: Okay what's the deal????
  9180. n03\9608            \-> Re: Okay what's the deal????
  9181. n02\9239            Q95 - error connecting
  9182. n02\9256            \-> Re: Q95 - error connecting
  9183. n02\9251            Why isn't my qw server showing up on a master?
  9184. n02\9280            \-> Re: Why isn't my qw server showing up on a master?
  9185. n02\9339            \-> Re: Why isn't my qw server showing up on a master?
  9186. n02\9467            \-> Re: Why isn't my qw server showing up on a master?
  9187. n02\9253            quake commands, HELP!
  9188. n02\9403            \-> Re: quake commands, HELP!
  9189. n02\9255            help playing demos!!!!
  9190. n02\9298            \-> Re: help playing demos!!!!
  9191. n02\9377            \-> Re: help playing demos!!!!
  9192. n02\9420            \-> Re: help playing demos!!!!
  9193. n02\9258            strange modem connections...
  9194. n02\9259            Bots?
  9195. n02\9262            \-> Re: Bots?
  9196. n02\9288            \-> Re: Bots?
  9197. n02\9260            #######Quake on Win NT 4.0
  9198. n02\9340            \-> Re: #######Quake on Win NT 4.0
  9199. n02\9354            \-> Re: #######Quake on Win NT 4.0
  9200. n02\9384            \-> Re: #######Quake on Win NT 4.0
  9201. n02\9398            \-> Re: #######Quake on Win NT 4.0
  9202. n02\9458            \-> Re: #######Quake on Win NT 4.0
  9203. n02\9469            \-> Re: #######Quake on Win NT 4.0
  9204. n02\9498            \-> Re: #######Quake on Win NT 4.0
  9205. n03\9532            \-> Re: #######Quake on Win NT 4.0
  9206. n03\9535            \-> Re: #######Quake on Win NT 4.0
  9207. n03\9557            \-> Re: #######Quake on Win NT 4.0
  9208. n03\9599            \-> Re: #######Quake on Win NT 4.0
  9209. n03\9623            \-> Re: #######Quake on Win NT 4.0
  9210. n02\9263            Re: No cure for the newbie ping blues
  9211. n02\9266            Solving Graphics problems in Vquake & GLquake
  9212. n02\9267            Clan POK. Where is your server?
  9213. n02\9279            \-> Re: Clan POK. Where is your server?
  9214. n02\9268            Doom Question
  9215. n02\9328            \-> Re: Doom Question
  9216. n03\9550            \-> Re: Doom Question
  9217. n02\9269            Re: How 'bout Quake II newsgroups?
  9218. n02\9270            Turok = better than Quake. Sad but true.
  9219. n02\9291            \-> Re: Turok = better than Quake. Sad but true.
  9220. n02\9300            \-> Re: Turok = better than Quake. Sad but true.
  9221. n02\9312            \-> Re: Turok = better than Quake. Sad but true.
  9222. n02\9331            \-> Re: Turok = better than Quake. Sad but true.
  9223. n02\9355            \-> Re: Turok = better than Quake. Sad but true.
  9224. n02\9391            \-> Re: Turok = better than Quake. Sad but true.
  9225. n03\9601            \-> Re: Turok = better than Quake. Sad but true.
  9226. n03\9615            \-> Re: Turok = better than Quake. Sad but true.
  9227. n03\9624            \-> Re: Turok = better than Quake. Sad but true.
  9228. n03\9654            \-> Re: Turok = better than Quake. Sad but true.
  9229. n02\9272            Re: Sound in quake help!
  9230. n02\9371            \-> Re: Sound in quake help!
  9231. n02\9379            \-> Re: Sound in quake help!
  9232. n02\9399            \-> Re: Sound in quake help!
  9233. n03\9630            \-> Re: Sound in quake help!
  9234. n02\9283            Attention Atlanta.............
  9235. n02\9284            GAMES THAT RUN ON WinNT?
  9236. n02\9289            GLquake on a 166 w/ MMX?
  9237. n02\9351            \-> Re: GLquake on a 166 w/ MMX?
  9238. n02\9292            guardians
  9239. n02\9320            \-> Re: guardians
  9240. n02\9385            \-> Re: guardians
  9241. n02\9296            QuakeWorld Crashes on Exit
  9242. n02\9358            \-> Re: QuakeWorld Crashes on Exit
  9243. n03\9517            \-> Re: QuakeWorld Crashes on Exit
  9244. n02\9297            Wingman Warrior in Linux Quake
  9245. n02\9299            Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  9246. n02\9364            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  9247. n03\9548            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  9248. n03\9571            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  9249. n02\9301            Re: Quake patches.
  9250. n02\9302            TF QUAKE
  9251. n02\9348            \-> Re: TF QUAKE
  9252. n02\9350            \-> Re: TF QUAKE
  9253. n03\9500            \-> Re: TF QUAKE
  9254. n02\9303            Re: Choosing Best weapon
  9255. n02\9310            Re: Intel FPU is superior myth...
  9256. n02\9311            Re: Quake on Wireless Modems???
  9257. n02\9329            \-> Re: Quake on Wireless Modems???
  9258. n03\9693            \-> Re: Quake on Wireless Modems???
  9259. n03\9708            \-> Re: Quake on Wireless Modems???
  9260. n02\9313            Orchid Righteous 3D and glQuake gamma problem
  9261. n02\9361            \-> Re: Orchid Righteous 3D and glQuake gamma problem
  9262. n02\9314            Orchid Righteous 3D and glQuake gamma problem
  9263. n02\9319            Please read! Vote for your favorite level!
  9264. n02\9322            How can I tell a shareware Quake CD from a reg Quake CD?
  9265. n02\9349            \-> Re: How can I tell a shareware Quake CD from a reg
  9266.                    | Quake CD?
  9267. n02\9324            Re: Is it just me or is QW a piece of shit
  9268. n02\9425            \-> Re: Is it just me or is QW a piece of shit
  9269. n03\9518            \-> Re: Is it just me or is QW a piece of shit
  9270. n03\9578            \-> Re: Is it just me or is QW a piece of shit
  9271. n03\9706            \-> Re: Is it just me or is QW a piece of shit
  9272. n02\9332            Looking for Louisville KY Quakers
  9273. n02\9334            Id Font Question
  9274. n02\9378            \-> Re: Id Font Question
  9275. n02\9387            \-> Re: Id Font Question
  9276. n02\9335            WARNING: Stay away from DoS's TF server
  9277. n02\9338            To fellow Bot Makers
  9278. n02\9341            Quake Editors
  9279. n02\9342            The Modem Gamers Database
  9280. n02\9343            Re: Are 3D cards worth it on slow pentiums?
  9281. n03\9655            \-> Re: Are 3D cards worth it on slow pentiums?
  9282. n02\9344            Creating Autoexec.cfg file in GLquake Setup
  9283. n02\9352            \-> Re: Creating Autoexec.cfg file in GLquake Setup
  9284. n02\9347            logitech mouse driver?
  9285. n02\9366            \-> Re: logitech mouse driver?
  9286. n02\9395            \-> Re: logitech mouse driver?
  9287. n02\9416            \-> Re: logitech mouse driver?
  9288. n02\9476            \-> Re: logitech mouse driver?
  9289. n02\9487            \-> Re: logitech mouse driver?
  9290. n03\9515            \-> Re: logitech mouse driver?
  9291. n03\9542            \-> Re: logitech mouse driver?
  9292. n02\9353            GLQuake Reflection
  9293. n02\9357            \-> Re: GLQuake Reflection
  9294. n02\9463            \-> Re: GLQuake Reflection
  9295. n02\9360            Using bots on add-ons?
  9296. n02\9372            \-> Re: Using bots on add-ons?
  9297. n02\9367            Good QuakeWorld server patches?
  9298. n02\9386            \-> Re: Good QuakeWorld server patches?
  9299. n02\9368            Orchid Righteous 3D and glQuake gamma problem
  9300. n02\9369            Re: Turok = better than Quake. Sad but true. Not
  9301. n02\9370            USING THE MOUSE
  9302. n02\9380            \-> Re: USING THE MOUSE
  9303. n02\9441            \-> Re: USING THE MOUSE
  9304. n02\9477            \-> Re: USING THE MOUSE
  9305. n02\9490            \-> Re: USING THE MOUSE
  9306. n02\9374            Quake JOYSTICK HELP
  9307. n03\9629            \-> Re: Quake JOYSTICK HELP
  9308. n02\9382            GLQuake on AMD 5x86 with 3Dfx ?
  9309. n02\9418            \-> Re: GLQuake on AMD 5x86 with 3Dfx ?
  9310. n02\9389            Need help on 3 or 4 person serial conection
  9311. n02\9394            monster3d and gamma - problem!
  9312. n03\9522            \-> Re: monster3d and gamma - problem!
  9313. n02\9396            Stingray 128/3D & GLQuake, Sloooooooowww!`
  9314. n02\9397            \-> Re: Stingray 128/3D & GLQuake, Sloooooooowww!`
  9315. n02\9400            How was QuakeCon97 Day 1???
  9316. n02\9401            JOYSTICK CONTROL GL QUAKE?
  9317. n02\9424            \-> Re: JOYSTICK CONTROL GL QUAKE?
  9318. n02\9407            need help from quakec gurus
  9319. n02\9437            \-> Re: need help from quakec gurus
  9320. n02\9447            \-> Re: need help from quakec gurus
  9321. n02\9408            Re: REQUIEM servers, can you list some? CSDI is no-more!
  9322. n02\9435            \-> Re: REQUIEM servers, can you list some? CSDI is
  9323.                    | no-more!
  9324. n02\9409            Re: can't get glquake 512x384 to work, help
  9325. n02\9410            S3 VIRGE
  9326. n02\9445            \-> Re: S3 VIRGE
  9327. n02\9411            how is the sporb 360?
  9328. n02\9449            \-> Re: how is the sporb 360?
  9329. n02\9474            \-> Re: how is the sporb 360?
  9330. n03\9545            \-> Re: how is the sporb 360?
  9331. n02\9413            Re: Alien Quake TC not all it's cracked up to be
  9332. n02\9417            Re: Any AMD K6 Users?
  9333. n02\9434            \-> Re: Any AMD K6 Users?
  9334. n02\9453            \-> Re: Any AMD K6 Users?
  9335. n02\9480            \-> Re: Any AMD K6 Users?
  9336. n02\9495            \-> Re: Any AMD K6 Users?
  9337. n03\9502            \-> Re: Any AMD K6 Users?
  9338. n03\9504            \-> Re: Any AMD K6 Users?
  9339. n03\9719            \-> Re: Any AMD K6 Users?
  9340. n02\9419            HELP! What da fuk? I got connection Problems!
  9341. n02\9421            QuakeCon '97 - i was and is there.
  9342. n02\9422            QCOW clan recruiting
  9343. n02\9461            \-> Re: QCOW clan recruiting
  9344. n02\9426            Re: Does Diamond Monster Sound (PCI) work w/ any Quake
  9345.                    | version?
  9346. n02\9427            QUAKE: Pointer to rec.games.computer.quake.*
  9347. n02\9429            Re:Quake on Win NT 4.0 / IE 4.0 beta
  9348. n02\9431            QuakeWorld Locks My System
  9349. n02\9436            Any good ISPs for gaming in 305 area code?
  9350. n02\9438            netgraph help using QW1.64 please!!
  9351. n02\9452            \-> Re: netgraph help using QW1.64 please!!
  9352. n02\9440            Internet help
  9353. n02\9443            \-> Re: Internet help
  9354. n03\9598            \-> Re: Internet help
  9355. n03\9711            \-> Re: Internet help
  9356. n02\9442            Re: ULTRA SECRET PLACE.HELP
  9357. n02\9450            \-> Re: ULTRA SECRET PLACE.HELP
  9358. n02\9444            Re: GLQuake is really sloooooowww!
  9359. n02\9446            Push the operating limits of Quake!
  9360. n03\9543            \-> Re: Push the operating limits of Quake!
  9361. n03\9567            \-> Re: Push the operating limits of Quake!
  9362. n03\9586            \-> Re: Push the operating limits of Quake!
  9363. n03\9628            \-> Re: Push the operating limits of Quake!
  9364. n03\9639            \-> Re: Push the operating limits of Quake!
  9365. n03\9673            \-> Re: Push the operating limits of Quake!
  9366. n03\9722            \-> Re: Push the operating limits of Quake!
  9367. n02\9448            TeamFortress-Player attacking own team on purpose??
  9368. n02\9471            \-> Re: TeamFortress-Player attacking own team on purpose??
  9369. n03\9581            \-> Re: TeamFortress-Player attacking own team on purpose??
  9370. n02\9451            u_remote server on full up date ?
  9371. n03\9501            \-> Re: u_remote server on full up date ?
  9372. n02\9454            ROBOT WAR
  9373. n02\9460            \-> Re: ROBOT WAR
  9374. n03\9587            \-> Re: ROBOT WAR
  9375. n03\9672            \-> Re: ROBOT WAR
  9376. n02\9455            PLEASE HELP !! Error: Bad Surface Extents
  9377. n03\9553            \-> Re: PLEASE HELP !! Error: Bad Surface Extents
  9378. n02\9457            Thresh on TV
  9379. n02\9459            Re: GLQUAKE and Invalid Page Fault
  9380. n02\9462            Re: GL Quake!  Hallelujah!
  9381. n02\9464            Where's the newest TW file at?
  9382. n02\9465            Quake servers
  9383. n02\9491            \-> Re: Quake servers
  9384. n02\9492            \-> Re: Quake servers
  9385. n02\9466            Qspy ?? Quake, id master, Server problems
  9386. n03\9594            \-> Re: Qspy ?? Quake, id master, Server problems
  9387. n02\9470            Team Fortress crashing!
  9388. n03\9549            \-> Re: Team Fortress crashing!
  9389. n03\9632            \-> Re: Team Fortress crashing!
  9390. n02\9472            quakeworld and skins
  9391. n02\9473            Monky Spank Clan
  9392. n03\9529            \-> Re: Monky Spank Clan
  9393. n03\9577            \-> Re: Monky Spank Clan
  9394. n03\9609            \-> Re: Monky Spank Clan
  9395. n03\9640            \-> Re: Monky Spank Clan
  9396. n03\9642            \-> Re: Monky Spank Clan
  9397. n03\9712            \-> Re: Monky Spank Clan
  9398. n02\9475            Re: Multiplayer Connection Fundamentals
  9399. n02\9478            Thresh demo
  9400. n02\9479            ipx sendfailure 04! HELP!
  9401. n02\9481            Re: GLQuake with Monster 3D and CyRIX P166+
  9402. n02\9482            \-> Re: GLQuake with Monster 3D and CyRIX P166+
  9403. n03\9503            \-> Re: GLQuake with Monster 3D and CyRIX P166+
  9404. n02\9483            glquake screen resolutions
  9405. n02\9484            Quake Rally
  9406. n03\9523            \-> Re: Quake Rally
  9407. n02\9485            Re: GLQuake Resolutions
  9408. n02\9486            Re: How do you disable auto aiming?
  9409. n02\9488            Re: Linux Quake under FreeBSD? -Working, kinda (How good is
  9410.                    | SVGAlib support?)
  9411. n03\9530            \-> Re: Linux Quake under FreeBSD? -Working, kinda (How
  9412.                    | good is SVGAlib support?)
  9413. n03\9597            \-> Re: Linux Quake under FreeBSD? -Working, kinda (How
  9414.                    | good is SVGAlib support?)
  9415. n03\9604            \-> Re: Linux Quake under FreeBSD? -Working, kinda (How
  9416.                    | good is SVGAlib support?)
  9417. n02\9493            Re: Upgrading Video
  9418. n02\9496            Transparent water patch for CTF "memory not enough"
  9419.                    | problem.
  9420. n02\9497            Locking down more memory.
  9421. n03\9511            \-> Re: Locking down more memory.
  9422. n03\9558            \-> Re: Locking down more memory.
  9423. n03\9505            Perry, OHIO LAN DeathFest
  9424. n03\9506            Capture the flag
  9425. n03\9507            Portland OR, Best ISP?
  9426. n03\9605            \-> Re: Portland OR, Best ISP?
  9427. n03\9682            \-> Re: Portland OR, Best ISP?
  9428. n03\9508            Quake on-line cheating
  9429. n03\9512            \-> Re: Quake on-line cheating
  9430. n03\9552            \-> Re: Quake on-line cheating
  9431. n03\9559            \-> Re: Quake on-line cheating
  9432. n03\9565            \-> Re: Quake on-line cheating
  9433. n03\9575            \-> Re: Quake on-line cheating
  9434. n03\9621            \-> Re: Quake on-line cheating
  9435. n03\9626            \-> Re: Quake on-line cheating
  9436. n03\9509            Can't get the flag to appear in CTF 4.1
  9437. n03\9525            \-> Re: Can't get the flag to appear in CTF 4.1
  9438. n03\9513            Re: quake2demo
  9439. n03\9514            Re: x2
  9440. n03\9516            heellllooooooooooo!
  9441. n03\9622            \-> Re: heellllooooooooooo!
  9442. n03\9520            id software are stupid bastards
  9443. n03\9540            \-> Re: id software are stupid bastards
  9444. n03\9560            \-> Re: id software are stupid bastards
  9445. n03\9641            \-> Re: id software are stupid bastards
  9446. n03\9524            Quake Engine new GAME *DVDROM idea
  9447. n03\9721            \-> Re: Quake Engine new GAME *DVDROM idea
  9448. n03\9726            \-> Re: Quake Engine new GAME *DVDROM idea
  9449. n03\9526            FireGL and GLQuake
  9450. n03\9528            Re: Brightening GlQuake
  9451. n03\9531            Quake config help!
  9452. n03\9533            Quake Tourney!
  9453. n03\9534            \-> Re: Quake Tourney!
  9454. n03\9538            Low level Quake interrogation/commands
  9455. n03\9539            Starting a Quake server...
  9456. n03\9541            Help with console commands!
  9457. n03\9602            \-> Re: Help with console commands!
  9458. n03\9546            () Survival guide: Quake resources on the Internet ()
  9459. n03\9551            () Welcome to the Quake newsgroups! ()
  9460. n03\9555            Aliens quake tc download legal
  9461. n03\9566            \-> Re: Aliens quake tc download legal
  9462. n03\9556            Linux Quake / Dynamic IP
  9463. n03\9561            Disabling automatic weapon selection...?
  9464. n03\9570            \-> Re: Disabling automatic weapon selection...?
  9465. n03\9562            Re: !!!!SPECIAL MESSAGE!!!!
  9466. n03\9563            Mission Pak I&II Secrets List
  9467. n03\9568            Looking for Quake.ttf (AGAIN!)
  9468. n03\9634            \-> Re: Looking for Quake.ttf (AGAIN!)
  9469. n03\9572            607 315 area code quaker (no not that kind of quaker)
  9470. n03\9573            hunk_alloc error
  9471. n03\9612            \-> Re: hunk_alloc error
  9472. n03\9574            Is quake faster with x2?
  9473. n03\9616            \-> Re: Is quake faster with x2?
  9474. n03\9579            monster servers
  9475. n03\9701            \-> Re: monster servers
  9476. n03\9580            download question
  9477. n03\9647            \-> Re: download question
  9478. n03\9582            Re: Download the full version
  9479. n03\9583            \-> Re: Download the full version
  9480. n03\9584            playing CTF with reaper bots?
  9481. n03\9585            \-> Re: playing CTF with reaper bots?
  9482. n03\9620            \-> Re: playing CTF with reaper bots?
  9483. n03\9625            \-> Re: playing CTF with reaper bots?
  9484. n03\9588            Re: Nightmare level?
  9485. n03\9610            \-> Re: Nightmare level?
  9486. n03\9617            \-> Re: Nightmare level?
  9487. n03\9648            \-> Re: Nightmare level?
  9488. n03\9651            \-> Re: Nightmare level?
  9489. n03\9670            \-> Re: Nightmare level?
  9490. n03\9681            \-> Re: Nightmare level?
  9491. n03\9589            Re: Quake test
  9492. n03\9590            Re: FS: Matrox Millinum 2 MB OEM
  9493. n03\9591            Re: Win95 B OEM and QW problems
  9494. n03\9595            \-> Re: Win95 B OEM and QW problems
  9495. n03\9592            (no subject)
  9496. n03\9593            sorry!/......subject is "display doctor"
  9497. n03\9596            Quake 2, Quake Spy (registered) and the future of OpenGL
  9498.                    | boards
  9499. n03\9600            Help Please my QW don't work
  9500. n03\9603            Computer upgrade options
  9501. n03\9678            \-> Re: Computer upgrade options
  9502. n03\9694            \-> Re: Computer upgrade options
  9503. n03\9606            Quake Players in Iowa????
  9504. n03\9613            \-> Re: Quake Players in Iowa????
  9505. n03\9607            Re: using maps and tc's
  9506. n03\9611            NOCLIPing in Observer mode
  9507. n03\9614            Any word on Quake2 weapon balance?
  9508. n03\9618            Re: what would you do if you had all or just 1 of the quake
  9509.                    | guns?
  9510. n03\9645            \-> Re: what would you do if you had all or just 1 of the
  9511.                    | quake guns?
  9512. n03\9649            \-> Re: what would you do if you had all or just 1 of the
  9513.                    | quake guns?
  9514. n03\9619            Is Quake Soccer available anywhere?
  9515. n03\9690            \-> Re: Is Quake Soccer available anywhere?
  9516. n03\9627            Re: Where are the TWCTF maps at?
  9517. n03\9631            Re: Linux Quake (How good is SVGAlib support?)
  9518. n03\9635            \-> Re: Linux Quake (How good is SVGAlib support?)
  9519. n03\9633            Linux SVGALIB Quake - No sound with my GUS =(
  9520. n03\9691            \-> Re: Linux SVGALIB Quake - No sound with my GUS =(
  9521. n03\9636            Will average clan sizes increase to 50+ members?
  9522. n03\9638            \-> Re: Will average clan sizes increase to 50+ members?
  9523. n03\9653            \-> Re: Will average clan sizes increase to 50+ members?
  9524. n03\9671            \-> Re: Will average clan sizes increase to 50+ members?
  9525. n03\9685            \-> Re: Will average clan sizes increase to 50+ members?
  9526. n03\9637            Std. Net Quake for Quake2!!!
  9527. n03\9643            FAQ: replacement of a.g.q by rec.games.computer.quake.*
  9528. n03\9644            3DFX Stereoscopic Quake?
  9529. n03\9646            You know you've been playing Quake to long when...
  9530. n03\9650            Does anyone know where i can download the Alien Quake Tc
  9531. n03\9700            \-> Re: Does anyone know where i can download the Alien
  9532.                    | Quake Tc
  9533. n03\9652            HELP - Pit of Niggurath
  9534. n03\9656            HELP ! Do I need
  9535. n03\9724            \-> Re: HELP ! Do I need
  9536. n03\9657            Ross T. Anzalone - Re: HELP - Pit of Niggurath
  9537. n03\9667            \-> Re: Ross T. Anzalone - Re: HELP - Pit of Niggurath
  9538. n03\9658            Playing CTF
  9539. n03\9659            1 player grappling hook?
  9540. n03\9674            \-> Re: 1 player grappling hook?
  9541. n03\9680            \-> Re: 1 player grappling hook?
  9542. n03\9660            quakeworld trouble creating new account
  9543. n03\9707            \-> Re: quakeworld trouble creating new account
  9544. n03\9661            Re: the perfect gun
  9545. n03\9662            Re: Hell's Atrium Help!
  9546. n03\9663            Thanks to Quakeworld boys
  9547. n03\9664            Re: Please help with FPS on a Pentium II
  9548. n03\9665            NOT A SPAM-- -- -- COOL QUAKE NAMES.... THIS IS HOW, IT'S
  9549.                    | SO SIMPLY!  -----   NO PROGRAMS!  --- -
  9550.                    | funnames.zip (0/1)
  9551. n03\9666            NOT A SPAM-- -- -- COOL QUAKE NAMES.... THIS IS HOW, IT'S
  9552.                    | SO SIMPLY!  -----   NO PROGRAMS!  --- -
  9553.                    | funnames.zip (1/1)
  9554. n03\9668            Heapsize
  9555. n03\9703            \-> Re: Heapsize
  9556. n03\9728            \-> Re: Heapsize
  9557. n03\9669            I NEED SOME HELP
  9558. n03\9675            HELP ME!
  9559. n03\9676            ISDN and Quakeworld, once again...
  9560. n03\9677            Quake's Usefulness
  9561. n03\9684            \-> Re: Quake's Usefulness
  9562. n03\9679            QuakeWorld Character Skins
  9563. n03\9683            Quake 2 screensaver problem
  9564. n03\9695            \-> Re: Quake 2 screensaver problem
  9565. n03\9686            QuakeWorld Skins Help??
  9566. n03\9687            how do I randomize the levels with my QW server?
  9567. n03\9688            How do I randomize the levels with my qw server?
  9568. n03\9689            Useless FPU/ FPS discussion
  9569. n03\9696            \-> Re: Useless FPU/ FPS discussion
  9570. n03\9714            \-> Re: Useless FPU/ FPS discussion
  9571. n03\9692            Oh hell.. Quake sound go bye bye..
  9572. n03\9697            multi commands to one key  "can you tell me how?"
  9573. n03\9698            Re: Quake on Win NT 4.0 / IE 4.0 beta
  9574. n03\9699            \-> Re: Quake on Win NT 4.0 / IE 4.0 beta
  9575. n03\9702            How to reduce rcoket damage in LAN quake
  9576. n03\9704            what does team # mean on a server?
  9577. n03\9705            Tool progammer needed
  9578. n03\9709            Clan Falcon's Claw
  9579. n03\9710            help with an alias please
  9580. n03\9713            I SUK SO I NEED CHEATS
  9581. n03\9715            Re: Quake on Wireless Modems???
  9582. n03\9716            Anyone know me?
  9583. n03\9717            Help: Can't get 640x480 resolution in sw Quake.
  9584. n03\9718            CD Player
  9585. n03\9720            Re: Sound in quake help!
  9586. n03\9723            2fort4 graphics problems
  9587. n03\9725            Help !!!!   Bad Surface Extents
  9588. n03\9727            Modem Stgrings, 4 pages
  9589. -----------------------------------------------------------
  9590. rec.games.computer.quake.playing
  9591. path: /newsgrps/playing/
  9592. -----------------------------------------------------------
  9593. n00\10262           Quake Secrets 1.5a
  9594. n00\11502           Re: Are Some of these guys cheating?
  9595. n00\11520           \-> Re: Are Some of these guys cheating?
  9596. n00\11523           \-> Re: Are Some of these guys cheating?
  9597. n00\11544           \-> Re: Are Some of these guys cheating?
  9598. n00\11546           \-> Re: Are Some of these guys cheating?
  9599. n00\11551           \-> Re: Are Some of these guys cheating?
  9600. n00\11554           \-> Re: Are Some of these guys cheating?
  9601. n00\11580           \-> Re: Are Some of these guys cheating?
  9602. n00\11602           \-> Re: Are Some of these guys cheating?
  9603. n00\11604           \-> Re: Are Some of these guys cheating?
  9604. n00\11627           \-> Re: Are Some of these guys cheating?
  9605. n00\11629           \-> Re: Are Some of these guys cheating?
  9606. n00\11630           \-> Re: Are Some of these guys cheating?
  9607. n00\11637           \-> Re: Are Some of these guys cheating?
  9608. n00\11638           \-> Re: Are Some of these guys cheating?
  9609. n00\11639           \-> Re: Are Some of these guys cheating?
  9610. n00\11649           \-> Re: Are Some of these guys cheating?
  9611. n00\11666           \-> Re: Are Some of these guys cheating?
  9612. n00\11670           \-> Re: Are Some of these guys cheating?
  9613. n00\11672           \-> Re: Are Some of these guys cheating?
  9614. n00\11698           \-> Re: Are Some of these guys cheating?
  9615. n00\11711           \-> Re: Are Some of these guys cheating?
  9616. n00\11729           \-> Re: Are Some of these guys cheating?
  9617. n00\11736           \-> Re: Are Some of these guys cheating?
  9618. n00\11737           \-> Re: Are Some of these guys cheating?
  9619. n00\11759           \-> Re: Are Some of these guys cheating?
  9620. n00\11766           \-> Re: Are Some of these guys cheating?
  9621. n00\11791           \-> Re: Are Some of these guys cheating?
  9622. n00\11795           \-> Re: Are Some of these guys cheating?
  9623. n00\11503           GLQuake help???
  9624. n00\11504           Thresh
  9625. n00\11652           \-> Re: Thresh
  9626. n00\11809           \-> Re: Thresh
  9627. n00\11505           HELP-QW won't run TF. WHY?
  9628. n00\11549           \-> Re: HELP-QW won't run TF. WHY?
  9629. n00\11506           Re: HELP! What servers are running the hook module?
  9630. n00\11507           Re: Bluesnews
  9631. n00\11525           \-> Re: Bluesnews
  9632. n00\11696           \-> Re: Bluesnews
  9633. n00\11700           \-> Re: Bluesnews
  9634. n00\11817           \-> Re: Bluesnews
  9635. n00\11839           \-> Re: Bluesnews
  9636. n00\11508           Re: Pain Keep
  9637. n00\11509           Re: What is the diff Btween deathmatch 1/2
  9638. n00\11510           Re: Team fortress and Capture the Flag
  9639. n00\11511           Re: Whats the best Mouse to get??
  9640. n00\11539           \-> Re: Whats the best Mouse to get??
  9641. n00\11718           \-> Re: Whats the best Mouse to get??
  9642. n00\11512           Lamer Clan hiding ping!
  9643. n00\11576           \-> Re: Lamer Clan hiding ping!
  9644. n00\11583           \-> Re: Lamer Clan hiding ping!
  9645. n00\11667           \-> Re: Lamer Clan hiding ping!
  9646. n00\11693           \-> Re: Lamer Clan hiding ping!
  9647. n00\11705           \-> Re: Lamer Clan hiding ping!
  9648. n00\11847           \-> Re: Lamer Clan hiding ping!
  9649. n00\11513           Re: Download FULL VERSION
  9650. n00\11514           Re: ! TROUBLE WITH LOVE? TRY A PSYCHIC FREE
  9651. n00\11820           \-> Re: ! TROUBLE WITH LOVE? TRY A PSYCHIC FREE
  9652. n00\11515           Sound in quake help!
  9653. n00\11516           Re: .Free Cash Grants.
  9654. n00\11517           Re: HOT HOT HOT TRASH TRASH TRASH!!!
  9655. n00\11827           \-> Re: HOT HOT HOT TRASH TRASH TRASH!!!
  9656. n00\11518           Good results with Matrox Mystique 4 meg install
  9657. n00\11550           \-> Re: Good results with Matrox Mystique 4 meg install
  9658. n00\11519           Playing in Nightmare
  9659. n00\11521           Re: writers=seeking=publication
  9660. n00\11522           z_malloc errors
  9661. n00\11659           \-> Re: z_malloc errors
  9662. n00\11526           Trumpet WInsock
  9663. n00\11529           \-> Re: Trumpet WInsock
  9664. n00\11527           qw server unset info?
  9665. n00\11530           Re: How do I get in a skin pack?
  9666. n00\11531           Re: What's The Cheapest Monster 3D Price?
  9667. n00\11552           \-> Re: What's The Cheapest Monster 3D Price?
  9668. n00\11727           \-> Re: What's The Cheapest Monster 3D Price?
  9669. n00\11767           \-> Re: What's The Cheapest Monster 3D Price?
  9670. n00\11779           \-> Re: What's The Cheapest Monster 3D Price?
  9671. n00\11785           \-> Re: What's The Cheapest Monster 3D Price?
  9672. n00\11786           \-> Re: What's The Cheapest Monster 3D Price?
  9673. n00\11828           \-> Re: What's The Cheapest Monster 3D Price?
  9674. n00\11532           Re: Frame Rate Question....
  9675. n00\11533           RE:Are some of these guys cheating?
  9676. n00\11731           \-> Re: RE:Are some of these guys cheating?
  9677. n00\11534           Re: Quake on Wireless Modems???
  9678. n00\11815           \-> Re: Quake on Wireless Modems???
  9679. n00\11824           \-> Re: Quake on Wireless Modems???
  9680. n00\11535           Re: best quake player
  9681. n00\11536           Re: MacQuake
  9682. n00\11572           \-> Re: MacQuake
  9683. n00\11579           \-> Re: MacQuake
  9684. n00\11537           Re: What's Quake got that DOOM doesn't?
  9685. n00\11555           \-> Re: What's Quake got that DOOM doesn't?
  9686. n00\11599           \-> Re: What's Quake got that DOOM doesn't?
  9687. n00\11611           \-> Re: What's Quake got that DOOM doesn't?
  9688. n00\11807           \-> Re: What's Quake got that DOOM doesn't?
  9689. n00\11826           \-> Re: What's Quake got that DOOM doesn't?
  9690. n00\11538           Re: Too dark to play GLQUAKE
  9691. n00\11540           Re: How do you beat a level?
  9692. n00\11541           Re: USR x2 Modems
  9693. n00\11542           Re: Apples Straight Suck
  9694. n00\11543           \-> Re: Apples Straight Suck
  9695. n00\11553           \-> Re: Apples Straight Suck
  9696. n00\11563           \-> Re: Apples Straight Suck
  9697. n00\11614           \-> Re: Apples Straight Suck
  9698. n00\11619           \-> Re: Apples Straight Suck
  9699. n00\11738           \-> Re: Apples Straight Suck
  9700. n00\11789           \-> Re: Apples Straight Suck
  9701. n00\11545           RE:Are some of these guys cheating?
  9702. n00\11547           Re: Intel FPU is superior myth...
  9703. n00\11607           \-> Re: Intel FPU is superior myth...
  9704. n00\11819           \-> Re: Intel FPU is superior myth...
  9705. n00\11548           Re: A different point of view...
  9706. n00\11561           \-> Re: A different point of view...
  9707. n00\11603           \-> Re: A different point of view...
  9708. n00\11633           \-> Re: A different point of view...
  9709. n00\11635           \-> Re: A different point of view...
  9710. n00\11648           \-> Re: A different point of view...
  9711. n00\11650           \-> Re: A different point of view...
  9712. n00\11556           180 degree turns?
  9713. n00\11577           \-> Re: 180 degree turns?
  9714. n00\11866           \-> Re: 180 degree turns?
  9715. n00\11557           Best mod?
  9716. n00\11559           \-> Re: Best mod?
  9717. n00\11558           Re: Deathmatch Tactics
  9718. n00\11822           \-> Re: Deathmatch Tactics
  9719. n00\11560           Re: Crosshairs Or No Crosshairs?
  9720. n00\11610           \-> Re: Crosshairs Or No Crosshairs?
  9721. n00\11622           \-> Re: Crosshairs Or No Crosshairs?
  9722. n00\11892           \-> Re: Crosshairs Or No Crosshairs?
  9723. n00\11562           HELP:  No longer able to connect!
  9724. n00\11722           \-> Re: HELP:  No longer able to connect!
  9725. n00\11564           quakeworld login failure & reducing lag
  9726. n00\11658           \-> Re: quakeworld login failure & reducing lag
  9727. n00\11565           Re: a game BETTER than quake...
  9728. n00\11566           Re: TeamFortress????
  9729. n00\11567           Re: King of Lamers (& bounty offer)
  9730. n00\11671           \-> Re: King of Lamers (& bounty offer)
  9731. n00\11832           \-> Re: King of Lamers (& bounty offer)
  9732. n00\11568           Re: Apple's Biggest Mistakes...
  9733. n00\11569           Re: when is quake 2 relest
  9734. n00\11821           \-> Re: when is quake 2 relest
  9735. n00\11570           Re: Are Some of these guys cheating?- TROLL BATE
  9736. n00\11573           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9737. n00\11587           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9738. n00\11588           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9739. n00\11589           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9740. n00\11590           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9741. n00\11624           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9742. n00\11625           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9743. n00\11626           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9744. n00\11628           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9745. n00\11636           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9746. n00\11640           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9747. n00\11651           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9748. n00\11673           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9749. n00\11683           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9750. n00\11687           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9751. n00\11688           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9752. n00\11689           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9753. n00\11760           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9754. n00\11761           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9755. n00\11763           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9756. n00\11770           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9757. n00\11771           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9758. n00\11772           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9759. n00\11775           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9760. n00\11782           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9761. n00\11787           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9762. n00\11793           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9763. n00\11812           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9764. n00\11841           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9765. n00\11844           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9766. n00\11852           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9767. n00\11863           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9768. n00\11869           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9769. n00\11872           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9770. n00\11874           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9771. n00\11875           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9772. n00\11876           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9773. n00\11914           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9774. n00\11916           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9775. n00\11918           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9776. n00\11919           \-> Re: Are Some of these guys cheating?- TROLL BATE
  9777. n00\11571           Re: Cheating In Multiplayer Quake ?
  9778. n00\11601           \-> Re: Cheating In Multiplayer Quake ?
  9779. n00\11618           \-> Re: Cheating In Multiplayer Quake ?
  9780. n00\11704           \-> Re: Cheating In Multiplayer Quake ?
  9781. n00\11758           \-> Re: Cheating In Multiplayer Quake ?
  9782. n00\11802           \-> Re: Cheating In Multiplayer Quake ?
  9783. n00\11829           \-> Re: Cheating In Multiplayer Quake ?
  9784. n00\11884           \-> Re: Cheating In Multiplayer Quake ?
  9785. n00\11928           \-> Re: Cheating In Multiplayer Quake ?
  9786. n00\11574           Re: Playing Quake With A Mouse Instead of Keyboard.
  9787. n00\11597           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  9788. n00\11699           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  9789. n00\11724           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  9790. n00\11797           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  9791. n00\11845           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  9792. n00\11887           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  9793. n00\11909           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  9794. n00\11575           Re: what a hell is snipe.cfg
  9795. n00\11578           Re: ! PROVEN PSYCHICS!  FREE PREDICTIONS!  (FREE!)
  9796. n00\11581           Improving Quake Frame Rate
  9797. n00\11586           \-> Re: Improving Quake Frame Rate
  9798. n00\11725           \-> Re: Improving Quake Frame Rate
  9799. n00\11582           Probs running CTF
  9800. n00\11584           Transparent Water help (Vis Patch)...
  9801. n00\11585           \-> Re: Transparent Water help (Vis Patch)...
  9802. n00\11768           \-> Re: Transparent Water help (Vis Patch)...
  9803. n00\11769           \-> Re: Transparent Water help (Vis Patch)...
  9804. n00\11591           Re: COOL ARENA DEATHMATCH
  9805. n00\11615           \-> Re: COOL ARENA DEATHMATCH
  9806. n00\11592           Re: Cheats on registered version
  9807. n00\11593           Re: What if you got tired when running?
  9808. n00\11669           \-> Re: What if you got tired when running?
  9809. n00\11794           \-> Re: What if you got tired when running?
  9810. n00\11813           \-> Re: What if you got tired when running?
  9811. n00\11594           Re: Campers -- Why do people complain?
  9812. n00\11890           \-> Re: Campers -- Why do people complain?
  9813. n01\12002           \-> Re: Campers -- Why do people complain?
  9814. n00\11595           Re: CTF won't work for me..need help
  9815. n00\11596           looking for quake server
  9816. n00\11598           Monster3D vs. Orchid........
  9817. n00\11612           \-> Re: Monster3D vs. Orchid........
  9818. n00\11726           \-> Re: Monster3D vs. Orchid........
  9819. n00\11608           Re: Brightening GlQuake
  9820. n00\11663           \-> Re: Brightening GlQuake
  9821. n00\11825           \-> Re: Brightening GlQuake
  9822. n00\11930           \-> Re: Brightening GlQuake
  9823. n00\11609           ATI RAGE PRO anyone have experience with it?
  9824. n00\11613           Help!!
  9825. n00\11616           Re: Hunter (of clan Sun Tzu) vs. Thresh
  9826. n00\11741           \-> Re: Hunter (of clan Sun Tzu) vs. Thresh
  9827. n00\11835           \-> Re: Hunter (of clan Sun Tzu) vs. Thresh
  9828. n00\11840           \-> Re: Hunter (of clan Sun Tzu) vs. Thresh
  9829. n00\11617           Re: Shotgun/Super Shotgun deathmatch...
  9830. n00\11662           \-> Re: Shotgun/Super Shotgun deathmatch...
  9831. n00\11690           \-> Re: Shotgun/Super Shotgun deathmatch...
  9832. n00\11728           \-> Re: Shotgun/Super Shotgun deathmatch...
  9833. n00\11859           \-> Re: Shotgun/Super Shotgun deathmatch...
  9834. n00\11620           Re: CTF 4.x on a LAN?
  9835. n00\11621           Re: Good names for Quake clans
  9836. n00\11634           \-> Re: Good names for Quake clans
  9837. n00\11740           \-> Re: Good names for Quake clans
  9838. n00\11906           \-> Re: Good names for Quake clans
  9839. n00\11623           Huh?
  9840. n00\11631           Re: How to brighten GLquake?
  9841. n00\11632           \-> Re: How to brighten GLquake?
  9842. n00\11642           \-> Re: How to brighten GLquake?
  9843. n00\11708           \-> Re: How to brighten GLquake?
  9844. n00\11806           \-> Re: How to brighten GLquake?
  9845. n00\11917           \-> Re: How to brighten GLquake?
  9846. n00\11963           \-> Re: How to brighten GLquake?
  9847. n00\11641           Qtest1
  9848. n00\11643           Quake clan lookin for members
  9849. n00\11644           Re: Thresh (the guy who won J.carmack's ferrari)
  9850. n00\11709           \-> Re: Thresh (the guy who won J.carmack's ferrari)
  9851. n00\11714           \-> Re: Thresh (the guy who won J.carmack's ferrari)
  9852. n00\11837           \-> Re: Thresh (the guy who won J.carmack's ferrari)
  9853. n00\11842           \-> Re: Thresh (the guy who won J.carmack's ferrari)
  9854. n00\11948           \-> Re: Thresh (the guy who won J.carmack's ferrari)
  9855. n00\11645           git.talk.quake cheaters
  9856. n00\11665           \-> Re: git.talk.quake cheaters
  9857. n00\11677           \-> Re: git.talk.quake cheaters
  9858. n00\11776           \-> Re: git.talk.quake cheaters
  9859. n00\11834           \-> Re: git.talk.quake cheaters
  9860. n00\11846           \-> Re: git.talk.quake cheaters
  9861. n00\11870           \-> Re: git.talk.quake cheaters
  9862. n00\11646           Re: KillCreek vs Thresh
  9863. n00\11678           \-> Re: KillCreek vs Thresh
  9864. n00\11753           \-> Re: KillCreek vs Thresh
  9865. n00\11818           \-> Re: KillCreek vs Thresh
  9866. n00\11830           \-> Re: KillCreek vs Thresh
  9867. n00\11848           \-> Re: KillCreek vs Thresh
  9868. n00\11901           \-> Re: KillCreek vs Thresh
  9869. n00\11912           \-> Re: KillCreek vs Thresh
  9870. n00\11924           \-> Re: KillCreek vs Thresh
  9871. n00\11974           \-> Re: KillCreek vs Thresh
  9872. n00\11982           \-> Re: KillCreek vs Thresh
  9873. n00\11985           \-> Re: KillCreek vs Thresh
  9874. n00\11990           \-> Re: KillCreek vs Thresh
  9875. n00\11999           \-> Re: KillCreek vs Thresh
  9876. n01\12072           \-> Re: KillCreek vs Thresh
  9877. n00\11647           Re: Quake(World) through a firewall? Please help!
  9878. n00\11653           QSPY 5.22 problems
  9879. n00\11654           GLQuake Performance and Zanshin's Quake Dojo:  From 25 FPS
  9880.                    | to 36!
  9881. n00\11833           \-> Re: GLQuake Performance and Zanshin's Quake Dojo:  From
  9882.                    | 25 FPS to 36!
  9883. n00\11655           Re: That Damn Rocket Jumping
  9884. n00\11656           Re: how to play the special forces..?
  9885. n00\11679           \-> Re: how to play the special forces..?
  9886. n00\11898           \-> Re: how to play the special forces..?
  9887. n00\11660           Re: can't get glquake 512x384 to work, help
  9888. n00\11661           Re: CTF Demos
  9889. n00\11723           \-> Re: CTF Demos
  9890. n00\11958           \-> Re: CTF Demos
  9891. n00\11664           Re: Vispatch doesn't.  Whatup?
  9892. n00\11668           Re: Any AMD K6 Users?
  9893. n00\11751           \-> Re: Any AMD K6 Users?
  9894. n00\11765           \-> Re: Any AMD K6 Users?
  9895. n00\11843           \-> Re: Any AMD K6 Users?
  9896. n00\11931           \-> Re: Any AMD K6 Users?
  9897. n00\11970           \-> Re: Any AMD K6 Users?
  9898. n00\11973           \-> Re: Any AMD K6 Users?
  9899. n01\12099           \-> Re: Any AMD K6 Users?
  9900. n01\12110           \-> Re: Any AMD K6 Users?
  9901. n00\11674           WINMEM
  9902. n00\11680           \-> Re: WINMEM
  9903. n00\11684           \-> Re: WINMEM
  9904. n00\11675           Quakeworld Invisible skins
  9905. n00\11717           \-> Re: Quakeworld Invisible skins
  9906. n00\11732           \-> Re: Quakeworld Invisible skins
  9907. n00\11676           Quake in Reading UK area
  9908. n00\11926           \-> Re: Quake in Reading UK area
  9909. n01\12043           \-> Re: Quake in Reading UK area
  9910. n01\12109           \-> Re: Quake in Reading UK area
  9911. n00\11681           Joy + Mouse
  9912. n00\11886           \-> Re: Joy + Mouse
  9913. n00\11682           Re: Remember...
  9914. n00\11831           \-> Re: Remember...
  9915. n00\11685           Winquake
  9916. n00\11733           \-> Re: Winquake
  9917. n00\11735           \-> Re: Winquake
  9918. n00\11764           \-> Re: Winquake
  9919. n00\11686           Clans
  9920. n00\11691           ascii char--- i saw them on a 1.64 server, now how do i do
  9921.                    | that too
  9922. n00\11692           Re: Writing Macro's in Quake
  9923. n00\11694           Re: The Real 180░ Turn
  9924. n00\11695           Re: cable modems
  9925. n00\11784           \-> Re: cable modems
  9926. n00\11810           \-> Re: cable modems
  9927. n00\11838           \-> Re: cable modems
  9928. n00\11935           \-> Re: cable modems
  9929. n00\11936           \-> Re: cable modems
  9930. n00\11956           \-> Re: cable modems
  9931. n01\12092           \-> Re: cable modems
  9932. n01\12102           \-> Re: cable modems
  9933. n01\12105           \-> Re: cable modems
  9934. n01\12128           \-> Re: cable modems
  9935. n00\11697           I NEED TO FIND THE ALIENS TC FOR QUAKE!!!!! (PLEASE HELP!)
  9936. n00\11701           Chicago LANd
  9937. n00\11702           grappling opponent and shooting.
  9938. n00\11749           \-> Re: grappling opponent and shooting.
  9939. n00\11885           \-> Re: grappling opponent and shooting.
  9940. n00\11703           Re: Consoles ARE(nt) better than PCs for gaming
  9941. n00\11750           \-> Re: Consoles ARE(nt) better than PCs for gaming
  9942. n00\11798           \-> Re: Consoles ARE(nt) better than PCs for gaming
  9943. n00\11849           \-> Re: Consoles ARE(nt) better than PCs for gaming
  9944. n00\11850           \-> Re: Consoles ARE(nt) better than PCs for gaming
  9945. n01\12088           \-> Re: Consoles ARE(nt) better than PCs for gaming
  9946. n00\11706           GLQUAKE support
  9947. n00\11989           \-> Re: GLQUAKE support
  9948. n01\12168           \-> Re: GLQUAKE support
  9949. n00\11707           Looking for A graphic Designer
  9950. n00\11710           RE:Are some of these guys cheating?
  9951. n00\11712           the boy who cried "cheater!"
  9952. n00\11856           \-> Re: the boy who cried "cheater!"
  9953. n00\11713           FPS w/3DFX and GLQuake.  Was: Re: Brightening GlQuake
  9954. n00\11747           \-> Re: FPS w/3DFX and GLQuake.  Was: Re: Brightening
  9955.                    | GlQuake
  9956. n00\11715           Ping Tampering
  9957. n00\11745           \-> Re: Ping Tampering
  9958. n00\11778           \-> Re: Ping Tampering
  9959. n00\11854           \-> Re: Ping Tampering
  9960. n00\11927           \-> Re: Ping Tampering
  9961. n00\11937           \-> Re: Ping Tampering
  9962. n01\12034           \-> Re: Ping Tampering
  9963. n01\12097           \-> Re: Ping Tampering
  9964. n01\12141           \-> Re: Ping Tampering
  9965. n01\12163           \-> Re: Ping Tampering
  9966. n00\11716           How do you disable auto aiming?
  9967. n00\11746           \-> Re: How do you disable auto aiming?
  9968. n00\11934           \-> Re: How do you disable auto aiming?
  9969. n00\11945           \-> Re: How do you disable auto aiming?
  9970. n00\11991           \-> Re: How do you disable auto aiming?
  9971. n01\12062           \-> Re: How do you disable auto aiming?
  9972. n01\12091           \-> Re: How do you disable auto aiming?
  9973. n00\11719           Re: Best DeathMatch levels
  9974. n00\11720           Timeout.  Was: Re: Are Some of these guys cheating?...
  9975. n00\11721           RE:Are some of these guys cheating?
  9976. n00\11730           Good level editors
  9977. n00\11878           \-> Re: Good level editors
  9978. n01\12085           \-> Re: Good level editors
  9979. n00\11734           Good quake editors
  9980. n00\11882           \-> Re: Good quake editors
  9981. n01\12053           \-> Re: Good quake editors
  9982. n00\11739           Re: Intellimouse and winquake...will it work as 3-button
  9983.                    | mouse?
  9984. n00\11742           capture the flag
  9985. n00\11801           \-> Re: capture the flag
  9986. n00\11938           \-> Re: capture the flag
  9987. n00\11743           CHECK OUT
  9988.                    | HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/LAIR/2898/INDEX.HTML
  9989. n00\11744           HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/LAIR/2898/INDEX.HTML
  9990. n00\11748           180 Degree Turns
  9991. n01\12079           \-> Re: 180 Degree Turns
  9992. n00\11752           Just a test post - Do not read
  9993. n00\11755           Key bindings on numeric keypad...
  9994. n00\11781           \-> Re: Key bindings on numeric keypad...
  9995. n00\11891           \-> Re: Key bindings on numeric keypad...
  9996. n01\12149           \-> Re: Key bindings on numeric keypad...
  9997. n01\12159           \-> Re: Key bindings on numeric keypad...
  9998. n00\11757           Re: CTF on a LAN
  9999. n00\11773           \-> Re: CTF on a LAN
  10000. n00\11780           \-> Re: CTF on a LAN
  10001. n00\11853           \-> Re: CTF on a LAN
  10002. n00\11952           \-> Re: CTF on a LAN
  10003. n01\12135           \-> Re: CTF on a LAN
  10004. n00\11762           GREAT LINKS PAGE  "KEYES KLAN"
  10005. n00\11774           I apologize
  10006. n00\11777           numll modem CTF play?
  10007. n00\11953           \-> Re: numll modem CTF play?
  10008. n00\11783           Re: Lag Monsters
  10009. n00\11796           \-> Re: Lag Monsters
  10010. n00\11788           Atten SpaceOrb 360 Users
  10011. n00\11855           \-> Re: Atten SpaceOrb 360 Users
  10012. n00\11790           NameFun On QuakeWorld....... I'VE SEEN IT TOO<was:Re: Huh?>
  10013. n00\11792           Cant find star.mdl
  10014. n00\11803           \-> Re: Cant find star.mdl
  10015. n00\11799           New Clan forming
  10016. n00\11800           Help Me Out.
  10017. n00\11804           MODEM Quake
  10018. n00\11805           CTF solo play
  10019. n00\11944           \-> Re: CTF solo play
  10020. n00\11965           \-> Re: CTF solo play
  10021. n00\11992           \-> Re: CTF solo play
  10022. n00\11808           Re: 3dfx versus MMX
  10023. n00\11811           Re: >>>>  LIVE FUCKING! REAL PENETRATION! HOT TEENS!  <<<<<
  10024.                    | - unt3.htm [
  10025. n00\11814           Re: TF Giggles
  10026. n00\11899           \-> Re: TF Giggles
  10027. n01\12048           \-> Re: TF Giggles
  10028. n00\11816           Re: Looking for patch
  10029. n00\11967           \-> Re: Looking for patch
  10030. n00\11823           Re: Are Some of these guys cheating?
  10031. n00\11836           \-> Re: Are Some of these guys cheating?
  10032. n00\11851           \-> Re: Are Some of these guys cheating?
  10033. n00\11864           \-> Re: Are Some of these guys cheating?
  10034. n00\11865           \-> Re: Are Some of these guys cheating?
  10035. n00\11868           \-> Re: Are Some of these guys cheating?
  10036. n00\11873           \-> Re: Are Some of these guys cheating?
  10037. n00\11879           \-> Re: Are Some of these guys cheating?
  10038. n00\11880           \-> Re: Are Some of these guys cheating?
  10039. n00\11881           \-> Re: Are Some of these guys cheating?
  10040. n00\11913           \-> Re: Are Some of these guys cheating?
  10041. n00\11921           \-> Re: Are Some of these guys cheating?
  10042. n00\11922           \-> Re: Are Some of these guys cheating?
  10043. n00\11923           \-> Re: Are Some of these guys cheating?
  10044. n00\11955           \-> Re: Are Some of these guys cheating?
  10045. n00\11959           \-> Re: Are Some of these guys cheating?
  10046. n01\12003           \-> Re: Are Some of these guys cheating?
  10047. n01\12004           \-> Re: Are Some of these guys cheating?
  10048. n01\12008           \-> Re: Are Some of these guys cheating?
  10049. n01\12010           \-> Re: Are Some of these guys cheating?
  10050. n01\12011           \-> Re: Are Some of these guys cheating?
  10051. n01\12013           \-> Re: Are Some of these guys cheating?
  10052. n01\12014           \-> Re: Are Some of these guys cheating?
  10053. n01\12015           \-> Re: Are Some of these guys cheating?
  10054. n01\12016           \-> Re: Are Some of these guys cheating?
  10055. n01\12017           \-> Re: Are Some of these guys cheating?
  10056. n01\12018           \-> Re: Are Some of these guys cheating?
  10057. n01\12019           \-> Re: Are Some of these guys cheating?
  10058. n01\12020           \-> Re: Are Some of these guys cheating?
  10059. n01\12021           \-> Re: Are Some of these guys cheating?
  10060. n01\12022           \-> Re: Are Some of these guys cheating?
  10061. n01\12023           \-> Re: Are Some of these guys cheating?
  10062. n01\12024           \-> Re: Are Some of these guys cheating?
  10063. n01\12025           \-> Re: Are Some of these guys cheating?
  10064. n01\12026           \-> Re: Are Some of these guys cheating?
  10065. n01\12040           \-> Re: Are Some of these guys cheating?
  10066. n01\12047           \-> Re: Are Some of these guys cheating?
  10067. n01\12074           \-> Re: Are Some of these guys cheating?
  10068. n01\12076           \-> Re: Are Some of these guys cheating?
  10069. n01\12077           \-> Re: Are Some of these guys cheating?
  10070. n01\12078           \-> Re: Are Some of these guys cheating?
  10071. n01\12081           \-> Re: Are Some of these guys cheating?
  10072. n01\12082           \-> Re: Are Some of these guys cheating?
  10073. n01\12104           \-> Re: Are Some of these guys cheating?
  10074. n01\12106           \-> Re: Are Some of these guys cheating?
  10075. n01\12111           \-> Re: Are Some of these guys cheating?
  10076. n01\12118           \-> Re: Are Some of these guys cheating?
  10077. n01\12120           \-> Re: Are Some of these guys cheating?
  10078. n01\12125           \-> Re: Are Some of these guys cheating?
  10079. n01\12126           \-> Re: Are Some of these guys cheating?
  10080. n01\12138           \-> Re: Are Some of these guys cheating?
  10081. n01\12145           \-> Re: Are Some of these guys cheating?
  10082. n01\12183           \-> Re: Are Some of these guys cheating?
  10083. n01\12184           \-> Re: Are Some of these guys cheating?
  10084. n01\12194           \-> Re: Are Some of these guys cheating?
  10085. n01\12211           \-> Re: Are Some of these guys cheating?
  10086. n01\12213           \-> Re: Are Some of these guys cheating?
  10087. n01\12214           \-> Re: Are Some of these guys cheating?
  10088. n01\12216           \-> Re: Are Some of these guys cheating?
  10089. n01\12218           \-> Re: Are Some of these guys cheating?
  10090. n01\12223           \-> Re: Are Some of these guys cheating?
  10091. n01\12231           \-> Re: Are Some of these guys cheating?
  10092. n01\12238           \-> Re: Are Some of these guys cheating?
  10093. n01\12239           \-> Re: Are Some of these guys cheating?
  10094. n00\11857           BEST 3D Card. The FINAL Word
  10095. n00\11858           Re: Question about the Ferrari tournament.
  10096. n00\11860           Re: You have to see this for real!
  10097. n00\11862           \-> Re: You have to see this for real!
  10098. n00\11867           \-> Re: You have to see this for real!
  10099. n00\11895           \-> Re: You have to see this for real!
  10100. n00\11969           \-> Re: You have to see this for real!
  10101. n00\11861           Rumours bout Cyrix FPU
  10102. n00\11871           Levels
  10103. n00\11877           Alpha CPU??
  10104. n00\11977           \-> Re: Alpha CPU??
  10105. n01\12295           \-> Re: Alpha CPU??
  10106. n00\11883           winded?
  10107. n00\11976           \-> Re: winded?
  10108. n00\11888           Re: Bluesnews
  10109. n00\11941           \-> Re: Bluesnews
  10110. n00\11966           \-> Re: Bluesnews
  10111. n01\12177           \-> Re: Bluesnews
  10112. n00\11893           REQUIEM servers, can you list some? CSDI is no-more!
  10113. n00\11894           Re: QW won't work with ISDN router /w NAT - help!
  10114. n00\11896           Slideing/ducking, how?
  10115. n00\11915           \-> Re: Slideing/ducking, how?
  10116. n01\12036           \-> Re: Slideing/ducking, how?
  10117. n00\11897           Re: GLQuake help???
  10118. n00\11900           Re: What's The Cheapest Monster 3D Price?
  10119. n01\12068           \-> Re: What's The Cheapest Monster 3D Price?
  10120. n00\11902           Re: Ping Bot (Was Re:Ping Tampering)
  10121. n01\12050           \-> Re: Ping Bot (Was Re:Ping Tampering)
  10122. n01\12059           \-> Re: Ping Bot (Was Re:Ping Tampering)
  10123. n01\12188           \-> Re: Ping Bot (Was Re:Ping Tampering)
  10124. n00\11903           Setting default quake resolution
  10125. n00\11978           \-> Re: Setting default quake resolution
  10126. n01\12049           \-> Re: Setting default quake resolution
  10127. n01\12052           \-> Re: Setting default quake resolution
  10128. n01\12056           \-> Re: Setting default quake resolution
  10129. n01\12095           \-> Re: Setting default quake resolution
  10130. n00\11904           mlook on permanentely..
  10131. n00\11905           \-> Re: mlook on permanentely..
  10132. n00\11954           \-> Re: mlook on permanentely..
  10133. n00\11981           \-> Re: mlook on permanentely..
  10134. n01\12006           \-> Re: mlook on permanentely..
  10135. n01\12033           \-> Re: mlook on permanentely..
  10136. n01\12342           \-> Re: mlook on permanentely..
  10137. n00\11907           QuakeWorld over Slirp?
  10138. n00\11908           Looking for patch for DM Competition
  10139. n00\11910           \-> Re: Looking for patch for DM Competition
  10140. n00\11984           \-> Re: Looking for patch for DM Competition
  10141. n01\12113           \-> Re: Looking for patch for DM Competition
  10142. n00\11911           New levels for Quake
  10143. n00\11920           Re: Best music CD to play Quake
  10144. n00\11949           \-> Re: Best music CD to play Quake
  10145. n01\12035           \-> Re: Best music CD to play Quake
  10146. n01\12147           \-> Re: Best music CD to play Quake
  10147. n01\12155           \-> Re: Best music CD to play Quake
  10148. n01\12193           \-> Re: Best music CD to play Quake
  10149. n01\12286           \-> Re: Best music CD to play Quake
  10150. n01\12335           \-> Re: Best music CD to play Quake
  10151. n00\11925           Re: Thresh
  10152. n00\11929           Help with extra levels
  10153. n00\11988           \-> Re: Help with extra levels
  10154. n00\11932           alpha
  10155. n00\11987           \-> Re: alpha
  10156. n00\11933           Where do I get TF?!?
  10157. n00\11951           \-> Re: Where do I get TF?!?
  10158. n00\11983           \-> Re: Where do I get TF?!?
  10159. n00\11993           \-> Re: Where do I get TF?!?
  10160. n00\11995           \-> Re: Where do I get TF?!?
  10161. n01\12045           \-> Re: Where do I get TF?!?
  10162. n01\12131           \-> Re: Where do I get TF?!?
  10163. n01\12192           \-> Re: Where do I get TF?!?
  10164. n00\11939           Help quake patches in Deathmatch!
  10165. n00\11940           Re: What's Quake got that DOOM doesn't?
  10166. n00\11950           \-> Re: What's Quake got that DOOM doesn't?
  10167. n01\12100           \-> Re: What's Quake got that DOOM doesn't?
  10168. n01\12101           \-> Re: What's Quake got that DOOM doesn't?
  10169. n01\12114           \-> Re: What's Quake got that DOOM doesn't?
  10170. n01\12115           \-> Re: What's Quake got that DOOM doesn't?
  10171. n01\12129           \-> Re: What's Quake got that DOOM doesn't?
  10172. n01\12130           \-> Re: What's Quake got that DOOM doesn't?
  10173. n01\12142           \-> Re: What's Quake got that DOOM doesn't?
  10174. n01\12169           \-> Re: What's Quake got that DOOM doesn't?
  10175. n01\12178           \-> Re: What's Quake got that DOOM doesn't?
  10176. n01\12226           \-> Re: What's Quake got that DOOM doesn't?
  10177. n01\12352           \-> Re: What's Quake got that DOOM doesn't?
  10178. n01\12353           \-> Re: What's Quake got that DOOM doesn't?
  10179. n01\12354           \-> Re: What's Quake got that DOOM doesn't?
  10180. n01\12355           \-> Re: What's Quake got that DOOM doesn't?
  10181. n00\11942           quake for 486s
  10182. n00\11975           \-> Re: quake for 486s
  10183. n00\11980           \-> Re: quake for 486s
  10184. n01\12032           \-> Re: quake for 486s
  10185. n01\12046           \-> Re: quake for 486s
  10186. n01\12058           \-> Re: quake for 486s
  10187. n01\12067           \-> Re: quake for 486s
  10188. n01\12247           \-> Re: quake for 486s
  10189. n01\12278           \-> Re: quake for 486s
  10190. n01\12307           \-> Re: quake for 486s
  10191. n01\12308           \-> Re: quake for 486s
  10192. n01\12361           \-> Re: quake for 486s
  10193. n01\12404           \-> Re: quake for 486s
  10194. n00\11943           Re: TROLL BATETROLL BATEAre Some of these guys cheating?-
  10195. n00\11946           H: 3dfx / performance & experience; I have some probs
  10196. n00\11947           RE:PINGBOT!
  10197. n00\11957           Re: Are Some of these guys cheating?- TROLL BATE
  10198. n00\11960           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10199. n00\11961           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10200. n01\12005           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10201. n01\12007           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10202. n01\12009           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10203. n01\12012           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10204. n01\12070           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10205. n01\12075           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10206. n01\12093           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10207. n01\12108           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10208. n01\12117           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10209. n01\12119           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10210. n01\12121           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10211. n01\12132           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10212. n01\12144           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10213. n01\12146           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10214. n01\12151           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10215. n01\12154           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10216. n01\12164           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10217. n01\12165           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10218. n01\12166           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10219. n01\12174           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10220. n01\12189           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10221. n01\12190           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10222. n01\12208           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10223. n01\12210           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10224. n01\12212           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10225. n01\12282           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10226. n01\12283           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10227. n01\12316           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10228. n01\12317           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10229. n01\12350           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10230. n01\12376           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10231. n01\12398           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10232. n01\12399           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10233. n01\12415           \-> Re: Are Some of these guys cheating?- TROLL BATE
  10234. n00\11964           FPS with Monster 3d
  10235. n01\12089           \-> Re: FPS with Monster 3d
  10236. n01\12167           \-> Re: FPS with Monster 3d
  10237. n00\11968           Re: Intel FPU is superior myth...
  10238. n01\12103           \-> Re: Intel FPU is superior myth...
  10239. n01\12170           \-> Re: Intel FPU is superior myth...
  10240. n01\12371           \-> Re: Intel FPU is superior myth...
  10241. n00\11971           Re: USR x2 Modems
  10242. n00\11994           \-> Re: USR x2 Modems
  10243. n00\11997           \-> Re: USR x2 Modems
  10244. n01\12133           \-> Re: USR x2 Modems
  10245. n01\12143           \-> Re: USR x2 Modems
  10246. n01\12175           \-> Re: USR x2 Modems
  10247. n01\12200           \-> Re: USR x2 Modems
  10248. n01\12232           \-> Re: USR x2 Modems
  10249. n01\12311           \-> Re: USR x2 Modems
  10250. n01\12379           \-> Re: USR x2 Modems
  10251. n01\12380           \-> Re: USR x2 Modems
  10252. n01\12381           \-> Re: USR x2 Modems
  10253. n01\12396           \-> Re: USR x2 Modems
  10254. n00\11972           re: quake for 486s
  10255. n00\11979           Quake, Life, The Universe, Everything
  10256. n01\12000           \-> Re: Quake, Life, The Universe, Everything
  10257. n00\11986           Transparent Water
  10258. n01\12176           \-> Re: Transparent Water
  10259. n00\11996           TeamFortress Download and Help Site
  10260. n01\12137           \-> Re: TeamFortress Download and Help Site
  10261. n01\12187           \-> Re: TeamFortress Download and Help Site
  10262. n01\12360           \-> Re: TeamFortress Download and Help Site
  10263. n01\12410           \-> Re: TeamFortress Download and Help Site
  10264. n01\12482           \-> Re: TeamFortress Download and Help Site
  10265. n00\11998           Re: Stuck on episode 1 - house of cython.
  10266. n01\12063           \-> Re: Stuck on episode 1 - house of cython.
  10267. n01\12180           \-> Re: Stuck on episode 1 - house of cython.
  10268. n01\12273           \-> Re: Stuck on episode 1 - house of cython.
  10269. n01\12284           \-> Re: Stuck on episode 1 - house of cython.
  10270. n01\12001           Fragapalooza '97!!!  Quakefest II
  10271. n01\12027           Re: Apples Straight Suck
  10272. n01\12028           \-> Re: Apples Straight Suck
  10273. n01\12030           \-> Re: Apples Straight Suck
  10274. n01\12051           \-> Re: Apples Straight Suck
  10275. n01\12123           \-> Re: Apples Straight Suck
  10276. n01\12160           \-> Re: Apples Straight Suck
  10277. n01\12161           \-> Re: Apples Straight Suck
  10278. n01\12469           \-> Re: Apples Straight Suck
  10279. n01\12029           3D-add-oncard??
  10280. n01\12054           \-> Re: 3D-add-oncard??
  10281. n01\12031           Re: What is the diff Btween deathmatch 1/2
  10282. n01\12037           I am better than Consoles ARE(nt) better than PCs for
  10283.                    | gaming
  10284. n01\12038           Re: Playing Quake With A Mouse Instead of Key
  10285. n01\12044           \-> Re: Playing Quake With A Mouse Instead of Key
  10286. n01\12442           \-> Re: Playing Quake With A Mouse Instead of Key
  10287. n01\12039           Re: Gary and Stooge Bots
  10288. n01\12073           \-> Re: Gary and Stooge Bots
  10289. n01\12080           \-> Re: Gary and Stooge Bots
  10290. n01\12083           \-> Re: Gary and Stooge Bots
  10291. n01\12122           \-> Re: Gary and Stooge Bots
  10292. n01\12124           \-> Re: Gary and Stooge Bots
  10293. n01\12201           \-> Re: Gary and Stooge Bots
  10294. n01\12202           \-> Re: Gary and Stooge Bots
  10295. n01\12209           \-> Re: Gary and Stooge Bots
  10296. n01\12288           \-> Re: Gary and Stooge Bots
  10297. n01\12370           \-> Re: Gary and Stooge Bots
  10298. n01\12432           \-> Re: Gary and Stooge Bots
  10299. n01\12042           Help Please
  10300. n01\12341           \-> Re: Help Please
  10301. n02\12507           \-> Re: Help Please
  10302. n01\12055           Re: Crosshairs Or No Crosshairs?
  10303. n01\12152           \-> Re: Crosshairs Or No Crosshairs?
  10304. n01\12240           \-> Re: Crosshairs Or No Crosshairs?
  10305. n01\12060           GIT Talks in Unison Was Re: Are Some of these guys
  10306.                    | cheating?
  10307. n01\12066           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10308.                    | cheating?
  10309. n01\12087           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10310.                    | cheating?
  10311. n01\12134           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10312.                    | cheating?
  10313. n01\12148           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10314.                    | cheating?
  10315. n01\12153           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10316.                    | cheating?
  10317. n01\12182           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10318.                    | cheating?
  10319. n01\12185           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10320.                    | cheating?
  10321. n01\12186           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10322.                    | cheating?
  10323. n01\12191           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10324.                    | cheating?
  10325. n01\12196           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10326.                    | cheating?
  10327. n01\12197           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10328.                    | cheating?
  10329. n01\12198           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10330.                    | cheating?
  10331. n01\12233           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10332.                    | cheating?
  10333. n01\12234           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10334.                    | cheating?
  10335. n01\12324           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10336.                    | cheating?
  10337. n01\12337           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10338.                    | cheating?
  10339. n01\12351           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10340.                    | cheating?
  10341. n01\12420           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10342.                    | cheating?
  10343. n01\12443           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10344.                    | cheating?
  10345. n01\12444           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10346.                    | cheating?
  10347. n01\12449           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10348.                    | cheating?
  10349. n01\12459           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10350.                    | cheating?
  10351. n01\12061           CTF in original Quake?     3 team / 1 flag
  10352. n01\12069           Re: Bot Comments
  10353. n01\12325           \-> Re: Bot Comments
  10354. n01\12346           \-> Re: Bot Comments
  10355. n01\12071           new quake server in Brussels/ Belgium
  10356. n01\12084           Re: HOLY SHIT THESE SERVERS ARE FAST!!!
  10357. n01\12090           Re: git.talk.quake cheaters
  10358. n01\12094           GLQuake + Monster 3D Hangs system... HELP!
  10359. n01\12205           \-> Re: GLQuake + Monster 3D Hangs system... HELP!
  10360. n01\12221           \-> Re: GLQuake + Monster 3D Hangs system... HELP!
  10361. n01\12096           Re: Brightening GlQuake
  10362. n01\12107           \-> Re: Brightening GlQuake
  10363. n01\12098           Re: Playing Quake With A Mouse Instead of Keyboard.
  10364. n01\12206           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  10365. n02\12521           \-> Re: Playing Quake With A Mouse Instead of Keyboard.
  10366. n01\12112           Re: KillCreek vs Thresh
  10367. n01\12179           \-> Re: KillCreek vs Thresh
  10368. n01\12252           \-> Re: KillCreek vs Thresh
  10369. n01\12258           \-> Re: KillCreek vs Thresh
  10370. n01\12259           \-> Re: KillCreek vs Thresh
  10371. n01\12260           \-> Re: KillCreek vs Thresh
  10372. n01\12377           \-> Re: KillCreek vs Thresh
  10373. n01\12394           \-> Re: KillCreek vs Thresh
  10374. n01\12395           \-> Re: KillCreek vs Thresh
  10375. n01\12416           \-> Re: KillCreek vs Thresh
  10376. n02\12530           \-> Re: KillCreek vs Thresh
  10377. n02\12531           \-> Re: KillCreek vs Thresh
  10378. n01\12116           Re: Auto-Aiming in QuakeWorld....Fair?
  10379. n01\12136           Where can I get THUNDERWALKER?
  10380. n01\12224           \-> Re: Where can I get THUNDERWALKER?
  10381. n01\12281           \-> Re: Where can I get THUNDERWALKER?
  10382. n01\12292           \-> Re: Where can I get THUNDERWALKER?
  10383. n01\12140           Re: Any AMD K6 Users?
  10384. n01\12150           \-> Re: Any AMD K6 Users?
  10385. n01\12171           \-> Re: Any AMD K6 Users?
  10386. n01\12199           \-> Re: Any AMD K6 Users?
  10387. n01\12227           \-> Re: Any AMD K6 Users?
  10388. n01\12229           \-> Re: Any AMD K6 Users?
  10389. n01\12289           \-> Re: Any AMD K6 Users?
  10390. n01\12310           \-> Re: Any AMD K6 Users?
  10391. n01\12319           \-> Re: Any AMD K6 Users?
  10392. n01\12356           \-> Re: Any AMD K6 Users?
  10393. n01\12357           \-> Re: Any AMD K6 Users?
  10394. n01\12358           \-> Re: Any AMD K6 Users?
  10395. n01\12359           \-> Re: Any AMD K6 Users?
  10396. n01\12393           \-> Re: Any AMD K6 Users?
  10397. n01\12429           \-> Re: Any AMD K6 Users?
  10398. n01\12485           \-> Re: Any AMD K6 Users?
  10399. n01\12490           \-> Re: Any AMD K6 Users?
  10400. n02\12549           \-> Re: Any AMD K6 Users?
  10401. n02\12552           \-> Re: Any AMD K6 Users?
  10402. n02\12555           \-> Re: Any AMD K6 Users?
  10403. n01\12157           CUSTOM QUAKE
  10404. n01\12158           Re: ATI RAGE PRO anyone have experience with it?
  10405. n01\12162           Re: Playing in Nightmare SORRY ABOUT THE SPAM!
  10406. n01\12172           AMD K6-200 Frame Rates
  10407. n01\12250           \-> Re: AMD K6-200 Frame Rates
  10408. n01\12412           \-> Re: AMD K6-200 Frame Rates
  10409. n01\12173           Re: A different point of view...
  10410. n01\12343           \-> Re: A different point of view...
  10411. n01\12375           \-> Re: A different point of view...
  10412. n01\12493           \-> Re: A different point of view...
  10413. n01\12494           \-> Re: A different point of view...
  10414. n01\12181           Diamond Monster 3d = crappy games packed in.
  10415. n01\12203           \-> Re: Diamond Monster 3d = crappy games packed in.
  10416. n01\12228           \-> Re: Diamond Monster 3d = crappy games packed in.
  10417. n01\12243           \-> Re: Diamond Monster 3d = crappy games packed in.
  10418. n01\12253           \-> Re: Diamond Monster 3d = crappy games packed in.
  10419. n01\12304           \-> Re: Diamond Monster 3d = crappy games packed in.
  10420. n01\12306           \-> Re: Diamond Monster 3d = crappy games packed in.
  10421. n01\12326           \-> Re: Diamond Monster 3d = crappy games packed in.
  10422. n01\12362           \-> Re: Diamond Monster 3d = crappy games packed in.
  10423. n01\12363           \-> Re: Diamond Monster 3d = crappy games packed in.
  10424. n01\12413           \-> Re: Diamond Monster 3d = crappy games packed in.
  10425. n01\12499           \-> Re: Diamond Monster 3d = crappy games packed in.
  10426. n01\12195           Lagging
  10427. n01\12254           \-> Re: Lagging
  10428. n01\12327           \-> Re: Lagging
  10429. n01\12344           \-> Re: Lagging
  10430. n01\12364           \-> Re: Lagging
  10431. n01\12204           Re: cable modems
  10432. n01\12262           \-> Re: cable modems
  10433. n01\12368           \-> Re: cable modems
  10434. n01\12207           Re: Consoles ARE(nt) better than PCs for gaming
  10435. n01\12274           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10436. n01\12447           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10437. n01\12450           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10438. n01\12484           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10439. n01\12496           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10440. n02\12588           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10441. n02\12592           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10442. n02\12601           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10443. n02\12621           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10444. n02\12632           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10445. n02\12634           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10446. n01\12215           git.talk.quake & dejanews
  10447. n01\12217           \-> Re: git.talk.quake & dejanews
  10448. n01\12219           \-> Re: git.talk.quake & dejanews
  10449. n01\12220           \-> Re: git.talk.quake & dejanews
  10450. n01\12222           \-> Re: git.talk.quake & dejanews
  10451. n01\12330           \-> Re: git.talk.quake & dejanews
  10452. n02\12500           \-> Re: git.talk.quake & dejanews
  10453. n02\12533           \-> Re: git.talk.quake & dejanews
  10454. n02\12565           \-> Re: git.talk.quake & dejanews
  10455. n02\12609           \-> Re: git.talk.quake & dejanews
  10456. n02\12613           \-> Re: git.talk.quake & dejanews
  10457. n02\12617           \-> Re: git.talk.quake & dejanews
  10458. n01\12225           Re: Quake on Wireless Modems???
  10459. n01\12382           \-> Re: Quake on Wireless Modems???
  10460. n01\12436           \-> Re: Quake on Wireless Modems???
  10461. n01\12230           Re: Whats the best Mouse to get??
  10462. n01\12251           \-> Re: Whats the best Mouse to get??
  10463. n01\12235           What to do wit the GITs
  10464. n01\12236           \-> Re: What to do wit the GITs
  10465. n01\12237           \-> Re: What to do wit the GITs
  10466. n01\12244           \-> Re: What to do wit the GITs
  10467. n01\12321           \-> Re: What to do wit the GITs
  10468. n01\12365           \-> Re: What to do wit the GITs
  10469. n01\12386           \-> Re: What to do wit the GITs
  10470. n01\12427           \-> Re: What to do wit the GITs
  10471. n02\12525           \-> Re: What to do wit the GITs
  10472. n01\12241           TeamFortress Patch (was: A different point of view...)
  10473. n01\12242           Q: Anyone use a mouse with more than 3 buttons?
  10474. n01\12245           With my 56k modem, Quake is unplayable but QW plays
  10475.                    | normally !
  10476. n01\12248           Re: Cheating In Multiplayer Quake ?
  10477. n01\12473           \-> Re: Cheating In Multiplayer Quake ?
  10478. n01\12249           Latest Info On Quake 2
  10479. n01\12255           crosshair and TF
  10480. n01\12269           \-> Re: crosshair and TF
  10481. n01\12272           \-> Re: crosshair and TF
  10482. n01\12366           \-> Re: crosshair and TF
  10483. n01\12405           \-> Re: crosshair and TF
  10484. n01\12406           \-> Re: crosshair and TF
  10485. n01\12460           \-> Re: crosshair and TF
  10486. n01\12461           \-> Re: crosshair and TF
  10487. n01\12464           \-> Re: crosshair and TF
  10488. n01\12476           \-> Re: crosshair and TF
  10489. n01\12480           \-> Re: crosshair and TF
  10490. n01\12256           Re: GLQuake Performance and Zanshin's Quake Dojo:  From 25
  10491.                    | FPS to 36!
  10492. n01\12403           \-> Re: GLQuake Performance and Zanshin's Quake Dojo:  From
  10493.                    | 25 FPS to 36!
  10494. n02\12629           \-> Re: GLQuake Performance and Zanshin's Quake Dojo:  From
  10495.                    | 25 FPS to 36!
  10496. n01\12257           Re: CTF Demos
  10497. n01\12261           Re: Winquake
  10498. n01\12401           \-> Re: Winquake
  10499. n01\12263           Re: Hunter (of clan Sun Tzu) vs. Thresh
  10500. n01\12264           \-> Re: Hunter (of clan Sun Tzu) vs. Thresh
  10501. n01\12300           \-> Re: Hunter (of clan Sun Tzu) vs. Thresh
  10502. n01\12397           \-> Re: Hunter (of clan Sun Tzu) vs. Thresh
  10503. n02\12630           \-> Re: Hunter (of clan Sun Tzu) vs. Thresh
  10504. n02\12631           \-> Re: Hunter (of clan Sun Tzu) vs. Thresh
  10505. n01\12265           Re: What if you got tired when running?
  10506. n01\12290           \-> Re: What if you got tired when running?
  10507. n02\12606           \-> Re: What if you got tired when running?
  10508. n01\12266           ISDN Quake ..... card advice needed.
  10509. n01\12433           \-> Re: ISDN Quake ..... card advice needed.
  10510. n01\12465           \-> Re: ISDN Quake ..... card advice needed.
  10511. n02\12553           \-> Re: ISDN Quake ..... card advice needed.
  10512. n02\12696           \-> Re: ISDN Quake ..... card advice needed.
  10513. n01\12270           Re: Are Some of these guys cheating?
  10514. n01\12328           \-> Re: Are Some of these guys cheating?
  10515. n01\12347           \-> Re: Are Some of these guys cheating?
  10516. n01\12349           \-> Re: Are Some of these guys cheating?
  10517. n01\12372           \-> Re: Are Some of these guys cheating?
  10518. n01\12373           \-> Re: Are Some of these guys cheating?
  10519. n01\12374           \-> Re: Are Some of these guys cheating?
  10520. n01\12378           \-> Re: Are Some of these guys cheating?
  10521. n01\12426           \-> Re: Are Some of these guys cheating?
  10522. n01\12431           \-> Re: Are Some of these guys cheating?
  10523. n01\12472           \-> Re: Are Some of these guys cheating?
  10524. n01\12491           \-> Re: Are Some of these guys cheating?
  10525. n01\12492           \-> Re: Are Some of these guys cheating?
  10526. n02\12685           \-> Re: Are Some of these guys cheating?
  10527. n02\12687           \-> Re: Are Some of these guys cheating?
  10528. n02\12688           \-> Re: Are Some of these guys cheating?
  10529. n01\12271           Killing the lava dude
  10530. n01\12276           Re: I NEED TO FIND THE ALIENS TC FOR QUAKE!!!!! (PLEASE
  10531.                    | HELP!)
  10532. n01\12315           \-> Re: I NEED TO FIND THE ALIENS TC FOR QUAKE!!!!! (PLEASE
  10533.                    | HELP!)
  10534. n01\12402           \-> Re: I NEED TO FIND THE ALIENS TC FOR QUAKE!!!!! (PLEASE
  10535.                    | HELP!)
  10536. n01\12478           \-> Re: I NEED TO FIND THE ALIENS TC FOR QUAKE!!!!! (PLEASE
  10537.                    | HELP!)
  10538. n01\12277           Re: a game BETTER than quake...
  10539. n01\12392           \-> Re: a game BETTER than quake...
  10540. n01\12279           Re: HELP-QW won't run TF. WHY?
  10541. n01\12280           Re: Sound in quake help!
  10542. n02\12517           \-> Re: Sound in quake help!
  10543. n02\12532           \-> Re: Sound in quake help!
  10544. n02\12579           \-> Re: Sound in quake help!
  10545. n01\12285           Shrak for Quake
  10546. n01\12407           \-> Re: Shrak for Quake
  10547. n02\12529           \-> Re: Shrak for Quake
  10548. n02\12729           \-> Re: Shrak for Quake
  10549. n01\12287           Demo record help
  10550. n01\12293           Re: Key bindings on numeric keypad...
  10551. n01\12294           \-> Re: Key bindings on numeric keypad...
  10552. n01\12296           \-> Re: Key bindings on numeric keypad...
  10553. n02\12551           \-> Re: Key bindings on numeric keypad...
  10554. n01\12297           Match Proposal: Thresh vs. Deep Blue
  10555. n01\12305           \-> Re: Match Proposal: Thresh vs. Deep Blue
  10556. n01\12408           \-> Re: Match Proposal: Thresh vs. Deep Blue
  10557. n01\12417           \-> Re: Match Proposal: Thresh vs. Deep Blue
  10558. n01\12423           \-> Re: Match Proposal: Thresh vs. Deep Blue
  10559. n02\12524           \-> Re: Match Proposal: Thresh vs. Deep Blue
  10560. n01\12298           My new Quake Page
  10561. n01\12299           Re: accidently sent it three times...oops!
  10562. n01\12301           Runes- why do they disappear?
  10563. n01\12418           \-> Re: Runes- why do they disappear?
  10564. n01\12302           Re: 180 degree turns?
  10565. n01\12400           \-> Re: 180 degree turns?
  10566. n01\12303           Upgrading my system for better Quake performance ...wrongly
  10567.                    | posted to quake servers..
  10568. n01\12309           \-> Re: Upgrading my system for better Quake performance
  10569.                    | ...wrongly posted to quake servers..
  10570. n01\12332           \-> Re: Upgrading my system for better Quake performance
  10571.                    | ...wrongly posted to quake servers..
  10572. n01\12334           \-> Re: Upgrading my system for better Quake performance
  10573.                    | ...wrongly posted to quake servers..
  10574. n02\12501           \-> Re: Upgrading my system for better Quake performance
  10575.                    | ...wrongly posted to quake servers..
  10576. n02\12557           \-> Re: Upgrading my system for better Quake performance
  10577.                    | ...wrongly posted to quake servers..
  10578. n02\12614           \-> Re: Upgrading my system for better Quake performance
  10579.                    | ...wrongly posted to quake servers..
  10580. n01\12312           Attention Atlanta.............
  10581. n01\12313           Quake FAQ
  10582. n01\12430           \-> Re: Quake FAQ
  10583. n01\12314           TF spys
  10584. n01\12333           \-> Re: TF spys
  10585. n01\12409           \-> Re: TF spys
  10586. n01\12425           \-> Re: TF spys
  10587. n01\12434           \-> Re: TF spys
  10588. n01\12463           \-> Re: TF spys
  10589. n01\12475           \-> Re: TF spys
  10590. n01\12477           \-> Re: TF spys
  10591. n02\12502           \-> Re: TF spys
  10592. n02\12508           \-> Re: TF spys
  10593. n02\12758           \-> Re: TF spys
  10594. n01\12318           Re: Best mod?
  10595. n01\12320           How do I kill SHUB-NIGGURATH???
  10596. n01\12345           \-> Re: How do I kill SHUB-NIGGURATH???
  10597. n01\12419           \-> Re: How do I kill SHUB-NIGGURATH???
  10598. n01\12322           Best Quake Joystick?
  10599. n01\12331           \-> Re: Best Quake Joystick?
  10600. n02\12681           \-> Re: Best Quake Joystick?
  10601. n01\12323           Re: WARNING
  10602. n01\12329           Re: How do you disable auto aiming?
  10603. n02\12724           \-> Re: How do you disable auto aiming?
  10604. n01\12336           Posting is Illegal in Georgia
  10605. n01\12338           \-> Re: Posting is Illegal in Georgia
  10606. n01\12446           \-> Re: Posting is Illegal in Georgia
  10607. n01\12448           \-> Re: Posting is Illegal in Georgia
  10608. n02\12504           \-> Re: Posting is Illegal in Georgia
  10609. n02\12510           \-> Re: Posting is Illegal in Georgia
  10610. n02\12511           \-> Re: Posting is Illegal in Georgia
  10611. n02\12538           \-> Re: Posting is Illegal in Georgia
  10612. n02\12567           \-> Re: Posting is Illegal in Georgia
  10613. n02\12568           \-> Re: Posting is Illegal in Georgia
  10614. n02\12569           \-> Re: Posting is Illegal in Georgia
  10615. n02\12635           \-> Re: Posting is Illegal in Georgia
  10616. n02\12690           \-> Re: Posting is Illegal in Georgia
  10617. n01\12339           classifieds?
  10618. n01\12340           How do Quake players say good bye?
  10619. n01\12388           \-> Re: How do Quake players say good bye?
  10620. n02\12503           \-> Re: How do Quake players say good bye?
  10621. n01\12348           Re: TF Giggles
  10622. n01\12367           Re: GLQUAKE support
  10623. n02\12563           \-> Re: GLQUAKE support
  10624. n02\12578           \-> Re: GLQUAKE support
  10625. n02\12770           \-> Re: GLQUAKE support
  10626. n01\12369           Re: Best music CD to play Quake
  10627. n01\12385           \-> Re: Best music CD to play Quake
  10628. n01\12383           Re: Bluesnews
  10629. n01\12495           \-> Re: Bluesnews
  10630. n02\12651           \-> Re: Bluesnews
  10631. n01\12384           Re: 180 Degree Turns
  10632. n01\12387           GlQuake and zoom in/out
  10633. n01\12456           \-> Re: GlQuake and zoom in/out
  10634. n01\12458           \-> Re: GlQuake and zoom in/out
  10635. n02\12562           \-> Re: GlQuake and zoom in/out
  10636. n01\12389           How can u do some sort of variable in quake?
  10637. n01\12390           [Q]:Url to Commercial Add-on to quake..
  10638. n01\12391           Re: Alpha CPU??
  10639. n01\12497           \-> Re: Alpha CPU??
  10640. n01\12411           Re: Anyone use a mouse with more than 3 buttons?
  10641. n01\12414           How to: Reapers with partial conversions.
  10642. n02\12505           \-> Re: How to: Reapers with partial conversions.
  10643. n02\12570           \-> Re: How to: Reapers with partial conversions.
  10644. n02\12623           \-> Re: How to: Reapers with partial conversions.
  10645. n02\12643           \-> Re: How to: Reapers with partial conversions.
  10646. n01\12421           Re: What's Quake got that DOOM doesn't?
  10647. n01\12437           \-> Re: What's Quake got that DOOM doesn't?
  10648. n01\12454           \-> Re: What's Quake got that DOOM doesn't?
  10649. n01\12455           \-> Re: What's Quake got that DOOM doesn't?
  10650. n01\12470           \-> Re: What's Quake got that DOOM doesn't?
  10651. n01\12487           \-> Re: What's Quake got that DOOM doesn't?
  10652. n01\12488           \-> Re: What's Quake got that DOOM doesn't?
  10653. n01\12489           \-> Re: What's Quake got that DOOM doesn't?
  10654. n02\12534           \-> Re: What's Quake got that DOOM doesn't?
  10655. n01\12422           DejaNews
  10656. n01\12424           Please read! Vote for your favorite level!
  10657. n01\12428           Re: a quake-into-doom weapons patch
  10658. n01\12452           \-> Re: a quake-into-doom weapons patch
  10659. n01\12435           re: How to kill SHUBBY
  10660. n01\12438           SPOOGE
  10661. n02\12767           \-> Re: SPOOGE
  10662. n02\12841           \-> Re: SPOOGE
  10663. n01\12439           WARNING: Stay away from DoS's TF server
  10664. n02\12506           \-> Re: WARNING: Stay away from DoS's TF server
  10665. n02\12666           \-> Re: WARNING: Stay away from DoS's TF server
  10666. n01\12440           Rune's Disapearring
  10667. n02\12528           \-> Re: Rune's Disapearring
  10668. n01\12441           QuAkE complaints, gripes, whines and overall irks - By Mrs.
  10669.                    | Bitch
  10670. n02\12520           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10671.                    | By Mrs. Bitch
  10672. n02\12535           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10673.                    | By Mrs. Bitch
  10674. n02\12541           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10675.                    | By Mrs. Bitch
  10676. n02\12542           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10677.                    | By Mrs. Bitch
  10678. n02\12602           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10679.                    | By Mrs. Bitch
  10680. n02\12610           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10681.                    | By Mrs. Bitch
  10682. n02\12618           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10683.                    | By Mrs. Bitch
  10684. n02\12684           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10685.                    | By Mrs. Bitch
  10686. n02\12780           \-> Re: QuAkE complaints, gripes, whines and overall irks -
  10687.                    | By Mrs. Bitch
  10688. n01\12445           GlQuake + Mission Pack 1 and 2, how?
  10689. n01\12479           \-> Re: GlQuake + Mission Pack 1 and 2, how?
  10690. n02\12546           \-> Re: GlQuake + Mission Pack 1 and 2, how?
  10691. n02\12573           \-> Re: GlQuake + Mission Pack 1 and 2, how?
  10692. n02\12585           \-> Re: GlQuake + Mission Pack 1 and 2, how?
  10693. n02\12772           \-> Re: GlQuake + Mission Pack 1 and 2, how?
  10694. n01\12451           How do u get those cool letters in player's names?
  10695. n02\12604           \-> Re: How do u get those cool letters in player's names?
  10696. n01\12453           To fellow Bot Makers
  10697. n01\12457           Re: Video cards
  10698. n01\12462           Re: How do I kill SHUB-NIGGURATH??? - Use the Force, Luke
  10699. n02\12526           \-> Re: How do I kill SHUB-NIGGURATH??? - Use the Force,
  10700.                    | Luke
  10701. n02\12581           \-> Re: How do I kill SHUB-NIGGURATH??? - Use the Force,
  10702.                    | Luke
  10703. n01\12466           Re: How to brighten GLquake?
  10704. n02\12719           \-> Re: How to brighten GLquake?
  10705. n01\12467           Tourneys in General
  10706. n02\12575           \-> Re: Tourneys in General
  10707. n01\12468           How to play Quake over a proxy/Wingate
  10708. n01\12471           playing GLQuake at 800x600
  10709. n02\12527           \-> Re: playing GLQuake at 800x600
  10710. n02\12545           \-> Re: playing GLQuake at 800x600
  10711. n02\12558           \-> Re: playing GLQuake at 800x600
  10712. n02\12574           \-> Re: playing GLQuake at 800x600
  10713. n02\12576           \-> Re: playing GLQuake at 800x600
  10714. n02\12615           \-> Re: playing GLQuake at 800x600
  10715. n02\12656           \-> Re: playing GLQuake at 800x600
  10716. n02\12702           \-> Re: playing GLQuake at 800x600
  10717. n02\12744           \-> Re: playing GLQuake at 800x600
  10718. n02\12755           \-> Re: playing GLQuake at 800x600
  10719. n02\12764           \-> Re: playing GLQuake at 800x600
  10720. n01\12481           Re: You have to see this for real!
  10721. n01\12483           \-> Re: You have to see this for real!
  10722. n02\12628           \-> Re: You have to see this for real!
  10723. n02\12735           \-> Re: You have to see this for real!
  10724. n02\12762           \-> Re: You have to see this for real!
  10725. n01\12486           Re: DOOM WAVE FILES!
  10726. n01\12498           Re: TeamFortress Download and Help Site
  10727. n02\12560           \-> Re: TeamFortress Download and Help Site
  10728. n02\12607           \-> Re: TeamFortress Download and Help Site
  10729. n02\12778           \-> Re: TeamFortress Download and Help Site
  10730. n02\12509           painkeep: no skin, no name
  10731. n02\12512           Re: Lamer Clan hiding ping!
  10732. n02\12694           \-> Re: Lamer Clan hiding ping!
  10733. n02\12513           Good QuakeWorld server patches?
  10734. n02\12547           \-> Re: Good QuakeWorld server patches?
  10735. n02\12515           ReaperBot and PainKeep
  10736. n02\12725           \-> Re: ReaperBot and PainKeep
  10737. n02\12516           Re: Gary and Stooge Bots
  10738. n02\12566           \-> Re: Gary and Stooge Bots
  10739. n02\12655           \-> Re: Gary and Stooge Bots
  10740. n02\12657           \-> Re: Gary and Stooge Bots
  10741. n02\12658           \-> Re: Gary and Stooge Bots
  10742. n02\12659           \-> Re: Gary and Stooge Bots
  10743. n02\12660           \-> Re: Gary and Stooge Bots
  10744. n02\12661           \-> Re: Gary and Stooge Bots
  10745. n02\12665           \-> Re: Gary and Stooge Bots
  10746. n02\12689           \-> Re: Gary and Stooge Bots
  10747. n02\12739           \-> Re: Gary and Stooge Bots
  10748. n02\12750           \-> Re: Gary and Stooge Bots
  10749. n02\12751           \-> Re: Gary and Stooge Bots
  10750. n02\12756           \-> Re: Gary and Stooge Bots
  10751. n02\12518           High Ping Time on good Computer
  10752. n02\12543           \-> Re: High Ping Time on good Computer
  10753. n02\12544           \-> Re: High Ping Time on good Computer
  10754. n02\12594           \-> Re: High Ping Time on good Computer
  10755. n02\12611           \-> Re: High Ping Time on good Computer
  10756. n02\12622           \-> Re: High Ping Time on good Computer
  10757. n02\12701           \-> Re: High Ping Time on good Computer
  10758. n02\12771           \-> Re: High Ping Time on good Computer
  10759. n02\12873           \-> Re: High Ping Time on good Computer
  10760. n02\12881           \-> Re: High Ping Time on good Computer
  10761. n02\12913           \-> Re: High Ping Time on good Computer
  10762. n02\12519           Re: sight????
  10763. n02\12522           Re: 180 degree turns? simple
  10764. n02\12717           \-> Re: 180 degree turns? simple
  10765. n02\12791           \-> Re: 180 degree turns? simple
  10766. n02\12825           \-> Re: 180 degree turns? simple
  10767. n02\12878           \-> Re: 180 degree turns? simple
  10768. n02\12523           Re: Need low pings? Do what I did!
  10769. n02\12593           \-> Re: Need low pings? Do what I did!
  10770. n02\12536           Re: Quake joystick question
  10771. n02\12539           Pentium 200 drops to $95 next month
  10772. n02\12583           \-> Re: Pentium 200 drops to $95 next month
  10773. n02\12584           \-> Re: Pentium 200 drops to $95 next month
  10774. n02\12540           Re: quake for 486s
  10775. n02\12556           \-> Re: quake for 486s
  10776. n02\12548           Demos of Thresh
  10777. n02\12833           \-> Re: Demos of Thresh
  10778. n02\12893           \-> Re: Demos of Thresh
  10779. n02\12550           Re: USR x2 Modems
  10780. n02\12554           \-> Re: USR x2 Modems
  10781. n02\12644           \-> Re: USR x2 Modems
  10782. n02\12783           \-> Re: USR x2 Modems
  10783. n02\12953           \-> Re: USR x2 Modems
  10784. n02\12559           re: Tourney in General
  10785. n02\12561           Question for Quake Config Gurus
  10786. n02\12564           reaper bot
  10787. n02\12637           \-> Re: reaper bot
  10788. n02\12831           \-> Re: reaper bot
  10789. n02\12571           Re: Ping Bot (Was Re:Ping Tampering)
  10790. n02\12636           \-> Re: Ping Bot (Was Re:Ping Tampering)
  10791. n02\12572           Re: mlook on permanentely..
  10792. n02\12650           \-> Re: mlook on permanentely..
  10793. n02\12577           Quake at 30-40fps with a Cyrix?!?!
  10794. n02\12616           \-> Re: Quake at 30-40fps with a Cyrix?!?!
  10795. n02\12737           \-> Re: Quake at 30-40fps with a Cyrix?!?!
  10796. n02\12743           \-> Re: Quake at 30-40fps with a Cyrix?!?!
  10797. n02\12759           \-> Re: Quake at 30-40fps with a Cyrix?!?!
  10798. n02\12773           \-> Re: Quake at 30-40fps with a Cyrix?!?!
  10799. n02\12580           Re: GIT Talks in Unison Was Re: Are Some of these guys
  10800.                    | cheating?
  10801. n02\12838           \-> Re: GIT Talks in Unison Was Re: Are Some of these guys
  10802.                    | cheating?
  10803. n02\12582           How do you get the Alien class in FVF 3.0
  10804. n02\12586           Re: Any AMD K6 Users?
  10805. n02\12600           \-> Re: Any AMD K6 Users?
  10806. n02\12638           \-> Re: Any AMD K6 Users?
  10807. n02\12675           \-> Re: Any AMD K6 Users?
  10808. n02\12712           \-> Re: Any AMD K6 Users?
  10809. n02\12738           \-> Re: Any AMD K6 Users?
  10810. n02\12745           \-> Re: Any AMD K6 Users?
  10811. n02\12747           \-> Re: Any AMD K6 Users?
  10812. n02\12587           need help from quakec gurus
  10813. n02\12648           \-> Re: need help from quakec gurus
  10814. n02\12667           \-> Re: need help from quakec gurus
  10815. n02\12589           Re: REQUIEM servers, can you list some? CSDI is no-more!
  10816. n02\12640           \-> Re: REQUIEM servers, can you list some? CSDI is
  10817.                    | no-more!
  10818. n02\12590           Re: can't get glquake 512x384 to work, help
  10819. n02\12591           LPB rate influences HPW ping times
  10820. n02\12599           \-> Re: LPB rate influences HPW ping times
  10821. n02\12603           \-> Re: LPB rate influences HPW ping times
  10822. n02\12704           \-> Re: LPB rate influences HPW ping times
  10823. n02\12705           \-> Re: LPB rate influences HPW ping times
  10824. n02\12741           \-> Re: LPB rate influences HPW ping times
  10825. n02\12752           \-> Re: LPB rate influences HPW ping times
  10826. n02\12774           \-> Re: LPB rate influences HPW ping times
  10827. n02\12840           \-> Re: LPB rate influences HPW ping times
  10828. n02\12595           HELP! Low FPS in GLQuake.
  10829. n02\12641           \-> Re: HELP! Low FPS in GLQuake.
  10830. n02\12596           need ISP recomendation.
  10831. n02\12608           \-> Re: need ISP recomendation.
  10832. n02\12619           \-> Re: need ISP recomendation.
  10833. n02\12597           Re: git.talk.quake cheaters
  10834. n02\12598           \-> Re: git.talk.quake cheaters
  10835. n02\12605           Fun Names for Quake World - name_fun.zip
  10836. n02\12612           Re: Rumours bout Cyrix FPU
  10837. n02\12760           \-> Re: Rumours bout Cyrix FPU
  10838. n02\12620           Quake changes your life
  10839. n02\12627           \-> Re: Quake changes your life
  10840. n02\12642           \-> Re: Quake changes your life
  10841. n02\12653           \-> Re: Quake changes your life
  10842. n02\12670           \-> Re: Quake changes your life
  10843. n02\12674           \-> Re: Quake changes your life
  10844. n02\12682           \-> Re: Quake changes your life
  10845. n02\12703           \-> Re: Quake changes your life
  10846. n02\12736           \-> Re: Quake changes your life
  10847. n02\12769           \-> Re: Quake changes your life
  10848. n02\12806           \-> Re: Quake changes your life
  10849. n02\12829           \-> Re: Quake changes your life
  10850. n02\12832           \-> Re: Quake changes your life
  10851. n02\12846           \-> Re: Quake changes your life
  10852. n02\12890           \-> Re: Quake changes your life
  10853. n02\12901           \-> Re: Quake changes your life
  10854. n02\12918           \-> Re: Quake changes your life
  10855. n03\13014           \-> Re: Quake changes your life
  10856. n02\12625           TF prob
  10857. n02\12647           \-> Re: TF prob
  10858. n02\12626           QuakeWorld Locks My System
  10859. n02\12633           Re: Apples Straight Suck
  10860. n02\12765           \-> Re: Apples Straight Suck
  10861. n02\12784           \-> Re: Apples Straight Suck
  10862. n02\12796           \-> Re: Apples Straight Suck
  10863. n02\12798           \-> Re: Apples Straight Suck
  10864. n02\12799           \-> Re: Apples Straight Suck
  10865. n02\12800           \-> Re: Apples Straight Suck
  10866. n02\12804           \-> Re: Apples Straight Suck
  10867. n02\12805           \-> Re: Apples Straight Suck
  10868. n02\12807           \-> Re: Apples Straight Suck
  10869. n02\12848           \-> Re: Apples Straight Suck
  10870. n02\12858           \-> Re: Apples Straight Suck
  10871. n02\12900           \-> Re: Apples Straight Suck
  10872. n02\12931           \-> Re: Apples Straight Suck
  10873. n02\12935           \-> Re: Apples Straight Suck
  10874. n02\12947           \-> Re: Apples Straight Suck
  10875. n02\12954           \-> Re: Apples Straight Suck
  10876. n02\12979           \-> Re: Apples Straight Suck
  10877. n02\12990           \-> Re: Apples Straight Suck
  10878. n02\12998           \-> Re: Apples Straight Suck
  10879. n03\13015           \-> Re: Apples Straight Suck
  10880. n03\13023           \-> Re: Apples Straight Suck
  10881. n02\12639           Re: Consoles ARE(nt) better than PCs for gaming
  10882. n02\12753           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10883. n02\12813           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10884. n02\12818           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10885. n02\12821           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10886. n02\12822           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10887. n02\12844           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10888. n02\12937           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10889. n02\12958           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10890. n02\12971           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10891. n03\13026           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10892. n03\13031           \-> Re: Consoles ARE(nt) better than PCs for gaming
  10893. n02\12645           Re: Good level editors
  10894. n02\12646           ONLINE MEET, 7-9pm MONDAY NITE
  10895. n02\12649           HELP Team Fortress won't work with QW
  10896. n02\12692           \-> Re: HELP Team Fortress won't work with QW
  10897. n02\12923           \-> Re: HELP Team Fortress won't work with QW
  10898. n02\12652           Sub 200 Ping Jumps to 999
  10899. n02\12654           \-> Re: Sub 200 Ping Jumps to 999
  10900. n02\12663           \-> Re: Sub 200 Ping Jumps to 999
  10901. n02\12669           \-> Re: Sub 200 Ping Jumps to 999
  10902. n02\12720           \-> Re: Sub 200 Ping Jumps to 999
  10903. n02\12730           \-> Re: Sub 200 Ping Jumps to 999
  10904. n02\12857           \-> Re: Sub 200 Ping Jumps to 999
  10905. n02\12868           \-> Re: Sub 200 Ping Jumps to 999
  10906. n02\12978           \-> Re: Sub 200 Ping Jumps to 999
  10907. n02\12662           Updated Web Page
  10908. n02\12664           How do I get better ping?
  10909. n02\12672           \-> Re: How do I get better ping?
  10910. n02\12683           \-> Re: How do I get better ping?
  10911. n02\12859           \-> Re: How do I get better ping?
  10912. n02\12668           Re: Newplayer needs advice for gaming over Net
  10913. n02\12714           \-> Re: Newplayer needs advice for gaming over Net
  10914. n02\12671           High Ping Problems
  10915. n02\12709           \-> Re: High Ping Problems
  10916. n02\12673           Botting about
  10917. n02\12677           \-> Re: Botting about
  10918. n02\12706           \-> Re: Botting about
  10919. n02\12742           \-> Re: Botting about
  10920. n02\12676           ROBOT WAR
  10921. n02\12686           \-> Re: ROBOT WAR
  10922. n02\12861           \-> Re: ROBOT WAR
  10923. n02\12982           \-> Re: ROBOT WAR
  10924. n02\12678           my small rant about doom and quake
  10925. n02\12749           \-> Re: my small rant about doom and quake
  10926. n02\12802           \-> Re: my small rant about doom and quake
  10927. n02\12860           \-> Re: my small rant about doom and quake
  10928. n02\12875           \-> Re: my small rant about doom and quake
  10929. n02\12879           \-> Re: my small rant about doom and quake
  10930. n03\13045           \-> Re: my small rant about doom and quake
  10931. n02\12680           Re: USR x2 Modems (not really relevant though)
  10932. n02\12693           \-> Re: USR x2 Modems (not really relevant though)
  10933. n02\12691           Why only CLANS should play TF
  10934. n02\12708           \-> Re: Why only CLANS should play TF
  10935. n02\12710           \-> Re: Why only CLANS should play TF
  10936. n02\12715           \-> Re: Why only CLANS should play TF
  10937. n02\12781           \-> Re: Why only CLANS should play TF
  10938. n02\12830           \-> Re: Why only CLANS should play TF
  10939. n02\12892           \-> Re: Why only CLANS should play TF
  10940. n02\12895           \-> Re: Why only CLANS should play TF
  10941. n02\12898           \-> Re: Why only CLANS should play TF
  10942. n02\12695           Ping Spikes
  10943. n02\12786           \-> Re: Ping Spikes
  10944. n02\12862           \-> Re: Ping Spikes
  10945. n02\12698           QUAKERALLY RELEASED!!!!
  10946. n02\12699           TF : A team game?
  10947. n02\12775           \-> Re: TF : A team game?
  10948. n02\12808           \-> Re: TF : A team game?
  10949. n02\12700           Re: GLQuake Performance and Zanshin's Quake Dojo:  From 25
  10950.                    | FPS to 36!
  10951. n02\12707           Join a TF clan now!
  10952. n02\12711           Re: Multiplayer Connection Fundamentals
  10953. n02\12713           Re: GLQuake with Monster 3D and CyRIX P166+
  10954. n02\12718           \-> Re: GLQuake with Monster 3D and CyRIX P166+
  10955. n02\12746           \-> Re: GLQuake with Monster 3D and CyRIX P166+
  10956. n02\12716           Re: Are Some of these guys cheating?
  10957. n02\12789           \-> Re: Are Some of these guys cheating?
  10958. n02\12811           \-> Re: Are Some of these guys cheating?
  10959. n02\12839           \-> Re: Are Some of these guys cheating?
  10960. n02\12910           \-> Re: Are Some of these guys cheating?
  10961. n02\12721           Quake ghost.
  10962. n02\12723           \-> Re: Quake ghost.
  10963. n02\12906           \-> Re: Quake ghost.
  10964. n02\12722           Quake Rally
  10965. n02\12776           \-> Re: Quake Rally
  10966. n02\12727           Re: QW won't work with ISDN router /w NAT - help!
  10967. n02\12731           Quake sound problem
  10968. n02\12732           Clan looking for others to scrimmage/clanwar
  10969. n02\12733           \-> Re: Clan looking for others to scrimmage/clanwar
  10970. n02\12734           Re: I NEED TO FIND THE ALIENS TC FOR QUAKE!!!!! (PLEASE
  10971.                    | HELP!)
  10972. n02\12777           \-> Re: I NEED TO FIND THE ALIENS TC FOR QUAKE!!!!! (PLEASE
  10973.                    | HELP!)
  10974. n02\12740           how to watch QWD demo
  10975. n02\12763           \-> Re: how to watch QWD demo
  10976. n02\12748           map help
  10977. n02\12754           Cool text
  10978. n02\12757           How do you make different color guys?
  10979. n02\12761           GLQWCL PROBLEMS  HELP PLEASE
  10980. n02\12766           Working Link to Adobe PhotoShop 4.0 Full!  Free Mcafee
  10981.                    | AntiVirus Regged, Free RealPlayerPlus
  10982. n02\12768           newbie,teamfortress quakespy
  10983. n02\12915           \-> Re: newbie,teamfortress quakespy
  10984. n02\12779           Re: TF spys
  10985. n02\12869           \-> Re: TF spys
  10986. n02\12880           \-> Re: TF spys
  10987. n02\12886           \-> Re: TF spys
  10988. n02\12888           \-> Re: TF spys
  10989. n02\12908           \-> Re: TF spys
  10990. n02\12909           \-> Re: TF spys
  10991. n02\12914           \-> Re: TF spys
  10992. n02\12930           \-> Re: TF spys
  10993. n02\12782           Quake Engine new GAME *DVDROM idea
  10994. n03\13042           \-> Re: Quake Engine new GAME *DVDROM idea
  10995. n03\13052           \-> Re: Quake Engine new GAME *DVDROM idea
  10996. n02\12785           Help with Multiplayer Quake....Please! Qspy? Quake World?
  10997. n02\12842           \-> Re: Help with Multiplayer Quake....Please! Qspy? Quake
  10998.                    | World?
  10999. n02\12845           \-> Re: Help with Multiplayer Quake....Please! Qspy? Quake
  11000.                    | World?
  11001. n02\12919           \-> Re: Help with Multiplayer Quake....Please! Qspy? Quake
  11002.                    | World?
  11003. n02\12787           FVF3 and hidden characters
  11004. n02\12969           \-> Re: FVF3 and hidden characters
  11005. n02\12973           \-> Re: FVF3 and hidden characters
  11006. n02\12788           Is Quake perspective still all wrong?
  11007. n02\12797           \-> Re: Is Quake perspective still all wrong?
  11008. n02\12815           \-> Re: Is Quake perspective still all wrong?
  11009. n02\12867           \-> Re: Is Quake perspective still all wrong?
  11010. n02\12790           GL QUAKEWORLD DEATHMATCH SCREENSHOTS
  11011. n02\12792           Quake Tourney!
  11012. n02\12793           ctf 4.1
  11013. n02\12824           \-> Re: ctf 4.1
  11014. n02\12794           REQ:   Looking for Quake Editing FAQ or information on how
  11015.                    | to get started
  11016. n02\12795           Oklahoma ISP ?
  11017. n02\12801           Low level Quake interrogation/commands
  11018. n02\12809           () Welcome to the Quake newsgroups! ()
  11019. n02\12810           Hunk_Alloc error anyone help ?
  11020. n02\12812           unable to run tcp quake since win95 upgrade - any clues
  11021. n02\12814           Re: Best mod?
  11022. n02\12872           \-> Re: Best mod?
  11023. n02\12816           Re: a game BETTER than quake...
  11024. n02\12976           \-> Re: a game BETTER than quake...
  11025. n02\12989           \-> Re: a game BETTER than quake...
  11026. n02\12819           Re: ISDN Quake ..... card advice needed.
  11027. n02\12854           \-> Re: ISDN Quake ..... card advice needed.
  11028. n03\13010           \-> Re: ISDN Quake ..... card advice needed.
  11029. n02\12820           Demo's
  11030. n02\12826           \-> Re: Demo's
  11031. n02\12904           \-> Re: Demo's
  11032. n02\12823           Disabling automatic weapon change?
  11033. n02\12827           Call to RMGROUP: git.talk.quake
  11034. n02\12828           Mission Pak I&II Secrets List
  11035. n03\13051           \-> Re: Mission Pak I&II Secrets List
  11036. n02\12835           Transparent Water Question
  11037. n02\12836           Re: KillCreek vs Thresh
  11038. n02\12837           \-> Re: KillCreek vs Thresh
  11039. n02\12894           \-> Re: KillCreek vs Thresh
  11040. n02\12949           \-> Re: KillCreek vs Thresh
  11041. n03\13036           \-> Re: KillCreek vs Thresh
  11042. n02\12843           Re: What's Quake got that DOOM doesn't?
  11043. n02\12865           \-> Re: What's Quake got that DOOM doesn't?
  11044. n02\12916           \-> Re: What's Quake got that DOOM doesn't?
  11045. n02\12929           \-> Re: What's Quake got that DOOM doesn't?
  11046. n02\12957           \-> Re: What's Quake got that DOOM doesn't?
  11047. n02\12959           \-> Re: What's Quake got that DOOM doesn't?
  11048. n02\12988           \-> Re: What's Quake got that DOOM doesn't?
  11049. n03\13021           \-> Re: What's Quake got that DOOM doesn't?
  11050. n02\12847           server
  11051. n02\12921           \-> Re: server
  11052. n02\12849           Re: What's The Cheapest Monster 3D Price?
  11053. n02\12974           \-> Re: What's The Cheapest Monster 3D Price?
  11054. n02\12850           talking in qw
  11055. n02\12942           \-> Re: talking in qw
  11056. n02\12952           \-> Re: talking in qw
  11057. n02\12851           clan wars
  11058. n02\12941           \-> Re: clan wars
  11059. n02\12852           playing CTF with reaper bots?
  11060. n02\12855           \-> Re: playing CTF with reaper bots?
  11061. n02\12903           \-> Re: playing CTF with reaper bots?
  11062. n02\12920           \-> Re: playing CTF with reaper bots?
  11063. n02\12853           FOV command problem
  11064. n02\12902           \-> Re: FOV command problem
  11065. n02\12956           \-> Re: FOV command problem
  11066. n02\12856           QW crashes on >320 video modes on Gateway/ATI card
  11067. n02\12863           TeamFortress Quake Helpp (was Best mod?)
  11068. n02\12864           TeamFortress (was: my small rant about doom and quake)
  11069. n02\12866           Re: QW crashes on >320 video modes (PERIOD!)
  11070. n02\12896           \-> Re: QW crashes on >320 video modes (PERIOD!)
  11071. n02\12870           Stupid binding question.....
  11072. n02\12917           \-> Re: Stupid binding question.....
  11073. n02\12938           \-> Re: Stupid binding question.....
  11074. n02\12871           Enough Already
  11075. n02\12874           Namefun in QW
  11076. n02\12891           \-> Re: Namefun in QW
  11077. n02\12876           Funniest Text Macros
  11078. n02\12883           \-> Re: Funniest Text Macros
  11079. n02\12925           \-> Re: Funniest Text Macros
  11080. n02\12926           \-> Re: Funniest Text Macros
  11081. n02\12877           Re: SPOOGE
  11082. n02\12887           \-> Re: SPOOGE
  11083. n02\12905           \-> Re: SPOOGE
  11084. n02\12939           \-> Re: SPOOGE
  11085. n03\13012           \-> Re: SPOOGE
  11086. n02\12882           QuakeWorld and Sidewinder Pro 3D
  11087. n02\12897           \-> Re: QuakeWorld and Sidewinder Pro 3D
  11088. n02\12899           \-> Re: QuakeWorld and Sidewinder Pro 3D
  11089. n03\13046           \-> Re: QuakeWorld and Sidewinder Pro 3D
  11090. n02\12884           Why does Windows 95 have to swap memory out when I'm
  11091.                    | starting Quake?
  11092. n02\12940           \-> Re: Why does Windows 95 have to swap memory out when
  11093.                    | I'm starting Quake?
  11094. n02\12885           Re: using maps and tc's
  11095. n02\12889           Re: Diamond Monster 3d = crappy games packed in.
  11096. n02\12966           \-> Re: Diamond Monster 3d = crappy games packed in.
  11097. n03\13030           \-> Re: Diamond Monster 3d = crappy games packed in.
  11098. n02\12907           TeamFortress Flame - Just letting of steam
  11099. n02\12932           \-> Re: TeamFortress Flame - Just letting of steam
  11100. n02\12967           \-> Re: TeamFortress Flame - Just letting of steam
  11101. n02\12911           Re: crosshair and TF
  11102. n03\13027           \-> Re: crosshair and TF
  11103. n02\12912           Quake demo converter
  11104. n02\12922           Interview with Thresh + demo download
  11105. n02\12924           Bad Connection
  11106. n02\12972           \-> Re: Bad Connection
  11107. n03\13009           \-> Re: Bad Connection
  11108. n02\12927           Re: Sound in quake help!
  11109. n03\13038           \-> Re: Sound in quake help!
  11110. n02\12928           3D accelerator and Quake
  11111. n02\12984           \-> Re: 3D accelerator and Quake
  11112. n02\12933           Star Wars BSP?
  11113. n02\12934           GL Quake problems - NEED HELP
  11114. n02\12936           Re: Shotgun/Super Shotgun deathmatch...
  11115. n02\12943           Will average clan sizes increase to 50+ members?
  11116. n02\12948           \-> Re: Will average clan sizes increase to 50+ members?
  11117. n02\12964           \-> Re: Will average clan sizes increase to 50+ members?
  11118. n02\12980           \-> Re: Will average clan sizes increase to 50+ members?
  11119. n02\12992           \-> Re: Will average clan sizes increase to 50+ members?
  11120. n02\12944           Std. Net Quake for Quake2!!!
  11121. n02\12986           \-> Re: Std. Net Quake for Quake2!!!
  11122. n02\12945           Rocket and Rocket/Grenade combo jumping for Dummies
  11123. n02\12946           Using -game with quake.exe command line
  11124. n02\12950           Possible fix for GLQuakeWorld problems
  11125. n02\12951           Quake/GL Internet Help
  11126. n02\12955           ISDN does make a difference!
  11127. n02\12960           HELP - Pit of Niggurath
  11128. n02\12961           \-> Re: HELP - Pit of Niggurath
  11129. n02\12985           \-> Re: HELP - Pit of Niggurath
  11130. n02\12962           Elite players wanted
  11131. n02\12963           Need a web page?
  11132. n02\12965           Re: Apple's Biggest Mistakes...
  11133. n02\12994           \-> Re: Apple's Biggest Mistakes...
  11134. n03\13054           \-> Re: Apple's Biggest Mistakes...
  11135. n02\12968           TEC clan
  11136. n02\12970           Playing CTF
  11137. n02\12975           NOT A SPAM-- -- -- COOL QUAKE NAMES.... THIS IS HOW, IT'S
  11138.                    | SO SIMPLY!  -----   NO PROGRAMS!  --- -
  11139.                    | funnames.zip (0/1)
  11140. n02\12977           NOT A SPAM-- -- -- COOL QUAKE NAMES.... THIS IS HOW, IT'S
  11141.                    | SO SIMPLY!  -----   NO PROGRAMS!  --- -
  11142.                    | funnames.zip (1/1)
  11143. n02\12981           re: Quakeworld [problems]
  11144. n02\12983           Newbie question
  11145. n02\12991           \-> Re: Newbie question
  11146. n02\12987           Clan Axe: an invitation.
  11147. n02\12993           Re: Best music CD to play Quake
  11148. n02\12999           \-> Re: Best music CD to play Quake
  11149. n03\13011           \-> Re: Best music CD to play Quake
  11150. n02\12995           ?The Nameless City E4M8?
  11151. n03\13003           \-> Re: ?The Nameless City E4M8?
  11152. n03\13043           \-> Re: ?The Nameless City E4M8?
  11153. n02\12996           QSPY 5.22 Problems
  11154. n02\12997           *****HOW DO U PUT A PASSWORD ON QUAKE*****
  11155. n03\13000           TF Laugh
  11156. n03\13048           \-> Re: TF Laugh
  11157. n03\13001           I CHEAT!!!!
  11158. n03\13008           \-> Re: I CHEAT!!!!
  11159. n03\13019           \-> Re: I CHEAT!!!!
  11160. n03\13002           Re: 180 degree turns? simple
  11161. n03\13004           hunk_alloc error
  11162. n03\13005           Re: playing GLQuake at 800x600
  11163. n03\13006           \-> Re: playing GLQuake at 800x600
  11164. n03\13007           Re: Quake on Wireless Modems???
  11165. n03\13025           \-> Re: Quake on Wireless Modems???
  11166. n03\13029           \-> Re: Quake on Wireless Modems???
  11167. n03\13013           Re: USR x2 Modems
  11168. n03\13017           How to reduce rcoket damage in LAN quake
  11169. n03\13018           quakeworld not working
  11170. n03\13020           Re: Quakeworld [problems]
  11171. n03\13022           Re: the boy who cried "cheater!"
  11172. n03\13024           Re: Quake at 30-40fps with a Cyrix?!?!
  11173. n03\13028           dosm !!!
  11174. n03\13032           GL Quake for mission PAck 2
  11175. n03\13034           Re: Any AMD K6 Users?
  11176. n03\13035           Re: Playing Quake With A Mouse Instead of Keyboard.
  11177. n03\13037           Re: TeamFortress Download and Help Site
  11178. n03\13039           Re: Posting is Illegal in Georgia
  11179. n03\13044           \-> Re: Posting is Illegal in Georgia
  11180. n03\13047           \-> Re: Posting is Illegal in Georgia
  11181. n03\13040           Re: GlQuake + Mission Pack 1 and 2, how?
  11182. n03\13041           Re: How to brighten GLquake?
  11183. n03\13049           How I eliminated the 999 ping of death
  11184. n03\13050           Mouse - Keyboard CFG
  11185. n03\13053           Modem Stgrings, 4 pages
  11186. n03\13055           ----------Pleeeease help me GLQuake crashes with Hunc_alloc
  11187.                    | bad size msg. (read mesg!!)--------------
  11188. -----------------------------------------------------------
  11189. alt.games.quake.qoole
  11190. path: /newsgrps/qoole/
  11191. -----------------------------------------------------------
  11192. n00/001             Welcome
  11193. n00/002             \-> Re: Welcome
  11194. n00/004             \-> Re: Welcome
  11195. n00/003             qoole news
  11196. n00/006             Qbsp error's: this should be a long thread ;)
  11197. n00/007             qoole
  11198. n00/037             \-> Re: qoole
  11199. n00/008             Qoole newsgroup...
  11200. n00/009             Re: Qbsp error's
  11201. n00/010             How do I make a teleporter with Qoole?
  11202. n00/011             \-> Re: How do I make a teleporter with Qoole?
  11203. n00/012             \-> Re: How do I make a teleporter with Qoole?
  11204. n00/027             \-> Re: How do I make a teleporter with Qoole?
  11205. n00/013             teamplay/ctf level design
  11206. n00/019             \-> Re: teamplay/ctf level design
  11207. n00/020             \-> Re: teamplay/ctf level design
  11208. n00/014             Water and lava
  11209. n00/015             \-> Re: Water and lava
  11210. n00/016             \-> Re: Water and lava
  11211. n00/017             \-> Re: Water and lava
  11212. n00/024             \-> Re: Water and lava
  11213. n00/026             \-> Re: Water and lava
  11214. n00/028             \-> Re: Water and lava
  11215. n00/018             Possible Qoole Addition
  11216. n00/044             \-> Re: Possible Qoole Addition
  11217. n00/021             Qoole v1.30 with Vertices Manipulation
  11218. n00/022             Suggestions For Qoole
  11219. n00/023             BSP'ing by hand is a pane.
  11220. n00/025             "(ERROR) Can't find qoole.exe"  What is it?
  11221. n00/128             \-> Re: "(ERROR) Can't find qoole.exe"  What is it?
  11222. n00/029             Death Match Creating - NE1 interested in doing a PAK?
  11223. n00/042             \-> Re: Death Match Creating - NE1 interested in doing a
  11224.                    | PAK?
  11225. n00/059             \-> Re: Death Match Creating - NE1 interested in doing a
  11226.                    | PAK?
  11227. n00/030             Qoole code
  11228. n00/031             \-> Re: Qoole code
  11229. n00/032             \-> Re: Qoole code
  11230. n00/033             Screen Shots
  11231. n00/036             \-> Re: Screen Shots
  11232. n00/048             \-> Re: Screen Shots
  11233. n00/099             \-> Re: Screen Shots
  11234. n00/034             music
  11235. n00/035             \-> Re: music
  11236. n00/038             Screen setup
  11237. n00/039             \-> Re: Screen setup
  11238. n00/045             \-> Re: Screen setup
  11239. n00/040             HELP
  11240. n00/041             \-> Re: HELP
  11241. n00/057             \-> Re: HELP
  11242. n00/043             PAYMENT
  11243. n00/046             error while qbsp'ing
  11244. n00/047             \-> Re: error while qbsp'ing
  11245. n00/049             Windows NT Qoole
  11246. n00/050             problem running win95 version of qoole
  11247. n00/053             \-> Re: problem running win95 version of qoole
  11248. n00/051             Mods while working
  11249. n00/054             \-> Re: Mods while working
  11250. n00/061             \-> Re: Mods while working
  11251. n00/062             \-> Re: Mods while working
  11252. n00/095             \-> Re: Mods while working
  11253. n00/052             Qoole Light Object Library.
  11254. n00/055             Texture
  11255. n00/056             \-> Re: Texture
  11256. n00/058             Re: .rmf to .qle - was (How do I make a teleporter with
  11257.                    | Qoole?)
  11258. n00/060             Creating new entity classes
  11259. n00/063             Open door up?
  11260. n00/064             \-> Re: Open door up?
  11261. n00/065             Quake 2 - Qoole Support?
  11262. n00/066             \-> Re: Quake 2 - Qoole Support?
  11263. n00/071             \-> Re: Quake 2 - Qoole Support?
  11264. n00/067             windows
  11265. n00/073             \-> Re: windows
  11266. n00/068             Help Please
  11267. n00/069             \-> Re: Help Please
  11268. n00/070             \-> Re: Help Please
  11269. n00/098             \-> Re: Help Please
  11270. n00/072             Qoole contest!!!!!!
  11271. n00/074             \-> Re: Qoole contest!!!!!!
  11272. n00/079             \-> Re: Qoole contest!!!!!!
  11273. n00/075             Qoole brush stuff
  11274. n00/076             \-> Re: Qoole brush stuff
  11275. n00/077             brush limit
  11276. n00/078             \-> Re: brush limit
  11277. n00/097             \-> Re: brush limit
  11278. n00/118             \-> Re: brush limit
  11279. n00/080             Please help, QBSP error message...
  11280. n00/081             \-> Re: Please help, QBSP error message...
  11281. n00/089             \-> Re: Please help, QBSP error message...
  11282. n00/082             clipping..........
  11283. n00/083             \-> Re: clipping..........
  11284. n00/084             Get Qoole Contest Rules
  11285. n00/085             \-> Re: Get Qoole Contest Rules
  11286. n00/086             \-> Re: Get Qoole Contest Rules
  11287. n00/088             \-> Re: Get Qoole Contest Rules
  11288. n00/091             \-> Re: Get Qoole Contest Rules
  11289. n00/093             \-> Re: Get Qoole Contest Rules
  11290. n00/094             \-> Re: Get Qoole Contest Rules
  11291. n00/096             \-> Re: Get Qoole Contest Rules
  11292. n00/101             \-> Re: Get Qoole Contest Rules
  11293. n00/102             \-> Re: Get Qoole Contest Rules
  11294. n00/104             \-> Re: Get Qoole Contest Rules
  11295. n00/108             \-> Re: Get Qoole Contest Rules
  11296. n00/114             \-> Re: Get Qoole Contest Rules
  11297. n00/125             \-> Re: Get Qoole Contest Rules
  11298. n00/087             Help with Qoole...
  11299. n00/090             New Qoole rules
  11300. n00/092             Don't kill level in the comp...
  11301. n00/100             error
  11302. n00/103             Texture alignment
  11303. n00/106             \-> Re: Texture alignment
  11304. n00/105             Vertex Alignment
  11305. n00/107             Error with QBSP and preview level
  11306. n00/109             \-> Re: Error with QBSP and preview level
  11307. n00/117             \-> Re: Error with QBSP and preview level
  11308. n00/110             Object Linking and/or 2d textured view and/or Hiding and/or
  11309.                    | Undo
  11310. n00/111             \-> Re: Object Linking and/or 2d textured view and/or
  11311.                    | Hiding and/or Undo
  11312. n00/112             Qoole won't run!
  11313. n00/113             Sky
  11314. n00/119             \-> Re: Sky
  11315. n00/115             Bug?
  11316. n00/116             \-> Re: Bug?
  11317. n00/120             2d Textured View
  11318. n00/121             A few questions...
  11319. n00/122             Statue
  11320. n00/123             Anyone got any nice mods?
  11321. n00/124             Prob: Switching Lights
  11322. n00/126             Concerning Problems with WinQoole 1.50v
  11323. n00/127             Annoying problems...
  11324. n00/129             contest entrys?
  11325. n00/130             Purchasing Qoole
  11326. n00/131             My registration Key won't work
  11327. n00/132             \-> Re: My registration Key won't work
  11328. n00/133             Qoole Registration
  11329. n00/134             Newbie texture ?
  11330. -----------------------------------------------------------
  11331. alt.games.quake
  11332. path: /newsgrps/quake/
  11333. -----------------------------------------------------------
  11334. n00\5311            [TIP] How to move to rec.games.computer.quake.*
  11335. n00\5641            QUAKE: Pointer to rec.games.computer.quake.*
  11336. n00\6113            Re: PLEASE HELP ME :-(
  11337. n00\6186            \-> Re: PLEASE HELP ME :-(
  11338. n00\6114            Re: demos
  11339. n00\6116            Re: Are Some of these guys cheating?
  11340. n00\6117            \-> Re: Are Some of these guys cheating?
  11341. n00\6128            \-> Re: Are Some of these guys cheating?
  11342. n00\6129            \-> Re: Are Some of these guys cheating?
  11343. n00\6142            \-> Re: Are Some of these guys cheating?
  11344. n00\6146            \-> Re: Are Some of these guys cheating?
  11345. n00\6156            \-> Re: Are Some of these guys cheating?
  11346. n00\6183            \-> Re: Are Some of these guys cheating?
  11347. n00\6197            \-> Re: Are Some of these guys cheating?
  11348. n00\6261            \-> Re: Are Some of these guys cheating?
  11349. n00\6280            \-> Re: Are Some of these guys cheating?
  11350. n00\6289            \-> Re: Are Some of these guys cheating?
  11351. n00\6307            \-> Re: Are Some of these guys cheating?
  11352. n00\6311            \-> Re: Are Some of these guys cheating?
  11353. n00\6312            \-> Re: Are Some of these guys cheating?
  11354. n00\6343            \-> Re: Are Some of these guys cheating?
  11355. n00\6347            \-> Re: Are Some of these guys cheating?
  11356. n00\6372            \-> Re: Are Some of these guys cheating?
  11357. n00\6375            \-> Re: Are Some of these guys cheating?
  11358. n00\6384            \-> Re: Are Some of these guys cheating?
  11359. n00\6409            \-> Re: Are Some of these guys cheating?
  11360. n00\6118            Re: Skins in network?
  11361. n00\6119            GLQuake help!!!!
  11362. n00\6141            \-> Re: GLQuake help!!!!
  11363. n00\6274            \-> Re: GLQuake help!!!!
  11364. n00\6290            \-> Re: GLQuake help!!!!
  11365. n00\6121            Thresh
  11366. n00\6366            \-> Re: Thresh
  11367. n00\6411            \-> Re: Thresh
  11368. n00\6122            Re: HELP! What servers are running the hook module?
  11369. n00\6123            Re: Quit Whining About Piracy
  11370. n00\6127            \-> Re: Quit Whining About Piracy
  11371. n00\6165            \-> Re: Quit Whining About Piracy
  11372. n00\6166            \-> Re: Quit Whining About Piracy
  11373. n00\6167            \-> Re: Quit Whining About Piracy
  11374. n00\6214            \-> Re: Quit Whining About Piracy
  11375. n00\6246            \-> Re: Quit Whining About Piracy
  11376. n00\6267            \-> Re: Quit Whining About Piracy
  11377. n00\6292            \-> Re: Quit Whining About Piracy
  11378. n00\6301            \-> Re: Quit Whining About Piracy
  11379. n00\6324            \-> Re: Quit Whining About Piracy
  11380. n00\6335            \-> Re: Quit Whining About Piracy
  11381. n00\6345            \-> Re: Quit Whining About Piracy
  11382. n00\6408            \-> Re: Quit Whining About Piracy
  11383. n00\6413            \-> Re: Quit Whining About Piracy
  11384. n00\6432            \-> Re: Quit Whining About Piracy
  11385. n00\6441            \-> Re: Quit Whining About Piracy
  11386. n00\6124            Re: Problem with CTF and TF servers
  11387. n00\6134            \-> Re: Problem with CTF and TF servers
  11388. n00\6125            Re: Convert DOOM WAD to Quake BSP
  11389. n00\6126            Sound in quake help!
  11390. n00\6130            Re: What's The Cheapest Monster 3D Price?
  11391. n00\6158            \-> Re: What's The Cheapest Monster 3D Price?
  11392. n00\6306            \-> Re: What's The Cheapest Monster 3D Price?
  11393. n00\6328            \-> Re: What's The Cheapest Monster 3D Price?
  11394. n00\6340            \-> Re: What's The Cheapest Monster 3D Price?
  11395. n00\6341            \-> Re: What's The Cheapest Monster 3D Price?
  11396. n00\6371            \-> Re: What's The Cheapest Monster 3D Price?
  11397. n00\6395            \-> Re: What's The Cheapest Monster 3D Price?
  11398. n00\6131            Re: cyrix
  11399. n00\6132            Re: What does GLQuake have over WinQuake?
  11400. n00\6133            Re: What's Quake got that DOOM doesn't?
  11401. n00\6160            \-> Re: What's Quake got that DOOM doesn't?
  11402. n00\6195            \-> Re: What's Quake got that DOOM doesn't?
  11403. n00\6202            \-> Re: What's Quake got that DOOM doesn't?
  11404. n00\6370            \-> Re: What's Quake got that DOOM doesn't?
  11405. n00\6422            \-> Re: What's Quake got that DOOM doesn't?
  11406. n00\6434            \-> Re: What's Quake got that DOOM doesn't?
  11407. n00\6135            Re: What Is The Best Card
  11408. n00\6143            \-> Re: What Is The Best Card
  11409. n00\6224            \-> Re: What Is The Best Card
  11410. n00\6282            \-> Re: What Is The Best Card
  11411. n00\6136            Re: Download Full Version
  11412. n00\6144            \-> Re: Download Full Version
  11413. n00\6317            \-> Re: Download Full Version
  11414. n00\6356            \-> Re: Download Full Version
  11415. n00\6137            could anyone send me quake tools
  11416. n00\6138            HELP ME ON HOW TO CREATE MY OWN
  11417.                    | SKINS!!!!!!!!!!!!!!!!!!!!!!!!
  11418. n00\6139            HELP!! -
  11419. n00\6140            \-> Re: HELP!! -
  11420. n00\6145            Re: Stupid question (i.e. flame me but gimme an answer
  11421.                    | anyway)
  11422. n00\6147            Clan members needed (UK Only)
  11423. n00\6148            Re: monster 3d
  11424. n00\6207            \-> Re: monster 3d
  11425. n00\6149            Does GLQUAKE Need The Files in Quake\Id1\GLQuake?
  11426. n00\6205            \-> Re: Does GLQUAKE Need The Files in Quake\Id1\GLQuake?
  11427. n00\6150            Warning problem...HELP!!!!!
  11428. n00\6241            \-> Re: Warning problem...HELP!!!!!
  11429. n00\6151            Re: Intel FPU is superior myth...
  11430. n00\6200            \-> Re: Intel FPU is superior myth...
  11431. n00\6368            \-> Re: Intel FPU is superior myth...
  11432. n00\6452            \-> Re: Intel FPU is superior myth...
  11433. n00\6152            << IMPROVE YOUR CREDIT - NOW! >>
  11434. n00\6153            Compressing a .pak? How?
  11435. n00\6154            Re: Post where ya play
  11436. n00\6155            3Dfx problem
  11437. n00\6159            \-> Re: 3Dfx problem
  11438. n00\6171            \-> Re: 3Dfx problem
  11439. n00\6204            \-> Re: 3Dfx problem
  11440. n00\6234            \-> Re: 3Dfx problem
  11441. n00\6456            \-> Re: 3Dfx problem
  11442. n00\6157            Id should have kept the animation on the shotguns
  11443. n00\6225            \-> Re: Id should have kept the animation on the shotguns
  11444. n00\6294            \-> Re: Id should have kept the animation on the shotguns
  11445. n00\6161            Re: ALIENS Quake
  11446. n00\6254            \-> Re: ALIENS Quake
  11447. n00\6162            team fortress/canalzon
  11448. n00\6163            What do you do to the Dopefish?
  11449. n00\6172            \-> Re: What do you do to the Dopefish?
  11450. n00\6187            \-> Re: What do you do to the Dopefish?
  11451. n00\6360            \-> Re: What do you do to the Dopefish?
  11452. n00\6429            \-> Re: What do you do to the Dopefish?
  11453. n00\6164            test
  11454. n00\6168            Re: a game BETTER than quake...
  11455. n00\6170            NEW QUAKE HOMEPAGE
  11456. n00\6173            Re: Are Some of these guys cheating?- TROLL BATE
  11457. n00\6174            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11458. n00\6189            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11459. n00\6190            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11460. n00\6210            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11461. n00\6211            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11462. n00\6215            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11463. n00\6227            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11464. n00\6233            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11465. n00\6238            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11466. n00\6264            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11467. n00\6270            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11468. n00\6271            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11469. n00\6272            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11470. n00\6275            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11471. n00\6325            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11472. n00\6326            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11473. n00\6327            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11474. n00\6330            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11475. n00\6331            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11476. n00\6332            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11477. n00\6333            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11478. n00\6338            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11479. n00\6342            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11480. n00\6349            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11481. n00\6367            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11482. n00\6373            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11483. n00\6374            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11484. n00\6376            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11485. n00\6377            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11486. n00\6381            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11487. n00\6383            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11488. n00\6385            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11489. n00\6386            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11490. n00\6387            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11491. n00\6403            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11492. n00\6404            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11493. n00\6406            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11494. n00\6407            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11495. n00\6444            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11496. n00\6446            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11497. n00\6447            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11498. n00\6469            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11499. n00\6472            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11500. n00\6473            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11501. n00\6475            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11502. n01\6521            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11503. n01\6523            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11504. n01\6531            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11505. n01\6539            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11506. n01\6542            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11507. n01\6545            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11508. n01\6550            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11509. n01\6557            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11510. n00\6175            Page fault. Why?
  11511. n00\6176            Re: Where can I get winquake?
  11512. n00\6430            \-> Re: Where can I get winquake?
  11513. n00\6177            Re: tcp/ip in glquake
  11514. n00\6178            Re: How do you win
  11515. n00\6179            GL quake and 3dfx
  11516. n00\6257            \-> Re: GL quake and 3dfx
  11517. n00\6180            Re: blood newsgroup
  11518. n00\6181            \-> Re: blood newsgroup
  11519. n00\6182            \-> Re: blood newsgroup
  11520. n00\6191            \-> Re: blood newsgroup
  11521. n00\6249            \-> Re: blood newsgroup
  11522. n00\6315            \-> Re: blood newsgroup
  11523. n00\6426            \-> Re: blood newsgroup
  11524. n01\6549            \-> Re: blood newsgroup
  11525. n00\6184            Clan searching for members...
  11526. n00\6185            Flamethrower
  11527. n00\6248            \-> Re: Flamethrower
  11528. n00\6192            garbage
  11529. n00\6237            \-> Re: garbage
  11530. n00\6255            \-> Re: garbage
  11531. n00\6321            \-> Re: garbage
  11532. n00\6193            Demo files, where?
  11533. n00\6419            \-> Re: Demo files, where?
  11534. n01\6509            \-> Re: Demo files, where?
  11535. n00\6194            Separating LP and HP players
  11536. n00\6198            \-> Re: Separating LP and HP players
  11537. n00\6428            \-> Re: Separating LP and HP players
  11538. n00\6196            cheat and beat games
  11539. n00\6199            Re: Any way to make Quake faster?
  11540. n00\6231            \-> Re: Any way to make Quake faster?
  11541. n00\6201            Re: Brightening GlQuake
  11542. n00\6247            \-> Re: Brightening GlQuake
  11543. n00\6369            \-> Re: Brightening GlQuake
  11544. n00\6416            \-> Re: Brightening GlQuake
  11545. n01\6534            \-> Re: Brightening GlQuake
  11546. n01\6538            \-> Re: Brightening GlQuake
  11547. n00\6206            Re: Good names for Quake clans
  11548. n00\6221            \-> Re: Good names for Quake clans
  11549. n00\6318            \-> Re: Good names for Quake clans
  11550. n00\6399            \-> Re: Good names for Quake clans
  11551. n00\6208            GL Quake, a sham or is it real?
  11552. n00\6226            \-> Re: GL Quake, a sham or is it real?
  11553. n00\6232            \-> Re: GL Quake, a sham or is it real?
  11554. n00\6253            \-> Re: GL Quake, a sham or is it real?
  11555. n00\6299            \-> Re: GL Quake, a sham or is it real?
  11556. n00\6323            \-> Re: GL Quake, a sham or is it real?
  11557. n00\6388            \-> Re: GL Quake, a sham or is it real?
  11558. n00\6427            \-> Re: GL Quake, a sham or is it real?
  11559. n00\6209            Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11560. n00\6223            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11561. n00\6262            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11562. n00\6263            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11563. n00\6265            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11564. n00\6269            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11565. n00\6329            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11566. n00\6379            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11567. n01\6600            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11568. n00\6212            beat any game and get it for free!
  11569. n00\6213            Voodoo NOW... or wait for Voodoo rush?
  11570. n00\6251            \-> Re: Voodoo NOW... or wait for Voodoo rush?
  11571. n00\6216            Superheros MOD Dedicated Server Running Now!
  11572. n00\6217            ****CABLE BOX DESCRAMBLER****   BUILD YOUR OWN DESCRAMBLER
  11573.                    | FAST CHEAP AND EASY
  11574. n00\6218            Re: Quake Problems on the NET
  11575. n00\6339            \-> Re: Quake Problems on the NET
  11576. n00\6219            Re: How to brighten GLquake?
  11577. n00\6220            \-> Re: How to brighten GLquake?
  11578. n00\6235            \-> Re: How to brighten GLquake?
  11579. n00\6288            \-> Re: How to brighten GLquake?
  11580. n00\6362            \-> Re: How to brighten GLquake?
  11581. n00\6405            \-> Re: How to brighten GLquake?
  11582. n00\6448            \-> Re: How to brighten GLquake?
  11583. n00\6222            Re: What's everyone's fave monster?
  11584. n00\6228            Re: AMD K6 running Quake
  11585. n00\6494            \-> Re: AMD K6 running Quake
  11586. n00\6229            Re: Mistique Problems
  11587. n00\6378            \-> Re: Mistique Problems
  11588. n00\6230            How do you kill Shrak?
  11589. n00\6286            \-> Re: How do you kill Shrak?
  11590. n00\6236            Quake clan lookin for commited members
  11591. n00\6239            GLQuake Performance and Zanshin's Quake Dojo:  From 25 FPS
  11592.                    | to 36!
  11593. n00\6243            \-> Re: GLQuake Performance and Zanshin's Quake Dojo:  From
  11594.                    | 25 FPS to 36!
  11595. n00\6443            \-> Re: GLQuake Performance and Zanshin's Quake Dojo:  From
  11596.                    | 25 FPS to 36!
  11597. n00\6240            Re: That Damn Rocket Jumping
  11598. n00\6242            controllers
  11599. n00\6260            \-> Re: controllers
  11600. n00\6298            \-> Re: controllers
  11601. n01\6517            \-> Re: controllers
  11602. n01\6663            \-> Re: controllers
  11603. n00\6244            Worldcraft shareware version
  11604. n00\6245            Turn off auto-aim in Quake World?
  11605. n00\6359            \-> Re: Turn off auto-aim in Quake World?
  11606. n01\6512            \-> Re: Turn off auto-aim in Quake World?
  11607. n00\6252            I STILL NEED HELP WITH ALIASES
  11608. n00\6259            Grappling hook
  11609. n01\6560            \-> Re: Grappling hook
  11610. n00\6266            learn to crack games
  11611. n00\6268            Logo for new clan page.
  11612. n00\6273            GLQuake DOSQuake Network
  11613. n00\6276            The Quake newsgroups
  11614. n00\6277            Re: Auto-Aim in CTF 4.1
  11615. n00\6278            Re: NT4.0 problem
  11616. n00\6279            Re: TCP/IP
  11617. n00\6281            Re: Framerate in Quake?
  11618. n00\6283            Winquake Modem?
  11619. n00\6284            Help
  11620. n01\6620            \-> Re: Help
  11621. n00\6285            Download Full Version
  11622. n01\6667            \-> Re: Download Full Version
  11623. n00\6287            Thanks!
  11624. n00\6291            FPS w/3DFX and GLQuake.  Was: Re: Brightening GlQuake
  11625. n00\6320            \-> Re: FPS w/3DFX and GLQuake.  Was: Re: Brightening
  11626.                    | GlQuake
  11627. n00\6351            \-> Re: FPS w/3DFX and GLQuake.  Was: Re: Brightening
  11628.                    | GlQuake
  11629. n00\6293            How do you disable auto aiming?
  11630. n00\6295            Re: help level 4 pain maze pleas ?!?
  11631. n00\6296            Timeout.  Was: Re: Are Some of these guys cheating?...
  11632. n00\6297            WHY BUY QUAKE ?
  11633. n00\6300            \-> Re: WHY BUY QUAKE ?
  11634. n00\6337            \-> Re: WHY BUY QUAKE ?
  11635. n00\6346            \-> Re: WHY BUY QUAKE ?
  11636. n00\6400            \-> Re: WHY BUY QUAKE ?
  11637. n00\6302            -game parameter
  11638. n00\6348            \-> Re: -game parameter
  11639. n01\6608            \-> Re: -game parameter
  11640. n00\6303            Whats a good video card for games and stuff?
  11641. n00\6358            \-> Re: Whats a good video card for games and stuff?
  11642. n00\6304            Quake problem with LAN
  11643. n00\6305            MY QUAKE RUNS SLOW ON A LAN HELP ME
  11644. n00\6308            Writing scripts
  11645. n00\6309            HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/LAIR/INDEX.HTML
  11646. n00\6310            $10! - 56K External Fax Modem
  11647. n00\6313            Re: -=DO NOT READ=-
  11648. n00\6314            Re: Intellimouse and winquake...will it work as 3-button
  11649.                    | mouse?
  11650. n00\6322            Anti-Lamer device
  11651. n00\6394            \-> Re: Anti-Lamer device
  11652. n00\6344            Atten SpaceOrb 360 users
  11653. n00\6350            Linux squake
  11654. n00\6470            \-> Re: Linux squake
  11655. n01\6665            \-> Re: Linux squake
  11656. n00\6352            Nightmare level?
  11657. n00\6445            \-> Re: Nightmare level?
  11658. n01\6533            \-> Re: Nightmare level?
  11659. n01\6547            \-> Re: Nightmare level?
  11660. n00\6353            Make LOADS of Dough!!!
  11661. n00\6354            Add this success to your portfolio Venture.exe (1/1)
  11662. n00\6425            \-> Re: Add this success to your portfolio Venture.exe
  11663.                    | (1/1)
  11664. n00\6357            New Clan forming
  11665. n00\6361            Quake Font Needed
  11666. n00\6363            Re: STUCK on blush....level 1
  11667. n00\6364            Re: *HELP NEEDED*
  11668. n00\6365            Re: 3dfx versus MMX
  11669. n00\6382            Mouse question
  11670. n01\6511            \-> Re: Mouse question
  11671. n01\6551            \-> Re: Mouse question
  11672. n01\6611            \-> Re: Mouse question
  11673. n00\6389            New Free U.K. Quake servers
  11674. n00\6393            TF Clan looking for members
  11675. n00\6396            Map Trading
  11676. n00\6398            Re: config.cfg
  11677. n00\6402            Re: Changing Windows Memory
  11678. n00\6410            Qauke test
  11679. n00\6493            \-> Re: Qauke test
  11680. n00\6414            QUAKE SKINS: CAN ANYONE HELP
  11681. n01\6510            \-> Re: QUAKE SKINS: CAN ANYONE HELP
  11682. n00\6415            Serial Games
  11683. n00\6417            Beat and Cheat games
  11684. n00\6418            Learn expert ways to cheat!
  11685. n00\6420            Thursday At 2!!!!!!!
  11686. n00\6423            Re: TROLL BATETROLL BATEAre Some of these guys cheating?-
  11687. n00\6424            Quake v1.01
  11688. n01\6564            \-> Re: Quake v1.01
  11689. n00\6431            Hidden 4th game in org. Doom
  11690. n01\6578            \-> Re: Hidden 4th game in org. Doom
  11691. n00\6435            Crosshairs
  11692. n00\6478            \-> Re: Crosshairs
  11693. n00\6492            \-> Re: Crosshairs
  11694. n01\6516            \-> Re: Crosshairs
  11695. n01\6518            \-> Re: Crosshairs
  11696. n01\6558            \-> Re: Crosshairs
  11697. n00\6436            User con. files
  11698. n00\6487            \-> Re: User con. files
  11699. n00\6488            \-> Re: User con. files
  11700. n01\6519            \-> Re: User con. files
  11701. n00\6438            Problems running QUAKE on Matrox Mystique
  11702. n00\6439            Quake Sprites
  11703. n00\6440            Anyone has TreeFrog?
  11704. n01\6513            \-> Re: Anyone has TreeFrog?
  11705. n01\6827            \-> Re: Anyone has TreeFrog?
  11706. n00\6442            Re: Are Some of these guys cheating?
  11707. n00\6477            \-> Re: Are Some of these guys cheating?
  11708. n00\6481            \-> Re: Are Some of these guys cheating?
  11709. n00\6484            \-> Re: Are Some of these guys cheating?
  11710. n01\6507            \-> Re: Are Some of these guys cheating?
  11711. n01\6540            \-> Re: Are Some of these guys cheating?
  11712. n01\6543            \-> Re: Are Some of these guys cheating?
  11713. n01\6556            \-> Re: Are Some of these guys cheating?
  11714. n01\6645            \-> Re: Are Some of these guys cheating?
  11715. n01\6681            \-> Re: Are Some of these guys cheating?
  11716. n01\6751            \-> Re: Are Some of these guys cheating?
  11717. n00\6451            QUAKE  Modem game problem  ??
  11718. n00\6453            Re: WAVE SERVERS (DM, CTF)
  11719. n00\6454            WAVE SERVERS (DM, CTF)
  11720. n00\6455            Win a free snowboard!
  11721. n00\6458            Games to Download--->
  11722. n00\6459            Best Selling Software-->
  11723. n00\6460            Do You feel LUCKY,You Could WIN-->
  11724. n00\6461            Do You feel LUCKY,You Could WIN-->
  11725. n00\6462            More Games to Download---->
  11726. n00\6463            Quake--image quality?? Murky?  Is it me?
  11727. n01\6527            \-> Re: Quake--image quality?? Murky?  Is it me?
  11728. n00\6464            TF Clan looking for members
  11729. n00\6465            TF Server Help
  11730. n00\6466            CD
  11731. n00\6467            Re: HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/LAIR/INDEX.HTML
  11732. n00\6468            For Ghostwheel... - aliens.zip (00/14)
  11733. n00\6471            TCP/IP Quake under DOS
  11734. n00\6474            For Ghostwheel... - aliens.zip (09/14)
  11735. n00\6476            For Ghostwheel... - aliens.zip (06/14)
  11736. n00\6479            GL Quake and TeamFortress
  11737. n00\6480            Re: Backup your PC onto your VCR - 3 Gig of Data & Cheap
  11738. n00\6482            Re: Final boss: How?
  11739. n00\6483            Re: Quit Whining About Piracy
  11740. n00\6489            \-> Re: Quit Whining About Piracy
  11741. n00\6490            \-> Re: Quit Whining About Piracy
  11742. n00\6491            \-> Re: Quit Whining About Piracy
  11743. n01\6525            \-> Re: Quit Whining About Piracy
  11744. n01\6526            \-> Re: Quit Whining About Piracy
  11745. n01\6561            \-> Re: Quit Whining About Piracy
  11746. n01\6565            \-> Re: Quit Whining About Piracy
  11747. n01\6568            \-> Re: Quit Whining About Piracy
  11748. n01\6607            \-> Re: Quit Whining About Piracy
  11749. n01\6636            \-> Re: Quit Whining About Piracy
  11750. n01\6670            \-> Re: Quit Whining About Piracy
  11751. n01\6683            \-> Re: Quit Whining About Piracy
  11752. n01\6685            \-> Re: Quit Whining About Piracy
  11753. n01\6698            \-> Re: Quit Whining About Piracy
  11754. n01\6719            \-> Re: Quit Whining About Piracy
  11755. n01\6734            \-> Re: Quit Whining About Piracy
  11756. n01\6744            \-> Re: Quit Whining About Piracy
  11757. n01\6746            \-> Re: Quit Whining About Piracy
  11758. n01\6754            \-> Re: Quit Whining About Piracy
  11759. n01\6755            \-> Re: Quit Whining About Piracy
  11760. n01\6764            \-> Re: Quit Whining About Piracy
  11761. n01\6765            \-> Re: Quit Whining About Piracy
  11762. n01\6767            \-> Re: Quit Whining About Piracy
  11763. n01\6786            \-> Re: Quit Whining About Piracy
  11764. n01\6792            \-> Re: Quit Whining About Piracy
  11765. n01\6819            \-> Re: Quit Whining About Piracy
  11766. n01\6821            \-> Re: Quit Whining About Piracy
  11767. n01\6822            \-> Re: Quit Whining About Piracy
  11768. n01\6837            \-> Re: Quit Whining About Piracy
  11769. n01\6838            \-> Re: Quit Whining About Piracy
  11770. n01\6841            \-> Re: Quit Whining About Piracy
  11771. n01\6846            \-> Re: Quit Whining About Piracy
  11772. n01\6866            \-> Re: Quit Whining About Piracy
  11773. n01\6869            \-> Re: Quit Whining About Piracy
  11774. n00\6486            COOL MESSAGES
  11775. n00\6495            For Ghostwheel... - aliens.zip (01/14)
  11776. n00\6496            For Ghostwheel... - aliens.zip (04/14)
  11777. n00\6497            For Ghostwheel... - aliens.zip (05/14)
  11778. n00\6498            For Ghostwheel... - aliens.zip (07/14)
  11779. n00\6499            For Ghostwheel... - aliens.zip (02/14)
  11780. n01\6500            For Ghostwheel... - aliens.zip (08/14)
  11781. n01\6501            For Ghostwheel... - aliens.zip (03/14)
  11782. n01\6502            For Ghostwheel... - aliens.zip (14/14)
  11783. n01\6503            For Ghostwheel... - aliens.zip (13/14)
  11784. n01\6504            For Ghostwheel... - aliens.zip (11/14)
  11785. n01\6505            For Ghostwheel... - aliens.zip (10/14)
  11786. n01\6506            For Ghostwheel... - aliens.zip (12/14)
  11787. n01\6508            Next Version Of Quake?
  11788. n01\6595            \-> Re: Next Version Of Quake?
  11789. n01\6514            GLQUAKE and transparent water
  11790. n01\6688            \-> Re: GLQUAKE and transparent water
  11791. n01\6515            Q: How to save options
  11792. n01\6520            Re: What's The Cheapest Monster 3D Price?
  11793. n01\6524            crosshairs off center
  11794. n01\6528            Re: CHEAT CODES!!! WHO HAS THEM?!?!?!?!?!?!?!?!
  11795. n01\6788            \-> Re: CHEAT CODES!!! WHO HAS THEM?!?!?!?!?!?!?!?!
  11796. n01\6851            \-> Re: CHEAT CODES!!! WHO HAS THEM?!?!?!?!?!?!?!?!
  11797. n01\6529            Problem with Glquake.
  11798. n01\6615            \-> Re: Problem with Glquake.
  11799. n01\6530            Skin
  11800. n01\6532            How Do I Make Skins?
  11801. n01\6643            \-> Re: How Do I Make Skins?
  11802. n01\6535            Re: What's Quake got that DOOM doesn't?
  11803. n01\6536            \-> Re: What's Quake got that DOOM doesn't?
  11804. n01\6541            \-> Re: What's Quake got that DOOM doesn't?
  11805. n01\6555            \-> Re: What's Quake got that DOOM doesn't?
  11806. n01\6572            \-> Re: What's Quake got that DOOM doesn't?
  11807. n01\6586            \-> Re: What's Quake got that DOOM doesn't?
  11808. n01\6593            \-> Re: What's Quake got that DOOM doesn't?
  11809. n01\6609            \-> Re: What's Quake got that DOOM doesn't?
  11810. n01\6692            \-> Re: What's Quake got that DOOM doesn't?
  11811. n01\6693            \-> Re: What's Quake got that DOOM doesn't?
  11812. n01\6694            \-> Re: What's Quake got that DOOM doesn't?
  11813. n01\6695            \-> Re: What's Quake got that DOOM doesn't?
  11814. n01\6710            \-> Re: What's Quake got that DOOM doesn't?
  11815. n01\6715            \-> Re: What's Quake got that DOOM doesn't?
  11816. n01\6727            \-> Re: What's Quake got that DOOM doesn't?
  11817. n01\6728            \-> Re: What's Quake got that DOOM doesn't?
  11818. n01\6733            \-> Re: What's Quake got that DOOM doesn't?
  11819. n01\6748            \-> Re: What's Quake got that DOOM doesn't?
  11820. n01\6749            \-> Re: What's Quake got that DOOM doesn't?
  11821. n01\6750            \-> Re: What's Quake got that DOOM doesn't?
  11822. n01\6773            \-> Re: What's Quake got that DOOM doesn't?
  11823. n01\6537            Re: Intel FPU is superior myth...
  11824. n01\6587            \-> Re: Intel FPU is superior myth...
  11825. n01\6696            \-> Re: Intel FPU is superior myth...
  11826. n01\6544            Armor color changing.
  11827. n01\6554            \-> Re: Armor color changing.
  11828. n01\6690            \-> Re: Armor color changing.
  11829. n01\6699            \-> Re: Armor color changing.
  11830. n01\6546            PII 266MHz makes movement too fast in Quake
  11831. n01\6552            \-> Re: PII 266MHz makes movement too fast in Quake
  11832. n01\6553            \-> Re: PII 266MHz makes movement too fast in Quake
  11833. n01\6616            \-> Re: PII 266MHz makes movement too fast in Quake
  11834. n01\6634            \-> Re: PII 266MHz makes movement too fast in Quake
  11835. n01\6644            \-> Re: PII 266MHz makes movement too fast in Quake
  11836. n01\6548            >>> I NEED HELP WITH ALIASES <<<
  11837. n01\6559            Quake for Linux
  11838. n01\6563            Mission Pack #2 ???????????????????????
  11839. n01\6780            \-> Re: Mission Pack #2 ???????????????????????
  11840. n01\6804            \-> Re: Mission Pack #2 ???????????????????????
  11841. n01\6812            \-> Re: Mission Pack #2 ???????????????????????
  11842. n01\6566            Re: Server Hostnames
  11843. n01\6567            Please Help Me !!!
  11844. n01\6569            Trade Wolf3d for Quake
  11845. n01\6619            \-> Re: Trade Wolf3d for Quake
  11846. n01\6635            \-> Re: Trade Wolf3d for Quake
  11847. n01\6639            \-> Re: Trade Wolf3d for Quake
  11848. n01\6677            \-> Re: Trade Wolf3d for Quake
  11849. n01\6740            \-> Re: Trade Wolf3d for Quake
  11850. n01\6759            \-> Re: Trade Wolf3d for Quake
  11851. n01\6573            Re: Are Some of these guys cheating?- TROLL BATE
  11852. n01\6574            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11853. n01\6575            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11854. n01\6577            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11855. n01\6583            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11856. n01\6584            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11857. n01\6585            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11858. n01\6590            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11859. n01\6596            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11860. n01\6597            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11861. n01\6601            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11862. n01\6602            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11863. n01\6603            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11864. n01\6649            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11865. n01\6650            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11866. n01\6664            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11867. n01\6666            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11868. n01\6689            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11869. n01\6697            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11870. n01\6705            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11871. n01\6706            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11872. n01\6708            \-> Re: Are Some of these guys cheating?- TROLL BATE
  11873. n01\6576            QuakeC
  11874. n01\6762            \-> Re: QuakeC
  11875. n01\6581            Re: How do i create and use skins in quake??????
  11876. n01\6582            Re: ALIENS Quake
  11877. n01\6674            \-> Re: ALIENS Quake
  11878. n01\6865            \-> Re: ALIENS Quake
  11879. n01\6588            This is spamming???????????
  11880. n01\6622            \-> Re: This is spamming???????????
  11881. n01\6651            \-> Re: This is spamming???????????
  11882. n01\6691            \-> Re: This is spamming???????????
  11883. n01\6825            \-> Re: This is spamming???????????
  11884. n01\6589            ctf levels
  11885. n01\6642            \-> Re: ctf levels
  11886. n01\6591            QuakeGab 1.2 (Easily Edited Version)
  11887. n01\6592            test post
  11888. n01\6598            Anyone remember how to configure BWTCP???
  11889. n01\6610            ALIENS Quake
  11890. n01\6612            Quake keeps locking up in windows, help!
  11891. n01\6617            Winded Console Commands
  11892. n01\6618            skins
  11893. n01\6623            init strings for supra express?
  11894. n01\6624            OKOKOKOKOK
  11895. n01\6676            \-> Re: OKOKOKOKOK
  11896. n01\6709            \-> Re: OKOKOKOKOK
  11897. n01\6807            \-> Re: OKOKOKOKOK
  11898. n01\6835            \-> Re: OKOKOKOKOK
  11899. n01\6876            \-> Re: OKOKOKOKOK
  11900. n01\6883            \-> Re: OKOKOKOKOK
  11901. n01\6889            \-> Re: OKOKOKOKOK
  11902. n01\6894            \-> Re: OKOKOKOKOK
  11903. n01\6895            \-> Re: OKOKOKOKOK
  11904. n01\6898            \-> Re: OKOKOKOKOK
  11905. n01\6960            \-> Re: OKOKOKOKOK
  11906. n01\6963            \-> Re: OKOKOKOKOK
  11907. n01\6625            OK...
  11908. n01\6626            ok...
  11909. n01\6627            ok...
  11910. n01\6628            ok...
  11911. n01\6629            ok...
  11912. n01\6631            Re: Will GLQuake work with Most Maps?
  11913. n01\6632            Help Needed: Modem 2 Modem problem
  11914. n01\6633            ATI 3D RAGE II:  Resolution
  11915. n01\6637            Re: blood newsgroup
  11916. n01\6808            \-> Re: blood newsgroup
  11917. n01\6640            Diffs between 1.01 and 1.06 demo?
  11918. n01\6656            \-> Re: Diffs between 1.01 and 1.06 demo?
  11919. n01\6712            \-> Re: Diffs between 1.01 and 1.06 demo?
  11920. n01\6641            Orchid Righteous
  11921. n01\6647            Re: a game BETTER than quake...
  11922. n01\6702            \-> Re: a game BETTER than quake...
  11923. n01\6999            \-> Re: a game BETTER than quake...
  11924. n01\6648            Re: Sound in quake help!
  11925. n01\6761            \-> Re: Sound in quake help!
  11926. n01\6771            \-> Re: Sound in quake help!
  11927. n01\6797            \-> Re: Sound in quake help!
  11928. n02\7065            \-> Re: Sound in quake help!
  11929. n01\6654            How do I load a map in a Quake multiplayer game?
  11930. n01\6655            new partial conversion
  11931. n01\6658            ***Top Secret XXX Password***
  11932. n01\6659            Quake Sites Wanted .. Submit Yours Today!
  11933. n01\6661            Attention Atlanta.............
  11934. n01\6662            Attention Atlanta.............
  11935. n01\6671            Skins (running in multip.)
  11936. n01\6673            Re: Download Full Version  Crack
  11937. n01\6675            Quake Editor help???
  11938. n01\6856            \-> Re: Quake Editor help???
  11939. n01\6678            Pak0.pak.....................
  11940. n01\6687            \-> Re: Pak0.pak.....................
  11941. n01\6736            \-> Re: Pak0.pak.....................
  11942. n01\6783            \-> Re: Pak0.pak.....................
  11943. n01\6679            guardians
  11944. n01\6711            \-> Re: guardians
  11945. n01\6776            \-> Re: guardians
  11946. n01\6682            not much goin on here
  11947. n01\6686            TF Server administration
  11948. n01\6701            guardian
  11949. n01\6713            Help! Error message in GLQW...
  11950. n01\6854            \-> Re: Help! Error message in GLQW...
  11951. n01\6716            Quake : Just no equal!
  11952. n01\6756            \-> Re: Quake : Just no equal!
  11953. n01\6717            FS: 50, IBM Formated, HD DISKS $1!
  11954. n01\6722            QuAkE complaints, gripes, whines and overall irks - By Mrs.
  11955.                    | Bitch
  11956. n01\6741            \-> Re: QuAkE complaints, gripes, whines and overall irks -
  11957.                    | By Mrs. Bitch
  11958. n01\6723            How do I beat the Shub dude at the end of GlQuake??
  11959. n01\6936            \-> Re: How do I beat the Shub dude at the end of GlQuake??
  11960. n01\6724            Cheat and beat games
  11961. n01\6729            Heaps of questions
  11962. n02\7039            \-> Re: Heaps of questions
  11963. n01\6730            Re: How to brighten GLquake?
  11964. n01\6919            \-> Re: How to brighten GLquake?
  11965. n01\6731            Logging
  11966. n01\6732            WHAT IS A QUAKE?
  11967. n01\6735            Can't load Quake for Internet Deathmatch
  11968. n01\6753            \-> Re: Can't load Quake for Internet Deathmatch
  11969. n01\6738            Contact Quake (was: Re: ALIENS Quake)
  11970. n01\6739            GAMES FOR SALE or for QUAKE REGISTERED
  11971. n01\6743            Quake HELP!!! Multiplayer Not working
  11972. n02\7069            \-> Re: Quake HELP!!! Multiplayer Not working
  11973. n01\6747            Re: DOOM WAVE FILES!
  11974. n01\6752            This QuakeC is Killin' Me!! HeLP!!  Wanted!!!!
  11975. n01\6757            Re: Multiplayer
  11976. n02\7070            \-> Re: Multiplayer
  11977. n01\6758            QW-Skin problems, or maybe not...
  11978. n01\6760            **which 3DFX
  11979. n02\7129            \-> Re: **which 3DFX
  11980. n01\6763            final boss
  11981. n01\6857            \-> Re: final boss
  11982. n01\6913            \-> Re: final boss
  11983. n01\6766            Could not detect AWE32
  11984. n01\6836            \-> Re: Could not detect AWE32
  11985. n01\6768            auto aiming -how to turn it off?
  11986. n01\6884            \-> Re: auto aiming -how to turn it off?
  11987. n01\6772            Happy Puppy Radio Show
  11988. n01\6774            Pentium 200 drops to $95 next month
  11989. n01\6799            \-> Re: Pentium 200 drops to $95 next month
  11990. n01\6801            \-> Re: Pentium 200 drops to $95 next month
  11991. n01\6929            \-> Re: Pentium 200 drops to $95 next month
  11992. n02\7110            \-> Re: Pentium 200 drops to $95 next month
  11993. n01\6775            Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11994. n01\6781            \-> Re: "New MMX Comercial...WIERD OBSERVATION!!....WHY!!?"
  11995. n01\6778            auto aiming -how to turn it off?
  11996. n01\6779            GLquake
  11997. n01\6782            Clan [Iron] Tryouts...
  11998. n01\6784            Question for Quake Config Gurus
  11999. n01\6785            QSpy observing problem
  12000. n01\6789            Final Boss - Doesn't attack you?
  12001. n01\6887            \-> Re: Final Boss - Doesn't attack you?
  12002. n01\6930            \-> Re: Final Boss - Doesn't attack you?
  12003. n01\6970            \-> Re: Final Boss - Doesn't attack you?
  12004. n01\6790            Re: 3d graphic cards
  12005. n02\7068            \-> Re: 3d graphic cards
  12006. n01\6791            Frames Per Second
  12007. n01\6888            \-> Re: Frames Per Second
  12008. n02\7018            \-> Re: Frames Per Second
  12009. n02\7099            \-> Re: Frames Per Second
  12010. n01\6798            About a few commands
  12011. n01\6849            \-> Re: About a few commands
  12012. n01\6890            \-> Re: About a few commands
  12013. n01\6800            Re: Best Level Editor?
  12014. n01\6802            HELP HELP HELP
  12015. n01\6886            \-> Re: HELP HELP HELP
  12016. n01\6805            quake.spy
  12017. n01\6863            \-> Re: quake.spy
  12018. n01\6891            \-> Re: quake.spy
  12019. n01\6810            Quake World???
  12020. n01\6892            \-> Re: Quake World???
  12021. n01\6811            HELP! Problem with modem play
  12022. n01\6813            Anyone know of a Reaper Bot patch for one or both Mission
  12023.                    | Packs?
  12024. n01\6818            QUAKE: Pointer to rec.games.computer.quake.*
  12025. n01\6820            Any new PenII benchmarks?
  12026. n01\6824            Re: Quit Whining About Whining About Piracy
  12027. n01\6826            Quake changes your life
  12028. n01\6829            \-> Re: Quake changes your life
  12029. n01\6830            \-> Re: Quake changes your life
  12030. n01\6850            \-> Re: Quake changes your life
  12031. n01\6870            \-> Re: Quake changes your life
  12032. n01\6873            \-> Re: Quake changes your life
  12033. n01\6885            \-> Re: Quake changes your life
  12034. n01\6901            \-> Re: Quake changes your life
  12035. n01\6934            \-> Re: Quake changes your life
  12036. n01\6959            \-> Re: Quake changes your life
  12037. n01\6994            \-> Re: Quake changes your life
  12038. n02\7002            \-> Re: Quake changes your life
  12039. n02\7004            \-> Re: Quake changes your life
  12040. n02\7044            \-> Re: Quake changes your life
  12041. n02\7049            \-> Re: Quake changes your life
  12042. n02\7057            \-> Re: Quake changes your life
  12043. n02\7149            \-> Re: Quake changes your life
  12044. n01\6828            QuakeWorld Locks My System
  12045. n01\6831            RP bot and skins
  12046. n01\6893            \-> Re: RP bot and skins
  12047. n01\6832            r_netgraph all red, what do I telll ISP?
  12048. n01\6833            r_netgraph all red, what do I telll ISP?
  12049. n01\6834            Silver Key in E4M6 ?!?
  12050. n01\6844            Top Ten List for June 1997(Software)
  12051. n01\6845            Download--->Tons of Games
  12052. n01\6848            quake rally...
  12053. n01\6853            Qrally?
  12054. n01\6911            \-> Re: Qrally?
  12055. n01\6855            Name_Fun QW
  12056. n01\6912            \-> Re: Name_Fun QW
  12057. n01\6858            FS:  Computer Parts
  12058. n01\6860            Quake: dull.  D-u-l-l.  Dull.
  12059. n01\6871            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12060. n01\6878            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12061. n01\6902            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12062. n01\6915            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12063. n01\6935            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12064. n01\6955            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12065. n01\6958            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12066. n01\6962            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12067. n01\6972            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12068. n01\6981            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12069. n01\6992            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12070. n02\7015            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12071. n02\7046            \-> Re: Quake: dull.  D-u-l-l.  Dull.
  12072. n01\6861            FS: HP Omnibook
  12073. n01\6862            MP Quake?
  12074. n01\6918            \-> Re: MP Quake?
  12075. n01\6942            \-> Re: MP Quake?
  12076. n01\6864            Push the operating limits of Quake!
  12077. n01\6993            \-> Re: Push the operating limits of Quake!
  12078. n02\7029            \-> Re: Push the operating limits of Quake!
  12079. n02\7060            \-> Re: Push the operating limits of Quake!
  12080. n02\7075            \-> Re: Push the operating limits of Quake!
  12081. n02\7116            \-> Re: Push the operating limits of Quake!
  12082. n02\7168            \-> Re: Push the operating limits of Quake!
  12083. n01\6868            Easy monthly income!!!!!!!
  12084. n01\6872            Upgrade Patch?
  12085. n01\6896            \-> Re: Upgrade Patch?
  12086. n01\6899            \-> Re: Upgrade Patch?
  12087. n01\6943            \-> Re: Upgrade Patch?
  12088. n01\6877            Re: Turn off auto-aim in Quake World?
  12089. n01\6879            Re: How to kill Shub?
  12090. n01\6880            Re: cyrix
  12091. n02\7090            \-> Re: cyrix
  12092. n01\6881            Re: Changing Windows Memory
  12093. n01\6882            HELP ASSIGNING IP ADDRESS TO QUAKEWORLD SERVER ON LAN
  12094. n01\6897            Goober's Driver Central
  12095. n01\6900            Rendition Chat
  12096. n01\6903            Lists of Game Books & Magazines on WWW
  12097. n01\6905            Re: Quit Whining About Piracy
  12098. n01\6922            \-> Re: Quit Whining About Piracy
  12099. n01\6945            \-> Re: Quit Whining About Piracy
  12100. n01\6947            \-> Re: Quit Whining About Piracy
  12101. n01\6949            \-> Re: Quit Whining About Piracy
  12102. n01\6966            \-> Re: Quit Whining About Piracy
  12103. n01\6978            \-> Re: Quit Whining About Piracy
  12104. n01\6985            \-> Re: Quit Whining About Piracy
  12105. n01\6989            \-> Re: Quit Whining About Piracy
  12106. n01\6991            \-> Re: Quit Whining About Piracy
  12107. n01\6998            \-> Re: Quit Whining About Piracy
  12108. n02\7027            \-> Re: Quit Whining About Piracy
  12109. n02\7037            \-> Re: Quit Whining About Piracy
  12110. n02\7042            \-> Re: Quit Whining About Piracy
  12111. n02\7072            \-> Re: Quit Whining About Piracy
  12112. n02\7131            \-> Re: Quit Whining About Piracy
  12113. n02\7132            \-> Re: Quit Whining About Piracy
  12114. n02\7139            \-> Re: Quit Whining About Piracy
  12115. n02\7140            \-> Re: Quit Whining About Piracy
  12116. n02\7151            \-> Re: Quit Whining About Piracy
  12117. n01\6906            Re: GLQuake with Monster 3D and CyRIX P166+
  12118. n01\6907            \-> Re: GLQuake with Monster 3D and CyRIX P166+
  12119. n01\6939            \-> Re: GLQuake with Monster 3D and CyRIX P166+
  12120. n01\6908            Newsgroup monitoring (was: Quit Whining About Piracy)
  12121. n01\6961            \-> Re: Newsgroup monitoring (was: Quit Whining About
  12122.                    | Piracy)
  12123. n01\6917            help! problem with my weapons
  12124. n01\6952            \-> Re: help! problem with my weapons
  12125. n02\7093            \-> Re: help! problem with my weapons
  12126. n02\7121            \-> Re: help! problem with my weapons
  12127. n01\6920            Software Economics (was: Quit Whining About Piracy)
  12128. n01\6946            \-> Re: Software Economics (was: Quit Whining About Piracy)
  12129. n01\6948            \-> Re: Software Economics (was: Quit Whining About Piracy)
  12130. n01\6988            \-> Re: Software Economics (was: Quit Whining About Piracy)
  12131. n02\7012            \-> Re: Software Economics (was: Quit Whining About Piracy)
  12132. n02\7081            \-> Re: Software Economics (was: Quit Whining About Piracy)
  12133. n02\7159            \-> Re: Software Economics (was: Quit Whining About Piracy)
  12134. n01\6921            Re: Any way to make Quake faster?
  12135. n01\6924            Quake Now button?
  12136. n01\6926            \-> Re: Quake Now button?
  12137. n01\6957            \-> Re: Quake Now button?
  12138. n01\6975            \-> Re: Quake Now button?
  12139. n01\6986            \-> Re: Quake Now button?
  12140. n01\6925            ****FREE**** SOFTWARE AVAILABLE!!!!!!!!
  12141. n02\7124            \-> Re: ****FREE**** SOFTWARE AVAILABLE!!!!!!!!
  12142. n01\6931            LCD Glasses (LCDBIOS and 3D-MAX) are supported by Quake
  12143. n01\6956            \-> Re: LCD Glasses (LCDBIOS and 3D-MAX) are supported by
  12144.                    | Quake
  12145. n01\6932            Hnts and Maps
  12146. n01\6933            Ultimate Quake monster problem
  12147. n01\6953            \-> Re: Ultimate Quake monster problem
  12148. n01\6997            \-> Re: Ultimate Quake monster problem
  12149. n02\7033            \-> Re: Ultimate Quake monster problem
  12150. n01\6937            Re: Computer Parts
  12151. n01\6940            map help please
  12152. n01\6950            \-> Re: map help please
  12153. n01\6951            Quake Clans
  12154. n01\6954            \-> Re: Quake Clans
  12155. n02\7022            \-> Re: Quake Clans
  12156. n01\6965            quake weapons, bots, vehicles, monsters....
  12157. n01\6968            QuakeC For Beginners
  12158. n01\6969            Quake Engine new GAME *DVDROM idea
  12159. n02\7167            \-> Re: Quake Engine new GAME *DVDROM idea
  12160. n02\7172            \-> Re: Quake Engine new GAME *DVDROM idea
  12161. n01\6973            Re: Brightening GlQuake
  12162. n01\6974            Modem\Modem Play
  12163. n01\6980            \-> Re: Modem\Modem Play
  12164. n01\6976            P 75
  12165. n01\6977            Rendition
  12166. n01\6979            GL QUAKEWORLD DEATHMATCH SCREENSHOTS
  12167. n01\6982            Quake internet/multiplayer gaming UNPLAYABLE?! HELP!
  12168. n01\6983            Re: 3-button mouse
  12169. n01\6984            GlQuake help
  12170. n02\7011            \-> Re: GlQuake help
  12171. n01\6987            How can I increase the amount of video RAM Quake uses?
  12172. n01\6990            \-> Re: How can I increase the amount of video RAM Quake
  12173.                    | uses?
  12174. n01\6995            () Survival guide: Quake resources on the Internet ()
  12175. n01\6996            team fortress crosshair
  12176. n02\7160            \-> Re: team fortress crosshair
  12177. n02\7000            Zetnet server
  12178. n02\7003            Quake Rocketjump autoexec.cfg and config.cfg
  12179. n02\7041            \-> Re: Quake Rocketjump autoexec.cfg and config.cfg
  12180. n02\7005            AcIdQuaKe
  12181. n02\7006            HELP ... Using Q-spy 5.21 (I can;t get it to use the name
  12182.                    | set
  12183. n02\7007            Re: Qrally? - nodoc.jpg (0/1)
  12184. n02\7050            \-> Re: Qrally? - nodoc.jpg (0/1)
  12185. n02\7008            Re: Qrally? - nodoc.jpg (1/1)
  12186. n02\7009            test message
  12187. n02\7013            Re: Are Some of these guys cheating?
  12188. n02\7014            Where I found Alien Quake
  12189. n02\7016            Shrak level help
  12190. n02\7017            Quake Server Info
  12191. n02\7019            Re: What's Quake got that DOOM doesn't?
  12192. n02\7034            \-> Re: What's Quake got that DOOM doesn't?
  12193. n02\7055            \-> Re: What's Quake got that DOOM doesn't?
  12194. n02\7067            \-> Re: What's Quake got that DOOM doesn't?
  12195. n02\7086            \-> Re: What's Quake got that DOOM doesn't?
  12196. n02\7087            \-> Re: What's Quake got that DOOM doesn't?
  12197. n02\7119            \-> Re: What's Quake got that DOOM doesn't?
  12198. n02\7152            \-> Re: What's Quake got that DOOM doesn't?
  12199. n02\7020            Where can you download Quake for free!?
  12200. n02\7021            Help playing on QW over DEMON
  12201. n02\7030            \-> Re: Help playing on QW over DEMON
  12202. n02\7040            \-> Re: Help playing on QW over DEMON
  12203. n02\7063            \-> Re: Help playing on QW over DEMON
  12204. n02\7157            \-> Re: Help playing on QW over DEMON
  12205. n02\7170            \-> Re: Help playing on QW over DEMON
  12206. n02\7023            Re: What's The Cheapest Monster 3D Price?
  12207. n02\7106            \-> Re: What's The Cheapest Monster 3D Price?
  12208. n02\7024            playing CTF with reaper bots?
  12209. n02\7026            \-> Re: playing CTF with reaper bots?
  12210. n02\7054            \-> Re: playing CTF with reaper bots?
  12211. n02\7058            \-> Re: playing CTF with reaper bots?
  12212. n02\7025            FOV command problem
  12213. n02\7052            \-> Re: FOV command problem
  12214. n02\7085            \-> Re: FOV command problem
  12215. n02\7028            user levels
  12216. n02\7135            \-> Re: user levels
  12217. n02\7169            \-> Re: user levels
  12218. n02\7031            QUAKEWORLD HANGING HELP!!!
  12219. n02\7032            Re: Nightmare level?
  12220. n02\7045            \-> Re: Nightmare level?
  12221. n02\7048            \-> Re: Nightmare level?
  12222. n02\7083            \-> Re: Nightmare level?
  12223. n02\7091            \-> Re: Nightmare level?
  12224. n02\7115            \-> Re: Nightmare level?
  12225. n02\7128            \-> Re: Nightmare level?
  12226. n02\7038            Eradicator CD GAME $5
  12227. n02\7043            AutoAdmin, QSmack, release announcement
  12228. n02\7047            Schneller als P2 266MHz
  12229. n02\7051            Thresh! The Best Quake player in the world...
  12230. n02\7071            \-> Re: Thresh! The Best Quake player in the world...
  12231. n02\7053            Getting Modem to Answer in Quake
  12232. n02\7056            Secrets: Gloom Keep
  12233. n02\7059            Quake Emergency!!! - All Quakers please respond!!!!
  12234. n02\7137            \-> Re: Quake Emergency!!! - All Quakers please respond!!!!
  12235. n02\7150            \-> Re: Quake Emergency!!! - All Quakers please respond!!!!
  12236. n02\7171            \-> Re: Quake Emergency!!! - All Quakers please respond!!!!
  12237. n02\7061            Re: Are Some of these guys cheating?- TROLL BATE
  12238. n02\7062            TREMOR: CLASSIC QUAKE, Modeller Needed!
  12239. n02\7064            Connecting to quake server
  12240. n02\7066            Visit my games page!!!
  12241. n02\7073            ICE CREAM AND CAKE - NOT SPAM!
  12242. n02\7074            AcIdQuAkE
  12243. n02\7076            Quake Rocketjump autoexec.cfg and config.cfg
  12244. n02\7077            Rocketjump macro
  12245. n02\7078            Quake/GL Internet Help
  12246. n02\7079            FAQ: replacement of a.g.q by rec.games.computer.quake.*
  12247. n02\7084            COOL SHAREWARE SITE
  12248. n02\7088            Request: Quake
  12249. n02\7102            \-> Re: Request: Quake
  12250. n02\7146            \-> Re: Request: Quake
  12251. n02\7162            \-> Re: Request: Quake
  12252. n02\7163            \-> Re: Request: Quake
  12253. n02\7089            glquake
  12254. n02\7100            \-> Re: glquake
  12255. n02\7092            multiplayer quake
  12256. n02\7094            deathmatch levels
  12257. n02\7095            Reaper Bot Help
  12258. n02\7098            HELP!  GLQuake and Modem Play
  12259. n02\7101            help: skins
  12260. n02\7103            id
  12261. n02\7104            1 player  grappling hook ...
  12262. n02\7105            monster 3d
  12263. n02\7107            NOT A SPAM-- -- -- COOL QUAKE NAMES.... THIS IS HOW, IT'S
  12264.                    | SO SIMPLY!  -----   NO PROGRAMS!  --- - funnames.zip (0/1)
  12265. n02\7108            Re: a game BETTER than quake...
  12266. n02\7123            \-> Re: a game BETTER than quake...
  12267. n02\7109            NOT A SPAM-- -- -- COOL QUAKE NAMES.... THIS IS HOW, IT'S
  12268.                    | SO SIMPLY!  -----   NO PROGRAMS!  --- - funnames.zip (1/1)
  12269. n02\7111            Heapsize
  12270. n02\7153            \-> Re: Heapsize
  12271. n02\7114            ctf GAMEs
  12272. n02\7147            \-> Re: ctf GAMEs
  12273. n02\7120            *****What's up with this Illegitamite Server Error??*****
  12274. n02\7130            directx screwed my system!!
  12275. n02\7133            Unpaking util for extracting levels from id1 pak files !
  12276. n02\7136            ATTN:  Wanted All Assassin 3D Users!
  12277. n02\7138            QSPY 5.22 Problems
  12278. n02\7141            ONLINE GARAGE KIT / MODEL COMPANY
  12279. n02\7142            Aliens TC?
  12280. n02\7143            Aliens TC?
  12281. n02\7145            Winquake 1.09 and modified games
  12282. n02\7148            QUAKE CLAN
  12283. n02\7154            MAKE $$$$$
  12284. n02\7155            \-> Re: MAKE $$$$$
  12285. n02\7156            Intellimouse, and competitors
  12286. n02\7158            Anyone in Gloucestershire, England read this.
  12287. n02\7161            Cheats and end level Question
  12288. n02\7173            \-> Re: Cheats and end level Question
  12289. n02\7165            Re: Sound in quake help!
  12290. n02\7166            Re: How to brighten GLquake?
  12291. -----------------------------------------------------------
  12292. rec.games.computer.quake.quake_c
  12293. path: /newsgrps/quake_c/
  12294. -----------------------------------------------------------
  12295. n00\0001            Help me with Head Hunters
  12296. n00\0002            Mods in Scourge?
  12297. n00\0018            \-> Re: Mods in Scourge?
  12298. n00\0003            Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12299.                    | !Sbot...
  12300. n00\0005            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12301.                    | !Sbot...
  12302. n00\0059            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12303.                    | !Sbot...
  12304. n00\0091            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12305.                    | !Sbot...
  12306. n00\0100            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12307.                    | !Sbot...
  12308. n00\0127            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12309.                    | !Sbot...
  12310. n00\0148            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12311.                    | !Sbot...
  12312. n00\0156            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12313.                    | !Sbot...
  12314. n00\0208            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12315.                    | !Sbot...
  12316. n00\0280            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12317.                    | !Sbot...
  12318. n00\0004            ANNONUCE: mikeBot client-server source
  12319. n00\0006            Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12320. n00\0007            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12321. n00\0015            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12322. n00\0079            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12323. n00\0087            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12324. n00\0090            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12325. n00\0093            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12326. n00\0123            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12327. n00\0130            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12328. n00\0133            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12329. n00\0335            \-> Re: NEWSFLASH -- QUAKE PING RESTRICTION PATCH RELEASED
  12330. n00\0008            Re: TCP/IP Quakebot C/S on LAN
  12331. n00\0029            \-> Re: TCP/IP Quakebot C/S on LAN
  12332. n00\0009            Re: ****************STOOGEBOT CHALLENGE******************
  12333. n00\0030            \-> Re: ****************STOOGEBOT
  12334.                    | CHALLENGE******************
  12335. n00\0035            \-> Re: ****************STOOGEBOT
  12336.                    | CHALLENGE******************
  12337. n00\0044            \-> Re: ****************STOOGEBOT
  12338.                    | CHALLENGE******************
  12339. n00\0048            \-> Re: ****************STOOGEBOT
  12340.                    | CHALLENGE******************
  12341. n00\0106            \-> Re: ****************STOOGEBOT
  12342.                    | CHALLENGE******************
  12343. n00\0107            \-> Re: ****************STOOGEBOT
  12344.                    | CHALLENGE******************
  12345. n00\0111            \-> Re: ****************STOOGEBOT
  12346.                    | CHALLENGE******************
  12347. n00\0112            \-> Re: ****************STOOGEBOT
  12348.                    | CHALLENGE******************
  12349. n00\0226            \-> Re: ****************STOOGEBOT
  12350.                    | CHALLENGE******************
  12351. n00\0256            \-> Re: ****************STOOGEBOT
  12352.                    | CHALLENGE******************
  12353. n00\0013            modified quake and grapeling hook  HELP PLEASE
  12354. n00\0126            \-> Re: modified quake and grapeling hook  HELP PLEASE
  12355. n00\0138            \-> Re: modified quake and grapeling hook  HELP PLEASE
  12356. n00\0014            How well does GLQuake perform with a PowerVR?
  12357. n00\0016            Re: High Pingers Unite! Boycott Id Until Ping Restriction
  12358.                    | Is Issued!
  12359. n00\0017            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12360.                    | Restriction Is Issued!
  12361. n00\0049            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12362.                    | Restriction Is Issued!
  12363. n00\0067            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12364.                    | Restriction Is Issued!
  12365. n00\0069            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12366.                    | Restriction Is Issued!
  12367. n00\0075            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12368.                    | Restriction Is Issued!
  12369. n00\0077            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12370.                    | Restriction Is Issued!
  12371. n00\0080            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12372.                    | Restriction Is Issued!
  12373. n00\0110            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12374.                    | Restriction Is Issued!
  12375. n00\0113            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12376.                    | Restriction Is Issued!
  12377. n00\0197            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12378.                    | Restriction Is Issued!
  12379. n00\0248            \-> Re: High Pingers Unite! Boycott Id Until Ping
  12380.                    | Restriction Is Issued!
  12381. n00\0019            Re: *High Pingers Unite! Boycott Id Until Ping Restriction
  12382.                    | Is Issued!
  12383. n00\0020            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12384.                    | Restriction Is Issued!
  12385. n00\0025            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12386.                    | Restriction Is Issued!
  12387. n00\0032            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12388.                    | Restriction Is Issued!
  12389. n00\0039            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12390.                    | Restriction Is Issued!
  12391. n00\0047            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12392.                    | Restriction Is Issued!
  12393. n00\0051            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12394.                    | Restriction Is Issued!
  12395. n00\0083            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12396.                    | Restriction Is Issued!
  12397. n00\0084            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12398.                    | Restriction Is Issued!
  12399. n00\0108            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12400.                    | Restriction Is Issued!
  12401. n00\0109            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12402.                    | Restriction Is Issued!
  12403. n00\0121            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12404.                    | Restriction Is Issued!
  12405. n00\0122            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12406.                    | Restriction Is Issued!
  12407. n00\0124            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12408.                    | Restriction Is Issued!
  12409. n00\0161            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12410.                    | Restriction Is Issued!
  12411. n00\0164            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12412.                    | Restriction Is Issued!
  12413. n00\0188            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12414.                    | Restriction Is Issued!
  12415. n00\0200            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12416.                    | Restriction Is Issued!
  12417. n00\0211            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12418.                    | Restriction Is Issued!
  12419. n00\0219            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12420.                    | Restriction Is Issued!
  12421. n00\0239            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12422.                    | Restriction Is Issued!
  12423. n00\0249            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12424.                    | Restriction Is Issued!
  12425. n00\0250            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12426.                    | Restriction Is Issued!
  12427. n00\0326            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12428.                    | Restriction Is Issued!
  12429. n00\0337            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12430.                    | Restriction Is Issued!
  12431. n00\0365            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12432.                    | Restriction Is Issued!
  12433. n00\0021            Re: You people are EVIL!!!!!
  12434. n00\0024            \-> Re: You people are EVIL!!!!!
  12435. n00\0026            \-> Re: You people are EVIL!!!!!
  12436. n00\0031            \-> Re: You people are EVIL!!!!!
  12437. n00\0036            \-> Re: You people are EVIL!!!!!
  12438. n00\0038            \-> Re: You people are EVIL!!!!!
  12439. n00\0045            \-> Re: You people are EVIL!!!!!
  12440. n00\0050            \-> Re: You people are EVIL!!!!!
  12441. n00\0057            \-> Re: You people are EVIL!!!!!
  12442. n00\0060            \-> Re: You people are EVIL!!!!!
  12443. n00\0072            \-> Re: You people are EVIL!!!!!
  12444. n00\0076            \-> Re: You people are EVIL!!!!!
  12445. n00\0089            \-> Re: You people are EVIL!!!!!
  12446. n00\0095            \-> Re: You people are EVIL!!!!!
  12447. n00\0101            \-> Re: You people are EVIL!!!!!
  12448. n00\0137            \-> Re: You people are EVIL!!!!!
  12449. n00\0139            \-> Re: You people are EVIL!!!!!
  12450. n00\0143            \-> Re: You people are EVIL!!!!!
  12451. n00\0191            \-> Re: You people are EVIL!!!!!
  12452. n00\0203            \-> Re: You people are EVIL!!!!!
  12453. n00\0244            \-> Re: You people are EVIL!!!!!
  12454. n00\0246            \-> Re: You people are EVIL!!!!!
  12455. n00\0333            \-> Re: You people are EVIL!!!!!
  12456. n00\0340            \-> Re: You people are EVIL!!!!!
  12457. n00\0022            Re: WinQuake
  12458. n00\0043            \-> Re: WinQuake
  12459. n00\0023            HELP CYCLING WEAPONS
  12460. n00\0027            \-> Re: HELP CYCLING WEAPONS
  12461. n00\0053            \-> Re: HELP CYCLING WEAPONS
  12462. n00\0114            \-> Re: HELP CYCLING WEAPONS
  12463. n00\0183            \-> Re: HELP CYCLING WEAPONS
  12464. n00\0028            Re: THIS NOT A REBUTTLE
  12465. n00\0033            Re: High Pingers need lives. I have one :)
  12466. n00\0037            FEAR!
  12467. n00\0040            Extensions for Quake II: DLLs considered harmful
  12468. n00\0042            \-> Re: Extensions for Quake II: DLLs considered harmful
  12469. n00\0061            \-> Re: Extensions for Quake II: DLLs considered harmful
  12470. n00\0088            \-> Re: Extensions for Quake II: DLLs considered harmful
  12471. n00\0096            \-> Re: Extensions for Quake II: DLLs considered harmful
  12472. n00\0099            \-> Re: Extensions for Quake II: DLLs considered harmful
  12473. n00\0199            \-> Re: Extensions for Quake II: DLLs considered harmful
  12474. n00\0293            \-> Re: Extensions for Quake II: DLLs considered harmful
  12475. n00\0376            \-> Re: Extensions for Quake II: DLLs considered harmful
  12476. n00\0046            Re: Using the mouse????
  12477. n00\0056            \-> Re: Using the mouse????
  12478. n00\0202            \-> Re: Using the mouse????
  12479. n00\0240            \-> Re: Using the mouse????
  12480. n00\0317            \-> Re: Using the mouse????
  12481. n00\0052            Re: Reaper in ARMAGON
  12482. n00\0228            \-> Re: Reaper in ARMAGON
  12483. n00\0313            \-> Re: Reaper in ARMAGON
  12484. n00\0054            Re: Why do Low pingers play High pingers? - They Luv
  12485.                    | Squashing Bugs!
  12486. n00\0062            \-> Re: Why do Low pingers play High pingers? - They Luv
  12487.                    | Squashing Bugs!
  12488. n00\0063            \-> Re: Why do Low pingers play High pingers? - They Luv
  12489.                    | Squashing Bugs!
  12490. n00\0071            \-> Re: Why do Low pingers play High pingers? - They Luv
  12491.                    | Squashing Bugs!
  12492. n00\0140            \-> Re: Why do Low pingers play High pingers? - They Luv
  12493.                    | Squashing Bugs!
  12494. n00\0055            quake c programme required , give back
  12495. n00\0070            \-> Re: quake c programme required , give back
  12496. n00\0058            Re: CTF problems
  12497. n00\0066            Re: Is it possible to change weapon skins?
  12498. n00\0151            \-> Re: Is it possible to change weapon skins?
  12499. n00\0304            \-> Re: Is it possible to change weapon skins?
  12500. n00\0430            \-> Re: Is it possible to change weapon skins?
  12501. n00\0068            Re: Quake for linux !?!
  12502. n00\0078            Re: ~~~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12503.                    | Restriction Is Issued!~~~
  12504. n00\0081            Ken Martin = John Wayne (well, at least, he thinks he is)
  12505. n00\0085            \-> Re: Ken Martin = John Wayne (well, at least, he thinks
  12506.                    | he is)
  12507. n00\0082            HEY I GOT AN IDEA....
  12508. n00\0351            \-> Re: HEY I GOT AN IDEA....
  12509. n00\0086            Re: ~~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12510.                    | Restriction Is Issued!
  12511. n00\0097            \-> Re: ~~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12512.                    | Restriction Is Issued!
  12513. n00\0162            \-> Re: ~~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12514.                    | Restriction Is Issued!
  12515. n00\0092            rotating models
  12516. n00\0129            \-> Re: rotating models
  12517. n00\0389            \-> Re: rotating models
  12518. n00\0094            Re: Carmack's finger, extension langs
  12519. n00\0167            \-> Re: Carmack's finger, extension langs
  12520. n00\0185            \-> Re: Carmack's finger, extension langs
  12521. n00\0098            Re: HELP ME!
  12522. n00\0102            Player Configuration Page
  12523. n00\0103            Player Configuration Page
  12524. n00\0104            Re: ~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12525.                    | Restriction Is Issued!
  12526. n00\0182            \-> Re: ~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12527.                    | Restriction Is Issued!
  12528. n00\0212            \-> Re: ~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12529.                    | Restriction Is Issued!
  12530. n00\0257            \-> Re: ~HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12531.                    | Restriction Is Issued!
  12532. n00\0105            SpawnBlood
  12533. n00\0174            \-> Re: SpawnBlood
  12534. n00\0115            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12535.                    | Is Issued!
  12536. n00\0152            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12537.                    | Restriction Is Issued!
  12538. n00\0158            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12539.                    | Restriction Is Issued!
  12540. n00\0184            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12541.                    | Restriction Is Issued!
  12542. n00\0236            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12543.                    | Restriction Is Issued!
  12544. n00\0258            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12545.                    | Restriction Is Issued!
  12546. n00\0116            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12547.                    | Is Issued!
  12548. n00\0117            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12549.                    | Is Issued!
  12550. n00\0118            @HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12551.                    | Is Issued!
  12552. n00\0119            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12553.                    | Is Issued!
  12554. n00\0120            -HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12555.                    | Is Issued!
  12556. n00\0125            \-> Re: -HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12557.                    | Restriction Is Issued!
  12558. n00\0173            \-> Re: -HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12559.                    | Restriction Is Issued!
  12560. n00\0128            Multiplayer names on screen
  12561. n00\0168            \-> Re: Multiplayer names on screen
  12562. n00\0305            \-> Re: Multiplayer names on screen
  12563. n00\0496            \-> Re: Multiplayer names on screen
  12564. n00\0131            IntelliMouse coding?
  12565. n00\0323            \-> Re: IntelliMouse coding?
  12566. n00\0353            \-> Re: IntelliMouse coding?
  12567. n00\0132            1st-person view vs. "camera" view: how?
  12568. n00\0221            \-> Re: 1st-person view vs. "camera" view: how?
  12569. n00\0265            \-> Re: 1st-person view vs. "camera" view: how?
  12570. n00\0327            \-> Re: 1st-person view vs. "camera" view: how?
  12571. n00\0359            \-> Re: 1st-person view vs. "camera" view: how?
  12572. n00\0443            \-> Re: 1st-person view vs. "camera" view: how?
  12573. n00\0447            \-> Re: 1st-person view vs. "camera" view: how?
  12574. n00\0134            help files needed
  12575. n00\0135            qcc files required
  12576. n00\0136            FIREWALL, FORWARDING, & LINUX
  12577. n00\0141            Extensions for Quake II: more info...
  12578. n00\0142            Help a Newbie?!! Please??
  12579. n00\0155            \-> Re: Help a Newbie?!! Please??
  12580. n00\0165            \-> Re: Help a Newbie?!! Please??
  12581. n00\0181            \-> Re: Help a Newbie?!! Please??
  12582. n00\0198            \-> Re: Help a Newbie?!! Please??
  12583. n00\0266            \-> Re: Help a Newbie?!! Please??
  12584. n00\0352            \-> Re: Help a Newbie?!! Please??
  12585. n00\0366            \-> Re: Help a Newbie?!! Please??
  12586. n00\0144            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12587.                    | Is Issued!:::
  12588. n00\0147            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12589.                    | Restriction Is Issued!:::
  12590. n00\0149            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12591.                    | Restriction Is Issued!:::
  12592. n00\0150            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12593.                    | Restriction Is Issued!:::
  12594. n00\0160            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12595.                    | Restriction Is Issued!:::
  12596. n00\0163            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12597.                    | Restriction Is Issued!:::
  12598. n00\0170            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12599.                    | Restriction Is Issued!:::
  12600. n00\0171            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12601.                    | Restriction Is Issued!:::
  12602. n00\0176            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12603.                    | Restriction Is Issued!:::
  12604. n00\0177            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12605.                    | Restriction Is Issued!:::
  12606. n00\0186            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12607.                    | Restriction Is Issued!:::
  12608. n00\0201            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12609.                    | Restriction Is Issued!:::
  12610. n00\0207            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12611.                    | Restriction Is Issued!:::
  12612. n00\0238            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12613.                    | Restriction Is Issued!:::
  12614. n00\0288            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12615.                    | Restriction Is Issued!:::
  12616. n00\0291            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12617.                    | Restriction Is Issued!:::
  12618. n00\0364            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12619.                    | Restriction Is Issued!:::
  12620. n00\0378            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12621.                    | Restriction Is Issued!:::
  12622. n00\0381            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12623.                    | Restriction Is Issued!:::
  12624. n00\0497            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12625.                    | Restriction Is Issued!:::
  12626. n01\0512            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12627.                    | Restriction Is Issued!:::
  12628. n01\0525            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12629.                    | Restriction Is Issued!:::
  12630. n00\0145            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12631.                    | Is Issued!::
  12632. n00\0157            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12633.                    | Restriction Is Issued!::
  12634. n00\0146            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12635.                    | Is Issued!:
  12636. n00\0153            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12637.                    | Restriction Is Issued!:
  12638. n00\0172            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12639.                    | Restriction Is Issued!:
  12640. n00\0339            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12641.                    | Restriction Is Issued!:
  12642. n00\0154            Ingenuity looking for map makers for total conversion
  12643. n00\0159            How to add new weapon to original Quake files????????
  12644. n00\0267            \-> Re: How to add new weapon to original Quake
  12645.                    | files????????
  12646. n00\0166            Visit my Quake page....
  12647. n00\0169            Latency does not equal 1/ Bandwidth
  12648. n00\0368            \-> Re: Latency does not equal 1/ Bandwidth
  12649. n00\0414            \-> Re: Latency does not equal 1/ Bandwidth
  12650. n00\0175            Re: QUIT WHINING! AND GET A LIFE!
  12651. n00\0193            \-> Re: QUIT WHINING! AND GET A LIFE!
  12652. n00\0206            \-> Re: QUIT WHINING! AND GET A LIFE!
  12653. n00\0187            Why are low pingers more skilled? It was written.
  12654. n00\0204            \-> Re: Why are low pingers more skilled? It was written.
  12655. n00\0319            \-> Re: Why are low pingers more skilled? It was written.
  12656. n00\0189            Quake
  12657. n00\0195            \-> Re: Quake
  12658. n00\0292            \-> Re: Quake
  12659. n00\0190            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12660.                    | Restriction Is Issued!,,,
  12661. n00\0205            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12662.                    | Restriction Is Issued!,,,
  12663. n00\0192            Please point me in the right direction...
  12664. n00\0281            \-> Re: Please point me in the right direction...
  12665. n00\0194            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12666.                    | Restriction Is Issued!,,
  12667. n00\0210            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12668.                    | Restriction Is Issued!,,
  12669. n00\0220            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12670.                    | Restriction Is Issued!,,
  12671. n00\0229            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12672.                    | Restriction Is Issued!,,
  12673. n00\0241            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12674.                    | Restriction Is Issued!,,
  12675. n00\0312            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12676.                    | Restriction Is Issued!,,
  12677. n00\0315            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12678.                    | Restriction Is Issued!,,
  12679. n00\0330            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12680.                    | Restriction Is Issued!,,
  12681. n00\0360            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12682.                    | Restriction Is Issued!,,
  12683. n00\0374            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12684.                    | Restriction Is Issued!,,
  12685. n00\0196            Windows messages to WinQuake
  12686. n00\0209            help
  12687. n00\0260            \-> Re: help
  12688. n00\0316            \-> Re: help
  12689. n00\0213            You people never stop whining....
  12690. n00\0218            \-> Re: You people never stop whining....
  12691. n00\0225            \-> Re: You people never stop whining....
  12692. n00\0214            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12693.                    | Is Issued!|
  12694. n00\0224            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12695.                    | Restriction Is Issued!|
  12696. n00\0230            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12697.                    | Restriction Is Issued!|
  12698. n00\0245            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12699.                    | Restriction Is Issued!|
  12700. n00\0255            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12701.                    | Restriction Is Issued!|
  12702. n00\0341            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12703.                    | Restriction Is Issued!|
  12704. n00\0347            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12705.                    | Restriction Is Issued!|
  12706. n00\0355            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12707.                    | Restriction Is Issued!|
  12708. n00\0377            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12709.                    | Restriction Is Issued!|
  12710. n00\0409            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12711.                    | Restriction Is Issued!|
  12712. n00\0491            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12713.                    | Restriction Is Issued!|
  12714. n01\0509            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12715.                    | Restriction Is Issued!|
  12716. n00\0215            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12717.                    | Is Issued!||
  12718. n00\0217            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12719.                    | Restriction Is Issued!||
  12720. n00\0223            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12721.                    | Restriction Is Issued!||
  12722. n00\0261            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12723.                    | Restriction Is Issued!||
  12724. n00\0303            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12725.                    | Restriction Is Issued!||
  12726. n00\0216            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12727.                    | Is Issued!|||
  12728. n00\0222            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12729.                    | Restriction Is Issued!|||
  12730. n00\0237            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12731.                    | Restriction Is Issued!|||
  12732. n00\0243            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12733.                    | Restriction Is Issued!|||
  12734. n00\0252            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12735.                    | Restriction Is Issued!|||
  12736. n00\0227            Re: Can an Oxygen 102 Accelerator board (w/ Win95) run
  12737.                    | GLQuake?
  12738. n00\0231            WriteByte
  12739. n00\0233            SUB_reg an misc_explobox?
  12740. n00\0235            please excuse this test post
  12741. n00\0242            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12742.                    | Restriction Is Issued!!
  12743. n00\0247            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12744.                    | Restriction Is Issued!!
  12745. n00\0262            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12746.                    | Restriction Is Issued!!
  12747. n00\0263            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12748.                    | Restriction Is Issued!!
  12749. n00\0264            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12750.                    | Restriction Is Issued!!
  12751. n00\0282            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12752.                    | Restriction Is Issued!!
  12753. n00\0298            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12754.                    | Restriction Is Issued!!
  12755. n00\0307            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12756.                    | Restriction Is Issued!!
  12757. n00\0397            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12758.                    | Restriction Is Issued!!
  12759. n01\0531            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12760.                    | Restriction Is Issued!!
  12761. n01\0611            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12762.                    | Restriction Is Issued!!
  12763. n01\0619            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12764.                    | Restriction Is Issued!!
  12765. n00\0251            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12766.                    | Restriction Is Issued!!!!!
  12767. n00\0253            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12768.                    | Restriction Is Issued!!!!!
  12769. n00\0254            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12770.                    | Restriction Is Issued!!!!!
  12771. n00\0306            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12772.                    | Restriction Is Issued!!!!!
  12773. n00\0356            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12774.                    | Restriction Is Issued!!!!!
  12775. n00\0370            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12776.                    | Restriction Is Issued!!!!!
  12777. n00\0259            Need alias for quick-rocket launcher.
  12778. n00\0268            Dealing with Ken's Abuse
  12779. n00\0278            \-> Re: Dealing with Ken's Abuse
  12780. n00\0279            \-> Re: Dealing with Ken's Abuse
  12781. n00\0289            \-> Re: Dealing with Ken's Abuse
  12782. n00\0290            \-> Re: Dealing with Ken's Abuse
  12783. n00\0309            \-> Re: Dealing with Ken's Abuse
  12784. n00\0320            \-> Re: Dealing with Ken's Abuse
  12785. n00\0322            \-> Re: Dealing with Ken's Abuse
  12786. n00\0358            \-> Re: Dealing with Ken's Abuse
  12787. n00\0361            \-> Re: Dealing with Ken's Abuse
  12788. n00\0375            \-> Re: Dealing with Ken's Abuse
  12789. n00\0382            \-> Re: Dealing with Ken's Abuse
  12790. n00\0383            \-> Re: Dealing with Ken's Abuse
  12791. n00\0384            \-> Re: Dealing with Ken's Abuse
  12792. n00\0401            \-> Re: Dealing with Ken's Abuse
  12793. n00\0403            \-> Re: Dealing with Ken's Abuse
  12794. n00\0408            \-> Re: Dealing with Ken's Abuse
  12795. n00\0418            \-> Re: Dealing with Ken's Abuse
  12796. n00\0431            \-> Re: Dealing with Ken's Abuse
  12797. n01\0588            \-> Re: Dealing with Ken's Abuse
  12798. n01\0592            \-> Re: Dealing with Ken's Abuse
  12799. n01\0595            \-> Re: Dealing with Ken's Abuse
  12800. n01\0599            \-> Re: Dealing with Ken's Abuse
  12801. n01\0602            \-> Re: Dealing with Ken's Abuse
  12802. n01\0610            \-> Re: Dealing with Ken's Abuse
  12803. n01\0620            \-> Re: Dealing with Ken's Abuse
  12804. n01\0623            \-> Re: Dealing with Ken's Abuse
  12805. n01\0655            \-> Re: Dealing with Ken's Abuse
  12806. n00\0276            Re: HIGH PINGERS UNITE!   BOYCOTT Id - response to Bill
  12807.                    | MacEachern
  12808. n00\0350            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - response to Bill
  12809.                    | MacEachern
  12810. n00\0424            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - response to Bill
  12811.                    | MacEachern
  12812. n00\0277            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to  Ryan
  12813.                    | McGinnis
  12814. n00\0321            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  12815.                    | Ryan McGinnis
  12816. n00\0331            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  12817.                    | Ryan McGinnis
  12818. n00\0348            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  12819.                    | Ryan McGinnis
  12820. n00\0425            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  12821.                    | Ryan McGinnis
  12822. n00\0283            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to Adam
  12823.                    | Moore
  12824. n00\0284            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to
  12825.                    | Mugger[FA]
  12826. n00\0285            QuakeC editor
  12827. n00\0412            \-> Re: QuakeC editor
  12828. n00\0287            REQ: Quakec mod to list map names from console in quake.
  12829. n00\0411            \-> Re: REQ: Quakec mod to list map names from console in
  12830.                    | quake.
  12831. n00\0294            Camera Bug
  12832. n00\0380            \-> Re: Camera Bug
  12833. n00\0415            \-> Re: Camera Bug
  12834. n00\0432            \-> Re: Camera Bug
  12835. n01\0546            \-> Re: Camera Bug
  12836. n00\0295            Re: bincancel:15 large binaries:AR1015:@@NCM
  12837. n00\0297            QuakeC FAQ?!?
  12838. n00\0437            \-> Re: QuakeC FAQ?!?
  12839. n00\0299            Insubstantial entities
  12840. n00\0455            \-> Re: Insubstantial entities
  12841. n01\0613            \-> Re: Insubstantial entities
  12842. n00\0308            Re: HIGH PINGERS UNITE!   BOYCOTT Id  Response to [TGM]
  12843.                    | Viper
  12844. n01\0518            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id  Response to [TGM]
  12845.                    | Viper
  12846. n00\0310            Re: High Pingers Unite! Boycott Id - Response to osm1
  12847. n00\0318            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  12848. n00\0329            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  12849. n00\0346            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  12850. n00\0385            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  12851. n00\0387            \-> Re: High Pingers Unite! Boycott Id - Response to osm1
  12852. n00\0311            any one been able to compille unqcc
  12853. n00\0394            \-> Re: any one been able to compille unqcc
  12854. n00\0314            Re: Quake SPAM!!!!
  12855. n00\0344            \-> Re: Quake SPAM!!!!
  12856. n00\0324            Help with an entity
  12857. n00\0448            \-> Re: Help with an entity
  12858. n00\0325            List Server
  12859. n00\0328            Multiple Skins
  12860. n00\0444            \-> Re: Multiple Skins
  12861. n00\0334            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12862.                    | Restriction Is Issued((
  12863. n00\0336            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12864.                    | Restriction Is Issued((
  12865. n00\0343            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12866.                    | Restriction Is Issued((
  12867. n00\0349            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12868.                    | Restriction Is Issued((
  12869. n00\0421            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12870.                    | Restriction Is Issued((
  12871. n00\0440            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12872.                    | Restriction Is Issued((
  12873. n00\0338            Come and see my updated Quake page
  12874. n00\0342            Two actual intelligent Quake-C questions from a pro.
  12875. n00\0345            Camera Bug
  12876. n00\0354            quake virus???
  12877. n00\0363            \-> Re: quake virus???
  12878. n00\0395            \-> Re: quake virus???
  12879. n00\0429            \-> Re: quake virus???
  12880. n00\0445            \-> Re: quake virus???
  12881. n00\0357            PakExplorer v1.1 now available
  12882. n00\0369            The U. M. D. Quake Alliance - The clan is looking for
  12883.                    | exhibitions. - Running on an ethernet
  12884.                    | connection.
  12885. n00\0371            Server Opinion?
  12886. n00\0417            \-> Re: Server Opinion?
  12887. n00\0373            Re: Quake`s Sequel now has a name (Carmack leaked)
  12888. n00\0379            Need Quit Help : Code Size Limit
  12889. n00\0400            \-> Re: Need Quit Help : Code Size Limit
  12890. n00\0386            Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12891.                    | !Sbot...
  12892. n00\0423            \-> Re: Quake2 and "no QuakeC" implications?  Was:  Re:
  12893.                    | !Sbot...
  12894. n00\0388            Particle Effects Question
  12895. n00\0390            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12896.                    | Is Issued<
  12897. n00\0391            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12898.                    | Is Issued<<<
  12899. n00\0392            HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping Restriction
  12900.                    | Is Issued<<
  12901. n00\0398            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12902.                    | Restriction Is Issued<<
  12903. n00\0405            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12904.                    | Restriction Is Issued<<
  12905. n00\0406            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12906.                    | Restriction Is Issued<<
  12907. n00\0410            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12908.                    | Restriction Is Issued<<
  12909. n00\0419            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12910.                    | Restriction Is Issued<<
  12911. n00\0422            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12912.                    | Restriction Is Issued<<
  12913. n00\0426            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12914.                    | Restriction Is Issued<<
  12915. n00\0433            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12916.                    | Restriction Is Issued<<
  12917. n00\0435            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12918.                    | Restriction Is Issued<<
  12919. n00\0462            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12920.                    | Restriction Is Issued<<
  12921. n00\0468            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12922.                    | Restriction Is Issued<<
  12923. n00\0472            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12924.                    | Restriction Is Issued<<
  12925. n00\0475            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12926.                    | Restriction Is Issued<<
  12927. n00\0477            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12928.                    | Restriction Is Issued<<
  12929. n00\0488            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12930.                    | Restriction Is Issued<<
  12931. n00\0489            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12932.                    | Restriction Is Issued<<
  12933. n00\0490            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12934.                    | Restriction Is Issued<<
  12935. n00\0493            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12936.                    | Restriction Is Issued<<
  12937. n01\0502            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12938.                    | Restriction Is Issued<<
  12939. n01\0510            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12940.                    | Restriction Is Issued<<
  12941. n01\0511            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12942.                    | Restriction Is Issued<<
  12943. n01\0515            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12944.                    | Restriction Is Issued<<
  12945. n01\0520            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12946.                    | Restriction Is Issued<<
  12947. n01\0521            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12948.                    | Restriction Is Issued<<
  12949. n01\0522            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12950.                    | Restriction Is Issued<<
  12951. n01\0523            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12952.                    | Restriction Is Issued<<
  12953. n01\0524            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12954.                    | Restriction Is Issued<<
  12955. n01\0526            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12956.                    | Restriction Is Issued<<
  12957. n01\0578            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12958.                    | Restriction Is Issued<<
  12959. n01\0589            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12960.                    | Restriction Is Issued<<
  12961. n01\0593            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12962.                    | Restriction Is Issued<<
  12963. n01\0600            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12964.                    | Restriction Is Issued<<
  12965. n01\0639            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12966.                    | Restriction Is Issued<<
  12967. n01\0673            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12968.                    | Restriction Is Issued<<
  12969. n01\0675            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12970.                    | Restriction Is Issued<<
  12971. n01\0681            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12972.                    | Restriction Is Issued<<
  12973. n01\0728            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12974.                    | Restriction Is Issued<<
  12975. n01\0746            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12976.                    | Restriction Is Issued<<
  12977. n01\0747            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12978.                    | Restriction Is Issued<<
  12979. n01\0764            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  12980.                    | Restriction Is Issued<<
  12981. n00\0393            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Response to Ryan
  12982.                    | McGinnis
  12983. n00\0396            Has anyone attempted to add trails of wet footprints?
  12984. n00\0404            \-> Re: Has anyone attempted to add trails of wet
  12985.                    | footprints?
  12986. n00\0399            Re: Tracert hops, and such (was High Pingers Unite!)
  12987. n00\0402            QuakeC mailing list homepage up and running
  12988. n00\0407            Quake command line
  12989. n00\0416            \-> Re: Quake command line
  12990. n00\0438            \-> Re: Quake command line
  12991. n00\0442            \-> Re: Quake command line
  12992. n00\0495            \-> Re: Quake command line
  12993. n00\0413            Re: *High Pingers Unite! Boycott Id Until Ping Restriction
  12994.                    | Is Issued!
  12995. n00\0420            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12996.                    | Restriction Is Issued!
  12997. n00\0456            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  12998.                    | Restriction Is Issued!
  12999. n01\0501            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13000.                    | Restriction Is Issued!
  13001. n01\0506            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13002.                    | Restriction Is Issued!
  13003. n01\0536            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13004.                    | Restriction Is Issued!
  13005. n01\0569            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13006.                    | Restriction Is Issued!
  13007. n01\0590            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13008.                    | Restriction Is Issued!
  13009. n01\0618            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13010.                    | Restriction Is Issued!
  13011. n01\0625            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13012.                    | Restriction Is Issued!
  13013. n01\0626            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13014.                    | Restriction Is Issued!
  13015. n01\0684            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13016.                    | Restriction Is Issued!
  13017. n01\0692            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13018.                    | Restriction Is Issued!
  13019. n01\0750            \-> Re: *High Pingers Unite! Boycott Id Until Ping
  13020.                    | Restriction Is Issued!
  13021. n00\0428            Whats the best Quake-C editor
  13022. n00\0441            \-> Re: Whats the best Quake-C editor
  13023. n00\0449            \-> Re: Whats the best Quake-C editor
  13024. n00\0460            \-> Re: Whats the best Quake-C editor
  13025. n00\0466            \-> Re: Whats the best Quake-C editor
  13026. n00\0498            \-> Re: Whats the best Quake-C editor
  13027. n01\0557            \-> Re: Whats the best Quake-C editor
  13028. n00\0434            Matts Quake Page
  13029. n00\0439            Stoogebot information
  13030. n00\0458            \-> Re: Stoogebot information
  13031. n00\0446            Re: You people are EVIL!!!!!
  13032. n00\0459            \-> Re: You people are EVIL!!!!!
  13033. n00\0481            \-> Re: You people are EVIL!!!!!
  13034. n01\0594            \-> Re: You people are EVIL!!!!!
  13035. n01\0630            \-> Re: You people are EVIL!!!!!
  13036. n01\0659            \-> Re: You people are EVIL!!!!!
  13037. n01\0660            \-> Re: You people are EVIL!!!!!
  13038. n01\0672            \-> Re: You people are EVIL!!!!!
  13039. n01\0686            \-> Re: You people are EVIL!!!!!
  13040. n01\0687            \-> Re: You people are EVIL!!!!!
  13041. n00\0453            Re: Check this out
  13042. n00\0492            \-> Re: Check this out
  13043. n00\0454            How  set up level start ?
  13044. n01\0558            \-> Re: How  set up level start ?
  13045. n00\0457            Clan Kampers of Amerika want you!
  13046.                    | http://www.netactive.com/koa
  13047. n00\0461            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13048.                    | Restriction Is Issued+++
  13049. n00\0469            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13050.                    | Restriction Is Issued+++
  13051. n01\0641            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13052.                    | Restriction Is Issued+++
  13053. n01\0688            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13054.                    | Restriction Is Issued+++
  13055. n01\0699            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13056.                    | Restriction Is Issued+++
  13057. n01\0702            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13058.                    | Restriction Is Issued+++
  13059. n01\0724            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13060.                    | Restriction Is Issued+++
  13061. n01\0734            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13062.                    | Restriction Is Issued+++
  13063. n01\0742            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13064.                    | Restriction Is Issued+++
  13065. n01\0749            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13066.                    | Restriction Is Issued+++
  13067. n01\0754            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13068.                    | Restriction Is Issued+++
  13069. n01\0756            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13070.                    | Restriction Is Issued+++
  13071. n01\0760            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13072.                    | Restriction Is Issued+++
  13073. n01\0766            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13074.                    | Restriction Is Issued+++
  13075. n01\0782            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13076.                    | Restriction Is Issued+++
  13077. n01\0798            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13078.                    | Restriction Is Issued+++
  13079. n01\0851            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13080.                    | Restriction Is Issued+++
  13081. n01\0854            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13082.                    | Restriction Is Issued+++
  13083. n00\0463            I can't suck enought cock
  13084. n00\0464            i need cock
  13085. n00\0465            Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping Restriction
  13086.                    | Is Issued<<
  13087. n00\0470            \-> Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping
  13088.                    | Restriction Is Issued<<
  13089. n00\0467            A Public Apology
  13090. n01\0582            \-> Re: A Public Apology
  13091. n01\0624            \-> Re: A Public Apology
  13092. n01\0781            \-> Re: A Public Apology
  13093. n01\0830            \-> Re: A Public Apology
  13094. n00\0471            Re: ****************STOOGEBOT CHALLENGE******************
  13095. n00\0473            QuakeSpy 5.1B Lies about ping, I have proof!
  13096. n00\0476            Re: A Public Apology - Using Others' Pseudonyms
  13097. n01\0516            \-> Re: A Public Apology - Using Others' Pseudonyms
  13098. n00\0478            Some more INTELLIGENT quake-c questions
  13099. n00\0479            \-> Re: Some more INTELLIGENT quake-c questions
  13100. n00\0480            changing status bar graphics?
  13101. n00\0482            Re: The DUKE is Dead.....
  13102. n00\0483            \-> Re: The DUKE is Dead.....
  13103. n00\0487            \-> Re: The DUKE is Dead.....
  13104. n00\0494            Quakenet : Quake Mailing list
  13105. n00\0499            Making water burn.....
  13106. n01\0507            \-> Re: Making water burn.....
  13107. n01\0500            Color of blood; color of cretures
  13108. n01\0553            \-> Re: Color of blood; color of cretures
  13109. n01\0634            \-> Re: Color of blood; color of cretures
  13110. n01\0508            Re: The DUKE is Dead.....!!!!!!
  13111. n01\0517            \-> Re: The DUKE is Dead.....!!!!!!
  13112. n01\0513            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13113.                    | Restriction Is Issued++
  13114. n01\0514            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13115.                    | Restriction Is Issued+*
  13116. n01\0519            Re: bincancel:15 large binaries:AR1045:@@NCM
  13117. n01\0527            Changing client side console variables.
  13118. n01\0545            \-> Re: Changing client side console variables.
  13119. n01\0560            \-> Re: Changing client side console variables.
  13120. n01\0566            \-> Re: Changing client side console variables.
  13121. n01\0597            \-> Re: Changing client side console variables.
  13122. n01\0607            \-> Re: Changing client side console variables.
  13123. n01\0636            \-> Re: Changing client side console variables.
  13124. n01\0653            \-> Re: Changing client side console variables.
  13125. n01\0528            changing bindings
  13126. n01\0532            \-> Re: changing bindings
  13127. n01\0563            \-> Re: changing bindings
  13128. n01\0573            \-> Re: changing bindings
  13129. n01\0530            Re: IntelliMouse coding?
  13130. n01\0533            A New Ctf Clan
  13131. n01\0534            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13132.                    | Restriction Is Issued xxxx
  13133. n01\0549            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13134.                    | Restriction Is Issued xxxx
  13135. n01\0535            Making Level packs for Homespun Deathmatching
  13136. n01\0537            \-> Re: Making Level packs for Homespun Deathmatching
  13137. n01\0540            \-> Re: Making Level packs for Homespun Deathmatching
  13138. n01\0542            \-> Re: Making Level packs for Homespun Deathmatching
  13139. n01\0564            \-> Re: Making Level packs for Homespun Deathmatching
  13140. n01\0538            CTF in QuakeWorkd ????
  13141. n01\0539            Red lights in quake
  13142. n01\0541            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13143.                    | Restriction Is Issued oooo
  13144. n01\0543            Re: Multiplayer names on screen
  13145. n01\0555            \-> Re: Multiplayer names on screen
  13146. n01\0544            quake through dos
  13147. n01\0551            \-> Re: quake through dos
  13148. n01\0554            \-> Re: quake through dos
  13149. n01\0547            Playing quake outside my LAN
  13150. n01\0550            \-> Re: Playing quake outside my LAN
  13151. n01\0556            \-> Re: Playing quake outside my LAN
  13152. n01\0579            \-> Re: Playing quake outside my LAN
  13153. n01\0583            \-> Re: Playing quake outside my LAN
  13154. n01\0584            \-> Re: Playing quake outside my LAN
  13155. n01\0548            Re: 1st-person view vs. "camera" view: how?
  13156. n01\0552            Stopping the player from turning?
  13157. n01\0559            \-> Re: Stopping the player from turning?
  13158. n01\0568            \-> Re: Stopping the player from turning?
  13159. n01\0580            \-> Re: Stopping the player from turning?
  13160. n01\0581            \-> Re: Stopping the player from turning?
  13161. n01\0598            \-> Re: Stopping the player from turning?
  13162. n01\0601            \-> Re: Stopping the player from turning?
  13163. n01\0617            \-> Re: Stopping the player from turning?
  13164. n01\0631            \-> Re: Stopping the player from turning?
  13165. n01\0632            \-> Re: Stopping the player from turning?
  13166. n01\0561            help me
  13167. n01\0575            \-> Re: help me
  13168. n01\0562            Re: Quake for linux !?!
  13169. n01\0565            New Quake Site
  13170. n01\0567            More of those INTELLIGENT quake-c questions (bitflags)
  13171. n01\0608            \-> Re: More of those INTELLIGENT quake-c questions
  13172.                    | (bitflags)
  13173. n01\0612            \-> Re: More of those INTELLIGENT quake-c questions
  13174.                    | (bitflags)
  13175. n01\0570            John Wayne (Hi-pinger) shut the hell up!
  13176. n01\0571            \-> Re: John Wayne (Hi-pinger) shut the hell up!
  13177. n01\0585            \-> Re: John Wayne (Hi-pinger) shut the hell up!
  13178. n01\0572            Patch Suggestion: DUSK TILL DAWN
  13179. n01\0642            \-> Re: Patch Suggestion: DUSK TILL DAWN
  13180. n01\0574            Ultimate Weapons Mod v1.1
  13181. n01\0577            Accessing typed "messages" in net play; accessing shirt
  13182.                    | colors
  13183. n01\0609            \-> Re: Accessing typed "messages" in net play; accessing
  13184.                    | shirt colors
  13185. n01\0616            \-> Re: Accessing typed "messages" in net play; accessing
  13186.                    | shirt colors
  13187. n01\0637            \-> Re: Accessing typed "messages" in net play; accessing
  13188.                    | shirt colors
  13189. n01\0638            \-> Re: Accessing typed "messages" in net play; accessing
  13190.                    | shirt colors
  13191. n01\0586            Re: Reaper in ARMAGON
  13192. n01\0587            Cool
  13193. n01\0591            Re: FS: SCSI hard drives, DAT
  13194. n01\0596            Quake 0.92 to 1.01
  13195. n01\0603            Vote by Map Name?
  13196. n01\0604            PATCH: viewing a player's name
  13197. n01\0605            accessing when people "say"
  13198. n01\0606            Quake Source Code for DOS?
  13199. n01\0652            \-> Re: Quake Source Code for DOS?
  13200. n01\0700            \-> Re: Quake Source Code for DOS?
  13201. n01\0614            How do you combine two patches?
  13202. n01\0654            \-> Re: How do you combine two patches?
  13203. n01\0615            The Quake Guru Awards
  13204. n01\0621            how to make pak0.pak files
  13205. n01\0622            qcc binaries for Sun Solaris?
  13206. n01\0627            Damn copyright....
  13207. n01\0629            \-> Re: Damn copyright....
  13208. n01\0643            \-> Re: Damn copyright....
  13209. n01\0644            \-> Re: Damn copyright....
  13210. n01\0646            \-> Re: Damn copyright....
  13211. n01\0668            \-> Re: Damn copyright....
  13212. n01\0678            \-> Re: Damn copyright....
  13213. n01\0689            \-> Re: Damn copyright....
  13214. n01\0696            \-> Re: Damn copyright....
  13215. n01\0697            \-> Re: Damn copyright....
  13216. n01\0733            \-> Re: Damn copyright....
  13217. n01\0736            \-> Re: Damn copyright....
  13218. n01\0740            \-> Re: Damn copyright....
  13219. n01\0768            \-> Re: Damn copyright....
  13220. n01\0775            \-> Re: Damn copyright....
  13221. n01\0784            \-> Re: Damn copyright....
  13222. n01\0786            \-> Re: Damn copyright....
  13223. n01\0787            \-> Re: Damn copyright....
  13224. n01\0789            \-> Re: Damn copyright....
  13225. n01\0864            \-> Re: Damn copyright....
  13226. n01\0868            \-> Re: Damn copyright....
  13227. n01\0876            \-> Re: Damn copyright....
  13228. n01\0878            \-> Re: Damn copyright....
  13229. n01\0880            \-> Re: Damn copyright....
  13230. n01\0908            \-> Re: Damn copyright....
  13231. n01\0628            AlienTC (was: Re: Damn copyright....)
  13232. n01\0649            \-> Re: AlienTC (was: Re: Damn copyright....)
  13233. n01\0651            \-> Re: AlienTC (was: Re: Damn copyright....)
  13234. n01\0674            \-> Re: AlienTC (was: Re: Damn copyright....)
  13235. n01\0633            TEST ONLY
  13236. n01\0635            Model Editors
  13237. n01\0640            quakespy
  13238. n01\0769            \-> Re: quakespy
  13239. n01\0645            Re: Shalrath, v_spike.mdl help!!!
  13240. n01\0647            help making a test .qc
  13241. n01\0650            detecting colors???
  13242. n01\0656            Newbie wants to create a weapon
  13243. n01\0658            \-> Re: Newbie wants to create a weapon
  13244. n01\0677            \-> Re: Newbie wants to create a weapon
  13245. n01\0680            \-> Re: Newbie wants to create a weapon
  13246. n01\0690            \-> Re: Newbie wants to create a weapon
  13247. n01\0701            \-> Re: Newbie wants to create a weapon
  13248. n01\0657            Come see my Quake chatroom, its new
  13249. n01\0661            CTF SERVER!!!
  13250. n01\0666            \-> Re: CTF SERVER!!!
  13251. n01\0667            \-> Re: CTF SERVER!!!
  13252. n01\0662            CTF sErver
  13253. n01\0663            CtF sErVeR
  13254. n01\0664            About SysGIb
  13255. n01\0665            compiling source
  13256. n01\0669            \-> Re: compiling source
  13257. n01\0671            \-> Re: compiling source
  13258. n01\0721            \-> Re: compiling source
  13259. n01\0670            () Welcome to the Quake newsgroups! ()
  13260. n01\0676            Setting up botkick.qc
  13261. n01\0679            uk quake clan
  13262. n01\0683            Re: req in quake2: multiple patches
  13263. n01\0685            Re: Dealing with Ken's Abuse
  13264. n01\0691            Climbing walls?
  13265. n01\0774            \-> Re: Climbing walls?
  13266. n01\0694            .spr files
  13267. n01\0708            \-> Re: .spr files
  13268. n01\0722            \-> Re: .spr files
  13269. n01\0738            \-> Re: .spr files
  13270. n01\0739            \-> Re: .spr files
  13271. n01\0966            \-> Re: .spr files
  13272. n01\0988            \-> Re: .spr files
  13273. n01\0989            \-> Re: .spr files
  13274. n01\0695            Re: does anyone know where to get a qc decompiler??
  13275. n01\0706            \-> Re: does anyone know where to get a qc decompiler??
  13276. n01\0698            Re: Camping
  13277. n01\0704            Capture The Flag!!!!
  13278. n01\0730            \-> Re: Capture The Flag!!!!
  13279. n01\0705            Unambient sound to players
  13280. n01\0707            Re: how do you change the rate of fire on weapons?
  13281. n01\0836            \-> Re: how do you change the rate of fire on weapons?
  13282. n01\0709            Weapons
  13283. n01\0720            \-> Re: Weapons
  13284. n01\0710            How to implement realistic laser reflections?
  13285. n01\0735            \-> Re: How to implement realistic laser reflections?
  13286. n01\0711            Setting up quake server
  13287. n01\0717            \-> Re: Setting up quake server
  13288. n01\0712            newbie to QuakeC
  13289. n01\0714            Hidden Character in FVF 2.0 servers??
  13290. n01\0731            \-> Re: Hidden Character in FVF 2.0 servers??
  13291. n01\0952            \-> Re: Hidden Character in FVF 2.0 servers??
  13292. n01\0956            \-> Re: Hidden Character in FVF 2.0 servers??
  13293. n01\0715            worst thing I've seen on internet quake
  13294. n01\0729            \-> Re: worst thing I've seen on internet quake
  13295. n01\0716            Quake C
  13296. n01\0726            \-> Re: Quake C
  13297. n01\0743            \-> Re: Quake C
  13298. n01\0846            \-> Re: Quake C
  13299. n01\0718            Help me with this code, please?
  13300. n01\0719            \-> Re: Help me with this code, please?
  13301. n01\0723            \-> Re: Help me with this code, please?
  13302. n01\0762            \-> Re: Help me with this code, please?
  13303. n01\0763            \-> Re: Help me with this code, please?
  13304. n01\0791            \-> Re: Help me with this code, please?
  13305. n01\0815            \-> Re: Help me with this code, please?
  13306. n01\0828            \-> Re: Help me with this code, please?
  13307. n01\0725            DROP FLAG Procedure in CTF?
  13308. n01\0727            Quake bot skins
  13309. n01\0737            help with bot code: dying in lava
  13310. n01\0745            \-> Re: help with bot code: dying in lava
  13311. n01\0741            probably a simple question but ...
  13312. n01\0744            HBP's...Stop Whining
  13313. n01\0748            Quake Battle Chess...
  13314. n01\0753            \-> Re: Quake Battle Chess...
  13315. n01\0752            DAT Files, etc
  13316. n01\0755            Quake URL (also wanting link swaps)
  13317. n01\0757            error - Precache Check Guard Failed.
  13318. n01\0759            Learning quake C
  13319. n01\0765            \-> Re: Learning quake C
  13320. n01\0761            ulimate quake
  13321. n01\0767            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13322.                    | Restriction Is Issued<<
  13323. n01\0785            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13324.                    | Restriction Is Issued<<
  13325. n01\0770            Re: mixing modifications
  13326. n01\0771            String Manipulation: QuakeC
  13327. n01\0783            \-> Re: String Manipulation: QuakeC
  13328. n01\0792            \-> Re: String Manipulation: QuakeC
  13329. n01\0796            \-> Re: String Manipulation: QuakeC
  13330. n01\0959            \-> Re: String Manipulation: QuakeC
  13331. n01\0772            How to make a light beam?
  13332. n01\0793            \-> Re: How to make a light beam?
  13333. n01\0773            Error: D_CheckCacheGuard: failed
  13334. n01\0776            looking for some one to make a level
  13335. n01\0778            Text triggers in Start map disappear in deathmatch, why?
  13336. n01\0795            \-> Re: Text triggers in Start map disappear in deathmatch,
  13337.                    | why?
  13338. n01\0801            \-> Re: Text triggers in Start map disappear in deathmatch,
  13339.                    | why?
  13340. n01\0780            How do I walk when "always run" is selected
  13341. n01\0803            \-> Re: How do I walk when "always run" is selected
  13342. n01\0806            \-> Re: How do I walk when "always run" is selected
  13343. n01\0810            \-> Re: How do I walk when "always run" is selected
  13344. n01\0821            \-> Re: How do I walk when "always run" is selected
  13345. n01\0834            \-> Re: How do I walk when "always run" is selected
  13346. n01\0856            \-> Re: How do I walk when "always run" is selected
  13347. n01\0900            \-> Re: How do I walk when "always run" is selected
  13348. n01\0905            \-> Re: How do I walk when "always run" is selected
  13349. n01\0788            Models, I know how they work, but how big are they?
  13350. n01\0827            \-> Re: Models, I know how they work, but how big are they?
  13351. n01\0790            quake.lore.net
  13352. n01\0794            Come see my newly updated Quake page, and visit my chatroom
  13353. n01\0797            Wannabe Quake-C programmer in need of assitance...
  13354. n01\0802            \-> Re: Wannabe Quake-C programmer in need of assitance...
  13355. n01\0807            \-> Re: Wannabe Quake-C programmer in need of assitance...
  13356. n01\0799            NEW Quake Site.!!!!!! It's got Everything.
  13357. n01\0800            Mission Pack shareware
  13358. n01\0812            \-> Re: Mission Pack shareware
  13359. n01\0804            Entity structure
  13360. n01\0831            \-> Re: Entity structure
  13361. n01\0805            Entity structure
  13362. n01\0808            Can't Play CTF 3 or 4
  13363. n01\0809            Problems compiling
  13364. n01\0811            Quake C
  13365. n01\0813            Timing patch
  13366. n01\0832            \-> Re: Timing patch
  13367. n01\0814            Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping Restriction
  13368.                    | Is Issued+++
  13369. n01\0817            \-> Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping
  13370.                    | Restriction Is Issued+++
  13371. n01\0899            \-> Re: HIGH PINGERS UNITE! BOYCOTT Id - Until Ping
  13372.                    | Restriction Is Issued+++
  13373. n01\0816            Reaper Bot decompiled and included to combo patch
  13374. n01\0818            Hey!!! Stop that rotating already!
  13375. n01\0857            \-> Re: Hey!!! Stop that rotating already!
  13376. n01\0819            Challange the FFs
  13377. n01\0822            Awesome Quake Site.!!!!!1
  13378. n01\0823            problem
  13379. n01\0824            WEIRD errors...
  13380. n01\0829            \-> Re: WEIRD errors...
  13381. n01\0840            \-> Re: WEIRD errors...
  13382. n01\0825            QuakeC for QuakeWorld:  any difference?
  13383. n01\0826            Filling the ENTITY structure?
  13384. n01\0833            Dual Modems for lower ping?
  13385. n01\0841            \-> Re: Dual Modems for lower ping?
  13386. n01\0835            A site for all your Quake needs!
  13387. n01\0837            Replacement for Particle
  13388. n01\0838            Retaining variable values across levels
  13389. n01\0852            \-> Re: Retaining variable values across levels
  13390. n01\0865            \-> Re: Retaining variable values across levels
  13391. n01\0885            \-> Re: Retaining variable values across levels
  13392. n01\0839            freezing players in quake world
  13393. n01\0842            Awesome Quake Site
  13394. n01\0843            Using Quake-C to write to a file.
  13395. n01\0844            ctf levels
  13396. n01\0845            Radius Damage
  13397. n01\0866            \-> Re: Radius Damage
  13398. n01\0871            \-> Re: Radius Damage
  13399. n01\0902            \-> Re: Radius Damage
  13400. n01\0847            All you cool  Quake programers visit my web-page and tell
  13401.                    | me what you think of my patch
  13402. n01\0848            Qcc or whatever...
  13403. n01\0849            Clan Match
  13404. n01\0850            Qspy crashes....QuakeWorld
  13405. n01\0853            -AOD QUAKE-Ñ
  13406. n01\0858            PATCHES PROB.
  13407. n01\0860            \-> Re: PATCHES PROB.
  13408. n01\0862            \-> Re: PATCHES PROB.
  13409. n01\0861            network msgs in quake-c
  13410. n01\0872            \-> Re: network msgs in quake-c
  13411. n01\0887            \-> Re: network msgs in quake-c
  13412. n01\0894            \-> Re: network msgs in quake-c
  13413. n01\0863            NEW TC GROUP
  13414. n01\0869            Ye Your Challenged
  13415. n01\0870            spread projectiles?
  13416. n01\0882            \-> Re: spread projectiles?
  13417. n01\0873            Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13418.                    | Restriction Is Issued+++
  13419. n01\0883            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13420.                    | Restriction Is Issued+++
  13421. n01\0884            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13422.                    | Restriction Is Issued+++
  13423. n01\0891            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13424.                    | Restriction Is Issued+++
  13425. n01\0892            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13426.                    | Restriction Is Issued+++
  13427. n01\0928            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13428.                    | Restriction Is Issued+++
  13429. n02\1007            \-> Re: HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13430.                    | Restriction Is Issued+++
  13431. n01\0874            Need of better Server?
  13432. n01\0875            REMINDER: the mikeBot project
  13433. n01\0877            quake-c
  13434. n01\0879            RE:In need of a DECOMPILER
  13435. n01\0881            Re: Extensions for Quake II: DLLs considered harmful
  13436. n01\0886            Re: In need of a DECOMPILER
  13437. n01\0948            \-> Re: In need of a DECOMPILER
  13438. n01\0888            WTF, I got some weird assembly error when running a patch.
  13439. n01\0919            \-> Re: WTF, I got some weird assembly error when running a
  13440.                    | patch.
  13441. n01\0889            Last Level
  13442. n01\0897            \-> Re: Last Level
  13443. n01\0898            \-> Re: Last Level
  13444. n01\0934            \-> Re: Last Level
  13445. n01\0983            \-> Re: Last Level
  13446. n01\0984            \-> Re: Last Level
  13447. n01\0890            Is there a Server Quake for Alpha 2100 of Digital (UNIX) ?
  13448. n01\0893            SV_Physics: bad movetype 3Sys_Error:
  13449. n01\0903            \-> Re: SV_Physics: bad movetype 3Sys_Error:
  13450. n02\1175            \-> Re: SV_Physics: bad movetype 3Sys_Error:
  13451. n02\1217            \-> Re: SV_Physics: bad movetype 3Sys_Error:
  13452. n01\0895            Getting two mods to work together
  13453. n01\0953            \-> Re: Getting two mods to work together
  13454. n01\0896            My Quake Page
  13455. n01\0901            How to hide an entity from client so other players see it?
  13456. n01\0904            Fox Interactive scandal
  13457. n01\0924            \-> Re: Fox Interactive scandal
  13458. n01\0927            \-> Re: Fox Interactive scandal
  13459. n01\0935            \-> Re: Fox Interactive scandal
  13460. n01\0940            \-> Re: Fox Interactive scandal
  13461. n01\0944            \-> Re: Fox Interactive scandal
  13462. n01\0946            \-> Re: Fox Interactive scandal
  13463. n01\0964            \-> Re: Fox Interactive scandal
  13464. n01\0965            \-> Re: Fox Interactive scandal
  13465. n01\0973            \-> Re: Fox Interactive scandal
  13466. n02\1025            \-> Re: Fox Interactive scandal
  13467. n02\1038            \-> Re: Fox Interactive scandal
  13468. n01\0906            Req : Quake telescopic sight..??
  13469. n01\0907            \-> Re: Req : Quake telescopic sight..??
  13470. n01\0909            \-> Re: Req : Quake telescopic sight..??
  13471. n01\0910            \-> Re: Req : Quake telescopic sight..??
  13472. n01\0911            \-> Re: Req : Quake telescopic sight..??
  13473. n01\0912            \-> Re: Req : Quake telescopic sight..??
  13474. n01\0914            \-> Re: Req : Quake telescopic sight..??
  13475. n01\0915            \-> Re: Req : Quake telescopic sight..??
  13476. n01\0920            \-> Re: Req : Quake telescopic sight..??
  13477. n01\0922            \-> Re: Req : Quake telescopic sight..??
  13478. n01\0926            \-> Re: Req : Quake telescopic sight..??
  13479. n01\0936            \-> Re: Req : Quake telescopic sight..??
  13480. n01\0945            \-> Re: Req : Quake telescopic sight..??
  13481. n01\0913            Quake Ferrari
  13482. n02\1000            \-> Re: Quake Ferrari
  13483. n01\0916            Combining patches
  13484. n01\0938            \-> Re: Combining patches
  13485. n01\0917            QuakeC Primer
  13486. n01\0918            \-> Re: QuakeC Primer
  13487. n01\0957            \-> Re: QuakeC Primer
  13488. n01\0923            allocate free hunk
  13489. n01\0925            Random Teleporters
  13490. n01\0929            PING FLOODING!!!
  13491. n01\0951            \-> Re: PING FLOODING!!!
  13492. n01\0931            How do I hide an entity from the client only?
  13493. n01\0939            \-> Re: How do I hide an entity from the client only?
  13494. n01\0932            Re: How do I walk when "always run" is selected (here's two
  13495.                    | ways to)
  13496. n01\0933            Prefabs wanted!!!!!!! see details
  13497. n01\0937            Stupid bot won't die
  13498. n02\1029            \-> Re: Stupid bot won't die
  13499. n01\0941            Is it possible to build Flight-Simulation or Car-Racing in
  13500.                    | Quake?
  13501. n01\0942            \-> Re: Is it possible to build Flight-Simulation or
  13502.                    | Car-Racing in Quake?
  13503. n01\0950            \-> Re: Is it possible to build Flight-Simulation or
  13504.                    | Car-Racing in Quake?
  13505. n01\0955            \-> Re: Is it possible to build Flight-Simulation or
  13506.                    | Car-Racing in Quake?
  13507. n01\0961            \-> Re: Is it possible to build Flight-Simulation or
  13508.                    | Car-Racing in Quake?
  13509. n02\1030            \-> Re: Is it possible to build Flight-Simulation or
  13510.                    | Car-Racing in Quake?
  13511. n02\1069            \-> Re: Is it possible to build Flight-Simulation or
  13512.                    | Car-Racing in Quake?
  13513. n01\0943            Distopia DeathMatch version 1.3 [public pre-release]
  13514. n01\0947            crosshair-bubble.spr
  13515. n01\0958            Newbie wants info on Quake C
  13516. n01\0960            Re: new weapon/mdl problem.
  13517. n01\0978            \-> Re: new weapon/mdl problem.
  13518. n01\0962            Is there any Server Quake for Alpha Server 2100 of Digital
  13519.                    | (UNIX) ?
  13520. n01\0963            UnScrambler! unscrambles progs.dat scrambled by Scrambler!
  13521.                    | 1.0
  13522. n01\0968            \-> Re: UnScrambler! unscrambles progs.dat scrambled by
  13523.                    | Scrambler! 1.0
  13524. n02\1031            \-> Re: UnScrambler! unscrambles progs.dat scrambled by
  13525.                    | Scrambler! 1.0
  13526. n01\0967            Ambient Sounds
  13527. n01\0969            Quake2 DLL programming
  13528. n01\0980            \-> Re: Quake2 DLL programming
  13529. n01\0981            \-> Re: Quake2 DLL programming
  13530. n01\0982            \-> Re: Quake2 DLL programming
  13531. n01\0998            \-> Re: Quake2 DLL programming
  13532. n02\1002            \-> Re: Quake2 DLL programming
  13533. n02\1014            \-> Re: Quake2 DLL programming
  13534. n02\1018            \-> Re: Quake2 DLL programming
  13535. n02\1067            \-> Re: Quake2 DLL programming
  13536. n01\0970            Re: Hidden character secret! The DooM MaRiNe!!!
  13537. n01\0971            RE: Bow and Arrow Patch?
  13538. n01\0972            Weapons Question
  13539. n01\0974            RE: Bow and Arrow
  13540. n01\0975            Aliens Quake
  13541. n02\1072            \-> Re: Aliens Quake
  13542. n02\1164            \-> Re: Aliens Quake
  13543. n01\0976            Signature wavs when you die.
  13544. n01\0985            \-> Re: Signature wavs when you die.
  13545. n01\0990            \-> Re: Signature wavs when you die.
  13546. n01\0977            RE: Bow and Arrow Patch?
  13547. n01\0979            Game Systems for Sale
  13548. n01\0987            Newbie to Unix needs help with Quake
  13549. n01\0991            QC: Identifying relevent posts
  13550. n02\1009            \-> Re: QC: Identifying relevent posts
  13551. n01\0992            Quake, Quake World Questions?
  13552. n01\0994            \-> Re: Quake, Quake World Questions?
  13553. n01\0993            How would you make a 3 screen/1 player LAN mod
  13554. n01\0996            \-> Re: How would you make a 3 screen/1 player LAN mod
  13555. n02\1003            \-> Re: How would you make a 3 screen/1 player LAN mod
  13556. n02\1044            \-> Re: How would you make a 3 screen/1 player LAN mod
  13557. n02\1068            \-> Re: How would you make a 3 screen/1 player LAN mod
  13558. n01\0995            combining reaperbot and hook ,how?
  13559. n02\1010            \-> Re: combining reaperbot and hook ,how?
  13560. n01\0997            Re: Bow and Arrow Patch?
  13561. n02\1079            \-> Re: Bow and Arrow Patch?
  13562. n01\0999            Monster Server Mod
  13563. n02\1001            \-> Re: Monster Server Mod
  13564. n02\1004            Where to find doc on Quake C ?
  13565. n02\1005            \-> Re: Where to find doc on Quake C ?
  13566. n02\1006            QuakeC Primer Found!!
  13567. n02\1008            Help with Win95 network setup for multiplayer games.
  13568.                    | http://www.flashlink.com/gamer/
  13569. n02\1011            Help with Single Player address
  13570. n02\1042            \-> Re: Help with Single Player address
  13571. n02\1012            Quake bots
  13572. n02\1013            Adding Weapons to quake??
  13573. n02\1028            \-> Re: Adding Weapons to quake??
  13574. n02\1060            \-> Re: Adding Weapons to quake??
  13575. n02\1015            Re: CTF4 thoughts
  13576. n02\1016            Re: Fox Interactive scandal - Fox can go to hell
  13577. n02\1045            \-> Re: Fox Interactive scandal - Fox can go to hell
  13578. n02\1178            \-> Re: Fox Interactive scandal - Fox can go to hell
  13579. n02\1197            \-> Re: Fox Interactive scandal - Fox can go to hell
  13580. n02\1218            \-> Re: Fox Interactive scandal - Fox can go to hell
  13581. n02\1219            \-> Re: Fox Interactive scandal - Fox can go to hell
  13582. n02\1222            \-> Re: Fox Interactive scandal - Fox can go to hell
  13583. n02\1223            \-> Re: Fox Interactive scandal - Fox can go to hell
  13584. n02\1224            \-> Re: Fox Interactive scandal - Fox can go to hell
  13585. n02\1227            \-> Re: Fox Interactive scandal - Fox can go to hell
  13586. n02\1231            \-> Re: Fox Interactive scandal - Fox can go to hell
  13587. n02\1259            \-> Re: Fox Interactive scandal - Fox can go to hell
  13588. n02\1262            \-> Re: Fox Interactive scandal - Fox can go to hell
  13589. n02\1017            CTF 4 crssodressing fix (was Re: CTF4 thoughts)
  13590. n02\1022            \-> Re: CTF 4 crssodressing fix (was Re: CTF4 thoughts)
  13591. n02\1036            \-> Re: CTF 4 crssodressing fix (was Re: CTF4 thoughts)
  13592. n02\1020            Ping inflating??
  13593. n02\1021            \-> Re: Ping inflating??
  13594. n02\1023            Retaining values across different games
  13595. n02\1062            \-> Re: Retaining values across different games
  13596. n02\1082            \-> Re: Retaining values across different games
  13597. n02\1092            \-> Re: Retaining values across different games
  13598. n02\1098            \-> Re: Retaining values across different games
  13599. n02\1099            \-> Re: Retaining values across different games
  13600. n02\1026            fear20 and saving
  13601. n02\1027            Quake Server in Scotland/England
  13602. n02\1035            \-> Re: Quake Server in Scotland/England
  13603. n02\1056            \-> Re: Quake Server in Scotland/England
  13604. n02\1034            Free Hexen II, 3Dfx card, Qoole Reg and etc...
  13605. n02\1037            Beginner..Looking 4 a Quake-C Tutorial..or Reference
  13606. n02\1053            \-> Re: Beginner..Looking 4 a Quake-C Tutorial..or
  13607.                    | Reference
  13608. n02\1039            US Robotics Upgrade Ripoff
  13609. n02\1043            \-> Re: US Robotics Upgrade Ripoff
  13610. n02\1040            Help With A Quake Arcade Game
  13611. n02\1047            \-> Re: Help With A Quake Arcade Game
  13612. n02\1041            Re: r6.2
  13613. n02\1046            RE:Bow and Arrow
  13614. n02\1048            Looking for Format Translators for QUAKE.....
  13615.                    | DXF,DWG,DGN,IGES
  13616. n02\1049            \-> Re: Looking for Format Translators for QUAKE.....
  13617.                    | DXF,DWG,DGN,IGES
  13618. n02\1051            \-> Re: Looking for Format Translators for QUAKE.....
  13619.                    | DXF,DWG,DGN,IGES
  13620. n02\1052            \-> Re: Looking for Format Translators for QUAKE.....
  13621.                    | DXF,DWG,DGN,IGES
  13622. n02\1050            Re: Fox Interactive boycott and Aliens Quake
  13623. n02\1086            \-> Re: Fox Interactive boycott and Aliens Quake
  13624. n02\1089            \-> Re: Fox Interactive boycott and Aliens Quake
  13625. n02\1094            \-> Re: Fox Interactive boycott and Aliens Quake
  13626. n02\1095            \-> Re: Fox Interactive boycott and Aliens Quake
  13627. n02\1102            \-> Re: Fox Interactive boycott and Aliens Quake
  13628. n02\1103            \-> Re: Fox Interactive boycott and Aliens Quake
  13629. n02\1104            \-> Re: Fox Interactive boycott and Aliens Quake
  13630. n02\1110            \-> Re: Fox Interactive boycott and Aliens Quake
  13631. n02\1238            \-> Re: Fox Interactive boycott and Aliens Quake
  13632. n02\1265            \-> Re: Fox Interactive boycott and Aliens Quake
  13633. n02\1275            \-> Re: Fox Interactive boycott and Aliens Quake
  13634. n02\1277            \-> Re: Fox Interactive boycott and Aliens Quake
  13635. n02\1294            \-> Re: Fox Interactive boycott and Aliens Quake
  13636. n02\1303            \-> Re: Fox Interactive boycott and Aliens Quake
  13637. n02\1340            \-> Re: Fox Interactive boycott and Aliens Quake
  13638. n02\1054            weapon damage
  13639. n02\1057            \-> Re: weapon damage
  13640. n02\1063            \-> Re: weapon damage
  13641. n02\1064            \-> Re: weapon damage
  13642. n02\1055            QC health timer
  13643. n02\1061            \-> Re: QC health timer
  13644. n02\1065            \-> Re: QC health timer
  13645. n02\1070            \-> Re: QC health timer
  13646. n02\1058            Randomised respawning
  13647. n02\1066            \-> Re: Randomised respawning
  13648. n02\1073            \-> Re: Randomised respawning
  13649. n02\1074            \-> Re: Randomised respawning
  13650. n02\1080            \-> Re: Randomised respawning
  13651. n02\1091            \-> Re: Randomised respawning
  13652. n02\1368            \-> Re: Randomised respawning
  13653. n02\1059            Client patches versus Server Patches
  13654. n02\1075            Re: getting best deal on satellite dish
  13655. n02\1076            gravitational effects, physics, and curved surfaces
  13656. n02\1096            \-> Re: gravitational effects, physics, and curved surfaces
  13657. n02\1077            Here's the link everyone asks me about
  13658. n02\1081            ClanRing style server mods
  13659. n02\1084            Looking to add Master Observer to server - Need hints,
  13660.                    | help!
  13661. n02\1085            help
  13662. n02\1167            \-> Re: help
  13663. n02\1437            \-> Re: help
  13664. n02\1087            A New Quake Page
  13665. n02\1088            no free edicts ( was Re: Fox Interactive boycott...)
  13666. n02\1101            \-> Re: no free edicts ( was Re: Fox Interactive
  13667.                    | boycott...)
  13668. n02\1105            \-> Re: no free edicts ( was Re: Fox Interactive
  13669.                    | boycott...)
  13670. n02\1113            \-> Re: no free edicts ( was Re: Fox Interactive
  13671.                    | boycott...)
  13672. n02\1143            \-> Re: no free edicts ( was Re: Fox Interactive
  13673.                    | boycott...)
  13674. n02\1148            \-> Re: no free edicts ( was Re: Fox Interactive
  13675.                    | boycott...)
  13676. n02\1093            SIGSEGV error
  13677. n02\1097            HELP
  13678. n02\1100            Where to get bot skeleton code?
  13679. n02\1126            \-> Re: Where to get bot skeleton code?
  13680. n02\1136            \-> Re: Where to get bot skeleton code?
  13681. n02\1137            \-> Re: Where to get bot skeleton code?
  13682. n02\1138            \-> Re: Where to get bot skeleton code?
  13683. n02\1153            \-> Re: Where to get bot skeleton code?
  13684. n02\1155            \-> Re: Where to get bot skeleton code?
  13685. n02\1165            \-> Re: Where to get bot skeleton code?
  13686. n02\1106            Checking for remainder?
  13687. n02\1120            \-> Re: Checking for remainder?
  13688. n02\1140            \-> Re: Checking for remainder?
  13689. n02\1144            \-> Re: Checking for remainder?
  13690. n02\1108            How 2 record "Multiplayer Demo"?
  13691. n02\1121            \-> Re: How 2 record "Multiplayer Demo"?
  13692. n02\1109            MDL attack behaviour
  13693. n02\1117            \-> Re: MDL attack behaviour
  13694. n02\1142            \-> Re: MDL attack behaviour
  13695. n02\1111            Status bar
  13696. n02\1122            \-> Re: Status bar
  13697. n02\1124            \-> Re: Status bar
  13698. n02\1127            \-> Re: Status bar
  13699. n02\1132            \-> Re: Status bar
  13700. n02\1112            First patch a flop
  13701. n02\1114            dynamic change of difficulty level
  13702. n02\1156            \-> Re: dynamic change of difficulty level
  13703. n02\1115            () Welcome to the Quake newsgroups! ()
  13704. n02\1116            Grappling hook , Mission Pack 2
  13705. n02\1123            \-> Re: Grappling hook , Mission Pack 2
  13706. n02\1129            \-> Re: Grappling hook , Mission Pack 2
  13707. n02\1118            8 new monster level FOXYZOO2
  13708. n02\1119            \-> Re: 8 new monster level FOXYZOO2
  13709. n02\1125            quakeworld prob
  13710. n02\1128            How to make BSP Glass
  13711. n02\1130            Re: Monster Server Mod - morph2.zip (0/1)
  13712. n02\1176            \-> Re: Monster Server Mod - morph2.zip (0/1)
  13713. n02\1131            Can anyone help?  Might and Magic III
  13714. n02\1149            \-> Re: Can anyone help?  Might and Magic III
  13715. n02\1133            Re: Deathmatch Maker is CRAP (was: Re: Virtus' DeathMatch
  13716.                    | Maker)
  13717. n02\1134            adding variables to config.cfg
  13718. n02\1145            \-> Re: adding variables to config.cfg
  13719. n02\1162            \-> Re: adding variables to config.cfg
  13720. n02\1135            GLQuake, Where do I get it????
  13721. n02\1150            \-> Re: GLQuake, Where do I get it????
  13722. n02\1141            Re: could someone help me with Model problems
  13723. n02\1170            \-> Re: could someone help me with Model problems
  13724. n02\1146            Anyone know how to play Quakeworld HELP?
  13725. n02\1157            *******Variable amount of ammo? *************
  13726. n02\1160            \-> Re: *******Variable amount of ammo? *************
  13727. n02\1158            Weapon Help
  13728. n02\1159            \-> Re: Weapon Help
  13729. n02\1190            \-> Re: Weapon Help
  13730. n02\1161            cLaN fEiAnS HOMEPAGE
  13731. n02\1163            QC checking of console GIVE command.
  13732. n02\1168            \-> Re: QC checking of console GIVE command.
  13733. n02\1180            \-> Re: QC checking of console GIVE command.
  13734. n02\1184            \-> Re: QC checking of console GIVE command.
  13735. n02\1243            \-> Re: QC checking of console GIVE command.
  13736. n02\1342            \-> Re: QC checking of console GIVE command.
  13737. n02\1169            global vars, ban
  13738. n02\1172            \-> Re: global vars, ban
  13739. n02\1177            \-> Re: global vars, ban
  13740. n02\1183            \-> Re: global vars, ban
  13741. n02\1213            \-> Re: global vars, ban
  13742. n02\1326            \-> Re: global vars, ban
  13743. n02\1344            \-> Re: global vars, ban
  13744. n02\1413            \-> Re: global vars, ban
  13745. n02\1474            \-> Re: global vars, ban
  13746. n02\1171            QC - triggering demo playback?
  13747. n02\1181            \-> Re: QC - triggering demo playback?
  13748. n02\1212            \-> Re: QC - triggering demo playback?
  13749. n02\1245            \-> Re: QC - triggering demo playback?
  13750. n02\1315            \-> Re: QC - triggering demo playback?
  13751. n02\1173            Observer Modes
  13752. n02\1296            \-> Re: Observer Modes
  13753. n02\1174            Grappling hook
  13754. n02\1182            \-> Re: Grappling hook
  13755. n02\1191            \-> Re: Grappling hook
  13756. n02\1185            Freeze-Fog
  13757. n02\1199            \-> Re: Freeze-Fog
  13758. n02\1271            \-> Re: Freeze-Fog
  13759. n02\1186            Quake players, No. california
  13760. n02\1247            \-> Re: Quake players, No. california
  13761. n02\1248            \-> Re: Quake players, No. california
  13762. n02\1253            \-> Re: Quake players, No. california
  13763. n02\1187            quakeC
  13764. n02\1220            \-> Re: quakeC
  13765. n02\1188            New Weapons
  13766. n02\1241            \-> Re: New Weapons
  13767. n02\1189            Give Me a FAQ about Quake C!
  13768. n02\1192            \-> Re: Give Me a FAQ about Quake C!
  13769. n02\1193            need alias assistance
  13770. n02\1302            \-> Re: need alias assistance
  13771. n02\1194            What is Quake C?
  13772. n02\1203            \-> Re: What is Quake C?
  13773. n02\1208            \-> Re: What is Quake C?
  13774. n02\1195            bargains
  13775. n02\1423            \-> Re: bargains
  13776. n02\1196            Where to initialize a global variable??
  13777. n02\1200            \-> Re: Where to initialize a global variable??
  13778. n02\1205            \-> Re: Where to initialize a global variable??
  13779. n02\1216            \-> Re: Where to initialize a global variable??
  13780. n02\1198            Anti-Camper in Quakeworld ?
  13781. n02\1201            \-> Re: Anti-Camper in Quakeworld ?
  13782. n02\1204            \-> Re: Anti-Camper in Quakeworld ?
  13783. n02\1225            \-> Re: Anti-Camper in Quakeworld ?
  13784. n02\1228            \-> Re: Anti-Camper in Quakeworld ?
  13785. n02\1234            \-> Re: Anti-Camper in Quakeworld ?
  13786. n02\1236            \-> Re: Anti-Camper in Quakeworld ?
  13787. n02\1244            \-> Re: Anti-Camper in Quakeworld ?
  13788. n02\1249            \-> Re: Anti-Camper in Quakeworld ?
  13789. n02\1312            \-> Re: Anti-Camper in Quakeworld ?
  13790. n03\1519            \-> Re: Anti-Camper in Quakeworld ?
  13791. n02\1202            Spent Cartridge ejection
  13792. n02\1280            \-> Re: Spent Cartridge ejection
  13793. n02\1206            Adding fields to entities
  13794. n02\1276            \-> Re: Adding fields to entities
  13795. n02\1207            AI for Axe of Command
  13796. n02\1209            DarkBOT needs help
  13797. n02\1210            QC coders needed
  13798. n02\1258            \-> Re: QC coders needed
  13799. n02\1211            SOMEONE HELP ME PLEASE!
  13800. n02\1214            \-> Re: SOMEONE HELP ME PLEASE!
  13801. n02\1215            Programming monsters???
  13802. n02\1221            \-> Re: Programming monsters???
  13803. n02\1226            Re: ? Good DOS QBSP.EXE ?
  13804. n02\1230            Help With Camera PLZ!!!!!!!!
  13805. n02\1232            bubble.spr crosshair?
  13806. n02\1233            Re: !!!!!!!!!!!!!!!
  13807. n02\1260            \-> Re: !!!!!!!!!!!!!!!
  13808. n02\1297            \-> Re: !!!!!!!!!!!!!!!
  13809. n02\1235            Modem Quake Help
  13810. n02\1252            \-> Re: Modem Quake Help
  13811. n02\1289            \-> Re: Modem Quake Help
  13812. n02\1339            \-> Re: Modem Quake Help
  13813. n03\1505            \-> Re: Modem Quake Help
  13814. n02\1237            What TCP/UDP ports does Quake use??
  13815. n02\1246            \-> Re: What TCP/UDP ports does Quake use??
  13816. n02\1267            \-> Re: What TCP/UDP ports does Quake use??
  13817. n02\1349            \-> Re: What TCP/UDP ports does Quake use??
  13818. n02\1418            \-> Re: What TCP/UDP ports does Quake use??
  13819. n02\1239            Getting Foxed vs CD Publishers, DOUBLE standard? (was: Fox
  13820.                    | Interactive threads)
  13821. n02\1251            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13822.                    | (was: Fox Interactive threads)
  13823. n02\1255            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13824.                    | (was: Fox Interactive threads)
  13825. n02\1256            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13826.                    | (was: Fox Interactive threads)
  13827. n02\1257            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13828.                    | (was: Fox Interactive threads)
  13829. n02\1263            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13830.                    | (was: Fox Interactive threads)
  13831. n02\1264            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13832.                    | (was: Fox Interactive threads)
  13833. n02\1272            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13834.                    | (was: Fox Interactive threads)
  13835. n02\1273            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13836.                    | (was: Fox Interactive threads)
  13837. n02\1274            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13838.                    | (was: Fox Interactive threads)
  13839. n02\1278            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13840.                    | (was: Fox Interactive threads)
  13841. n02\1279            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13842.                    | (was: Fox Interactive threads)
  13843. n02\1293            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13844.                    | (was: Fox Interactive threads)
  13845. n02\1299            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13846.                    | (was: Fox Interactive threads)
  13847. n02\1301            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13848.                    | (was: Fox Interactive threads)
  13849. n02\1304            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13850.                    | (was: Fox Interactive threads)
  13851. n02\1309            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13852.                    | (was: Fox Interactive threads)
  13853. n02\1327            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13854.                    | (was: Fox Interactive threads)
  13855. n02\1328            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13856.                    | (was: Fox Interactive threads)
  13857. n02\1338            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13858.                    | (was: Fox Interactive threads)
  13859. n02\1353            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13860.                    | (was: Fox Interactive threads)
  13861. n02\1360            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13862.                    | (was: Fox Interactive threads)
  13863. n02\1366            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13864.                    | (was: Fox Interactive threads)
  13865. n02\1369            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13866.                    | (was: Fox Interactive threads)
  13867. n02\1370            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13868.                    | (was: Fox Interactive threads)
  13869. n02\1381            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13870.                    | (was: Fox Interactive threads)
  13871. n02\1390            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13872.                    | (was: Fox Interactive threads)
  13873. n02\1395            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13874.                    | (was: Fox Interactive threads)
  13875. n02\1398            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13876.                    | (was: Fox Interactive threads)
  13877. n02\1419            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13878.                    | (was: Fox Interactive threads)
  13879. n02\1455            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13880.                    | (was: Fox Interactive threads)
  13881. n03\1512            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13882.                    | (was: Fox Interactive threads)
  13883. n03\1520            \-> Re: Getting Foxed vs CD Publishers, DOUBLE standard?
  13884.                    | (was: Fox Interactive threads)
  13885. n02\1240            weapon switching + respawing monster
  13886. n02\1287            \-> Re: weapon switching + respawing monster
  13887. n02\1242            READ ME!
  13888. n02\1324            \-> Re: READ ME!
  13889. n02\1254            PING FLOODING!
  13890. n02\1268            \-> Re: PING FLOODING!
  13891. n02\1261            QuakeNET, Your friendly mailing list to replace this
  13892.                    | newsgroup :)
  13893. n02\1266            list some quakeC editors
  13894. n02\1284            \-> Re: list some quakeC editors
  13895. n02\1286            \-> Re: list some quakeC editors
  13896. n02\1269            QW-QuakeC hook patch ?
  13897. n02\1270            E3 anyone?
  13898. n02\1282            GLQuake question #27
  13899. n02\1307            \-> Re: GLQuake question #27
  13900. n02\1313            \-> Re: GLQuake question #27
  13901. n02\1321            \-> Re: GLQuake question #27
  13902. n02\1283            Making solids invisible to specific entities
  13903. n02\1285            Recording and playing demo's
  13904. n02\1292            \-> Re: Recording and playing demo's
  13905. n02\1329            \-> Re: Recording and playing demo's
  13906. n02\1337            \-> Re: Recording and playing demo's
  13907. n02\1358            \-> Re: Recording and playing demo's
  13908. n02\1359            \-> Re: Recording and playing demo's
  13909. n02\1290            Artifacts of SVC_SETVIEWPORT (using for spot camera)
  13910. n02\1316            \-> Re: Artifacts of SVC_SETVIEWPORT (using for spot
  13911.                    | camera)
  13912. n02\1330            \-> Re: Artifacts of SVC_SETVIEWPORT (using for spot
  13913.                    | camera)
  13914. n02\1345            \-> Re: Artifacts of SVC_SETVIEWPORT (using for spot
  13915.                    | camera)
  13916. n02\1348            \-> Re: Artifacts of SVC_SETVIEWPORT (using for spot
  13917.                    | camera)
  13918. n02\1449            \-> Re: Artifacts of SVC_SETVIEWPORT (using for spot
  13919.                    | camera)
  13920. n02\1291            Question About GL Quake!
  13921. n02\1295            Re: -HIGH PINGERS UNITE!   BOYCOTT Id - Until Ping
  13922.                    | Restriction Is Issued!
  13923. n02\1298            looking for people to program simple quake c
  13924. n02\1305            Quake cd
  13925. n02\1308            \-> Re: Quake cd
  13926. n02\1310            \-> Re: Quake cd
  13927. n02\1318            \-> Re: Quake cd
  13928. n02\1402            \-> Re: Quake cd
  13929. n02\1476            \-> Re: Quake cd
  13930. n03\1565            \-> Re: Quake cd
  13931. n02\1306            Weapons Patch Idea
  13932. n02\1314            Selective Invisibility
  13933. n02\1317            Re: Cum visit our free BBS
  13934. n02\1319            Cheat on server is possible!
  13935. n02\1374            \-> Re: Cheat on server is possible!
  13936. n02\1458            \-> Re: Cheat on server is possible!
  13937. n02\1320            Help 3D Monster - Seeking for a solution
  13938. n02\1323            Multiline messages - Help
  13939. n02\1350            \-> Re: Multiline messages - Help
  13940. n02\1325            Help with a level patch.
  13941. n02\1331            quakeC editing
  13942. n02\1332            Am I AnOyInG yEt?!?!?!
  13943. n02\1362            \-> Re: Am I AnOyInG yEt?!?!?!
  13944. n02\1407            \-> Re: Am I AnOyInG yEt?!?!?!
  13945. n02\1435            \-> Re: Am I AnOyInG yEt?!?!?!
  13946. n02\1333            AHHHHHH VAN SNOOTAN!!!
  13947. n02\1334            Weapon switching
  13948. n02\1336            \-> Re: Weapon switching
  13949. n02\1341            Probs on this mail
  13950. n02\1373            \-> Re: Probs on this mail
  13951. n03\1635            \-> Re: Probs on this mail
  13952. n03\1688            \-> Re: Probs on this mail
  13953. n02\1343            vectors
  13954. n02\1346            FvF 2.12 errors (Future vs. Fantasy)
  13955. n02\1379            \-> Re: FvF 2.12 errors (Future vs. Fantasy)
  13956. n02\1388            \-> Re: FvF 2.12 errors (Future vs. Fantasy)
  13957. n03\1605            \-> Re: FvF 2.12 errors (Future vs. Fantasy)
  13958. n03\1607            \-> Re: FvF 2.12 errors (Future vs. Fantasy)
  13959. n02\1347            changing player speed?
  13960. n02\1351            QUAKE-C PROGRAMMER NEEDED!!!
  13961. n02\1352            GOOD quake bot
  13962. n02\1355            \-> Re: GOOD quake bot
  13963. n02\1356            \-> Re: GOOD quake bot
  13964. n02\1376            \-> Re: GOOD quake bot
  13965. n03\1590            \-> Re: GOOD quake bot
  13966. n03\1591            \-> Re: GOOD quake bot
  13967. n02\1354            Forget Fox
  13968. n02\1357            WHERE DO I GET "BLAH, BLAH, BLAH"
  13969. n02\1361            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13970. n02\1375            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13971. n02\1384            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13972. n02\1404            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13973. n02\1410            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13974. n02\1412            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13975. n02\1428            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13976. n02\1436            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13977. n02\1442            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13978. n02\1446            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13979. n03\1521            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13980. n03\1612            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13981. n03\1667            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  13982. n02\1363            Reaperbot Question
  13983. n02\1371            \-> Re: Reaperbot Question
  13984. n02\1364            Mission Pack 1 & 2 Quake servers now online + MAMMOTH Quake
  13985.                    | server list available!
  13986. n02\1365            Starting with rocket-launcher
  13987. n02\1372            \-> Re: Starting with rocket-launcher
  13988. n02\1385            \-> Re: Starting with rocket-launcher
  13989. n02\1475            \-> Re: Starting with rocket-launcher
  13990. n02\1367            QuakeC Editors
  13991. n02\1377            \-> Re: QuakeC Editors
  13992. n02\1415            \-> Re: QuakeC Editors
  13993. n02\1487            \-> Re: QuakeC Editors
  13994. n02\1378            Quake-C
  13995. n02\1396            \-> Re: Quake-C
  13996. n02\1380            3DFX
  13997. n02\1389            \-> Re: 3DFX
  13998. n02\1392            \-> Re: 3DFX
  13999. n02\1382            QUAKE C NEWBIE HERE
  14000. n02\1391            \-> Re: QUAKE C NEWBIE HERE
  14001. n02\1383            Can someone make a movement-plotting thing?
  14002. n02\1393            \-> Re: Can someone make a movement-plotting thing?
  14003. n02\1394            \-> Re: Can someone make a movement-plotting thing?
  14004. n02\1401            \-> Re: Can someone make a movement-plotting thing?
  14005. n02\1443            \-> Re: Can someone make a movement-plotting thing?
  14006. n02\1448            \-> Re: Can someone make a movement-plotting thing?
  14007. n03\1550            \-> Re: Can someone make a movement-plotting thing?
  14008. n03\1572            \-> Re: Can someone make a movement-plotting thing?
  14009. n02\1386            Need help.  Why is the builtin setorigin() func unreliable?
  14010. n02\1387            Bots and FvF
  14011. n02\1397            direction & velocity
  14012. n02\1473            \-> Re: direction & velocity
  14013. n02\1480            \-> Re: direction & velocity
  14014. n02\1489            \-> Re: direction & velocity
  14015. n03\1538            \-> Re: direction & velocity
  14016. n02\1399            () Welcome to the Quake newsgroups! ()
  14017. n02\1403            lag simulator
  14018. n02\1470            \-> Re: lag simulator
  14019. n02\1405            Problem with grappling hook
  14020. n02\1408            \-> Re: Problem with grappling hook
  14021. n02\1421            \-> Re: Problem with grappling hook
  14022. n02\1406            Quake Bots, Levels and Good Links
  14023. n02\1409            3D GIF construction set
  14024. n02\1411            Help with progs.dat needed
  14025. n02\1420            \-> Re: Help with progs.dat needed
  14026. n02\1468            \-> Re: Help with progs.dat needed
  14027. n02\1414            SoA and DoE
  14028. n02\1417            \-> Re: SoA and DoE
  14029. n02\1429            \-> Re: SoA and DoE
  14030. n02\1493            \-> Re: SoA and DoE
  14031. n02\1416            Quake Level Master V online
  14032. n02\1422            Adding new weapon
  14033. n02\1454            \-> Re: Adding new weapon
  14034. n02\1460            \-> Re: Adding new weapon
  14035. n02\1481            \-> Re: Adding new weapon
  14036. n02\1490            \-> Re: Adding new weapon
  14037. n03\1517            \-> Re: Adding new weapon
  14038. n03\1532            \-> Re: Adding new weapon
  14039. n03\1534            \-> Re: Adding new weapon
  14040. n03\1545            \-> Re: Adding new weapon
  14041. n03\1557            \-> Re: Adding new weapon
  14042. n02\1424            instant death?
  14043. n02\1433            \-> Re: instant death?
  14044. n02\1450            \-> Re: instant death?
  14045. n02\1459            \-> Re: instant death?
  14046. n02\1463            \-> Re: instant death?
  14047. n02\1469            \-> Re: instant death?
  14048. n03\1530            \-> Re: instant death?
  14049. n02\1425            kill a player
  14050. n02\1447            \-> Re: kill a player
  14051. n02\1462            \-> Re: kill a player
  14052. n02\1478            \-> Re: kill a player
  14053. n02\1482            \-> Re: kill a player
  14054. n02\1426            help
  14055. n02\1427            don't flame me
  14056. n02\1434            \-> Re: don't flame me
  14057. n02\1430            Re: Setup help for reaper bot for dedicated server
  14058. n02\1431            quake deathmatch
  14059. n02\1432            \-> Re: quake deathmatch
  14060. n02\1471            \-> Re: quake deathmatch
  14061. n02\1499            \-> Re: quake deathmatch
  14062. n02\1438            macquake
  14063. n03\1506            \-> Re: macquake
  14064. n03\1507            \-> Re: macquake
  14065. n03\1539            \-> Re: macquake
  14066. n03\1552            \-> Re: macquake
  14067. n02\1439            Re: Custom Maps?
  14068. n02\1440            quakec compile for linux?
  14069. n02\1441            \-> Re: quakec compile for linux?
  14070. n02\1445            \-> Re: quakec compile for linux?
  14071. n02\1444            EF_DIMLIGHT to a non client
  14072. n02\1483            \-> Re: EF_DIMLIGHT to a non client
  14073. n03\1515            \-> Re: EF_DIMLIGHT to a non client
  14074. n02\1451            Custom Maps?
  14075. n02\1453            replacement for monster trigger?
  14076. n02\1456            \-> Re: replacement for monster trigger?
  14077. n02\1466            \-> Re: replacement for monster trigger?
  14078. n02\1491            \-> Re: replacement for monster trigger?
  14079. n02\1494            \-> Re: replacement for monster trigger?
  14080. n02\1457            Making your own cvars
  14081. n02\1461            Setup help for reaper bot for dedicated server
  14082. n02\1464            new ambient sounds
  14083. n02\1477            \-> Re: new ambient sounds
  14084. n03\1583            \-> Re: new ambient sounds
  14085. n02\1465            Having multiple add-ons
  14086. n03\1567            \-> Re: Having multiple add-ons
  14087. n02\1467            What is a BOT?
  14088. n02\1495            \-> Re: What is a BOT?
  14089. n03\1500            \-> Re: What is a BOT?
  14090. n02\1472            Re: Randomised respawning
  14091. n02\1479            TrapWeapon
  14092. n02\1498            \-> Re: TrapWeapon
  14093. n03\1525            \-> Re: TrapWeapon
  14094. n02\1484            New Game Site : infoGAmes
  14095. n02\1485            New Image Gallery
  14096. n02\1486            Free Classified Ads
  14097. n03\1526            \-> Re: Free Classified Ads
  14098. n03\1554            \-> Re: Free Classified Ads
  14099. n03\1581            \-> Re: Free Classified Ads
  14100. n03\1586            \-> Re: Free Classified Ads
  14101. n03\1602            \-> Re: Free Classified Ads
  14102. n03\1608            \-> Re: Free Classified Ads
  14103. n03\1654            \-> Re: Free Classified Ads
  14104. n03\1691            \-> Re: Free Classified Ads
  14105. n03\1699            \-> Re: Free Classified Ads
  14106. n03\1752            \-> Re: Free Classified Ads
  14107. n03\1770            \-> Re: Free Classified Ads
  14108. n03\1774            \-> Re: Free Classified Ads
  14109. n03\1806            \-> Re: Free Classified Ads
  14110. n02\1488            Wanted: modelers, QC, level designers in Southern NH
  14111.                    | (Nashua area)
  14112. n02\1492            What's in progs.dat?
  14113. n03\1553            \-> Re: What's in progs.dat?
  14114. n02\1496            What do I need to play CTF in private internet games?
  14115. n02\1497            "Transforming" .dem in2 .avi?
  14116. n03\1549            \-> Re: "Transforming" .dem in2 .avi?
  14117. n03\1501            player skins at home
  14118. n03\1846            \-> Re: player skins at home
  14119. n03\1502            QC Uploads?
  14120. n03\1508            \-> Re: QC Uploads?
  14121. n03\1516            \-> Re: QC Uploads?
  14122. n03\1503            QC Uploads?
  14123. n03\1504            A good mdl editor
  14124. n03\1574            \-> Re: A good mdl editor
  14125. n03\1703            \-> Re: A good mdl editor
  14126. n03\1715            \-> Re: A good mdl editor
  14127. n03\1724            \-> Re: A good mdl editor
  14128. n03\1509            Reaper Bot Code
  14129. n03\1523            \-> Re: Reaper Bot Code
  14130. n03\1528            \-> Re: Reaper Bot Code
  14131. n03\1510            QW server mods
  14132. n03\1511            mdl/skin artists needed for commercial TC
  14133. n03\1513            Problem with collision detection, please help
  14134. n03\1533            \-> Re: Problem with collision detection, please help
  14135. n03\1556            \-> Re: Problem with collision detection, please help
  14136. n03\1568            \-> Re: Problem with collision detection, please help
  14137. n03\1579            \-> Re: Problem with collision detection, please help
  14138. n03\1580            \-> Re: Problem with collision detection, please help
  14139. n03\1587            \-> Re: Problem with collision detection, please help
  14140. n03\1588            \-> Re: Problem with collision detection, please help
  14141. n03\1594            \-> Re: Problem with collision detection, please help
  14142. n03\1595            \-> Re: Problem with collision detection, please help
  14143. n03\1624            \-> Re: Problem with collision detection, please help
  14144. n03\1657            \-> Re: Problem with collision detection, please help
  14145. n03\1514            multiskinz for monsters?
  14146. n03\1518            \-> Re: multiskinz for monsters?
  14147. n03\1531            \-> Re: multiskinz for monsters?
  14148. n03\1535            \-> Re: multiskinz for monsters?
  14149. n03\1623            \-> Re: multiskinz for monsters?
  14150. n03\1633            \-> Re: multiskinz for monsters?
  14151. n03\1690            \-> Re: multiskinz for monsters?
  14152. n03\1522            Skin creator / editor ++
  14153. n03\1575            \-> Re: Skin creator / editor ++
  14154. n03\1524            Quake-c entity movement
  14155. n03\1527            Odd problem
  14156. n03\1555            \-> Re: Odd problem
  14157. n03\1577            \-> Re: Odd problem
  14158. n03\1529            rpbot dont play
  14159. n03\1537            \-> Re: rpbot dont play
  14160. n03\1536            Is There a Full Screen w/ Stats Mod?
  14161. n03\1548            \-> Re: Is There a Full Screen w/ Stats Mod?
  14162. n03\1540            Decompilers
  14163. n03\1541            \-> Re: Decompilers
  14164. n03\1543            \-> Re: Decompilers
  14165. n03\1542            "NO FUNCTION"
  14166. n03\1544            tips and cheats
  14167. n03\1547            Wicked!!! New Quake TC
  14168. n03\1558            Question: Stack - Exploding boxs, etc.
  14169. n03\1582            \-> Re: Question: Stack - Exploding boxs, etc.
  14170. n03\1658            \-> Re: Question: Stack - Exploding boxs, etc.
  14171. n03\1559            Question: Stack - Exploding boxs, etc.
  14172. n03\1560            Re: QuakeNET, Your friendly mailing list to replace this
  14173.                    | newsgroup :) -NEWS Just IN!!!!
  14174. n03\1562            De-compile a Reaper bot!!
  14175. n03\1585            \-> Re: De-compile a Reaper bot!!
  14176. n03\1599            \-> Re: De-compile a Reaper bot!!
  14177. n03\1754            \-> Re: De-compile a Reaper bot!!
  14178. n03\1778            \-> Re: De-compile a Reaper bot!!
  14179. n03\1797            \-> Re: De-compile a Reaper bot!!
  14180. n03\1798            \-> Re: De-compile a Reaper bot!!
  14181. n03\1799            \-> Re: De-compile a Reaper bot!!
  14182. n03\1807            \-> Re: De-compile a Reaper bot!!
  14183. n03\1810            \-> Re: De-compile a Reaper bot!!
  14184. n03\1829            \-> Re: De-compile a Reaper bot!!
  14185. n03\1832            \-> Re: De-compile a Reaper bot!!
  14186. n03\1839            \-> Re: De-compile a Reaper bot!!
  14187. n03\1847            \-> Re: De-compile a Reaper bot!!
  14188. n03\1851            \-> Re: De-compile a Reaper bot!!
  14189. n03\1852            \-> Re: De-compile a Reaper bot!!
  14190. n03\1853            \-> Re: De-compile a Reaper bot!!
  14191. n03\1854            \-> Re: De-compile a Reaper bot!!
  14192. n03\1855            \-> Re: De-compile a Reaper bot!!
  14193. n03\1856            \-> Re: De-compile a Reaper bot!!
  14194. n03\1857            \-> Re: De-compile a Reaper bot!!
  14195. n03\1858            \-> Re: De-compile a Reaper bot!!
  14196. n03\1859            \-> Re: De-compile a Reaper bot!!
  14197. n03\1866            \-> Re: De-compile a Reaper bot!!
  14198. n03\1868            \-> Re: De-compile a Reaper bot!!
  14199. n03\1869            \-> Re: De-compile a Reaper bot!!
  14200. n03\1870            \-> Re: De-compile a Reaper bot!!
  14201. n03\1871            \-> Re: De-compile a Reaper bot!!
  14202. n03\1874            \-> Re: De-compile a Reaper bot!!
  14203. n03\1875            \-> Re: De-compile a Reaper bot!!
  14204. n03\1879            \-> Re: De-compile a Reaper bot!!
  14205. n03\1888            \-> Re: De-compile a Reaper bot!!
  14206. n03\1563            Wanted: Grappling Hook source code for QW
  14207. n03\1564            Clan XAA wants YOU!!
  14208. n03\1566            Anyone know hot to fix errors in Reaper source?
  14209. n03\1570            won't run?
  14210. n03\1571            Query server
  14211. n03\1573            Re: Win95 OSR 2.1 CD $35  W/Fat32, Fat converter, Full
  14212.                    | install
  14213. n03\1576            Re: Fox Interactive boycott and Aliens Quake
  14214. n03\1618            \-> Re: Fox Interactive boycott and Aliens Quake
  14215. n03\1578            Is there a DOOM to Quake Map converer?
  14216. n03\1615            \-> Re: Is there a DOOM to Quake Map converer?
  14217. n03\1584            Set.Skin doesn't work with GLQuake??
  14218. n03\1681            \-> Re: Set.Skin doesn't work with GLQuake??
  14219. n03\1589            Limit Pipebombs !
  14220. n03\1593            \-> Re: Limit Pipebombs !
  14221. n03\1636            \-> Re: Limit Pipebombs !
  14222. n03\1755            \-> Re: Limit Pipebombs !
  14223. n03\1592            bots and void()watermove
  14224. n03\1596            My crappy quake benchmarks with Cyrix 200+
  14225. n03\1597            Copying strings in Quake-c??
  14226. n03\1656            \-> Re: Copying strings in Quake-c??
  14227. n03\1731            \-> Re: Copying strings in Quake-c??
  14228. n03\1786            \-> Re: Copying strings in Quake-c??
  14229. n03\1787            \-> Re: Copying strings in Quake-c??
  14230. n03\1804            \-> Re: Copying strings in Quake-c??
  14231. n03\1830            \-> Re: Copying strings in Quake-c??
  14232. n03\1598            Some bitching: Why do you want to decompile poeples work???
  14233. n03\1601            \-> Re: Some bitching: Why do you want to decompile poeples
  14234.                    | work???
  14235. n03\1625            \-> Re: Some bitching: Why do you want to decompile poeples
  14236.                    | work???
  14237. n03\1627            \-> Re: Some bitching: Why do you want to decompile poeples
  14238.                    | work???
  14239. n03\1639            \-> Re: Some bitching: Why do you want to decompile poeples
  14240.                    | work???
  14241. n03\1643            \-> Re: Some bitching: Why do you want to decompile poeples
  14242.                    | work???
  14243. n03\1644            \-> Re: Some bitching: Why do you want to decompile poeples
  14244.                    | work???
  14245. n03\1687            \-> Re: Some bitching: Why do you want to decompile poeples
  14246.                    | work???
  14247. n03\1758            \-> Re: Some bitching: Why do you want to decompile poeples
  14248.                    | work???
  14249. n03\1834            \-> Re: Some bitching: Why do you want to decompile poeples
  14250.                    | work???
  14251. n03\1848            \-> Re: Some bitching: Why do you want to decompile poeples
  14252.                    | work???
  14253. n03\1600            Bomb explode
  14254. n03\1616            \-> Re: Bomb explode
  14255. n03\1757            \-> Re: Bomb explode
  14256. n03\1603            Rotating BSP entities possible?  (newbie :-)
  14257. n03\1619            \-> Re: Rotating BSP entities possible?  (newbie :-)
  14258. n03\1767            \-> Re: Rotating BSP entities possible?  (newbie :-)
  14259. n03\1606            SOLID & FLAG
  14260. n03\1609            looking for guru
  14261. n03\1613            \-> Re: looking for guru
  14262. n03\1614            Re: This is a little off topic but...
  14263. n03\1617            CABLE BOX DESCRAMBLER  BUILD YOUR OWN DESCRAMBLER FAST
  14264.                    | CHEAP AND EASY
  14265. n03\1620            Wing Commander Quake v0.04 is out
  14266. n03\1646            \-> Re: Wing Commander Quake v0.04 is out
  14267. n03\1647            \-> Re: Wing Commander Quake v0.04 is out
  14268. n03\1650            \-> Re: Wing Commander Quake v0.04 is out
  14269. n03\1652            \-> Re: Wing Commander Quake v0.04 is out
  14270. n03\1660            \-> Re: Wing Commander Quake v0.04 is out
  14271. n03\1661            \-> Re: Wing Commander Quake v0.04 is out
  14272. n03\1662            \-> Re: Wing Commander Quake v0.04 is out
  14273. n03\1663            \-> Re: Wing Commander Quake v0.04 is out
  14274. n03\1621            Hipnotic qc code... can we use it freely?
  14275. n03\1756            \-> Re: Hipnotic qc code... can we use it freely?
  14276. n03\1792            \-> Re: Hipnotic qc code... can we use it freely?
  14277. n03\1622            How do I make screen green?
  14278. n03\1632            \-> Re: How do I make screen green?
  14279. n03\1634            \-> Re: How do I make screen green?
  14280. n03\1638            \-> Re: How do I make screen green?
  14281. n03\1648            \-> Re: How do I make screen green?
  14282. n03\1670            \-> Re: How do I make screen green?
  14283. n03\1677            \-> Re: How do I make screen green?
  14284. n03\1679            \-> Re: How do I make screen green?
  14285. n03\1759            \-> Re: How do I make screen green?
  14286. n03\1762            \-> Re: How do I make screen green?
  14287. n03\1913            \-> Re: How do I make screen green?
  14288. n03\1928            \-> Re: How do I make screen green?
  14289. n03\1626            Attention All Photographers
  14290. n03\1628            ultra-mega-simple question :)
  14291. n03\1645            \-> Re: ultra-mega-simple question :)
  14292. n03\1760            \-> Re: ultra-mega-simple question :)
  14293. n03\1816            \-> Re: ultra-mega-simple question :)
  14294. n03\1820            \-> Re: ultra-mega-simple question :)
  14295. n03\1872            \-> Re: ultra-mega-simple question :)
  14296. n03\1629            How do I add ammotype to Statusbar?
  14297. n03\1761            \-> Re: How do I add ammotype to Statusbar?
  14298. n03\1630            Attention All Photographers
  14299. n03\1631            Questionaire for a study / Fragebogen fuer ein
  14300.                    | Uni-Praktikum
  14301. n03\1637            Duke Nukem 3D HELP
  14302. n03\1706            \-> Re: Duke Nukem 3D HELP
  14303. n03\1640            Jurassic Park QUAKE
  14304. n03\1641            requim
  14305. n03\1882            \-> Re: requim
  14306. n03\1884            \-> Re: requim
  14307. n03\1885            \-> Re: requim
  14308. n03\1642            where can you get quakec
  14309. n03\1649            invisibility
  14310. n03\1668            \-> Re: invisibility
  14311. n03\1651            Mission Pack 1 & 2, Pain Keep, CTF 4.1, AfterShock and QSpy
  14312.                    | server list
  14313. n03\1653            A Question
  14314. n03\1655            Creating new console variables and changing them?
  14315. n03\1659            HOW TO SEE THROUGH WATER WITH NORMAL QUAKE
  14316. n03\1705            \-> Re: HOW TO SEE THROUGH WATER WITH NORMAL QUAKE
  14317. n03\1751            \-> Re: HOW TO SEE THROUGH WATER WITH NORMAL QUAKE
  14318. n03\1821            \-> Re: HOW TO SEE THROUGH WATER WITH NORMAL QUAKE
  14319. n03\1873            \-> Re: HOW TO SEE THROUGH WATER WITH NORMAL QUAKE
  14320. n03\1664            Can't get hold of Hipnotics files.
  14321. n03\1665            Re: Randomly replacing entities in a map.
  14322. n03\1682            \-> Re: Randomly replacing entities in a map.
  14323. n03\1666            Re: ID Licence Probably Illegal in Europe.
  14324. n03\1692            \-> Re: ID Licence Probably Illegal in Europe.
  14325. n03\1725            \-> Re: ID Licence Probably Illegal in Europe.
  14326. n03\1763            \-> Re: ID Licence Probably Illegal in Europe.
  14327. n03\1669            color_wheel.jpg (1/1)
  14328. n03\1771            \-> Re: color_wheel.jpg (1/1)
  14329. n03\1780            \-> Re: color_wheel.jpg (1/1)
  14330. n03\1838            \-> Re: color_wheel.jpg (1/1)
  14331. n03\1672            Re: SKINS MAKER
  14332. n03\1748            \-> Re: SKINS MAKER
  14333. n03\1673            Re: Pick-upable pipe bombs?
  14334. n03\1686            \-> Re: Pick-upable pipe bombs?
  14335. n03\1674            Randomised deathmatch spawning... (or whatever is in the
  14336.                    | new QW..)
  14337. n03\1675            How do I determine what skill level is being used?
  14338. n03\1694            \-> Re: How do I determine what skill level is being used?
  14339. n03\1789            \-> Re: How do I determine what skill level is being used?
  14340. n03\1800            \-> Re: How do I determine what skill level is being used?
  14341. n03\1808            \-> Re: How do I determine what skill level is being used?
  14342. n03\1817            \-> Re: How do I determine what skill level is being used?
  14343. n03\1818            \-> Re: How do I determine what skill level is being used?
  14344. n03\1921            \-> Re: How do I determine what skill level is being used?
  14345. n03\1676            Oh No!!!   Progdefs.h is knackered!!!   Help!!
  14346. n03\1683            \-> Re: Oh No!!!   Progdefs.h is knackered!!!   Help!!
  14347. n03\1693            \-> Re: Oh No!!!   Progdefs.h is knackered!!!   Help!!
  14348. n03\1700            \-> Re: Oh No!!!   Progdefs.h is knackered!!!   Help!!
  14349. n03\1678            Quake-C manual?
  14350. n03\1685            \-> Re: Quake-C manual?
  14351. n03\1695            \-> Re: Quake-C manual?
  14352. n03\1749            \-> Re: Quake-C manual?
  14353. n03\1894            \-> Re: Quake-C manual?
  14354. n03\1920            \-> Re: Quake-C manual?
  14355. n03\1924            \-> Re: Quake-C manual?
  14356. n03\1929            \-> Re: Quake-C manual?
  14357. n03\1933            \-> Re: Quake-C manual?
  14358. n03\1934            \-> Re: Quake-C manual?
  14359. n04\2014            \-> Re: Quake-C manual?
  14360. n04\2031            \-> Re: Quake-C manual?
  14361. n04\2034            \-> Re: Quake-C manual?
  14362. n04\2035            \-> Re: Quake-C manual?
  14363. n03\1680            Setting up an episode...
  14364. n03\1707            \-> Re: Setting up an episode...
  14365. n03\1723            \-> Re: Setting up an episode...
  14366. n03\1805            \-> Re: Setting up an episode...
  14367. n03\1815            \-> Re: Setting up an episode...
  14368. n04\2027            \-> Re: Setting up an episode...
  14369. n03\1684            QUAKE -CTF and other MODS
  14370. n03\1713            \-> Re: QUAKE -CTF and other MODS
  14371. n03\1689            Re: ID License Probably Illegal in Europe.
  14372. n03\1710            \-> Re: ID License Probably Illegal in Europe.
  14373. n03\1718            \-> Re: ID License Probably Illegal in Europe.
  14374. n03\1696            Quark ... or other MDL editors
  14375. n03\1697            FS:  Dirt Cheap PSX & Saturn games and PC Software
  14376. n03\1698            QC - Rotation Without Hipnotic - Help !!!
  14377. n03\1701            weird and errie bug - the dead rising
  14378. n03\1716            \-> Re: weird and errie bug - the dead rising
  14379. n03\1727            \-> Re: weird and errie bug - the dead rising
  14380. n03\1741            \-> Re: weird and errie bug - the dead rising
  14381. n03\1742            \-> Re: weird and errie bug - the dead rising
  14382. n03\1747            \-> Re: weird and errie bug - the dead rising
  14383. n03\1772            \-> Re: weird and errie bug - the dead rising
  14384. n03\1781            \-> Re: weird and errie bug - the dead rising
  14385. n03\1783            \-> Re: weird and errie bug - the dead rising
  14386. n03\1702            Quakes Foul Mouth
  14387. n03\1704            \-> Re: Quakes Foul Mouth
  14388. n03\1708            centerprint2-7 and trigger_multiple locks keyboard
  14389. n03\1813            \-> Re: centerprint2-7 and trigger_multiple locks keyboard
  14390. n03\1841            \-> Re: centerprint2-7 and trigger_multiple locks keyboard
  14391. n03\1709            Help me with my logic please.
  14392. n03\1737            \-> Re: Help me with my logic please.
  14393. n03\1812            \-> Re: Help me with my logic please.
  14394. n03\1711            Aliasing Function
  14395. n03\1712            \-> Re: Aliasing Function
  14396. n03\1779            \-> Re: Aliasing Function
  14397. n03\1714            p166 mmx 16e/2g/12x/33.6/ess16 $1095 obo
  14398. n03\1717            Quake C Questions
  14399. n03\1719            Quake C question
  14400. n03\1738            \-> Re: Quake C question
  14401. n03\1720            Quake C question
  14402. n03\1721            icon
  14403. n03\1722            Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  14404. n03\1753            \-> Re: WHERE DO I GET "BLAH, BLAH, BLAH"
  14405. n03\1726            Re: >> Free Webphone & Video Conference !! <<
  14406. n03\1730            \-> Re: >> Free Webphone & Video Conference !! <<
  14407. n03\1728            Re: Button triggers...button_touch etc..
  14408. n03\1732            \-> Re: Button triggers...button_touch etc..
  14409. n03\1729            new web page
  14410. n03\1733            Need some Help with QuakeC
  14411. n03\1766            \-> Re: Need some Help with QuakeC
  14412. n03\1791            \-> Re: Need some Help with QuakeC
  14413. n03\1794            \-> Re: Need some Help with QuakeC
  14414. n03\1803            \-> Re: Need some Help with QuakeC
  14415. n03\1811            \-> Re: Need some Help with QuakeC
  14416. n03\1734            Levels won't load with my QC patch?????
  14417. n03\1735            Feedback required (OOC) (a bit long)
  14418. n03\1773            \-> Re: Feedback required (OOC) (a bit long)
  14419. n03\1932            \-> Re: Feedback required (OOC) (a bit long)
  14420. n03\1736            ****Quake C Idea****
  14421. n03\1746            \-> Re: ****Quake C Idea****
  14422. n03\1765            \-> Re: ****Quake C Idea****
  14423. n03\1822            \-> Re: ****Quake C Idea****
  14424. n03\1739            PAINX v1.66
  14425. n03\1740            HELP! Player.mdl frame count
  14426. n03\1777            \-> Re: HELP! Player.mdl frame count
  14427. n03\1743            Dragon trouble
  14428. n03\1750            \-> Re: Dragon trouble
  14429. n03\1790            \-> Re: Dragon trouble
  14430. n03\1819            \-> Re: Dragon trouble
  14431. n03\1744            WANTED: level editor for free-lance work
  14432. n03\1745            How do I use the Quake C compiler when it in tz format?
  14433. n03\1764            How do I wake the monsters with shots?
  14434. n03\1782            \-> Re: How do I wake the monsters with shots?
  14435. n03\1793            \-> Re: How do I wake the monsters with shots?
  14436. n03\1824            \-> Re: How do I wake the monsters with shots?
  14437. n03\1900            \-> Re: How do I wake the monsters with shots?
  14438. n03\1911            \-> Re: How do I wake the monsters with shots?
  14439. n03\1923            \-> Re: How do I wake the monsters with shots?
  14440. n03\1930            \-> Re: How do I wake the monsters with shots?
  14441. n04\2002            \-> Re: How do I wake the monsters with shots?
  14442. n04\2005            \-> Re: How do I wake the monsters with shots?
  14443. n03\1768            Re: Dirt Cheap PSX & Saturn games and PC Software
  14444. n03\1769            Re: Windscreen wipers in Quake
  14445. n03\1795            \-> Re: Windscreen wipers in Quake
  14446. n03\1775            WANTED:  Good level builder for free-lance job
  14447. n03\1776            NEW QUAKE PAGE
  14448. n03\1784            QC Rotation - Again
  14449. n03\1825            \-> Re: QC Rotation - Again
  14450. n03\1836            \-> Re: QC Rotation - Again
  14451. n03\1785            MDL Conversion
  14452. n03\1796            \-> Re: MDL Conversion
  14453. n03\1801            New Clan!
  14454. n03\1802            New Quake Clan
  14455. n03\1809            New Quake Screen Saver is out! FREE!
  14456. n03\1814            Changing missile vector in think routine?
  14457. n03\1826            \-> Re: Changing missile vector in think routine?
  14458. n03\1823            CUSTENTS Compiling Error!
  14459. n03\1827            \-> Re: CUSTENTS Compiling Error!
  14460. n03\1877            \-> Re: CUSTENTS Compiling Error!
  14461. n03\1893            \-> Re: CUSTENTS Compiling Error!
  14462. n03\1828            New monster crashes Quake
  14463. n03\1831            New to QuakeC -- Altering Weapons
  14464. n03\1833            Re: GOOD quake bot
  14465. n04\2049            \-> Re: GOOD quake bot
  14466. n03\1835            WHERE TO FIND READABLE INSTRUCTIONS FOR PATCHING QUAKE?
  14467. n03\1837            Re: Free Classified Ads
  14468. n03\1840            Bleed With Me
  14469. n03\1842            SBOT
  14470. n03\1844            \-> Re: SBOT
  14471. n03\1843            EIGENE DOMAIN AB 10,- !!!!
  14472. n03\1845            Quake games online-please respond!!!
  14473. n03\1886            \-> Re: Quake games online-please respond!!!
  14474. n03\1849            SPACE ORB 360 FOR SALE
  14475. n03\1850            clan wars '97
  14476. n03\1860            FvF 2.18 <- 80 Different Weapons, 20+ Servers
  14477. n03\1861            2 great ideas for sci/fi Quake conversion/levels!!!---
  14478.                    | developers read this to join the team.
  14479. n03\1862            2 great ideas for sci/fi Quake conversion/levels!!!---
  14480.                    | developers read this to join the team.
  14481. n03\1863            2 great ideas for sci/fi Quake conversion/levels!!!---
  14482.                    | developers read this to join the team.
  14483. n03\1864            Re: Reaperbot Question
  14484. n03\1865            degrees in a float
  14485. n03\1867            FVF--Hidden Classes
  14486. n03\1878            \-> Re: FVF--Hidden Classes
  14487. n03\1876            A Project
  14488. n03\1962            \-> Re: A Project
  14489. n03\1880            Mr. Polge and bots in general
  14490. n03\1895            \-> Re: Mr. Polge and bots in general
  14491. n03\1896            \-> Re: Mr. Polge and bots in general
  14492. n03\1898            \-> Re: Mr. Polge and bots in general
  14493. n03\1899            \-> Re: Mr. Polge and bots in general
  14494. n03\1983            \-> Re: Mr. Polge and bots in general
  14495. n03\1881            Grapple hook code
  14496. n03\1887            Stereoscopic setups with Quake... (Quake/WinQuake/SGIQuake)
  14497. n03\1889            clan wars '97
  14498. n03\1890            --New!-- DOOM LIKE NEVER BEFORE! --New!--
  14499. n03\1891            Reaperbot SRC
  14500. n03\1897            Pegasus.on-it.net server
  14501. n03\1901            monster classname location?
  14502. n03\1912            \-> Re: monster classname location?
  14503. n03\1914            \-> Re: monster classname location?
  14504. n03\1941            \-> Re: monster classname location?
  14505. n03\1902            Bots, Bots, and more Bots
  14506. n03\1909            \-> Re: Bots, Bots, and more Bots
  14507. n03\1926            \-> Re: Bots, Bots, and more Bots
  14508. n03\1927            \-> Re: Bots, Bots, and more Bots
  14509. n03\1995            \-> Re: Bots, Bots, and more Bots
  14510. n03\1904            Creating new fields in the Self entity.
  14511. n03\1905            \-> Re: Creating new fields in the Self entity.
  14512. n03\1910            \-> Re: Creating new fields in the Self entity.
  14513. n03\1906            New Clan -- Join now
  14514. n03\1907            Looking for a **Good** tutor
  14515. n03\1936            \-> Re: Looking for a **Good** tutor
  14516. n04\2021            \-> Re: Looking for a **Good** tutor
  14517. n03\1908            !!!ATTENTION!!!READ THIS!!!
  14518. n03\1915            NEEDED: QuakeC programmers...
  14519. n03\1916            Player speed
  14520. n03\1919            \-> Re: Player speed
  14521. n03\1917            Simon Brynand - PLEASE READ!
  14522. n03\1959            \-> Re: Simon Brynand - PLEASE READ!
  14523. n03\1918            Hit Locations in QuakeC
  14524. n03\1935            \-> Re: Hit Locations in QuakeC
  14525. n03\1940            \-> Re: Hit Locations in QuakeC
  14526. n03\1925            FAQ me baby!
  14527. n03\1931            Re: -Teenage School Girls * young1.jpg
  14528. n03\1985            \-> Re: -Teenage School Girls * young1.jpg
  14529. n04\2081            \-> Re: -Teenage School Girls * young1.jpg
  14530. n03\1938            I need fullversions please!
  14531. n03\1939            Solaris Quake Error, please help
  14532. n03\1964            \-> Re: Solaris Quake Error, please help
  14533. n03\1972            \-> Re: Solaris Quake Error, please help
  14534. n03\1942            quake-c compiler
  14535. n03\1944            \-> Re: quake-c compiler
  14536. n03\1943            Removing the powerups symbols.
  14537. n03\1945            Drunken Ogre Swillfest, Dallas LAN party 4th of July
  14538.                    | weekend
  14539. n03\1946            Awsome! But how? (Re: color_wheel.jpg (1/1))
  14540. n04\2154            \-> Re: Awsome! But how? (Re: color_wheel.jpg (1/1))
  14541. n03\1947            WE WANT YOUR SKIN
  14542. n03\1949            \-> Re: WE WANT YOUR SKIN
  14543. n03\1950            \-> Re: WE WANT YOUR SKIN
  14544. n04\2070            \-> Re: WE WANT YOUR SKIN
  14545. n04\2075            \-> Re: WE WANT YOUR SKIN
  14546. n04\2076            \-> Re: WE WANT YOUR SKIN
  14547. n03\1948            Bots check for light level?
  14548. n03\1970            \-> Re: Bots check for light level?
  14549. n03\1951            NULL FUNCTION ?
  14550. n03\1973            \-> Re: NULL FUNCTION ?
  14551. n03\1974            \-> Re: NULL FUNCTION ?
  14552. n03\1952            Bowing Knights? Why?
  14553. n03\1992            \-> Re: Bowing Knights? Why?
  14554. n03\1953            Re: De-compile a Reaper bot!! Ken is a bit gullable.
  14555. n03\1956            \-> Re: De-compile a Reaper bot!! Ken is a bit gullable.
  14556. n03\1954            Quake-C   IRC channel.............................
  14557. n03\1955            Quake-C IRC    .....
  14558. n03\1957            Upcoming Quake Clan  - PoT
  14559. n03\1976            \-> Re: Upcoming Quake Clan  - PoT
  14560. n03\1958            Re: De-compile a Reaper bot!!
  14561. n03\1960            Writers-Seeking-Publication
  14562. n03\1961            Need help
  14563. n03\1963            Mission Pack No 2
  14564. n03\1965            How do they do that (posting images)?
  14565. n03\1966            Arrays in QuakeC?
  14566. n03\1988            \-> Re: Arrays in QuakeC?
  14567. n03\1967            v_forward....
  14568. n03\1968            \-> Re: v_forward....
  14569. n03\1969            Well, I for one am trying it!
  14570. n03\1971            3.5" Ricoh SCSI II internal Optical Drive
  14571. n03\1975            \-> Re: 3.5" Ricoh SCSI II internal Optical Drive
  14572. n03\1977            \-> Re: 3.5" Ricoh SCSI II internal Optical Drive
  14573. n03\1979            \-> Re: 3.5" Ricoh SCSI II internal Optical Drive
  14574. n03\1978            Edit client.qc
  14575. n03\1989            \-> Re: Edit client.qc
  14576. n04\2111            \-> Re: Edit client.qc
  14577. n03\1980            -Teenage School Girls * young1.jpg
  14578. n03\1981            QuakeC Patches Multiplayer
  14579. n04\2023            \-> Re: QuakeC Patches Multiplayer
  14580. n03\1982            ROBOTECH QUAKE PAGE UP!!!
  14581. n03\1986            \-> Re: ROBOTECH QUAKE PAGE UP!!!
  14582. n03\1984            Setting quake vars using info in a users infokey setting -
  14583.                    | HELP!
  14584. n03\1991            \-> Re: Setting quake vars using info in a users infokey
  14585.                    | setting - HELP!
  14586. n03\1990            Lowest INTERNATIONAL Calling RATES Available !!
  14587. n03\1993            It's Duke, Jim, but not as we know it.
  14588. n03\1998            \-> Re: It's Duke, Jim, but not as we know it.
  14589. n04\2000            \-> Re: It's Duke, Jim, but not as we know it.
  14590. n03\1994            What causes packet overflow?
  14591. n03\1999            \-> Re: What causes packet overflow?
  14592. n04\2045            \-> Re: What causes packet overflow?
  14593. n04\2067            \-> Re: What causes packet overflow?
  14594. n03\1996            T-666 - a dm conversion .... scrapped and open to the
  14595.                    | public
  14596. n03\1997            MOTD stays on screen ?
  14597. n04\2025            \-> Re: MOTD stays on screen ?
  14598. n04\2001            Setting up a dedicated lanserver
  14599. n04\2003            BSP to MAP conversion?
  14600. n04\2012            \-> Re: BSP to MAP conversion?
  14601. n04\2013            \-> Re: BSP to MAP conversion?
  14602. n04\2024            \-> Re: BSP to MAP conversion?
  14603. n04\2028            \-> Re: BSP to MAP conversion?
  14604. n04\2004            NEW WEB SITE!!! The Death Knight's Realm
  14605. n04\2006            I GOT FVF ALIEN!!!
  14606. n04\2007            -Teenage School Girls * young1.jpg
  14607. n04\2009            Re: setsize
  14608. n04\2010            MSG_BROADCAST ... huh?
  14609. n04\2011            ALPHA TEAM [Singapore] recruitment drive
  14610. n04\2015            Help required from Quake Gurus
  14611. n04\2016            Quake Parachute
  14612. n04\2193            \-> Re: Quake Parachute
  14613. n04\2209            \-> Re: Quake Parachute
  14614. n04\2228            \-> Re: Quake Parachute
  14615. n04\2231            \-> Re: Quake Parachute
  14616. n04\2322            \-> Re: Quake Parachute
  14617. n04\2017            Ideas for a New Quake Patch
  14618. n04\2044            \-> Re: Ideas for a New Quake Patch
  14619. n04\2018            Talking in Quake
  14620. n04\2020            \-> Re: Talking in Quake
  14621. n04\2030            \-> Re: Talking in Quake
  14622. n04\2033            \-> Re: Talking in Quake
  14623. n04\2079            \-> Re: Talking in Quake
  14624. n04\2096            \-> Re: Talking in Quake
  14625. n04\2110            \-> Re: Talking in Quake
  14626. n04\2122            \-> Re: Talking in Quake
  14627. n04\2178            \-> Re: Talking in Quake
  14628. n04\2019            Re: Randomised respawning
  14629. n04\2032            \-> Re: Randomised respawning
  14630. n04\2022            Monky Spank Clan
  14631. n04\2026            Quake FF TC
  14632. n04\2043            \-> Re: Quake FF TC
  14633. n04\2029            Monky Spank Clan
  14634. n04\2036            quake 3
  14635. n04\2038            \-> Re: quake 3
  14636. n04\2037            new clan
  14637. n04\2039            QW & Flush
  14638. n04\2040            Axe Weapon Slot
  14639. n04\2042            \-> Re: Axe Weapon Slot
  14640. n04\2041            Learning Quake-C
  14641. n04\2052            \-> Re: Learning Quake-C
  14642. n04\2057            \-> Re: Learning Quake-C
  14643. n04\2061            \-> Re: Learning Quake-C
  14644. n04\2143            \-> Re: Learning Quake-C
  14645. n04\2046            A Question
  14646. n04\2051            \-> Re: A Question
  14647. n04\2058            \-> Re: A Question
  14648. n04\2047            Re: How would you make a 3 screen/1 player LAN mod
  14649. n04\2048            Re: Where to get bot skeleton code?
  14650. n04\2050            level cycling
  14651. n04\2062            \-> Re: level cycling
  14652. n04\2053            QCC array sizes... a toughie!
  14653. n04\2055            \-> Re: QCC array sizes... a toughie!
  14654. n04\2148            \-> Re: QCC array sizes... a toughie!
  14655. n04\2056            ! - pc.zip [1/1]
  14656. n04\2068            \-> Re: ! - pc.zip [1/1]
  14657. n04\2059            URGENT: HELP US!
  14658. n04\2060            Lazer sight!!!!!!!!!!!!!!!!
  14659. n04\2063            \-> Re: Lazer sight!!!!!!!!!!!!!!!!
  14660. n04\2069            I don't want your skin - Re: WE WANT YOUR SKIN [1/2]
  14661. n04\2071            New Console Variables and Functions.
  14662. n04\2104            \-> Re: New Console Variables and Functions.
  14663. n04\2072            How to trap client's messagemode talks?
  14664. n04\2105            \-> Re: How to trap client's messagemode talks?
  14665. n04\2073            QuakeC question about DM
  14666. n04\2093            \-> Re: QuakeC question about DM
  14667. n04\2106            \-> Re: QuakeC question about DM
  14668. n04\2074            UFQ RECRUITING!!!!
  14669. n04\2077            /Sell/Your/Photos$$$$
  14670. n04\2080            Gary and Stooge Bots
  14671. n04\2083            \-> Re: Gary and Stooge Bots
  14672. n04\2084            \-> Re: Gary and Stooge Bots
  14673. n04\2086            \-> Re: Gary and Stooge Bots
  14674. n04\2089            \-> Re: Gary and Stooge Bots
  14675. n04\2103            \-> Re: Gary and Stooge Bots
  14676. n04\2161            \-> Re: Gary and Stooge Bots
  14677. n04\2082            FS:  Dirt Cheap PSX & Saturn games and PC Software
  14678. n04\2087            Re: Some bitching: Why do you want to decompile poeples
  14679.                    | work???
  14680. n04\2091            need help with monsters(quake-c)
  14681. n04\2097            \-> Re: need help with monsters(quake-c)
  14682. n04\2109            \-> Re: need help with monsters(quake-c)
  14683. n04\2092            where can i get a manual/tutorial of quakec
  14684. n04\2108            \-> Re: where can i get a manual/tutorial of quakec
  14685. n04\2094            where can i get a manual/tutorial of quakec
  14686. n04\2095            where can i get a manual/tutorial of quakec
  14687. n04\2098            RAD [S'pore] Recruitment Campaign!
  14688. n04\2101            How to make skins?
  14689. n04\2107            \-> Re: How to make skins?
  14690. n04\2135            \-> Re: How to make skins?
  14691. n04\2102            HELP I NEED AN ALIAS
  14692. n04\2113            \-> Re: HELP I NEED AN ALIAS
  14693. n04\2128            \-> Re: HELP I NEED AN ALIAS
  14694. n04\2138            \-> Re: HELP I NEED AN ALIAS
  14695. n04\2112            Question about Reaper Bot
  14696. n04\2114            MDL Damage point
  14697. n04\2118            \-> Re: MDL Damage point
  14698. n04\2115            Stoneless Tutorial is here!
  14699. n04\2116            Any way for 2 patches to work?
  14700. n04\2140            \-> Re: Any way for 2 patches to work?
  14701. n04\2144            \-> Re: Any way for 2 patches to work?
  14702. n04\2171            \-> Re: Any way for 2 patches to work?
  14703. n04\2172            \-> Re: Any way for 2 patches to work?
  14704. n04\2175            \-> Re: Any way for 2 patches to work?
  14705. n04\2117            Help! Weapon QC Error.
  14706. n04\2119            \-> Re: Help! Weapon QC Error.
  14707. n04\2131            \-> Re: Help! Weapon QC Error.
  14708. n04\2120            Pirates of TImbuktu Now Recruiting
  14709. n04\2121            2 difficult questions
  14710. n04\2136            \-> Re: 2 difficult questions
  14711. n04\2123            Re: File I/O possible with QuakeC?
  14712. n04\2129            \-> Re: File I/O possible with QuakeC?
  14713. n04\2137            \-> Re: File I/O possible with QuakeC?
  14714. n04\2147            \-> Re: File I/O possible with QuakeC?
  14715. n04\2269            \-> Re: File I/O possible with QuakeC?
  14716. n04\2124            File I/O possible with QuakeC?
  14717. n04\2125            Waking up angry
  14718. n04\2132            \-> Re: Waking up angry
  14719. n04\2126            Check This Out!!!
  14720. n04\2127            How to use eatgibs
  14721. n04\2130            Key Bindings
  14722. n04\2134            \-> Re: Key Bindings
  14723. n04\2155            \-> Re: Key Bindings
  14724. n04\2133            experience points
  14725. n04\2139            Scrambling
  14726. n04\2141            Problems with QW version of CTF code, detects as normal
  14727.                    | Quake.
  14728. n04\2142            IRIX QC compiler
  14729. n04\2149            \-> Re: IRIX QC compiler
  14730. n04\2145            Need QC Programmer for JetSki TC.
  14731. n04\2146            Trouble Adding Weapon
  14732. n04\2150            =====NEW KILLER GAME=====
  14733. n04\2156            \-> Re: =====NEW KILLER GAME=====
  14734. n04\2158            \-> Re: =====NEW KILLER GAME=====
  14735. n04\2151            Trouble with messages
  14736. n04\2152            Displaying Text in Quake
  14737. n04\2153            Status bar idea??
  14738. n04\2157            BOT!
  14739. n04\2169            \-> Re: BOT!
  14740. n04\2159            Re: How to brighten GLquake?
  14741. n04\2162            \-> Re: How to brighten GLquake?
  14742. n04\2184            \-> Re: How to brighten GLquake?
  14743. n04\2185            \-> Re: How to brighten GLquake?
  14744. n04\2187            \-> Re: How to brighten GLquake?
  14745. n04\2195            \-> Re: How to brighten GLquake?
  14746. n04\2208            \-> Re: How to brighten GLquake?
  14747. n04\2217            \-> Re: How to brighten GLquake?
  14748. n04\2222            \-> Re: How to brighten GLquake?
  14749. n04\2266            \-> Re: How to brighten GLquake?
  14750. n04\2299            \-> Re: How to brighten GLquake?
  14751. n04\2350            \-> Re: How to brighten GLquake?
  14752. n04\2160            How can you make a patch to rotate brushes!
  14753. n04\2186            \-> Re: How can you make a patch to rotate brushes!
  14754. n04\2163            Writers Seeking Publication
  14755. n04\2164            Writers Seeking Publication
  14756. n04\2165            ..Free Cash Grants...
  14757. n04\2166            Writers Seeking Publication
  14758. n04\2167            Writers Seeking Publication
  14759. n04\2168            Re: Please help
  14760. n04\2180            \-> Re: Please help
  14761. n04\2170            Re: !!!!SPECIAL MESSAGE!!!!
  14762. n04\2347            \-> Re: !!!!SPECIAL MESSAGE!!!!
  14763. n04\2173            Whats the difference between QWSRC and v106 src?
  14764. n04\2321            \-> Re: Whats the difference between QWSRC and v106 src?
  14765. n04\2174            Re: Help please...
  14766. n04\2191            \-> Re: Help please...
  14767. n04\2224            \-> Re: Help please...
  14768. n04\2176            Ligthning damage.???
  14769. n04\2177            Sound in quake help!
  14770. n04\2249            \-> Re: Sound in quake help!
  14771. n04\2272            \-> Re: Sound in quake help!
  14772. n04\2275            \-> Re: Sound in quake help!
  14773. n04\2281            \-> Re: Sound in quake help!
  14774. n04\2329            \-> Re: Sound in quake help!
  14775. n04\2349            \-> Re: Sound in quake help!
  14776. n04\2181            Diff'rence between QW and normal src code.
  14777. n04\2189            Re: Quake-C manual?
  14778. n04\2192            European Biggest LAN party
  14779. n04\2194            Someone...
  14780. n04\2312            \-> Re: Someone...
  14781. n04\2196            Good level editors
  14782. n04\2211            \-> Re: Good level editors
  14783. n04\2197            Good level editors
  14784. n04\2198            Good level editors
  14785. n04\2199            Good level editors HELP
  14786. n04\2200            HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/LAIR/2898/INDEX.HTML
  14787. n04\2212            Re: HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/
  14788.                    | LAIR/2898/INDEX.HTML
  14789. n04\2214            \-> Re: HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/
  14790.                    | LAIR/2898/INDEX.HTML
  14791. n04\2294            \-> Re: HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/
  14792.                    | LAIR/2898/INDEX.HTML
  14793. n04\2201            Something is wrong with the Quake-C Manual 1.0
  14794. n04\2213            \-> Re: Something is wrong with the Quake-C Manual 1.0
  14795. n04\2202            Lumps
  14796. n04\2205            I need a good monster maker
  14797. n04\2206            Grappling hook code
  14798. n04\2290            \-> Re: Grappling hook code
  14799. n04\2303            \-> Re: Grappling hook code
  14800. n04\2207            Nightmare level?
  14801. n04\2221            \-> Re: Nightmare level?
  14802. n04\2234            \-> Re: Nightmare level?
  14803. n04\2236            \-> Re: Nightmare level?
  14804. n04\2317            \-> Re: Nightmare level?
  14805. n04\2326            \-> Re: Nightmare level?
  14806. n04\2338            \-> Re: Nightmare level?
  14807. n04\2341            \-> Re: Nightmare level?
  14808. n04\2345            \-> Re: Nightmare level?
  14809. n04\2210            QuakeC and client IP address
  14810. n04\2230            \-> Re: QuakeC and client IP address
  14811. n04\2257            \-> Re: QuakeC and client IP address
  14812. n04\2273            \-> Re: QuakeC and client IP address
  14813. n04\2285            \-> Re: QuakeC and client IP address
  14814. n04\2216            Question: Where does code run? Client/Server/Both?
  14815. n04\2218            \-> Re: Question: Where does code run? Client/Server/Both?
  14816. n04\2226            \-> Re: Question: Where does code run? Client/Server/Both?
  14817. n04\2232            \-> Re: Question: Where does code run? Client/Server/Both?
  14818. n04\2268            \-> Re: Question: Where does code run? Client/Server/Both?
  14819. n04\2219            New Quake-C Programmer wants direction
  14820. n04\2223            \-> Re: New Quake-C Programmer wants direction
  14821. n04\2318            \-> Re: New Quake-C Programmer wants direction
  14822. n04\2220            RE:PINGBOT!
  14823. n04\2225            Fragapalooza '97!!  Quakefest II
  14824. n04\2227            Re: Lumps. Adquedit does the trick. This editor rocks!!
  14825. n04\2235            Armor color changing.
  14826. n04\2237            \-> Re: Armor color changing.
  14827. n04\2260            \-> Re: Armor color changing.
  14828. n04\2238            Mission Pack #2 ???????????????????????
  14829. n04\2279            \-> Re: Mission Pack #2 ???????????????????????
  14830. n04\2282            \-> Re: Mission Pack #2 ???????????????????????
  14831. n04\2286            \-> Re: Mission Pack #2 ???????????????????????
  14832. n04\2240            reaperbot and pac
  14833. n04\2251            \-> Re: reaperbot and pac
  14834. n04\2292            \-> Re: reaperbot and pac
  14835. n04\2241            E2M1 -- Major Headaches!!!!
  14836. n04\2295            \-> Re: E2M1 -- Major Headaches!!!!
  14837. n04\2302            \-> Re: E2M1 -- Major Headaches!!!!
  14838. n04\2315            \-> Re: E2M1 -- Major Headaches!!!!
  14839. n04\2331            \-> Re: E2M1 -- Major Headaches!!!!
  14840. n04\2352            \-> Re: E2M1 -- Major Headaches!!!!
  14841. n04\2242            Timer for quake c
  14842. n04\2243            This is spamming???????????
  14843. n04\2246            \-> Re: This is spamming???????????
  14844. n04\2250            \-> Re: This is spamming???????????
  14845. n04\2258            \-> Re: This is spamming???????????
  14846. n04\2288            \-> Re: This is spamming???????????
  14847. n04\2244            Clan Skin Needed
  14848. n04\2245            How to make a 3 round burst assault weapon?
  14849. n04\2253            guardians
  14850. n04\2261            \-> Re: guardians
  14851. n04\2276            \-> Re: guardians
  14852. n04\2254            Fly Mode
  14853. n04\2262            \-> Re: Fly Mode
  14854. n04\2263            \-> Re: Fly Mode
  14855. n04\2271            \-> Re: Fly Mode
  14856. n04\2284            \-> Re: Fly Mode
  14857. n04\2255            Re: DO READ THIS GUYZ!
  14858. n04\2256            QuakeC- - ADMIN Coding, and such.
  14859. n04\2280            \-> Re: QuakeC- - ADMIN Coding, and such.
  14860. n04\2259            Spawning in CTF Mod
  14861. n04\2323            \-> Re: Spawning in CTF Mod
  14862. n04\2327            \-> Re: Spawning in CTF Mod
  14863. n04\2264            To fellow Bot Makers
  14864. n04\2265            Grrrrrrrr I need some help PLLLEASE... setting the model of
  14865.                    | the player in quake....
  14866. n04\2274            \-> Re: Grrrrrrrr I need some help PLLLEASE... setting the
  14867.                    | model of the player in quake....
  14868. n04\2324            \-> Re: Grrrrrrrr I need some help PLLLEASE... setting the
  14869.                    | model of the player in quake....
  14870. n04\2270            Good QuakeWorld server patches?
  14871. n04\2277            \-> Re: Good QuakeWorld server patches?
  14872. n04\2278            Help with Maps!
  14873. n04\2305            \-> Re: Help with Maps!
  14874. n04\2325            \-> Re: Help with Maps!
  14875. n04\2283            admin functions in ctf qwsrc
  14876. n04\2287            QCC.C reuse of strings
  14877. n04\2289            someone having unqcc098 ???
  14878. n04\2291            Push the operating limits of Quake!
  14879. n04\2311            \-> Re: Push the operating limits of Quake!
  14880. n04\2316            \-> Re: Push the operating limits of Quake!
  14881. n04\2328            \-> Re: Push the operating limits of Quake!
  14882. n04\2334            \-> Re: Push the operating limits of Quake!
  14883. n04\2342            \-> Re: Push the operating limits of Quake!
  14884. n04\2351            \-> Re: Push the operating limits of Quake!
  14885. n04\2297            Re: Multiplayer Connection Fundamentals
  14886. n04\2298            help! problem with my weapons
  14887. n04\2304            \-> Re: help! problem with my weapons
  14888. n04\2339            \-> Re: help! problem with my weapons
  14889. n04\2343            \-> Re: help! problem with my weapons
  14890. n04\2307            QC I/O & QSpy - A QuakeWorld "Entry Area" Map!
  14891. n04\2308            "Live" text on walls & matrix displays
  14892. n04\2340            \-> Re: "Live" text on walls & matrix displays
  14893. n04\2309            Quake Tourney!
  14894. n04\2310            Low level Quake interrogation/commands
  14895. n04\2313            () Welcome to the Quake newsgroups! ()
  14896. n04\2319            HELP!
  14897. n04\2320            v106 code to QuakeWorld code converter.
  14898. n04\2330            SKIN NEEDED!!
  14899. n04\2332            frame-grouped models ... how to use in qc?
  14900. n04\2333            Finding height differences with quakec
  14901. n04\2335            Differences between QW and NQ
  14902. n04\2336            player angles HELP NEEDED
  14903. n04\2337            Player tilt when he dies.
  14904. n04\2344            Quake server AutoAdmin released
  14905. n04\2346            \-> Re: Quake server AutoAdmin released
  14906. n04\2348            self.currentammo using 40 nails and 1 rocket
  14907. n04\2353            Modem Stgrings, 4 pages
  14908. -----------------------------------------------------------
  14909. rec.games.computer.quake.servers
  14910. path: /newsgrps/servers/
  14911. -----------------------------------------------------------
  14912. n00/2511            Re: HELP! What servers are running the hook module?
  14913. n00/2512            Re: Problem with CTF and TF servers
  14914. n00/2520            \-> Re: Problem with CTF and TF servers
  14915. n00/2513            Sound in quake help!
  14916. n00/2632            \-> Re: Sound in quake help!
  14917. n00/2669            \-> Re: Sound in quake help!
  14918. n00/2670            \-> Re: Sound in quake help!
  14919. n00/2679            \-> Re: Sound in quake help!
  14920. n00/2744            \-> Re: Sound in quake help!
  14921. n00/2780            \-> Re: Sound in quake help!
  14922. n00/2514            Re: clans
  14923. n00/2516            \-> Re: clans
  14924. n00/2521            \-> Re: clans
  14925. n00/2527            \-> Re: clans
  14926. n00/2540            \-> Re: clans
  14927. n00/2550            \-> Re: clans
  14928. n00/2613            \-> Re: clans
  14929. n00/2518            Re: x2
  14930. n00/2546            \-> Re: x2
  14931. n00/2718            \-> Re: x2
  14932. n00/2519            Re: Quake on Wireless Modems???
  14933. n00/2565            \-> Re: Quake on Wireless Modems???
  14934. n00/2566            \-> Re: Quake on Wireless Modems???
  14935. n00/2621            \-> Re: Quake on Wireless Modems???
  14936. n00/2648            \-> Re: Quake on Wireless Modems???
  14937. n00/2659            \-> Re: Quake on Wireless Modems???
  14938. n00/2773            \-> Re: Quake on Wireless Modems???
  14939. n00/2778            \-> Re: Quake on Wireless Modems???
  14940. n00/2779            \-> Re: Quake on Wireless Modems???
  14941. n00/2522            I'M DYING TO BE QUAKIN'
  14942. n00/2573            \-> Re: I'M DYING TO BE QUAKIN'
  14943. n00/2678            \-> Re: I'M DYING TO BE QUAKIN'
  14944. n00/2523            internet errors ????
  14945. n00/2541            \-> Re: internet errors ????
  14946. n00/2608            \-> Re: internet errors ????
  14947. n00/2524            24.0.147.12
  14948. n00/2525            Re: I know nuttin bout Linux...Love to learn using it for a
  14949.                    | Quake server..What one should I get...and love
  14950.                    | to see some documentation on it..thanks
  14951. n00/2526            MODEM play not working! Please help me!
  14952. n00/2528            Re: *Hot young cocksucking girls *cocte.jpg
  14953. n00/2529            Atlanta Quake Servers?
  14954. n00/2549            \-> Re: Atlanta Quake Servers?
  14955. n00/2530            WHERE TO FIND TF2.5 NON QUAKEWORLD SERVERS?
  14956. n00/2713            \-> Re: WHERE TO FIND TF2.5 NON QUAKEWORLD SERVERS?
  14957. n00/2714            \-> Re: WHERE TO FIND TF2.5 NON QUAKEWORLD SERVERS?
  14958. n00/2715            \-> Re: WHERE TO FIND TF2.5 NON QUAKEWORLD SERVERS?
  14959. n00/2716            \-> Re: WHERE TO FIND TF2.5 NON QUAKEWORLD SERVERS?
  14960. n00/2717            \-> Re: WHERE TO FIND TF2.5 NON QUAKEWORLD SERVERS?
  14961. n00/2533            T1 QUAKE SERVERS
  14962. n00/2534            Re: Please help: How do we "Capture the Flag" on our local
  14963.                    | network?
  14964. n00/2626            \-> Re: Please help: How do we "Capture the Flag" on our
  14965.                    | local network?
  14966. n00/2535            Qtest1
  14967. n00/2536            Re: Info Entries in QW Server.cfg?
  14968. n00/2537            qwsv 1.64 , linux, show on start
  14969. n00/2538            Re: how to play the special forces..?
  14970. n00/2544            \-> Re: how to play the special forces..?
  14971. n00/2570            \-> Re: how to play the special forces..?
  14972. n00/2542            Re: Spammer Seeking Publication
  14973. n00/2547            \-> Re: Spammer Seeking Publication
  14974. n00/2543            Lookin for Rogue servers
  14975. n00/2545            Fraglog summary script?
  14976. n00/2572            \-> Re: Fraglog summary script?
  14977. n00/2548            Giving qwsv more memory?
  14978. n00/2551            Good quake editors
  14979. n00/2575            \-> Re: Good quake editors
  14980. n00/2552            q95.bat?
  14981. n00/2553            HTTP://WWW.GEOCITIES.COM/TIMESSQUARE/LAIR/2898/INDEX.HTML
  14982. n00/2554            Re: GLQuake
  14983. n00/2555            Prob trying to launch unixded (in linux)
  14984. n00/2567            \-> Re: Prob trying to launch unixded (in linux)
  14985. n00/2580            \-> Re: Prob trying to launch unixded (in linux)
  14986. n00/2708            \-> Re: Prob trying to launch unixded (in linux)
  14987. n00/2558            GREAT LINKS PAGE  "KEYES KLAN"
  14988. n00/2559            Securityt Risk Running a Win95 QW server?
  14989. n00/2579            \-> Re: Securityt Risk Running a Win95 QW server?
  14990. n00/2594            \-> Re: Securityt Risk Running a Win95 QW server?
  14991. n00/2560            Quake server
  14992. n00/2561            Atten SpaceOrb 360 users
  14993. n00/2562            Nightmare level?
  14994. n00/2577            \-> Re: Nightmare level?
  14995. n00/2597            \-> Re: Nightmare level?
  14996. n00/2598            \-> Re: Nightmare level?
  14997. n00/2740            \-> Re: Nightmare level?
  14998. n00/2741            \-> Re: Nightmare level?
  14999. n00/2756            \-> Re: Nightmare level?
  15000. n00/2762            \-> Re: Nightmare level?
  15001. n00/2766            \-> Re: Nightmare level?
  15002. n00/2563            Test
  15003. n00/2564            Looking for a clan.
  15004. n00/2638            \-> Re: Looking for a clan.
  15005. n00/2640            \-> Re: Looking for a clan.
  15006. n00/2568            Re: !!!!SPECIAL MESSAGE!!!!
  15007. n00/2578            \-> Re: !!!!SPECIAL MESSAGE!!!!
  15008. n00/2732            \-> Re: !!!!SPECIAL MESSAGE!!!!
  15009. n00/2571            Help Accessing Servers
  15010. n00/2574            clan server ?
  15011. n00/2576            Does Anybody Know of a way to improve quake Internet play?
  15012. n00/2589            \-> Re: Does Anybody Know of a way to improve quake
  15013.                    | Internet play?
  15014. n00/2641            \-> Re: Does Anybody Know of a way to improve quake
  15015.                    | Internet play?
  15016. n00/2698            \-> Re: Does Anybody Know of a way to improve quake
  15017.                    | Internet play?
  15018. n00/2581            Fragapalooza '97!!!  Quakefest II
  15019. n00/2582            Cable modem server
  15020. n00/2587            \-> Re: Cable modem server
  15021. n00/2583            The Best Quake Page Ever
  15022. n00/2584            Re: Download the full version of quake
  15023. n00/2614            \-> Re: Download the full version of quake
  15024. n00/2775            \-> Re: Download the full version of quake
  15025. n00/2588            New Quake server in Brussels, Belgium
  15026. n00/2590            cron job for Unixded
  15027. n00/2591            cron job for Unixded
  15028. n00/2592            LPB beating up eveeryone
  15029. n00/2596            \-> Re: LPB beating up eveeryone
  15030. n00/2612            \-> Re: LPB beating up eveeryone
  15031. n00/2618            \-> Re: LPB beating up eveeryone
  15032. n00/2643            \-> Re: LPB beating up eveeryone
  15033. n00/2652            \-> Re: LPB beating up eveeryone
  15034. n00/2690            \-> Re: LPB beating up eveeryone
  15035. n00/2755            \-> Re: LPB beating up eveeryone
  15036. n00/2593            New Quake II
  15037. n00/2622            \-> Re: New Quake II
  15038. n00/2595            clan servers
  15039. n00/2599            Quake Server Commands..??
  15040. n00/2619            \-> Re: Quake Server Commands..??
  15041. n00/2600            Mission Pack #2 ???????????????????????
  15042. n00/2676            \-> Re: Mission Pack #2 ???????????????????????
  15043. n00/2683            \-> Re: Mission Pack #2 ???????????????????????
  15044. n00/2688            \-> Re: Mission Pack #2 ???????????????????????
  15045. n00/2601            Re: Server Hostnames
  15046. n00/2602            Quakeworld for Solaris
  15047. n00/2603            Re: ReaperBots with Quakeworld?
  15048. n00/2662            \-> Re: ReaperBots with Quakeworld?
  15049. n00/2605            juego cooperativo
  15050. n00/2606            Ayuda.help
  15051. n00/2607            Problemas con q95
  15052. n00/2609            CUSTOM QUAKE SERVS!
  15053. n00/2610            CUSTOM QUAKE SERVS!
  15054. n00/2611            CUSTOM QUAKE SERVS!
  15055. n00/2615            Re: Mini Quake Server with Dial Up Networking?
  15056. n00/2616            clan server
  15057. n00/2635            \-> Re: clan server
  15058. n00/2617            Server Question
  15059. n00/2623            TF Clans seeks practice server
  15060. n00/2624            Why isn't my qw server showing up on a master?
  15061. n00/2625            Re: Please, could you help me? Problem with QW, QSPY
  15062. n00/2629            European Master server
  15063. n00/2631            Problemas con W95. Ayuda
  15064. n00/2654            \-> Re: Problemas con W95. Ayuda
  15065. n00/2633            Upgrading my system for better Quake performance
  15066. n00/2650            \-> Re: Upgrading my system for better Quake performance
  15067. n00/2661            \-> Re: Upgrading my system for better Quake performance
  15068. n00/2677            \-> Re: Upgrading my system for better Quake performance
  15069. n00/2774            \-> Re: Upgrading my system for better Quake performance
  15070. n00/2634            Re: Server problems - WinQuake
  15071. n00/2636            \-> Re: Server problems - WinQuake
  15072. n00/2653            \-> Re: Server problems - WinQuake
  15073. n00/2637            Re: Edinburgh Multi-Player Quake
  15074. n00/2639            Attention Atlanta.............
  15075. n00/2651            \-> Re: Attention Atlanta.............
  15076. n00/2642            Quake Server's in NYC
  15077. n00/2649            \-> Re: Quake Server's in NYC
  15078. n00/2644            guardians
  15079. n00/2655            \-> Re: guardians
  15080. n00/2672            \-> Re: guardians
  15081. n00/2645            learning servers
  15082. n00/2660            \-> Re: learning servers
  15083. n00/2646            Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  15084. n00/2667            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  15085. n00/2728            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  15086. n00/2738            \-> Re: !!!!SPECIAL MESSAGE!!!! Or is it?
  15087. n00/2647            Rcon for QW server
  15088. n00/2680            \-> Re: Rcon for QW server
  15089. n00/2693            \-> Re: Rcon for QW server
  15090. n00/2656            ***HYPER.DIMENSIONAL.COM***
  15091. n00/2657            Virgin Internet Gamer
  15092. n00/2658            \-> Re: Virgin Internet Gamer
  15093. n00/2699            \-> Re: Virgin Internet Gamer
  15094. n00/2663            QuakeWorld Server Docs
  15095. n00/2684            \-> Re: QuakeWorld Server Docs
  15096. n00/2664            Low level Quake query
  15097. n00/2750            \-> Re: Low level Quake query
  15098. n00/2666            GLquake
  15099. n00/2681            \-> Re: GLquake
  15100. n00/2706            \-> Re: GLquake
  15101. n00/2719            \-> Re: GLquake
  15102. n00/2745            \-> Re: GLquake
  15103. n00/2764            \-> Re: GLquake
  15104. n00/2668            Good QuakeWorld server patches?
  15105. n00/2674            \-> Re: Good QuakeWorld server patches?
  15106. n00/2671            TCP/IP
  15107. n00/2673            Bay Area Quake Servers
  15108. n00/2675            Orangeworld problem?
  15109. n00/2682            How to give qwsv more memory?
  15110. n00/2685            Re: REQUIEM servers, can you list some? CSDI is no-more!
  15111. n00/2689            \-> Re: REQUIEM servers, can you list some? CSDI is
  15112.                    | no-more!
  15113. n00/2686            suggestions for setting up a lan server?
  15114. n00/2691            Installing Quake Server on BSDI
  15115. n00/2694            \-> Re: Installing Quake Server on BSDI
  15116. n00/2703            \-> Re: Installing Quake Server on BSDI
  15117. n00/2692            New PainKeep server: 128.163.161.115
  15118. n00/2696            HELP ASSIGNING IP ADDRESS TO QUAKEWORLD SERVER ON LAN
  15119. n00/2724            \-> Re: HELP ASSIGNING IP ADDRESS TO QUAKEWORLD SERVER ON
  15120.                    | LAN
  15121. n00/2760            \-> Re: HELP ASSIGNING IP ADDRESS TO QUAKEWORLD SERVER ON
  15122.                    | LAN
  15123. n00/2697            Quake server!
  15124. n00/2700            Quake Newbie Guide (QNG)
  15125. n00/2702            Rank CTF maps by player sizes
  15126. n00/2704            Help please, sendpacket error
  15127. n00/2712            \-> Re: Help please, sendpacket error
  15128. n00/2739            \-> Re: Help please, sendpacket error
  15129. n00/2705            Re: Multiplayer Connection Fundamentals
  15130. n00/2709            QuakeOn Crashing
  15131. n00/2710            Perry, OHIO LAN DeathFest
  15132. n00/2711            quake.insync.net
  15133. n00/2720            Quake Engine new GAME *DVDROM idea
  15134. n00/2781            \-> Re: Quake Engine new GAME *DVDROM idea
  15135. n00/2782            \-> Re: Quake Engine new GAME *DVDROM idea
  15136. n00/2721            qview/qhost probs....
  15137. n00/2722            qview/qhost probs....
  15138. n00/2723            GL QUAKEWORLD DEATHMATCH SCREENSHOTS
  15139. n00/2725            Quake Tourney!
  15140. n00/2726            Qspy, Quake Server Problem
  15141. n00/2727            Low level Quake interrogation/commands
  15142. n00/2729            () Welcome to the Quake newsgroups! ()
  15143. n00/2731            Unix QW Server / TF
  15144. n00/2733            \-> Re: Unix QW Server / TF
  15145. n00/2734            QW Server + Linux = No go for modems?
  15146. n00/2735            monster server
  15147. n00/2737            Re: noexit and QuakeWorld
  15148. n00/2742            Quakeworld with bots,ctf and skins
  15149. n00/2746            Will average clan sizes increase to 50+ members?
  15150. n00/2748            \-> Re: Will average clan sizes increase to 50+ members?
  15151. n00/2758            \-> Re: Will average clan sizes increase to 50+ members?
  15152. n00/2763            \-> Re: Will average clan sizes increase to 50+ members?
  15153. n00/2767            \-> Re: Will average clan sizes increase to 50+ members?
  15154. n00/2747            Std. Net Quake for Quake2!!!
  15155. n00/2749            GLQW CLIENT Slowdown HELP
  15156. n00/2752            Animated message
  15157. n00/2753            animated message
  15158. n00/2754            Does anyone know a working site where you can download
  15159.                    | Alien Quake Tc.
  15160. n00/2759            QUAKE CLAN
  15161. n00/2761            Quake Server strings
  15162. n00/2765            Quake server AutoAdmin released
  15163. n00/2770            \-> Re: Quake server AutoAdmin released
  15164. n00/2768            Newbie question: No Monsters when running linux quake
  15165.                    | server?
  15166. n00/2769            QSPY 5.22 Problems
  15167. n00/2771            hunk_alloc message when starting qw
  15168. n00/2772            QuakeWorld Server Question
  15169. n00/2776            Because I am tired of people crying.....
  15170. n00/2777            The best graphics card for quake.
  15171. n00/2783            Modem Stgrings, 4 pages
  15172. -----------------------------------------------------------
  15173. Prefabricated Qoole Object Libraries
  15174. path: /prefabs/
  15175. -----------------------------------------------------------
  15176. ===============================================================================
  15177. =  Qoole Prefabricated Object Libraries                                       =
  15178. =  Select the different directories to previews the prefab objects first.     =
  15179. =  Select the program INSTALL.EXE to install ALL the prefab objects.          =
  15180. =  Select the program INSTOBJS.EXE under each directory to install only       =
  15181. =   that library set of prefab objects.                                       =
  15182. ===============================================================================
  15183.  
  15184. README.TXT           Readme file for the Qoole Prefab Libraries
  15185.  
  15186. INSTALL.EXE          This program will install ALL the prefab objects
  15187.                      into your Qoole directory on the harddrive.
  15188.                      This installation will take up approximately
  15189.                      7.5 megabytes of diskspace.
  15190.  
  15191. airplane\
  15192. alphabet\
  15193. applianc\
  15194. arches\
  15195. bathroom\
  15196. beds\
  15197. bridges\
  15198. candles\
  15199. catwalk\
  15200. castle\
  15201. ceilings\
  15202. chairs\
  15203. chess\
  15204. church\
  15205. computer\
  15206. doors\
  15207. elevator\
  15208. fence\
  15209. fireplce\
  15210. fountain\
  15211. grates\
  15212. hallways\
  15213. lights\
  15214. misc\
  15215. pillars\
  15216. rooms\
  15217. shapes\
  15218. shelves\
  15219. ships\
  15220. stairs\
  15221. statue\
  15222. supports\
  15223. switches\
  15224. symbols\
  15225. tables\
  15226. teleport\
  15227. tombs\
  15228. traps\
  15229. trees\
  15230. vehicles\
  15231. well\
  15232. windows\
  15233. -----------------------------------------------------------
  15234. path: /prefabs/airplane/
  15235. -----------------------------------------------------------
  15236. ===============================================================================
  15237. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15238. =  Select the .QLE files to see quick wireframe previews.                     =
  15239. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15240. =   Qoole directory on the harddrive.                                         =
  15241. ===============================================================================
  15242.  
  15243. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15244.  
  15245. info\qair.txt          2,111  Documentation Text File
  15246. preview0.bsp         499,048  PreCompiled Quake Map
  15247. preview1.bsp         297,372  PreCompiled Quake Map
  15248.  
  15249. QAIR1.QLE             31,445  Qoole Object File
  15250. QAIR2.QLE             20,598  Qoole Object File
  15251. QAIR3.QLE             18,228  Qoole Object File
  15252. QAIR4.QLE             20,643  Qoole Object File
  15253. QAIR5.QLE             31,007  Qoole Object File
  15254. QAIR6.QLE             26,651  Qoole Object File
  15255. QAIR7.QLE             15,404  Qoole Object File
  15256. QAIR8.QLE             17,806  Qoole Object File
  15257. QAIR9.QLE             19,482  Qoole Object File
  15258. QAIR10.QLE            26,543  Qoole Object File
  15259. -----------------------------------------------------------
  15260. path: /prefabs/alphabet/
  15261. -----------------------------------------------------------
  15262. ===============================================================================
  15263. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15264. =  Select the .QLE files to see quick wireframe previews.                     =
  15265. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15266. =   Qoole directory on the harddrive.                                         =
  15267. ===============================================================================
  15268.  
  15269. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15270.  
  15271. info\alphabet.txt      1,531  Documentation Text File
  15272. preview0.bsp         144,736  PreCompiled Quake Map
  15273. preview1.bsp         200,564  PreCompiled Quake Map
  15274.  
  15275. 0.QLE                  8,890  Qoole Object File
  15276. 1.QLE                  1,789  Qoole Object File
  15277. 2.QLE                  6,518  Qoole Object File
  15278. 3.QLE                 10,830  Qoole Object File
  15279. 4.QLE                  2,617  Qoole Object File
  15280. 5.QLE                  7,581  Qoole Object File
  15281. 6.QLE                 14,787  Qoole Object File
  15282. 7.QLE                  1,639  Qoole Object File
  15283. 8.QLE                 16,242  Qoole Object File
  15284. 9.QLE                 14,817  Qoole Object File
  15285. A.QLE                  6,585  Qoole Object File
  15286. B.QLE                 11,545  Qoole Object File
  15287. C.QLE                  8,958  Qoole Object File
  15288. D.QLE                  4,896  Qoole Object File
  15289. E.QLE                 10,734  Qoole Object File
  15290. F.QLE                  2,500  Qoole Object File
  15291. G.QLE                 10,643  Qoole Object File
  15292. H.QLE                  2,605  Qoole Object File
  15293. I.QLE                   ,897  Qoole Object File
  15294. J.QLE                  7,499  Qoole Object File
  15295. K.QLE                  2,744  Qoole Object File
  15296. L.QLE                  1,754  Qoole Object File
  15297. M.QLE                 10,478  Qoole Object File
  15298. N.QLE                  5,720  Qoole Object File
  15299. O.QLE                  9,799  Qoole Object File
  15300. P.QLE                  6,626  Qoole Object File
  15301. Q.QLE                 11,594  Qoole Object File
  15302. R.QLE                  7,536  Qoole Object File
  15303. S.QLE                 10,705  Qoole Object File
  15304. T.QLE                  1,811  Qoole Object File
  15305. U.QLE                  5,634  Qoole Object File
  15306. V.QLE                  2,535  Qoole Object File
  15307. W.QLE                 10,519  Qoole Object File
  15308. X.QLE                  1,781  Qoole Object File
  15309. Y.QLE                  4,896  Qoole Object File
  15310. Z.QLE                  2,745  Qoole Object File
  15311. -----------------------------------------------------------
  15312. path: /prefabs/applianc/
  15313. -----------------------------------------------------------
  15314. ===============================================================================
  15315. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15316. =  Select the .QLE files to see quick wireframe previews.                     =
  15317. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15318. =   Qoole directory on the harddrive.                                         =
  15319. ===============================================================================
  15320.  
  15321. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15322.  
  15323. info\furn_jd.txt       3,404  Documentation Text File
  15324. info\furn_jd1.txt      1,427  Documentation Text File
  15325. info\furn_tc.txt       2,339  Documentation Text File
  15326. info\furn_tc1.txt      1,170  Documentation Text File
  15327. info\odd.txt           1,425  Documentation Text File
  15328. info\odd1.txt            419  Documentation Text File
  15329. preview0.bsp         460,460  PreCompiled Quake Map
  15330. preview1.bsp         143,988  PreCompiled Quake Map
  15331. preview2.bsp         156,804  PreCompiled Quake Map
  15332. preview3.bsp          93,480  PreCompiled Quake Map
  15333. preview4.bsp         240,336  PreCompiled Quake Map
  15334.  
  15335. BLENDER.QLE            5,739  Qoole Object File
  15336. DISHWASH.QLE           2,653  Qoole Object File
  15337. ENTCENT.QLE            6,272  Qoole Object File
  15338. FRIDGE.QLE             7,090  Qoole Object File
  15339. FRIDGE1.QLE            3,334  Qoole Object File
  15340. FURN14.QLE             6,434  Qoole Object File
  15341. STOVE.QLE              7,010  Qoole Object File
  15342. STOVE_AB.QLE           8,180  Qoole Object File
  15343. TV.QLE                 4,783  Qoole Object File
  15344. TV_AB.QLE              8,757  Qoole Object File
  15345. TV_RP.QLE              7,512  Qoole Object File
  15346. TV_RS.QLE             11,311  Qoole Object File
  15347. TV_SG.QLE              6,922  Qoole Object File
  15348. VACUUM.QLE             8,313  Qoole Object File
  15349. -----------------------------------------------------------
  15350. path: /prefabs/arches/
  15351. -----------------------------------------------------------
  15352. ===============================================================================
  15353. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15354. =  Select the .QLE files to see quick wireframe previews.                     =
  15355. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15356. =   Qoole directory on the harddrive.                                         =
  15357. ===============================================================================
  15358.  
  15359. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15360.  
  15361. info\arch.txt          1,442  Documentation Text File
  15362. info\archwall.txt      1,299  Documentation Text File
  15363. info\cyarch.txt        3,463  Documentation Text File
  15364. info\cypunk01.txt      1,228  Documentation Text File
  15365. preview0.bsp         161,040  PreCompiled Quake Map
  15366. preview1.bsp          36,828  PreCompiled Quake Map
  15367. preview2.bsp         376,544  PreCompiled Quake Map
  15368.  
  15369. 2ARCH.QLE             19,334  Qoole Object File
  15370. ARCH.QLE              14,842  Qoole Object File
  15371. ARCH01.QLE            12,267  Qoole Object File
  15372. ARCH02.QLE             9,198  Qoole Object File
  15373. ARCH03.QLE            14,735  Qoole Object File
  15374. ARCH04.QLE             9,729  Qoole Object File
  15375. ARCH05.QLE            10,233  Qoole Object File
  15376. ARCH06.QLE             8,684  Qoole Object File
  15377. ARCH07.QLE            21,714  Qoole Object File
  15378. ARCH08.QLE            15,186  Qoole Object File
  15379. ARCHWALL.QLE          16,366  Qoole Object File
  15380. CYARCH01.QLE           3,492  Qoole Object File
  15381. CYARCH02.QLE           5,494  Qoole Object File
  15382. CYARCH03.QLE           5,598  Qoole Object File
  15383. CYARCHX2.QLE           6,935  Qoole Object File
  15384. -----------------------------------------------------------
  15385. path: /prefabs/bathroom/
  15386. -----------------------------------------------------------
  15387. ===============================================================================
  15388. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15389. =  Select the .QLE files to see quick wireframe previews.                     =
  15390. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15391. =   Qoole directory on the harddrive.                                         =
  15392. ===============================================================================
  15393.  
  15394. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15395.  
  15396. info\basin1.txt        1,210  Documentation Text File
  15397. info\furn_tc.txt       2,339  Documentation Text File
  15398. info\furn_tc1.txt      1,170  Documentation Text File
  15399. info\odd.txt           1,425  Documentation Text File
  15400. info\odd1.txt            419  Documentation Text File
  15401. info\vt.txt              816  Documentation Text File
  15402. preview0.bsp          29,508  PreCompiled Quake Map
  15403. preview1.bsp         143,988  PreCompiled Quake Map
  15404. preview2.bsp         156,804  PreCompiled Quake Map
  15405. preview3.bsp          93,480  PreCompiled Quake Map
  15406. preview4.bsp         240,336  PreCompiled Quake Map
  15407.  
  15408. BASIN.QLE             18,872  Qoole Object File
  15409. BASIN1.QLE             8,535  Qoole Object File
  15410. BATH.QLE              13,653  Qoole Object File
  15411. BATHTUB.QLE            4,698  Qoole Object File
  15412. SINK.QLE              20,418  Qoole Object File
  15413. SINK_AB.QLE           29,510  Qoole Object File
  15414. TOILET.QLE             9,295  Qoole Object File
  15415. TOILETAB.QLE          34,608  Qoole Object File
  15416. TOILETCC.QLE          16,278  Qoole Object File
  15417. -----------------------------------------------------------
  15418. path: /prefabs/beds/
  15419. -----------------------------------------------------------
  15420. ===============================================================================
  15421. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15422. =  Select the .QLE files to see quick wireframe previews.                     =
  15423. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15424. =   Qoole directory on the harddrive.                                         =
  15425. ===============================================================================
  15426.  
  15427. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15428.  
  15429. info\furn_jd.txt       3,404  Documentation Text File
  15430. info\furn_jd1.txt      1,427  Documentation Text File
  15431. info\objs1.txt         2,340  Documentation Text File
  15432. info\objs1a.txt        1,244  Documentation Text File
  15433. preview0.bsp         460,460  PreCompiled Quake Map
  15434. preview1.bsp         285,216  PreCompiled Quake Map
  15435.  
  15436. BED.QLE                4,482  Qoole Object File
  15437. BED1.QLE               5,690  Qoole Object File
  15438. BUNKBEDS.QLE          23,109  Qoole Object File
  15439. DRESSER.QLE            2,423  Qoole Object File
  15440. FURN2.QLE              8,213  Qoole Object File
  15441. -----------------------------------------------------------
  15442. path: /prefabs/bridges/
  15443. -----------------------------------------------------------
  15444. ===============================================================================
  15445. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15446. =  Select the .QLE files to see quick wireframe previews.                     =
  15447. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15448. =   Qoole directory on the harddrive.                                         =
  15449. ===============================================================================
  15450.  
  15451. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15452.  
  15453. info\bridges.txt       4,530  Documentation Text File
  15454. preview0.bsp         452,520  PreCompiled Quake Map
  15455. preview1.bsp         444,596  PreCompiled Quake Map
  15456. preview2.bsp         504,916  PreCompiled Quake Map
  15457.  
  15458. 4WAYBRG1.QLE          48,519  Qoole Object File
  15459. 4WAYBRG2.QLE          49,289  Qoole Object File
  15460. 4WAYBRG3.QLE          51,644  Qoole Object File
  15461. 4WAYBRG4.QLE          61,479  Qoole Object File
  15462. 4WAYBRG5.QLE          42,017  Qoole Object File
  15463. 4WAYBRG6.QLE          27,033  Qoole Object File
  15464. BRIDGE01.QLE          21,902  Qoole Object File
  15465. BRIDGE02.QLE          11,229  Qoole Object File
  15466. BRIDGE03.QLE          28,860  Qoole Object File
  15467. BRIDGE04.QLE          46,477  Qoole Object File
  15468. BRIDGE05.QLE          26,650  Qoole Object File
  15469. BRIDGE06.QLE          21,234  Qoole Object File
  15470. BRIDGE07.QLE          21,262  Qoole Object File
  15471. BRIDGE08.QLE          45,978  Qoole Object File
  15472. BRIDGE09.QLE          28,617  Qoole Object File
  15473. BRIDGE10.QLE          31,863  Qoole Object File
  15474. BRIDGE11.QLE          85,963  Qoole Object File
  15475. BRIDGE12.QLE          37,659  Qoole Object File
  15476. BRIDGE13.QLE          73,839  Qoole Object File
  15477. BRIDGE14.QLE          83,389  Qoole Object File
  15478. BRIDGE15.QLE          67,839  Qoole Object File
  15479. BRIDGE16.QLE          24,423  Qoole Object File
  15480. FOOT_BRG.QLE           7,032  Qoole Object File
  15481. PLANKBRT.QLE          12,729  Qoole Object File
  15482. SR_BRG01.QLE          12,838  Qoole Object File
  15483. SR_BRG02.QLE          11,698  Qoole Object File
  15484. SR_BRG03.QLE          15,684  Qoole Object File
  15485. SR_BRG04.QLE          14,951  Qoole Object File
  15486. SR_BRG05.QLE          13,039  Qoole Object File
  15487. SR_BRG06.QLE          13,039  Qoole Object File
  15488. SR_BRG07.QLE           8,938  Qoole Object File
  15489. SR_BRG08.QLE           5,241  Qoole Object File
  15490. SR_BRG09.QLE          18,097  Qoole Object File
  15491. SR_BRG10.QLE          20,290  Qoole Object File
  15492. SR_BRG11.QLE          20,228  Qoole Object File
  15493. SR_BRG12.QLE          19,125  Qoole Object File
  15494. SR_BRG13.QLE          18,188  Qoole Object File
  15495. SR_BRG14.QLE          21,611  Qoole Object File
  15496. SR_BRG15.QLE          19,091  Qoole Object File
  15497. SR_BRG16.QLE          14,761  Qoole Object File
  15498. SR_BRG17.QLE          32,791  Qoole Object File
  15499. SR_BRG18.QLE           4,767  Qoole Object File
  15500. SR_BRG19.QLE           7,633  Qoole Object File
  15501. SR_BRG20.QLE          10,118  Qoole Object File
  15502. SR_BRG21.QLE          11,611  Qoole Object File
  15503. SUSPBRIG.QLE          24,330  Qoole Object File
  15504. TUNNEL.QLE            50,611  Qoole Object File
  15505. -----------------------------------------------------------
  15506. path: /prefabs/candles/
  15507. -----------------------------------------------------------
  15508. ===============================================================================
  15509. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15510. =  Select the .QLE files to see quick wireframe previews.                     =
  15511. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15512. =   Qoole directory on the harddrive.                                         =
  15513. ===============================================================================
  15514.  
  15515. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15516.  
  15517. info\candle.txt        2,389  Documentation Text File
  15518. preview0.bsp         189,720  PreCompiled Quake Map
  15519. preview1.bsp         244,420  PreCompiled Quake Map
  15520.  
  15521. CANDLE1.QLE            1,458  Qoole Object File
  15522. CANDLE2.QLE            1,470  Qoole Object File
  15523. CANDLE3.QLE            1,458  Qoole Object File
  15524. CROSS5.QLE            11,941  Qoole Object File
  15525. DOUBLE.QLE             6,253  Qoole Object File
  15526. HANG3.QLE             14,004  Qoole Object File
  15527. HANG4.QLE             18,147  Qoole Object File
  15528. HANG5.QLE             22,439  Qoole Object File
  15529. HANG_BIG.QLE          48,989  Qoole Object File
  15530. JEWISH.QLE            13,902  Qoole Object File
  15531. LONG5.QLE             13,680  Qoole Object File
  15532. SINGLE.QLE             4,986  Qoole Object File
  15533. TRIDENT.QLE           13,628  Qoole Object File
  15534. VERTICAL.QLE           8,564  Qoole Object File
  15535. -----------------------------------------------------------
  15536. path: /prefabs/castle/
  15537. -----------------------------------------------------------
  15538. ===============================================================================
  15539. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15540. =  Select the .QLE files to see quick wireframe previews.                     =
  15541. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15542. =   Qoole directory on the harddrive.                                         =
  15543. ===============================================================================
  15544.  
  15545. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15546.  
  15547. info\castle.txt        1,884  Documentation Text File
  15548.  
  15549. BANNER.QLE             3,615  Qoole Object File
  15550. DRAWBRDG.QLE           2,588  Qoole Object File
  15551. FIREPLCE.QLE           6,797  Qoole Object File
  15552. GATE.QLE              13,604  Qoole Object File
  15553. HOUSEP.QLE            15,424  Qoole Object File
  15554. KNIGHT.QLE               567  Qoole Object File
  15555. PEASANT.QLE              567  Qoole Object File
  15556. THRONE.QLE             4,208  Qoole Object File
  15557. TOWER.QLE             16,481  Qoole Object File
  15558. TURRET.QLE            20,822  Qoole Object File
  15559. WALL.QLE               6,522  Qoole Object File
  15560. WALL_ARC.QLE           9,766  Qoole Object File
  15561. WINDOWOL.QLE           2,005  Qoole Object File
  15562. -----------------------------------------------------------
  15563. path: /prefabs/catwalk/
  15564. -----------------------------------------------------------
  15565. ===============================================================================
  15566. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15567. =  Select the .QLE files to see quick wireframe previews.                     =
  15568. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15569. =   Qoole directory on the harddrive.                                         =
  15570. ===============================================================================
  15571.  
  15572. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15573.  
  15574. info\cycat.txt         3,463  Documentation Text File
  15575. info\cypunk01.txt      1,228  Documentation Text File
  15576. preview0.bsp         376,544  PreCompiled Quake Map
  15577.  
  15578. CATWALK.QLE           24,943  Qoole Object File
  15579. CYCAT01.QLE            7,521  Qoole Object File
  15580. CYCAT02.QLE            6,752  Qoole Object File
  15581. -----------------------------------------------------------
  15582. path: /prefabs/ceilings/
  15583. -----------------------------------------------------------
  15584. ===============================================================================
  15585. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15586. =  Select the .QLE files to see quick wireframe previews.                     =
  15587. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15588. =   Qoole directory on the harddrive.                                         =
  15589. ===============================================================================
  15590.  
  15591. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15592.  
  15593. info\ceilings.txt      2,874  Documentation Text File
  15594. preview0.bsp         606,840  PreCompiled Quake Map
  15595.  
  15596. DSGNCEIL.QLE           3,896  Qoole Object File
  15597. FAN.QLE               10,063  Qoole Object File
  15598. LRGWDFRM.QLE          12,405  Qoole Object File
  15599. METLGRID.QLE           8,865  Qoole Object File
  15600. MTGRDBDR.QLE          11,793  Qoole Object File
  15601. WDCROSS.QLE            6,384  Qoole Object File
  15602. WDLITRED.QLE           9,118  Qoole Object File
  15603. WDLITYEL.QLE          10,549  Qoole Object File
  15604. WDWBDR.QLE            14,832  Qoole Object File
  15605. WOOD2SKY.QLE          26,336  Qoole Object File
  15606. WOODHALL.QLE          11,478  Qoole Object File
  15607. WOODSQAR.QLE          16,952  Qoole Object File
  15608. WOODZIGZ.QLE          16,280  Qoole Object File
  15609. -----------------------------------------------------------
  15610. path: /prefabs/chairs/
  15611. -----------------------------------------------------------
  15612. ===============================================================================
  15613. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15614. =  Select the .QLE files to see quick wireframe previews.                     =
  15615. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15616. =   Qoole directory on the harddrive.                                         =
  15617. ===============================================================================
  15618.  
  15619. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15620.  
  15621. info\furn_jd.txt       3,404  Documentation Text File
  15622. info\furn_jd1.txt      1,427  Documentation Text File
  15623. info\furn_tc.txt       2,339  Documentation Text File
  15624. info\furn_tc1.txt      1,170  Documentation Text File
  15625. info\kraqs.txt         1,925  Documentation Text File
  15626. info\kraqs1.txt          632  Documentation Text File
  15627. info\throne.txt        1,827  Documentation Text File
  15628. info\vt.txt              816  Documentation Text File
  15629. preview0.bsp         460,460  PreCompiled Quake Map
  15630. preview1.bsp         143,988  PreCompiled Quake Map
  15631. preview2.bsp         156,804  PreCompiled Quake Map
  15632. preview3.bsp          93,480  PreCompiled Quake Map
  15633. preview4.bsp         107,872  PreCompiled Quake Map
  15634. preview5.bsp          84,844  PreCompiled Quake Map
  15635.  
  15636. BENCH.QLE              5,937  Qoole Object File
  15637. CHAIR1.QLE             4,405  Qoole Object File
  15638. CHAIR2.QLE             5,211  Qoole Object File
  15639. CHAIR3.QLE             6,774  Qoole Object File
  15640. CHAIRVT1.QLE           6,276  Qoole Object File
  15641. CHAIRVT2.QLE           4,785  Qoole Object File
  15642. CHAIR_AB.QLE           5,551  Qoole Object File
  15643. CHAIR_CC.QLE          13,375  Qoole Object File
  15644. CHAIR_MP.QLE           6,947  Qoole Object File
  15645. CHAIR_RS.QLE          22,998  Qoole Object File
  15646. CHAIR_TC.QLE           6,320  Qoole Object File
  15647. COUCH.QLE              6,271  Qoole Object File
  15648. COUCH01.QLE           25,564  Qoole Object File
  15649. COUCH_TC.QLE           4,147  Qoole Object File
  15650. EZCHAIR.QLE            3,853  Qoole Object File
  15651. FURN1.QLE              5,374  Qoole Object File
  15652. FURN18.QLE            13,053  Qoole Object File
  15653. FURN4.QLE             12,858  Qoole Object File
  15654. FURN5.QLE             13,965  Qoole Object File
  15655. FURN6.QLE              5,357  Qoole Object File
  15656. ROCKING.QLE           10,605  Qoole Object File
  15657. THRONE.QLE            34,328  Qoole Object File
  15658. -----------------------------------------------------------
  15659. path: /prefabs/chess/
  15660. -----------------------------------------------------------
  15661. ===============================================================================
  15662. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15663. =  Select the .QLE files to see quick wireframe previews.                     =
  15664. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15665. =   Qoole directory on the harddrive.                                         =
  15666. ===============================================================================
  15667.  
  15668. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15669.  
  15670. info\chess.txt         2,478  Documentation Text File
  15671. preview0.bsp         436,084  PreCompiled Quake Map
  15672.  
  15673. CHS_BRD.QLE           23,257  Qoole Object File
  15674. CHS_MB.QLE             1,547  Qoole Object File
  15675. CHS_MC.QLE            22,533  Qoole Object File
  15676. CHS_MK.QLE             6,812  Qoole Object File
  15677. CHS_MN.QLE             5,540  Qoole Object File
  15678. CHS_MP.QLE             2,346  Qoole Object File
  15679. CHS_MQ.QLE             4,845  Qoole Object File
  15680. CHS_WB.QLE             1,547  Qoole Object File
  15681. CHS_WC.QLE            22,533  Qoole Object File
  15682. CHS_WK.QLE             6,812  Qoole Object File
  15683. CHS_WN.QLE             5,540  Qoole Object File
  15684. CHS_WP.QLE             2,346  Qoole Object File
  15685. CHS_WQ.QLE             4,845  Qoole Object File
  15686. -----------------------------------------------------------
  15687. path: /prefabs/church/
  15688. -----------------------------------------------------------
  15689. ===============================================================================
  15690. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15691. =  Select the .QLE files to see quick wireframe previews.                     =
  15692. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15693. =   Qoole directory on the harddrive.                                         =
  15694. ===============================================================================
  15695.  
  15696. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15697.  
  15698. info\3ds.txt           2,171  Documentation Text File
  15699. info\markswad.txt      1,056  Documentation Text File
  15700. info\olib.txt          1,856  Documentation Text File
  15701. info\olib1.txt           712  Documentation Text File
  15702. preview0.bsp         315,260  PreCompiled Quake Map
  15703. preview1.bsp         285,480  PreCompiled Quake Map
  15704.  
  15705. BENCH.QLE              5,937  Qoole Object File
  15706. CROSS.QLE             18,343  Qoole Object File
  15707. CROSS1.QLE             1,847  Qoole Object File
  15708. ORGAN.QLE             36,547  Qoole Object File
  15709. PEW.QLE                8,621  Qoole Object File
  15710. PIPE.QLE              78,673  Qoole Object File
  15711. -----------------------------------------------------------
  15712. path: /prefabs/computer/
  15713. -----------------------------------------------------------
  15714. ===============================================================================
  15715. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15716. =  Select the .QLE files to see quick wireframe previews.                     =
  15717. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15718. =   Qoole directory on the harddrive.                                         =
  15719. ===============================================================================
  15720.  
  15721. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15722.  
  15723. COMPUTR0.QLE           9,447  Qoole Object File
  15724. COMPUTR1.QLE           7,590  Qoole Object File
  15725. COMPUTR2.QLE           7,590  Qoole Object File
  15726. COMPUTR3.QLE          22,210  Qoole Object File
  15727. -----------------------------------------------------------
  15728. path: /prefabs/doors/
  15729. -----------------------------------------------------------
  15730. ===============================================================================
  15731. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15732. =  Select the .QLE files to see quick wireframe previews.                     =
  15733. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15734. =   Qoole directory on the harddrive.                                         =
  15735. ===============================================================================
  15736.  
  15737. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15738.  
  15739. info\cydoor.txt        3,463  Documentation Text File
  15740. info\cypunk01.txt      1,228  Documentation Text File
  15741. info\furn_jd.txt       3,404  Documentation Text File
  15742. info\furn_jd1.txt      1,427  Documentation Text File
  15743. info\vt.txt              816  Documentation Text File
  15744. preview0.bsp         376,544  PreCompiled Quake Map
  15745. preview1.bsp         460,460  PreCompiled Quake Map
  15746.  
  15747. 4PDOOR.QLE             3,833  Qoole Object File
  15748. CYDOOR01.QLE           4,006  Qoole Object File
  15749. CYDOOR02.QLE           9,484  Qoole Object File
  15750. CYDOOR04.QLE          11,366  Qoole Object File
  15751. CYDOOR06.QLE          14,037  Qoole Object File
  15752. CYDOORX1.QLE           4,992  Qoole Object File
  15753. DOOR01.QLE             1,425  Qoole Object File
  15754. DOOR02.QLE             1,430  Qoole Object File
  15755. DOORBTN.QLE            2,902  Qoole Object File
  15756. DOORWAY1.QLE          18,632  Qoole Object File
  15757. DOOR_VT.QLE            1,792  Qoole Object File
  15758. EDOOR01.QLE            6,885  Qoole Object File
  15759. FURN15.QLE            21,617  Qoole Object File
  15760. -----------------------------------------------------------
  15761. path: /prefabs/elevator/
  15762. -----------------------------------------------------------
  15763. ===============================================================================
  15764. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15765. =  Select the .QLE files to see quick wireframe previews.                     =
  15766. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15767. =   Qoole directory on the harddrive.                                         =
  15768. ===============================================================================
  15769.  
  15770. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15771.  
  15772. info\d_esc.txt         2,062  Documentation Text File
  15773. preview0.bsp         189,244  PreCompiled Quake Map
  15774.  
  15775. D_ESC.QLE             26,619  Qoole Object File
  15776. ELEVATOR.QLE           5,542  Qoole Object File
  15777. RAISEPLT.QLE           5,415  Qoole Object File
  15778. -----------------------------------------------------------
  15779. path: /prefabs/fence/
  15780. -----------------------------------------------------------
  15781. ===============================================================================
  15782. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15783. =  Select the .QLE files to see quick wireframe previews.                     =
  15784. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15785. =   Qoole directory on the harddrive.                                         =
  15786. ===============================================================================
  15787.  
  15788. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15789.  
  15790. FENCE1.QLE            10,761  Qoole Object File
  15791. WDFENCE.QLE           11,373  Qoole Object File
  15792. -----------------------------------------------------------
  15793. path: /prefabs/fireplce/
  15794. -----------------------------------------------------------
  15795. ===============================================================================
  15796. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15797. =  Select the .QLE files to see quick wireframe previews.                     =
  15798. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15799. =   Qoole directory on the harddrive.                                         =
  15800. ===============================================================================
  15801.  
  15802. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15803.  
  15804. info\mantle.txt        1,231  Documentation Text File
  15805. info\woodpile.txt      1,697  Documentation Text File
  15806. preview0.bsp          95,052  PreCompiled Quake Map
  15807. preview1.bsp         143,988  PreCompiled Quake Map
  15808.  
  15809. FIREPLAC.QLE           7,628  Qoole Object File
  15810. FIREPLCE.QLE          29,844  Qoole Object File
  15811. MANTLE.QLE            35,373  Qoole Object File
  15812. WOODPILE.QLE          28,958  Qoole Object File
  15813. -----------------------------------------------------------
  15814. path: /prefabs/fountain/
  15815. -----------------------------------------------------------
  15816. ===============================================================================
  15817. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15818. =  Select the .QLE files to see quick wireframe previews.                     =
  15819. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15820. =   Qoole directory on the harddrive.                                         =
  15821. ===============================================================================
  15822.  
  15823. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15824.  
  15825. info\fountn1.txt       1,098  Documentation Text File
  15826. info\fountn2.txt       1,526  Documentation Text File
  15827. preview0.bsp          92,320  PreCompiled Quake Map
  15828. preview1.bsp         152,064  PreCompiled Quake Map
  15829.  
  15830. FOUNTN1.QLE           29,594  Qoole Object File
  15831. FOUNTN2.QLE           30,350  Qoole Object File
  15832. -----------------------------------------------------------
  15833. path: /prefabs/grates/
  15834. -----------------------------------------------------------
  15835. ===============================================================================
  15836. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15837. =  Select the .QLE files to see quick wireframe previews.                     =
  15838. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15839. =   Qoole directory on the harddrive.                                         =
  15840. ===============================================================================
  15841.  
  15842. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15843.  
  15844. info\grates.txt        2,108  Documentation Text File
  15845. preview0.bsp         432,716  PreCompiled Quake Map
  15846.  
  15847. GRATE1.QLE             7,314  Qoole Object File
  15848. GRATE2.QLE            20,992  Qoole Object File
  15849. GRATE3.QLE            42,392  Qoole Object File
  15850. GRATE4.QLE             6,026  Qoole Object File
  15851. GRATE5.QLE            22,818  Qoole Object File
  15852. GRATE6.QLE            17,566  Qoole Object File
  15853. GRATE7.QLE             5,189  Qoole Object File
  15854. GRATE8.QLE             7,710  Qoole Object File
  15855. HANGRATE.QLE          10,429  Qoole Object File
  15856. SONGRATE.QLE           9,763  Qoole Object File
  15857. -----------------------------------------------------------
  15858. path: /prefabs/hallways/
  15859. -----------------------------------------------------------
  15860. ===============================================================================
  15861. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15862. =  Select the .QLE files to see quick wireframe previews.                     =
  15863. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15864. =   Qoole directory on the harddrive.                                         =
  15865. ===============================================================================
  15866.  
  15867. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15868.  
  15869. HALL01.QLE            53,154  Qoole Object File
  15870. HALL02.QLE            14,752  Qoole Object File
  15871. -----------------------------------------------------------
  15872. path: /prefabs/lights/
  15873. -----------------------------------------------------------
  15874. ===============================================================================
  15875. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15876. =  Select the .QLE files to see quick wireframe previews.                     =
  15877. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15878. =   Qoole directory on the harddrive.                                         =
  15879. ===============================================================================
  15880.  
  15881. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15882.  
  15883. info\chambers.txt      1,711  Documentation Text File
  15884. info\cylite.txt        3,463  Documentation Text File
  15885. info\cypunk01.txt      1,228  Documentation Text File
  15886. info\lightpck.txt      2,643  Documentation Text File
  15887. info\sr_lht.txt        3,665  Documentation Text File
  15888. info\vt.txt              816  Documentation Text File
  15889. preview0.bsp          69,884  PreCompiled Quake Map
  15890. preview1.bsp         376,544  PreCompiled Quake Map
  15891. preview2.bsp         319,652  PreCompiled Quake Map
  15892. preview3.bsp         396,596  PreCompiled Quake Map
  15893. preview4.bsp         523,868  PreCompiled Quake Map
  15894.  
  15895. BARLIGHT.QLE           9,839  Qoole Object File
  15896. BIGLAMP.QLE            3,535  Qoole Object File
  15897. CB_LAMP1.QLE          30,225  Qoole Object File
  15898. CB_LAMP2.QLE           6,251  Qoole Object File
  15899. CB_LIGHT.QLE          56,095  Qoole Object File
  15900. CHANDELR.QLE          23,156  Qoole Object File
  15901. CLIGHT01.QLE          14,156  Qoole Object File
  15902. CLIGHT02.QLE          10,148  Qoole Object File
  15903. CLIGHT03.QLE          12,309  Qoole Object File
  15904. CLIGHT04.QLE           7,568  Qoole Object File
  15905. CLIGHT05.QLE          14,712  Qoole Object File
  15906. CLIGHT06.QLE          15,326  Qoole Object File
  15907. CYLITE01.QLE           2,038  Qoole Object File
  15908. CYLITE02.QLE           1,363  Qoole Object File
  15909. CYLITE03.QLE          11,517  Qoole Object File
  15910. CYLITE04.QLE           2,855  Qoole Object File
  15911. CYLITEX3.QLE          10,642  Qoole Object File
  15912. FIRELMP1.QLE           8,318  Qoole Object File
  15913. FIRELMP2.QLE          11,771  Qoole Object File
  15914. FIRELMP3.QLE          19,843  Qoole Object File
  15915. FLASHLT.QLE           15,265  Qoole Object File
  15916. FLIGHT01.QLE          14,781  Qoole Object File
  15917. FLIGHT02.QLE           8,466  Qoole Object File
  15918. FLIGHT03.QLE          43,389  Qoole Object File
  15919. FLIGHT04.QLE          25,045  Qoole Object File
  15920. FLIGHT05.QLE          19,061  Qoole Object File
  15921. FLIGHT06.QLE          16,799  Qoole Object File
  15922. FLIGHT07.QLE          14,934  Qoole Object File
  15923. FLIGHT08.QLE          16,015  Qoole Object File
  15924. FLIGHT09.QLE           7,330  Qoole Object File
  15925. FLIGHT10.QLE           7,383  Qoole Object File
  15926. FLIGHT11.QLE          15,434  Qoole Object File
  15927. FLIGHT12.QLE          20,694  Qoole Object File
  15928. FLIGHT13.QLE          12,693  Qoole Object File
  15929. FLIGHT14.QLE          14,153  Qoole Object File
  15930. FLIGHT15.QLE          14,840  Qoole Object File
  15931. FLIGHT16.QLE           6,165  Qoole Object File
  15932. FLIGHT17.QLE           9,496  Qoole Object File
  15933. FLIGHT18.QLE           8,305  Qoole Object File
  15934. FLIGHT19.QLE           6,635  Qoole Object File
  15935. HANGFIRE.QLE           5,127  Qoole Object File
  15936. HANGLITE.QLE           6,787  Qoole Object File
  15937. LAMP.QLE              11,036  Qoole Object File
  15938. LAMPVT.QLE             6,975  Qoole Object File
  15939. LAMP_TC.QLE            9,758  Qoole Object File
  15940. LIGHT_CC.QLE           6,020  Qoole Object File
  15941. LTALTAR1.QLE          12,080  Qoole Object File
  15942. LTALTAR2.QLE           8,551  Qoole Object File
  15943. MIDLIGHT.QLE           8,551  Qoole Object File
  15944. MIDLITE01.QLE          8,006  Qoole Object File
  15945. MILLITE.QLE            2,529  Qoole Object File
  15946. PILLAR.QLE            11,604  Qoole Object File
  15947. SR_LHT01.QLE           6,404  Qoole Object File
  15948. SR_LHT02.QLE           6,973  Qoole Object File
  15949. SR_LHT03.QLE          10,288  Qoole Object File
  15950. SR_LHT04.QLE          12,430  Qoole Object File
  15951. SR_LHT05.QLE           6,590  Qoole Object File
  15952. SR_LHT06.QLE          20,597  Qoole Object File
  15953. SR_LHT07.QLE          31,274  Qoole Object File
  15954. SR_LHT08.QLE          18,671  Qoole Object File
  15955. SR_LHT09.QLE          16,555  Qoole Object File
  15956. SR_LHT10.QLE           9,356  Qoole Object File
  15957. SR_LHT11.QLE          18,976  Qoole Object File
  15958. SR_LHT12.QLE          18,276  Qoole Object File
  15959. SR_LHT13.QLE          15,491  Qoole Object File
  15960. SR_LHT14.QLE           7,814  Qoole Object File
  15961. SR_LHT15.QLE           9,836  Qoole Object File
  15962. SR_LHT16.QLE           6,553  Qoole Object File
  15963. SR_LHT17.QLE          14,607  Qoole Object File
  15964. SR_LHT18.QLE          10,451  Qoole Object File
  15965. SR_LHT19.QLE          10,998  Qoole Object File
  15966. SR_LHT20.QLE           5,246  Qoole Object File
  15967. SR_LHT21.QLE          14,075  Qoole Object File
  15968. SR_LHT22.QLE           7,862  Qoole Object File
  15969. SR_LHT23.QLE           2,372  Qoole Object File
  15970. TRAFFIC.QLE           12,501  Qoole Object File
  15971. WLIGHT01.QLE           9,705  Qoole Object File
  15972. WLIGHT02.QLE           9,102  Qoole Object File
  15973. WLIGHT03.QLE           7,902  Qoole Object File
  15974. WLIGHT04.QLE           9,555  Qoole Object File
  15975. WLIGHT05.QLE           3,471  Qoole Object File
  15976. WLIGHT06.QLE           2,487  Qoole Object File
  15977. WLIGHT07.QLE           6,293  Qoole Object File
  15978. WLIGHT08.QLE           6,568  Qoole Object File
  15979. WLIGHT09.QLE           8,847  Qoole Object File
  15980. WLIGHT10.QLE           8,844  Qoole Object File
  15981. WLIGHT11.QLE          10,448  Qoole Object File
  15982. WLIGHT12.QLE           3,879  Qoole Object File
  15983. WLIGHT13.QLE            ,797  Qoole Object File
  15984. WOODFIRE.QLE           5,286  Qoole Object File
  15985. WTORCH1.QLE            1,418  Qoole Object File
  15986. WTORCH2.QLE            2,234  Qoole Object File
  15987. WTORCH3.QLE            1,300  Qoole Object File
  15988. -----------------------------------------------------------
  15989. path: /prefabs/misc/
  15990. -----------------------------------------------------------
  15991. ===============================================================================
  15992. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  15993. =  Select the .QLE files to see quick wireframe previews.                     =
  15994. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  15995. =   Qoole directory on the harddrive.                                         =
  15996. ===============================================================================
  15997.  
  15998. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  15999.  
  16000. info\assorted.txt      1,652  Documentation Text File
  16001. info\camera.txt        1,777  Documentation Text File
  16002. info\chains.txt        1,331  Documentation Text File
  16003. info\fence1.txt        1,751  Documentation Text File
  16004. info\furn_jd.txt       3,404  Documentation Text File
  16005. info\furn_jd1.txt      1,427  Documentation Text File
  16006. info\househld.txt      1,634  Documentation Text File
  16007. info\objs.txt          2,480  Documentation Text File
  16008. info\objs1.txt         1,258  Documentation Text File
  16009. info\puter.txt         1,422  Documentation Text File
  16010. info\rs.txt            2,053  Documentation Text File
  16011. info\rs1.txt             776  Documentation Text File
  16012. info\tower.txt         1,432  Documentation Text File
  16013. info\volcano.txt       1,435  Documentation Text File
  16014. info\vt.txt              816  Documentation Text File
  16015. preview0.bsp         464,456  PreCompiled Quake Map
  16016. preview1.bsp         130,744  PreCompiled Quake Map
  16017. preview2.bsp         146,752  PreCompiled Quake Map
  16018. preview3.bsp          94,756  PreCompiled Quake Map
  16019. preview4.bsp         460,460  PreCompiled Quake Map
  16020. preview5.bsp         229,448  PreCompiled Quake Map
  16021. preview6.bsp         285,216  PreCompiled Quake Map
  16022. preview7.bsp          67,340  PreCompiled Quake Map
  16023. preview8.bsp         640,216  PreCompiled Quake Map
  16024. preview9.bsp          36,812  PreCompiled Quake Map
  16025. preview10.bsp         82,168  PreCompiled Quake Map
  16026.  
  16027. ARCADE.QLE             4,977  Qoole Object File
  16028. BALLHOOP.QLE           6,290  Qoole Object File
  16029. BARREL.QLE             5,283  Qoole Object File
  16030. CAMERA.QLE            31,930  Qoole Object File
  16031. CHAIN1.QLE            12,851  Qoole Object File
  16032. DOGHOUSE.QLE           5,504  Qoole Object File
  16033. DOLLY.QLE             21,969  Qoole Object File
  16034. FISHTANK.QLE           8,393  Qoole Object File
  16035. FORKLIFT.QLE          30,692  Qoole Object File
  16036. FURN16.QLE             7,221  Qoole Object File
  16037. GAZEBO.QLE            28,959  Qoole Object File
  16038. GUNBTRY.QLE           16,884  Qoole Object File
  16039. LEAF.QLE               1,425  Qoole Object File
  16040. POOL.QLE               4,808  Qoole Object File
  16041. POT.QLE               33,461  Qoole Object File
  16042. ROTIS.QLE             14,809  Qoole Object File
  16043. TBSHFT.QLE            13,143  Qoole Object File
  16044. TOWER.QLE             44,151  Qoole Object File
  16045. TRASHCAN.QLE           2,390  Qoole Object File
  16046. VOLCANO.QLE           11,570  Qoole Object File
  16047. WGHTBNCH.QLE           8,654  Qoole Object File
  16048. -----------------------------------------------------------
  16049. path: /prefabs/pillars/
  16050. -----------------------------------------------------------
  16051. ===============================================================================
  16052. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16053. =  Select the .QLE files to see quick wireframe previews.                     =
  16054. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16055. =   Qoole directory on the harddrive.                                         =
  16056. ===============================================================================
  16057.  
  16058. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16059.  
  16060. COLUMN.QLE             5,206  Qoole Object File
  16061. PILLAR01.QLE           5,941  Qoole Object File
  16062. PILLAR02.QLE           6,883  Qoole Object File
  16063. PILLAR03.QLE           9,827  Qoole Object File
  16064. R_POLE01.QLE           2,770  Qoole Object File
  16065. -----------------------------------------------------------
  16066. path: /prefabs/rooms/
  16067. -----------------------------------------------------------
  16068. ===============================================================================
  16069. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16070. =  Select the .QLE files to see quick wireframe previews.                     =
  16071. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16072. =   Qoole directory on the harddrive.                                         =
  16073. ===============================================================================
  16074.  
  16075. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16076.  
  16077. CIRCLE.QLE            19,690  Qoole Object File
  16078. RROOM01.QLE           21,949  Qoole Object File
  16079. RROOM02.QLE           48,107  Qoole Object File
  16080. -----------------------------------------------------------
  16081. path: /prefabs/shapes/
  16082. -----------------------------------------------------------
  16083. ===============================================================================
  16084. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16085. =  Select the .QLE files to see quick wireframe previews.                     =
  16086. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16087. =   Qoole directory on the harddrive.                                         =
  16088. ===============================================================================
  16089.  
  16090. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16091.  
  16092. 5SIDE.QLE              1,497  Qoole Object File
  16093. 5SIDE01.QLE            3,808  Qoole Object File
  16094. 8SHALF.QLE             1,358  Qoole Object File
  16095. 8SHALF01.QLE           3,768  Qoole Object File
  16096. 8SPRISM.QLE            1,227  Qoole Object File
  16097. CIRCL16S.QLE           2,031  Qoole Object File
  16098. CIRCLE.QLE             2,942  Qoole Object File
  16099. CURVE.QLE              2,079  Qoole Object File
  16100. HLFCIRCL.QLE          10,423  Qoole Object File
  16101. HLFSPHR.QLE            4,703  Qoole Object File
  16102. HOLCIRCL.QLE          20,937  Qoole Object File
  16103. HOLLCONE.QLE           8,601  Qoole Object File
  16104. PENTGRAM.QLE          17,030  Qoole Object File
  16105. RING16S.QLE           12,434  Qoole Object File
  16106. SPHERE.QLE             9,527  Qoole Object File
  16107. SQ_ROUND.QLE           4,905  Qoole Object File
  16108. STAR.QLE               4,310  Qoole Object File
  16109. -----------------------------------------------------------
  16110. path: /prefabs/shelves/
  16111. -----------------------------------------------------------
  16112. ===============================================================================
  16113. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16114. =  Select the .QLE files to see quick wireframe previews.                     =
  16115. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16116. =   Qoole directory on the harddrive.                                         =
  16117. ===============================================================================
  16118.  
  16119. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16120.  
  16121. info\furn_jd.txt       3,404  Documentation Text File
  16122. info\furn_jd1.txt      1,427  Documentation Text File
  16123. info\furn_tc.txt       2,339  Documentation Text File
  16124. info\furn_tc1.txt      1,170  Documentation Text File
  16125. info\kraqs.txt         1,925  Documentation Text File
  16126. info\kraqs1.txt          632  Documentation Text File
  16127. preview0.bsp         460,460  PreCompiled Quake Map
  16128. preview1.bsp         143,988  PreCompiled Quake Map
  16129. preview2.bsp         156,804  PreCompiled Quake Map
  16130. preview3.bsp          93,480  PreCompiled Quake Map
  16131. preview4.bsp         107,872  PreCompiled Quake Map
  16132.  
  16133. BOOKCASE.QLE           4,668  Qoole Object File
  16134. BOOKSHLF.QLE           5,754  Qoole Object File
  16135. BSHELF.QLE             5,527  Qoole Object File
  16136. CABINET1.QLE           3,146  Qoole Object File
  16137. CABINET2.QLE           2,439  Qoole Object File
  16138. DRESSER.QLE           22,027  Qoole Object File
  16139. FURN10.QLE            10,636  Qoole Object File
  16140. FURN12.QLE             5,927  Qoole Object File
  16141. FURN17.QLE            12,112  Qoole Object File
  16142. FURN3.QLE              3,728  Qoole Object File
  16143. SHELF.QLE              2,283  Qoole Object File
  16144. SHELF_TC.QLE           5,812  Qoole Object File
  16145. WARDROBE.QLE          11,273  Qoole Object File
  16146. -----------------------------------------------------------
  16147. path: /prefabs/ships/
  16148. -----------------------------------------------------------
  16149. ===============================================================================
  16150. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16151. =  Select the .QLE files to see quick wireframe previews.                     =
  16152. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16153. =   Qoole directory on the harddrive.                                         =
  16154. ===============================================================================
  16155.  
  16156. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16157.  
  16158. MTLBOAT.QLE            5,978  Qoole Object File
  16159. SHIP.QLE              39,141  Qoole Object File
  16160. WDBOAT.QLE             6,996  Qoole Object File
  16161. -----------------------------------------------------------
  16162. path: /prefabs/stairs/
  16163. -----------------------------------------------------------
  16164. ===============================================================================
  16165. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16166. =  Select the .QLE files to see quick wireframe previews.                     =
  16167. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16168. =   Qoole directory on the harddrive.                                         =
  16169. ===============================================================================
  16170.  
  16171. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16172.  
  16173. info\sr_stair.txt      3,069  Documentation Text File
  16174. info\vt.txt              816  Documentation Text File
  16175. preview0.bsp         657,316  PreCompiled Quake Map
  16176.  
  16177. 10SCASE.QLE            7,768  Qoole Object File
  16178. 4STEPS.QLE             3,154  Qoole Object File
  16179. SPIRAL01.QLE          12,537  Qoole Object File
  16180. SPIRAL02.QLE          28,390  Qoole Object File
  16181. SPIRALST.QLE          35,648  Qoole Object File
  16182. STAIRCAS.QLE          13,201  Qoole Object File
  16183. STAIRS01.QLE           6,441  Qoole Object File
  16184. STAIRS02.QLE           3,189  Qoole Object File
  16185. STAIRS03.QLE           8,706  Qoole Object File
  16186. STAIRS04.QLE           6,457  Qoole Object File
  16187. STAIRS05.QLE           4,293  Qoole Object File
  16188. STAIRS06.QLE           6,243  Qoole Object File
  16189. STAIRS07.QLE           7,830  Qoole Object File
  16190. STAIRS08.QLE          20,962  Qoole Object File
  16191. STAIRS09.QLE           5,944  Qoole Object File
  16192. STAIRS10.QLE          44,862  Qoole Object File
  16193. STAIRS11.QLE          20,490  Qoole Object File
  16194. STAIRS12.QLE          18,857  Qoole Object File
  16195. STAIRS13.QLE           3,967  Qoole Object File
  16196. STAIRS14.QLE           7,104  Qoole Object File
  16197. STAIRSMP.QLE          12,845  Qoole Object File
  16198. WSCASE.QLE            26,690  Qoole Object File
  16199. -----------------------------------------------------------
  16200. path: /prefabs/statue/
  16201. -----------------------------------------------------------
  16202. ===============================================================================
  16203. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16204. =  Select the .QLE files to see quick wireframe previews.                     =
  16205. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16206. =   Qoole directory on the harddrive.                                         =
  16207. ===============================================================================
  16208.  
  16209. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16210.  
  16211. info\demon.txt         2,384  Documentation Text File
  16212. info\hand1.txt         1,421  Documentation Text File
  16213. preview0.bsp         197,180  PreCompiled Quake Map
  16214. preview1.bsp          68,828  PreCompiled Quake Map
  16215.  
  16216. DEMON.QLE             67,572  Qoole Object File
  16217. DRAGON.QLE            10,349  Qoole Object File
  16218. HAND1.QLE             13,073  Qoole Object File
  16219. QHANDS.QLE            21,412  Qoole Object File
  16220. STATUE.QLE             8,447  Qoole Object File
  16221. -----------------------------------------------------------
  16222. path: /prefabs/supports/
  16223. -----------------------------------------------------------
  16224. ===============================================================================
  16225. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16226. =  Select the .QLE files to see quick wireframe previews.                     =
  16227. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16228. =   Qoole directory on the harddrive.                                         =
  16229. ===============================================================================
  16230.  
  16231. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16232.  
  16233. SUPP01.QLE             9,439  Qoole Object File
  16234. -----------------------------------------------------------
  16235. path: /prefabs/switches/
  16236. -----------------------------------------------------------
  16237. ===============================================================================
  16238. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16239. =  Select the .QLE files to see quick wireframe previews.                     =
  16240. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16241. =   Qoole directory on the harddrive.                                         =
  16242. ===============================================================================
  16243.  
  16244. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16245.  
  16246. info\switches.txt      2,068  Documentation Text File
  16247. preview0.bsp         195,324  PreCompiled Quake Map
  16248.  
  16249. SWITCH01.QLE           1,892  Qoole Object File
  16250. SWITCH02.QLE           3,724  Qoole Object File
  16251. SWITCH03.QLE           4,867  Qoole Object File
  16252. SWITCH04.QLE          10,945  Qoole Object File
  16253. SWITCH05.QLE           4,050  Qoole Object File
  16254. SWITCH06.QLE           4,851  Qoole Object File
  16255. SWITCH07.QLE           7,288  Qoole Object File
  16256. SWITCH08.QLE           8,495  Qoole Object File
  16257. SWITCH09.QLE           1,318  Qoole Object File
  16258. SWITCH10.QLE          10,282  Qoole Object File
  16259. -----------------------------------------------------------
  16260. path: /prefabs/symbols/
  16261. -----------------------------------------------------------
  16262. ===============================================================================
  16263. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16264. =  Select the .QLE files to see quick wireframe previews.                     =
  16265. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16266. =   Qoole directory on the harddrive.                                         =
  16267. ===============================================================================
  16268.  
  16269. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16270.  
  16271. info\olymp.txt         1,683  Documentation Text File
  16272. info\sign1.txt         1,917  Documentation Text File
  16273. preview0.bsp         123,328  PreCompiled Quake Map
  16274. preview1.bsp          95,416  PreCompiled Quake Map
  16275.  
  16276. OLYMP.QLE             28,101  Qoole Object File
  16277. SIGN1.QLE             15,791  Qoole Object File
  16278. YMBOL.QLE             18,874  Qoole Object File
  16279. -----------------------------------------------------------
  16280. path: /prefabs/tables/
  16281. -----------------------------------------------------------
  16282. ===============================================================================
  16283. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16284. =  Select the .QLE files to see quick wireframe previews.                     =
  16285. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16286. =   Qoole directory on the harddrive.                                         =
  16287. ===============================================================================
  16288.  
  16289. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16290.  
  16291. info\furn_jd.txt       3,404  Documentation Text File
  16292. info\furn_jd1.txt      1,427  Documentation Text File
  16293. info\furn_tc.txt       2,339  Documentation Text File
  16294. info\furn_tc1.txt      1,170  Documentation Text File
  16295. info\kraqs.txt         1,925  Documentation Text File
  16296. info\kraqs1.txt          632  Documentation Text File
  16297. info\vt.txt              816  Documentation Text File
  16298. preview0.bsp         460,460  PreCompiled Quake Map
  16299. preview1.bsp         143,988  PreCompiled Quake Map
  16300. preview2.bsp         156,804  PreCompiled Quake Map
  16301. preview3.bsp          93,480  PreCompiled Quake Map
  16302. preview4.bsp         107,872  PreCompiled Quake Map
  16303.  
  16304. ALTAR.QLE              5,473  Qoole Object File
  16305. COMPDESK.QLE           9,411  Qoole Object File
  16306. DESK.QLE               6,728  Qoole Object File
  16307. DESK_TC.QLE           13,665  Qoole Object File
  16308. ENDTABLE.QLE           3,760  Qoole Object File
  16309. FURN11.QLE             9,381  Qoole Object File
  16310. FURN13.QLE             7,160  Qoole Object File
  16311. FURN7.QLE             12,614  Qoole Object File
  16312. FURN8.QLE             10,449  Qoole Object File
  16313. FURN9.QLE             10,640  Qoole Object File
  16314. MYDESK.QLE            16,355  Qoole Object File
  16315. PINGPONG.QLE           4,870  Qoole Object File
  16316. POOLTABL.QLE          12,204  Qoole Object File
  16317. TABLE1.QLE             4,410  Qoole Object File
  16318. TABLE2.QLE             2,890  Qoole Object File
  16319. TABLE3.QLE             5,145  Qoole Object File
  16320. TABLEVT1.QLE           4,089  Qoole Object File
  16321. TABLEVT2.QLE           4,288  Qoole Object File
  16322. TABLE_MP.QLE           5,159  Qoole Object File
  16323. TABLE_SG.QLE           4,266  Qoole Object File
  16324. TABLE_TC.QLE           5,805  Qoole Object File
  16325. -----------------------------------------------------------
  16326. path: /prefabs/teleport/
  16327. -----------------------------------------------------------
  16328. ===============================================================================
  16329. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16330. =  Select the .QLE files to see quick wireframe previews.                     =
  16331. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16332. =   Qoole directory on the harddrive.                                         =
  16333. ===============================================================================
  16334.  
  16335. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16336.  
  16337. info\teleport.txt      2,753  Documentation Text File
  16338. preview0.bsp         544,452  PreCompiled Quake Map
  16339.  
  16340. TELE01.QLE             9,132  Qoole Object File
  16341. TELE02.QLE            13,191  Qoole Object File
  16342. TELE03.QLE             8,086  Qoole Object File
  16343. TELE04.QLE             8,496  Qoole Object File
  16344. TELE05.QLE            11,514  Qoole Object File
  16345. TELE06.QLE            16,235  Qoole Object File
  16346. TELE07.QLE            16,218  Qoole Object File
  16347. TELE08.QLE            15,180  Qoole Object File
  16348. TELE09.QLE            12,711  Qoole Object File
  16349. TELE10.QLE            21,897  Qoole Object File
  16350. TELE11.QLE             3,961  Qoole Object File
  16351. TELE12.QLE             8,427  Qoole Object File
  16352. TELE13.QLE            12,480  Qoole Object File
  16353. TELE1_CB.QLE           4,847  Qoole Object File
  16354. TELE2_CB.QLE          10,745  Qoole Object File
  16355. -----------------------------------------------------------
  16356. path: /prefabs/tombs/
  16357. -----------------------------------------------------------
  16358. ===============================================================================
  16359. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16360. =  Select the .QLE files to see quick wireframe previews.                     =
  16361. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16362. =   Qoole directory on the harddrive.                                         =
  16363. ===============================================================================
  16364.  
  16365. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16366.  
  16367. info\tombs.txt           475  Documentation Text File
  16368. preview0.bsp         349,476  PreCompiled Quake Map
  16369. preview1.bsp         181,836  PreCompiled Quake Map
  16370.  
  16371. TOMB01.QLE             6,875  Qoole Object File
  16372. TOMB02.QLE            25,824  Qoole Object File
  16373. TOMB03.QLE            31,403  Qoole Object File
  16374. TOMB04.QLE            10,602  Qoole Object File
  16375. TOMB05.QLE            19,974  Qoole Object File
  16376. TOMB06.QLE            22,397  Qoole Object File
  16377. TOMB07.QLE            19,003  Qoole Object File
  16378. TOMB08.QLE            23,522  Qoole Object File
  16379. TOMB09.QLE            10,662  Qoole Object File
  16380. TOMB10.QLE            11,892  Qoole Object File
  16381. -----------------------------------------------------------
  16382. path: /prefabs/traps/
  16383. -----------------------------------------------------------
  16384. ===============================================================================
  16385. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16386. =  Select the .QLE files to see quick wireframe previews.                     =
  16387. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16388. =   Qoole directory on the harddrive.                                         =
  16389. ===============================================================================
  16390.  
  16391. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16392.  
  16393. info\headsaw.txt       2,862  Documentation Text File
  16394. preview0.bsp         114,272  PreCompiled Quake Map
  16395.  
  16396. HEADSAW.QLE            6,643  Qoole Object File
  16397. TRAP01.QLE            11,027  Qoole Object File
  16398. -----------------------------------------------------------
  16399. path: /prefabs/trees/
  16400. -----------------------------------------------------------
  16401. ===============================================================================
  16402. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16403. =  Select the .QLE files to see quick wireframe previews.                     =
  16404. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16405. =   Qoole directory on the harddrive.                                         =
  16406. ===============================================================================
  16407.  
  16408. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16409.  
  16410. info\t_tree1.txt       1,706  Documentation Text File
  16411. info\trees.txt           273  Documentation Text File
  16412. preview0.bsp         188,872  PreCompiled Quake Map
  16413. preview1.bsp         294,836  PreCompiled Quake Map
  16414. preview2.bsp         274,100  PreCompiled Quake Map
  16415. preview3.bsp         175,504  PreCompiled Quake Map
  16416.  
  16417. PALMTREE.QLE          35,668  Qoole Object File
  16418. TREE01.QLE            10,134  Qoole Object File
  16419. TREE02.QLE            14,213  Qoole Object File
  16420. TREE03.QLE            13,654  Qoole Object File
  16421. TREE04.QLE            22,398  Qoole Object File
  16422. TREE05.QLE            26,792  Qoole Object File
  16423. TREE06.QLE            10,723  Qoole Object File
  16424. TREE07.QLE            82,393  Qoole Object File
  16425. TREE08.QLE            19,086  Qoole Object File
  16426. TREE09.QLE            21,337  Qoole Object File
  16427. TREE10.QLE            10,561  Qoole Object File
  16428. TREE_AB.QLE            7,835  Qoole Object File
  16429. T_TREE1.QLE           26,264  Qoole Object File
  16430. XMASTREE.QLE           3,792  Qoole Object File
  16431. -----------------------------------------------------------
  16432. path: /prefabs/vehicles/
  16433. -----------------------------------------------------------
  16434. ===============================================================================
  16435. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16436. =  Select the .QLE files to see quick wireframe previews.                     =
  16437. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16438. =   Qoole directory on the harddrive.                                         =
  16439. ===============================================================================
  16440.  
  16441. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16442.  
  16443. info\truck.txt         1,707  Documentation Text File
  16444. info\vehicles.txt      2,216  Documentation Text File
  16445. preview0.bsp         495,116  PreCompiled Quake Map
  16446. preview1.bsp         627,512  PreCompiled Quake Map
  16447.  
  16448. BRIG.QLE              26,637  Qoole Object File
  16449. CAR1.QLE              19,847  Qoole Object File
  16450. CAR2.QLE              19,596  Qoole Object File
  16451. DUNE.QLE              27,090  Qoole Object File
  16452. JEEP.QLE              25,100  Qoole Object File
  16453. LOGRIG.QLE            16,502  Qoole Object File
  16454. REGRIG.QLE             7,086  Qoole Object File
  16455. RIGFRONT.QLE          19,760  Qoole Object File
  16456. RIGOIL.QLE            27,887  Qoole Object File
  16457. TANK.QLE              36,227  Qoole Object File
  16458. TANK1.QLE             81,974  Qoole Object File
  16459. TRUCK.QLE             35,953  Qoole Object File
  16460. TRUCK1.QLE            24,488  Qoole Object File
  16461. TRUCK2.QLE            24,490  Qoole Object File
  16462. -----------------------------------------------------------
  16463. path: /prefabs/well/
  16464. -----------------------------------------------------------
  16465. ===============================================================================
  16466. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16467. =  Select the .QLE files to see quick wireframe previews.                     =
  16468. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16469. =   Qoole directory on the harddrive.                                         =
  16470. ===============================================================================
  16471.  
  16472. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16473.  
  16474. info\well3.txt         1,731  Documentation Text File
  16475. preview0.bsp         107,416  PreCompiled Quake Map
  16476.  
  16477. WELL1.QLE             26,165  Qoole Object File
  16478. WELL2.QLE             15,916  Qoole Object File
  16479. WELL3.QLE             35,094  Qoole Object File
  16480. -----------------------------------------------------------
  16481. path: /prefabs/windows/
  16482. -----------------------------------------------------------
  16483. ===============================================================================
  16484. =  Select the .bsp files to see some of the prefabs in Quake.                 =
  16485. =  Select the .QLE files to see quick wireframe previews.                     =
  16486. =  Select the program INSTOBJS.EXE to copy this set of prefabs to your        =
  16487. =   Qoole directory on the harddrive.                                         =
  16488. ===============================================================================
  16489.  
  16490. INSTOBJS.EXE          40,960  Install this prefab library to your harddrive
  16491.  
  16492. info\windows.txt       2,524  Documentation Text File
  16493. preview0.bsp         174,292  PreCompiled Quake Map
  16494. preview1.bsp         341,796  PreCompiled Quake Map
  16495.  
  16496. BARS.QLE              18,650  Qoole Object File
  16497. BAY.QLE               11,479  Qoole Object File
  16498. BAYWIN.QLE             2,787  Qoole Object File
  16499. CROSS.QLE             10,144  Qoole Object File
  16500. DOUBLE.QLE             5,589  Qoole Object File
  16501. EYE.QLE               12,808  Qoole Object File
  16502. MODERN.QLE            13,363  Qoole Object File
  16503. STAINED.QLE           10,515  Qoole Object File
  16504. STAINED2.QLE          14,105  Qoole Object File
  16505. WALKOUT.QLE           16,362  Qoole Object File
  16506. WINLIGHT.QLE          12,068  Qoole Object File
  16507. -----------------------------------------------------------
  16508. Additional Quake editing utilities
  16509. path: /progs/
  16510. -----------------------------------------------------------
  16511. bsputils\
  16512. convert\
  16513. graphics\
  16514. misc\
  16515. -----------------------------------------------------------
  16516. path: /progs/bsputils/
  16517. -----------------------------------------------------------
  16518. ==============================================================================
  16519. =  Please read the .txt files for descriptions.                              =
  16520. =  Select the .zip files to install the programs.                            =
  16521. ==============================================================================
  16522.  
  16523. arghlite.txt
  16524. arghlite.zip
  16525.  
  16526. bsp2prt.txt
  16527. bsp2prt.zip
  16528.  
  16529. eas_qbsp.txt
  16530. eas_qbsp.zip
  16531.  
  16532. leetvis.txt
  16533. leetvis.zip
  16534.  
  16535. lightdis.txt
  16536. lightdis.zip
  16537.  
  16538. lv21.txt
  16539. lv21.zip
  16540.  
  16541. qbsp256b.txt
  16542. qbsp256b.zip
  16543.  
  16544. qbsp256c.txt
  16545. qbsp256c.zip
  16546.  
  16547. qbsp_dos.txt
  16548. qbsp_dos.zip
  16549.  
  16550. qmpfnt10.txt
  16551. qmpfnt10.zip
  16552.  
  16553. qube.txt
  16554. qube.zip
  16555.  
  16556. qwinlev.txt
  16557. qwinlev.zip
  16558.  
  16559. rvis1.txt
  16560. rvis1.zip
  16561.  
  16562. suckrad.txt
  16563. suckrad.zip
  16564.  
  16565. vislight.txt
  16566. vislight.zip
  16567.  
  16568. vistime.txt
  16569. vistime.zip
  16570.  
  16571. waterhack.txt
  16572. waterhack.zip
  16573.  
  16574. wml100.txt
  16575. wml100.zip
  16576.  
  16577. wooflite.txt
  16578. wooflite.zip
  16579. -----------------------------------------------------------
  16580. path: /progs/convert/
  16581. -----------------------------------------------------------
  16582. ==============================================================================
  16583. =  Please read the .txt files for descriptions.                              =
  16584. =  Select the .zip files to install the programs.                            =
  16585. ==============================================================================
  16586.  
  16587. 3ds2map.txt
  16588. 3ds2map.zip
  16589.  
  16590. bsp2m011.txt
  16591. bsp2m011.zip
  16592.  
  16593. qdm11.txt
  16594. qdm11.zip
  16595. -----------------------------------------------------------
  16596. path: /progs/graphics/
  16597. -----------------------------------------------------------
  16598. ==============================================================================
  16599. =  Please read the .txt files for descriptions.                              =
  16600. =  Select the .zip files to install the programs.                            =
  16601. ==============================================================================
  16602.  
  16603. adqudtmn.txt
  16604. adqudtmn.zip
  16605. adquedit.txt
  16606. adquedit.zip
  16607.  
  16608. mipidx12.txt
  16609. mipidx12.zip
  16610.  
  16611. mk_wad2.txt
  16612. mk_wad2.zip
  16613.  
  16614. qartl.txt
  16615. qartl.zip
  16616. -----------------------------------------------------------
  16617. path: /progs/misc/
  16618. -----------------------------------------------------------
  16619. ==============================================================================
  16620. =  Please read the .txt files for descriptions.                              =
  16621. =  Select the .zip files to install the programs.                            =
  16622. ==============================================================================
  16623.  
  16624. batchmap.txt
  16625. batchmap.zip
  16626.  
  16627. mapsyntx.txt
  16628. mapsyntx.zip
  16629. -----------------------------------------------------------
  16630. Problem listings for QBSP compiling errors
  16631. path: /quakelab/
  16632. -----------------------------------------------------------
  16633. ===============================================================================
  16634. = These files contain listings of common problems and solutions to Quake map  =
  16635. =  compiling and editing.  They were taken from the QuakeLab editing website  =
  16636. =  at http://www.planetquake.com/quakelab on Aug 07 1997, and converted into  =
  16637. =  text format.  These files are distributed with the kind permission of      =
  16638. =  Steve Fukuda of the QuakeLab.  The original copies of the html files are   =
  16639. =  located in the directory html.                                             =
  16640. ===============================================================================
  16641.  
  16642. problems.txt           Intro Page
  16643. bsp.txt                Errors Compiling and Running QBSP
  16644. light.txt              Errors Compiling and Running Light
  16645. vis.txt                Errors Compiling and Running VIS
  16646. startup.txt            Why Won't Quake Load A .bsp File?
  16647. gameplay.txt           Why Don't Certain Things work?
  16648. editor.txt             Specific Map Editor Related Questions
  16649.  
  16650. html\problems.htm
  16651. html\bsp.htm
  16652. html\light.htm
  16653. html\vis.htm
  16654. html\startup.htm
  16655. html\gameplay.htm
  16656. html\editor.htm
  16657. -----------------------------------------------------------
  16658. Quake Map Spec and the Unofficial Quake Specs
  16659. path: /specs/
  16660. -----------------------------------------------------------
  16661. ===============================================================================
  16662. = These files were taken from the Quake Developer's Page at                   =
  16663. =  http://www.gamers.org/dEngine/quake on Aug 07 1997.  They are distributed  =
  16664. =  with the kind permissions of Nicholas Kain and Olivier Montanuy.           =
  16665. ===============================================================================
  16666.  
  16667. qmapspec.txt        Quake Map Spec (Text Format)
  16668. qmapspec.htm        Quake Map Spec (HTML Format)
  16669. qkmenu.htm          The Unofficial Quake Spec (HTML Format)
  16670. qc-menu.htm         QuakeC Specification (HTML Format)
  16671. -----------------------------------------------------------
  16672. Qoole Video and HTML tutorials
  16673. path: /tutorial/
  16674. -----------------------------------------------------------
  16675. ===============================================================================
  16676. =                Select the .avi Files to View the Tutorials                  =
  16677. ===============================================================================
  16678.  
  16679. readme.txt           Readme file
  16680. files\               Source and pre-compiled files from the video tutorials
  16681.  
  16682. lesson01.avi         Introduction / Texture Wad Setup        (4:25)
  16683. lesson02.avi         General Qoole User Interface            (5:43)
  16684. lesson03.avi         Lights                                  (2:57)
  16685. lesson04.avi         CSG Subtraction                         (2:03)
  16686. lesson05.avi         Texture Manipulation                    (3:04)
  16687. lesson06.avi         Adding Liquids                          (1:33)
  16688. lesson07.avi         Object Oriented Concept and Grouping    (2:45)
  16689. lesson08.avi         Loading and Saving Qoole Objects        (1:23)
  16690. lesson09.avi         Spotlight                               (1:31)
  16691. lesson10.avi         Triggers                                (2:27)
  16692. lesson11.avi         Moving Platform                         (2:23)
  16693. lesson12.avi         Doors                                   (2:12)
  16694. lesson13.avi         Secret Doors                            (1:18)
  16695. lesson14.avi         Elevators                               (2:20)
  16696. lesson15.avi         Buttons                                 (1:55)
  16697. lesson16.avi         Teleporters                             (3:08)
  16698. lesson17.avi         Wind Tunnel                             (1:53)
  16699. lesson18.avi         Ending A Level                          (2:05)
  16700.  
  16701. html\index.htm       Qoole HTML tutorials by Simon Terry
  16702. -----------------------------------------------------------
  16703. Source and pre-compiled files from the video tutorials
  16704. path: /tutorial/files/
  16705. -----------------------------------------------------------
  16706. ===============================================================================
  16707. =              Select the .bsp File To View the Level In Quake                =
  16708. ===============================================================================
  16709.  
  16710. lesson02.bsp           7,672  PreCompiled Quake Map
  16711. lesson02.qle           5,324  Quake Level Source File
  16712.  
  16713. lesson03.bsp          19,024  PreCompiled Quake Map
  16714. lesson03.qle           8,050  Quake Level Source File
  16715.  
  16716. lesson04.bsp          18,520  PreCompiled Quake Map
  16717. lesson04.qle          15,575  Quake Level Source File
  16718.  
  16719. lesson06.bsp          25,224  PreCompiled Quake Map
  16720. lesson06.qle           9,659  Quake Level Source File
  16721.  
  16722. lesson09.bsp          15,356  PreCompiled Quake Map
  16723. lesson09.qle           7,853  Quake Level Source File
  16724.  
  16725. lesson10.bsp          17,200  PreCompiled Quake Map
  16726. lesson10.qle           8,857  Quake Level Source File
  16727.  
  16728. lesson11.bsp          25,104  PreCompiled Quake Map
  16729. lesson11.qle          10,210  Quake Level Source File
  16730.  
  16731. lesson12.bsp          25,224  PreCompiled Quake Map
  16732. lesson12.qle           9,961  Quake Level Source File
  16733.  
  16734. lesson13.bsp          25,156  PreCompiled Quake Map
  16735. lesson13.qle           9,939  Quake Level Source File
  16736.  
  16737. lesson14.bsp          32,648  PreCompiled Quake Map
  16738. lesson14.qle          10,640  Quake Level Source File
  16739.  
  16740. lesson15.bsp          37,868  PreCompiled Quake Map
  16741. lesson15.qle          11,645  Quake Level Source File
  16742.  
  16743. lesson16.bsp          42,212  PreCompiled Quake Map
  16744. lesson16.qle          22,169  Quake Level Source File
  16745.  
  16746. lesson17.bsp          44,408  PreCompiled Quake Map
  16747. lesson17.qle          41,030  Quake Level Source File
  16748.  
  16749. lesson18.bsp          84,528  PreCompiled Quake Map
  16750. lesson18.qle          20,279  Quake Level Source File
  16751. -----------------------------------------------------------
  16752. Custom texture wad files
  16753. path: /wads/
  16754. -----------------------------------------------------------
  16755. ===============================================================================
  16756. =  Select the .wad files to preview the textures.                             =
  16757. =  Select the program INSTALL.EXE to copy all these textures to your          =
  16758. =   Qoole directory on the harddrive.                                         =
  16759. ===============================================================================
  16760.  
  16761. INSTALL.EXE        40,960  Install all the texture files to your Qoole
  16762.                            directory on your harddrive.  This installation
  16763.                            takes up 18 megabytes of disk space.
  16764.  
  16765. artworks.txt        1,739  Title  : ARTWORKS
  16766. artworks.wad      444,828  Date   : June 3, 1997
  16767.                            Author : Sonya Roberts
  16768.                            Email  : sonya_roberts@geocities.com
  16769.                            Desc   : Paintings to hang on walls
  16770.  
  16771. axl1wad.txt         3,825  Title  : Texture Wad 1 by @xl
  16772. axl11.wad       2,421,392  Date   : 19 May 97
  16773. axl12.wad       1,509,804  Author : @xl Kawa
  16774. axl13.wad       1,671,028  Email  : PlasmaAxl@aol.com
  16775.                            Desc   : 272 Textures created by me, myself and I
  16776.  
  16777. axl2wad.txt         2,090  Title  : Texture Wad 2 by @xl
  16778. axl2.wad         153,4200  Date   : 11 June 97
  16779.                            Author : @xl Kawa
  16780.                            Email  : PlasmaAxl@aol.com
  16781.                            Desc   : 185 Textures created by me, myself and I
  16782.  
  16783. axl3wad.txt         2,089  Title  : Texture Wad 3 by @xl
  16784. axl3.wad          616,268  Date   : 20 June 97
  16785.                            Author : @xl Kawa
  16786.                            Email  : PlasmaAxl@aol.com
  16787.                            Desc   : 50 Textures created by me, myself and I
  16788.  
  16789. axl4wad.txt         2,152  Title  : Texture Wad 4 by @xl
  16790. axl4.wad          892,672  Date   : 23 July 97
  16791.                            Author : @xl Kawa
  16792.                            Email  : PlasmaAxl@aol.com
  16793.                            Desc   : ~80 Textures created by me, myself and I
  16794.  
  16795. cydem1.wad         70,308
  16796.  
  16797. efqtex3.txt           703  Author : Yojimbo
  16798. efqtex3.wad       563,932  Email  : gblair@hiwaay.net
  16799.  
  16800. fearcl.txt          1,970  Date   : August 3, 1997
  16801. fearical.wad      938,652  Author : Sonya Roberts
  16802.                            Email  : sonya_roberts@geocities.com
  16803.                            Desc   : Textures used for the Fearical DM level,
  16804.                                     with extras.
  16805.  
  16806. furn_jd.wad        59,940
  16807.  
  16808. markswad.txt        1,056  Email  : discgolf@ix.netcom.com
  16809. markswad.wad      959,416  Desc   : 85 new textures for Quake!  Some are
  16810.                                     original (from photo scans) and hand
  16811.                                     drawn.  Others are taken from webpage
  16812.                                     background archive sites.  Bricks, blocks,
  16813.                                     bark, trees, floors, stone water, lava,
  16814.                                     blood, sky, stained glass. etc. etc.
  16815.  
  16816. phyrewad.txt        2,044  Title  : WAD#1!
  16817. phyrewad.wad      137,596  Date   : 6-19-97
  16818.                            Author : Jim "ColdPhyre" Sylvanus
  16819.                            Email  : phyre@mindspring.com
  16820.                            Desc   : wad for QOOLE contest
  16821.  
  16822. skies.wad         287,636  Author : Jon Gordon
  16823.  
  16824. smoky.wad         579,612  Author : Jon Gordon
  16825.  
  16826. solids3.txt         3,256  Title  : Solid Colours
  16827. solids3.wad        23,496  Date   : June 25, 1997
  16828.                            Author : Sonya Roberts and Brian "R.B.W." Peterson
  16829.                            Email  : sonya_roberts@geocities.com
  16830.                                     rbw.quake@juno.com
  16831.                            Desc   : Set of solid colours (regular and
  16832.                                     fullbrights) for use in texturing objects.
  16833.  
  16834. sr_set1.txt         4,828  Title  : Sonya's 1st Set of Textures
  16835. sr_set1.wad       243,612  Date   : May 16, 1997
  16836.                            Author : Sonya Roberts
  16837.                            Email  : sonya_roberts@geocites.com
  16838.                            Desc   : Miscellaneous Textures
  16839.  
  16840. stones1.txt         1,497  Title  : Stones - Set #1
  16841. stones1.wad     2,117,644  Date   : August 7, 1997
  16842.                            Author : Sonya Roberts
  16843.                            Email  : sonya_roberts@geocites.com
  16844.                            Desc   : Collection of marble textures
  16845.  
  16846. stones2.txt         1,655  Title  : Stones - Set #2
  16847. stones2.wad     4,617,372  Date   : August 27, 1997
  16848.                            Author : Sonya Roberts
  16849.                            Email  : sonya_roberts@geocites.com
  16850.                            Desc   : Collection of marble textures, additional
  16851.                                     to those in stones1.wad
  16852.